Re: Time of conflict strategy and/or recording?

2014-07-16 Thread AudioGames . net Forum — General Game Discussion : ammericandad2005 via Audiogames-reflector
Re: Time of conflict strategy and/or recording? OK, also, do you have any unit definition files or soundpacks up for grabs yet? URL: http://forum.audiogames.net/viewtopic.php?pid=180864#p180864 ___ Audiogames-reflector mailing list

Re: Time of conflict strategy and/or recording?

2014-07-15 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector
Re: Time of conflict strategy and/or recording? After playing around with time of conflict for the second time in my life, the first being back when it initially reared its monstrous head, I still find certain things rather tedious. Perhaps Im the only one who is going to see these flaws

Re: Time of conflict strategy and/or recording?

2014-07-14 Thread AudioGames . net Forum — General Game Discussion : welshweyr via Audiogames-reflector
Re: Time of conflict strategy and/or recording? Ive not had an alliance because it would be hard to control what the computer does. If it sends infantry to capture all of the cities then youre stuck with your small amount of territory and your ally would just get in the way. Ive not triecd

Re: Time of conflict strategy and/or recording?

2014-07-06 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Time of conflict strategy and/or recording? Ill try setting it to turnsI want to get used to the game again on the easier turn based setting which will give me time to work things out before I try real time play. URL: http://forum.audiogames.net/viewtopic.php?pid=179686#p179686

Re: Time of conflict strategy and/or recording?

2014-07-05 Thread AudioGames . net Forum — General Game Discussion : ammericandad2005 via Audiogames-reflector
Re: Time of conflict strategy and/or recording? I think it was set to turns at one point which made it like 1.0. setting it to realtime made it more like sound rts, which is more my territory. URL: http://forum.audiogames.net/viewtopic.php?pid=179584#p179584

Re: Time of conflict strategy and/or recording?

2014-07-05 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Time of conflict strategy and/or recording? Thank you for the nice explanation in post 8. It makes great sense. URL: http://forum.audiogames.net/viewtopic.php?pid=179586#p179586 ___ Audiogames-reflector mailing list Audiogames-reflector

Re: Time of conflict strategy and/or recording?

2014-07-04 Thread AudioGames . net Forum — General Game Discussion : welshweyr via Audiogames-reflector
Re: Time of conflict strategy and/or recording? SLJ, both of your questions can be answered together. Lists show you all of your units of a certain type. If I have 17 armoured units split between 3 cities and placed on sentry on my land, I will forget where they are. By looking at the list

Re: Time of conflict strategy and/or recording?

2014-07-04 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Time of conflict strategy and/or recording? @Welshweyr, I think I accidently altered the turn setting in options and now dont know how to get it back to how it was n Toc1.0, sinse it seems turns are happening different to how I expected. I agree the lists are amazing, indeed the way

Re: Time of conflict strategy and/or recording?

2014-07-04 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Time of conflict strategy and/or recording? Yep, you can change the turns in options, but Im not sure which option corresponds to the toc1.0 style turns sinse the names are a little unclear. If your game is still behaving as it did in 1.0, perhaps you could let me know how the turns

Re: Time of conflict strategy and/or recording?

2014-07-03 Thread AudioGames . net Forum — General Game Discussion : ammericandad2005 via Audiogames-reflector
Re: Time of conflict strategy and/or recording? I have a mini review of version 2.0. the stratigy I used to get far is very similar to darks. search for time of conflict mini-review on youtube. URL: http://forum.audiogames.net/viewtopic.php?pid=179353#p179353

Re: Time of conflict strategy and/or recording?

2014-07-03 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Time of conflict strategy and/or recording? If you have worked out Toc 2.0, perhaps you can explain the turns thing to me. Davids explanation in the manual for the different settings at which you can have turns happen is a little complex, and I confess I dont get it. Everytime Ive