Re: Bokurano Daibouken 3 : secondary topic

2015-12-10 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Healing in this game is definitely not done mostly through the medkit... that's actually a relatively small part of it.As to the mines, the carts you destroy are not actually supposed to be destroyed... a skilled player can make it past all the

Re: Bokurano Daibouken 3 : secondary topic

2015-12-11 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Connor, I'm curious... how long did you spend upgrading your spirit sword? It takes so long to do it... sometimes I don't even think it's worth it to bother. lolOn a side note, I wonder why everyone assumes that when they can't get past something,

Re: Bokurano Daibouken 3 : secondary topic

2015-12-29 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic gamedude, as key said, the lift censor while not mandatory definitely makes life easier... but the stage is pretty straightforward. See key's instructions. all you have to do is flip one switch. URL:

Re: Bokurano Daibouken 3 : secondary topic

2015-12-31 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic there is definitely a buster blade in one of the shops. Stage 15... it's the first item. URL: http://forum.audiogames.net/viewtopic.php?pid=244916#p244916 ___ Audiogames-reflector mailing list

Re: Bokurano Daibouken 3 : secondary topic

2015-12-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic No, you don't get three of them... you only get one recover ring per run, unless you can beat that stage without dying. But then, you'd have to do it all again just to get another... it isn't worth the time. And stocking up is kind of the point...

Re: MarinaBreak - new year release from Nyanchan games

2015-12-31 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: MarinaBreak - new year release from Nyanchan games Can people download the game before asking whether it's translated or not? That would be a far quicker way to find out than waiting for an answer.I just have one question. so far, hitting the ball consistantly has been a problem for me

Re: MarinaBreak - new year release from Nyanchan games

2015-12-31 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: MarinaBreak - new year release from Nyanchan games Yukio, it might be a good idea to put a link to the English file directly on the game's page, like with screaming strike and world of war. I'm still having the score posting problem... can't even post with a score of 367, for some

Re: MarinaBreak - new year release from Nyanchan games

2016-01-01 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: MarinaBreak - new year release from Nyanchan games Agree with Key. the mechanics are fine the way they are as of right now. More gae modes and powerups would be fun, but as it is, it's still one of the best games to play in short bursts and definitely something we've never seen before.

Re: Bokurano Daibouken 3 : secondary topic

2015-12-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic How in the world did you manage to hold onto recover rings like that if you haven't finished the stage yet?The discs are all numbered, use the object locator to find out how. The idea is to rearrange the discs into the number that you found on the

Re: Bokurano Daibouken 3 : secondary topic

2016-01-03 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic That is weird, because in the latest translation update the instructions are translated. URL: http://forum.audiogames.net/viewtopic.php?pid=245320#p245320 ___ Audiogames-reflector mailing list

Re: Bokurano Daibouken 3 : secondary topic

2016-01-04 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Good luck. lol I don't know if instant translate is going to be updated or not. The developers seem to have given up on it, and google doesn't seem like they're going to open their dev api any time soon. URL:

Re: Bokurano Daibouken III translation Project has officially started!

2015-12-22 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! There is a small team of us doing it as a separate project, and I think Yukio is going to keep it small for purposes of simplicity so as not to have 50 people translating everything in their own ways. An exaggerated

Re: Bokurano Daibouken III translation Project has officially started!

2015-12-22 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! Shift enter and tab don't get out of the box... since it's not a conventional dialog. Tab may open the menu, however. and any scene that's not translated will simply show up in Japanese... it's weird to hear about this

Re: Bokurano Daibouken III translation Project has officially started!

2015-12-22 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! Ironcross, the game should not be reporting blank if there's no translation, it will simply read out the Japanese, as I stated already. Unless you're using an English synthesizer, in which case that's what will happen.

Re: Bokurano Daibouken 3 : secondary topic

2015-12-22 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic There was a door way back in 23-1 that you couldn't open even after you got all the keys. You need to go back there. URL: http://forum.audiogames.net/viewtopic.php?pid=243816#p243816 ___

Re: Bokurano Daibouken 3 : secondary topic

2015-12-24 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Wrong items.. those are collectables. Use the d key to see what's arund you, what height it's at, etc. this really isn't that complicated. URL: http://forum.audiogames.net/viewtopic.php?pid=244030#p244030

Re: Bokurano Daibouken 3 : secondary topic

2015-12-25 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic That's weird... it has to be. There is a gap in the surface over your head that you need to find and jump up through. Do this when the lamp is flying away from you then shoot it right away as it comes back. Also, remember to upgrade defense...

Re: It's time to duel! Text based Yugioh is now available in English

2015-12-25 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: It's time to duel! Text based Yugioh is now available in English Figured I'd give this a try after a long break... downloaded the soundpack and for some reason it isn't letting me connect. Ideas? URL: http://forum.audiogames.net/viewtopic.php?pid=244113#p244113

Re: Bokurano Daibouken 3 : secondary topic

2015-12-25 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Is the lamp at the same height as you? Iron plates cannot shoot through walls... which is why you aren't able to kill the thing, but for some strange reason, the lamps can go through walls and hit you... it's a weird dynamic, one that I think

Re: Bokurano Daibouken 3 : secondary topic

2015-12-25 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic 23-4 has no spark boxes.. if you got past it I would've thought that was clear. lol URL: http://forum.audiogames.net/viewtopic.php?pid=244163#p244163 ___ Audiogames-reflector mailing list

Re: Bokurano Daibouken 3 : secondary topic

2015-12-26 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Then play on the other difficulties to get more meddles. URL: http://forum.audiogames.net/viewtopic.php?pid=244257#p244257 ___ Audiogames-reflector mailing list

Re: Bokurano Daibouken 3 : secondary topic

2015-12-19 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Nuno, sure destroying them is not cheating... but it takes so much longer, especially if you don't have a weapon that's powerful enough. The whole point, once again, is to get past those cameras without them spotting you by using the object

Re: UltraPower (new topic!)

2015-12-18 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: UltraPower (new topic!) Because, by the sounds of it, it's already happening. lol It was happening before the game was discarded by Mason. URL: http://forum.audiogames.net/viewtopic.php?pid=243251#p243251 ___ Audiogames-reflector

Re: UltraPower (new topic!)

2015-12-18 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: UltraPower (new topic!) Good Lord. Can't believe this craziness hasn't been moderated yet. Worse than a kids' classroom in an elementary school... hate to sound mean, and normally I stay out of these drama threads. But quite frankly, this is rediculous, especially about a dead game

Re: Bokurano Daibouken 3 : secondary topic

2015-12-20 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic threeblacknoises, you can destroy them if you wish. The time and effort it takes just isn't worth it... again, the keyword is stealth. The story implies that the enemy knows exactly where you are during those stages, therefore destroying the

Re: Bokurano Daibouken 3 : secondary topic

2015-12-26 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic I can do a quick check, but once you hit the switch closer to the left side of the stage, the door at 50:100 should be unlocked. I don't think a key is necessary for that part. URL: http://forum.audiogames.net/viewtopic.php?pid=244316#p244316

Re: BTB! a new multyplayer battle game!

2015-12-27 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: BTB! a new multyplayer battle game! Agreed. URL: http://forum.audiogames.net/viewtopic.php?pid=244431#p244431 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: BTB! a new multyplayer battle game!

2015-12-28 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: BTB! a new multyplayer battle game! Although I wouldn't consider myself one of the causers of drama... I would hardly go about calling this drama. this is people bashing on a game and developer of said game, which, believe it or not, is par for the mainstream gaming community. It's

Re: Bokurano Daibouken 3 : secondary topic

2015-12-28 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Stage 1 is not really a shop... and the stage three shop doesn't unlock right away, if I remember correctly. URL: http://forum.audiogames.net/viewtopic.php?pid=244570#p244570 ___

Re: Bokurano Daibouken III translation Project has officially started!

2015-12-23 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! Guys, can we keep questions in the other topic and keep this one strictly translation-related? I'm not a moderator, but this works better for everyone... URL:

Re: JI EUM- Kickstarter campaign for visually impaired gamers

2015-12-23 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: JI EUM- Kickstarter campaign for visually impaired gamers Is the Korean version available worldwide yet? How can I locate it in the app store? URL: http://forum.audiogames.net/viewtopic.php?pid=243924#p243924 ___ Audiogames-reflector

Re: Bokurano Daibouken III translation Project has officially started!

2015-12-23 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! don't worry about it. Like I said, I'm not a moderator... it's just a suggestion. It makes it easier for people to search for answers. URL: http://forum.audiogames.net/viewtopic.php?pid=243891#p243891

Re: Bokurano Daibouken 3 : secondary topic

2015-12-23 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic It isn't that hard. You get to hit it once, before it flies off, and does one of two things. Either bombs, or a container that'll catch you, cary you up and drop you far to your death. Just hit it with something that will do the most damage. URL:

Re: Bokurano Daibouken 3 : secondary topic

2015-11-24 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic If the plate launcher doesn't activate, it's not because there are no plates... because every time you get it it comes loaded. Your technology may not be high enough. URL: http://forum.audiogames.net/viewtopic.php?pid=239904#p239904

Re: Bokurano Daibouken III translation Project has officially started!

2015-11-26 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! Leon I'm curious, do you speak Japanese? This game only has text... what little voice work isn't really spoken, more just sounds and grunts than actual voices. But if you can understand japanese, you can find a lot of

Re: Bokurano Daibouken III translation Project has officially started!

2015-11-26 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! Oh ok. lol I was just curious since you said you turned games like soul calibur to Japanese and understood them that way. Right now basically only everything that is part of the main UI, as well as shops, are

Re: Bokurano Daibouken III translation Project has officially started!

2015-11-23 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! The menus do not wrap. count the scrolls by the beeps that you hear, and and that should help. That or use a Japanese tts if you aren't doing so already. URL:

Re: Bokurano Daibouken 3 : secondary topic

2015-11-29 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Yes, the item helper is supposed to pick up coins for you, no matter how far. Effectively, killing monsters will transfer the coins directly to you. Anything else you simply have to walk over to pick up. and collect all the honey you can... you'll

Re: Bokurano Daibouken III translation Project has officially started!

2015-11-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! For anyone who is reporting things that currently aren't translated, we are aware of them and working on things as fast we can given the fact that all of us have busy lives and Yukio especially is in school now nearing

Re: Bokurano Daibouken 3 : secondary topic

2015-12-01 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic threeblacknoises, what you're doing in 13-1 sounds like exactly what you're supposed to do to land. lol Press l to extend the landing gear, then press down to land when you're right above the landing spot. Making sure you slow down, preferably all

Re: Bokurano Daibouken 3 : secondary topic

2015-11-26 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic She dies when the bombs drop on her, right? Remember that in this game, there are multiple surfaces to run on, not everything takes place on the ground. There are bombs that fall at a certain point in the stage whenever your character passes

Re: Bokurano Daibouken 3 : secondary topic

2015-11-25 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic For the drinks... I'm not sure which ones you're talking about. What shop are they in? Also, remember that Karla will always move in one direction... and if you come up against an area with the bombs falling, look above you to see what you can

Re: Bokurano Daibouken III translation Project has officially started!

2015-11-20 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! The actual food is called an Onigiri even in English, so it wouldn't've been inaccurate. haha. But that's just my personal philosophy... given names should remain in that language when translating to make the game

Re: Bokurano Daibouken III translation Project has officially started!

2015-11-19 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! threeblacknoises, I'm not sure exactly what the huge difference in that translation from Rice ball to Rice ball is... it looks exactly the same to me. As to importing BK 2, that would likely take up more time and coding

Re: Bokurano Daibouken 3 : secondary topic

2015-11-22 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic You have to get past a certain stage first, then you'll automatically be given the item. URL: http://forum.audiogames.net/viewtopic.php?pid=239686#p239686 ___ Audiogames-reflector mailing list

Re: Bokurano Daibouken 3 : secondary topic

2015-11-22 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic When does the game tell you to press shift and a key? It's probably one of the turning commands.. which would be shift plus left or right arrows. URL: http://forum.audiogames.net/viewtopic.php?pid=239664#p239664

Re: Bokurano Daibouken III translation Project has officially started!

2015-11-21 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! Musicman, I understand that. The few times I used instant translate to figure out something I didn't understand I ended up going back to the original Japanese... that's almost easier than trying to figure out the mess

Re: Bokurano Daibouken III translation Project has officially started!

2015-11-22 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! You should already be able to launch the game without connecting to the internet... the only thing the game tries to do is check for updates, and it'll just tell you there's an error if you can't., and the game should

Re: Bokurano Daibouken III translation Project has officially started!

2015-11-22 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! Hmm. That may be... I haven't yet experienced that myself. Thanks for making us aware of this though... that's one nasty bug! URL: http://forum.audiogames.net/viewtopic.php?pid=239602#p239602

Re: Bokurano Daibouken III translation Project has officially started!

2015-11-23 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! There's a tutorial on platforming and camera back in the actual tutorial stage, if I remember right. if not... the translated manual is also coming. URL: http://forum.audiogames.net/viewtopic.php?pid=239814#p239814

Re: Rail Racer 2 cometh

2016-06-10 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Rail Racer 2 cometh Even the card room seems to have gone out of maintenance... I have never seen an actie game there. Unfortunate, since that and All in Play were the two best places for poker imo. URL: http://forum.audiogames.net/viewtopic.php?pid=263877#p263877

Re: Beatstar pro is finally here!

2016-05-25 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Beatstar pro is finally here! Bringing this thread back because I now have a problem. Just installed the newest version and coped over my entire packs folder... but the game is only detect two of my packs, and ignoring the other four or five I have. Is there any reason for this? URL:

Re: shadow rine full voice version released

2016-06-01 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Battling the soul of the fencer for the umteenth time... and I still can't figure out how to beat him! Seems like the only way to do this is raw power... because I'm level 14, have more around 9 powerful me's and still can't get him to die.

Re: shadow rine full voice version released

2016-06-01 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Except that only works if you get in close where he can use his projectiles without you having any time to dodge them, or worse, risks you getting in too close where his attacks do all too much damage. lol URL:

Re: shadow rine full voice version released

2016-05-31 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released For future reference, there are two conditions for unlocking the extra dungeon.1. your difficulty has to be normal or higher2. Your experience has to be 5000 or higher. URL: http://forum.audiogames.net/viewtopic.php?pid=262479#p262479

Re: shadow rine full voice version released

2016-05-29 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released A little off topic here, but is there a new version of qtranslate we can use? 5.5 seems not to work very well at the moment... in fact, I'm not getting any translations at all. URL: http://forum.audiogames.net/viewtopic.php?pid=262322#p262322

Re: New audiogame: Blind Gladiator available for PC and Mac!

2016-06-22 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: New audiogame: Blind Gladiator available for PC and Mac! Interesting, but this sounds just like another hear and react game... not really like a fighting game or an arena brawler. The combat also sounds very repetetive, but I might still give this a try. These are just first

Re: Space Encounter is available for iOS!

2016-01-11 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Space Encounter is available for iOS! SLJ and fabi, that pricing model with a discount isn't done by anybody that I know of, because it makes less money from a financial standpoint. I'd like this as well, but even with mainstream games... if you buy a game for a console and want it on

Re: Bokurano Daibouken 3 : secondary topic

2016-01-11 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic The key for stages where there are a lot of turbulants is to slow down, all the way, and turn. It isn't too much information... and if you don't want to let it keep reporting, press escape and you can just fly through with your alarm as your

Re: Space Encounter is available for iOS!

2016-01-11 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Space Encounter is available for iOS! Not a big deal, and certainly no need to appologize! I wasn't trying to correct you, just state a fact about pricing. but I would love it if it happened. hahaha. URL: http://forum.audiogames.net/viewtopic.php?pid=246376#p246376

Re: New game for xbox one, zheroes. Beat 'em up and free for xbox gold

2016-01-15 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: New game for xbox one, zheroes. Beat 'em up and free for xbox gold Also on pc, according to gamefaqs. but there's no info about this game that I can find, whatsoever. Not even videos on youtube other than some trailers and the like. URL:

Re: Tactical battle Demon Wars Cycle map 3 dungeon-crawl rpg released

2016-01-17 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Tactical battle Demon Wars Cycle map 3 dungeon-crawl rpg released someone needs to do one of these for the demon wars saga. lol Great... will give this a try soon! URL: http://forum.audiogames.net/viewtopic.php?pid=247007#p247007 ___

Re: Bokurano Daibouken 3 : secondary topic

2016-02-09 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Tip. Look for surfaces above you to climb onto, then make sure Karla passes underneath you safely. URL: http://forum.audiogames.net/viewtopic.php?pid=249814#p249814 ___ Audiogames-reflector mailing

Re: Bokurano Daibouken 3 : secondary topic

2016-02-10 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Fly at maximum speed and don't stop unless you absolutely need to, like in the instance of destroying buriers and such. URL: http://forum.audiogames.net/viewtopic.php?pid=250005#p250005 ___

Re: Bokurano Daibouken 3 : secondary topic

2016-01-28 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Well, you can try fighting it... but it'll probably take just as long. haha. URL: http://forum.audiogames.net/viewtopic.php?pid=248200#p248200 ___ Audiogames-reflector mailing list

Re: JGT, the easy way to play ShadowRine and BK3 in English.

2016-01-28 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: JGT, the easy way to play ShadowRine and BK3 in English. americandad, the result of incorrect grammar here and Engrish are not the same thing. Not quite, anyway. The incorrect grammar is from the use of google translate, which is different... games like King of Fighters and Samurai

Re: JGT, the easy way to play ShadowRine and BK3 in English.

2016-01-29 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: JGT, the easy way to play ShadowRine and BK3 in English. the first screen is not supposed to translate... because it's a standard windows dialog. the text isn't going through to NVDA, as it were, it's just being read by the screenreader like any other dialog box. URL:

Re: JGT, the easy way to play ShadowRine and BK3 in English.

2016-01-29 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: JGT, the easy way to play ShadowRine and BK3 in English. the first screen is not supposed to translate... because it's a standard windows dialog. the text isn't going through to NVDA, as it were, it's just being read by the screenreader like any other dialog box.Edit: Weird..

Re: Bokurano Daibouken 3 : secondary topic

2016-01-28 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic With the quick exit... if you're playing on higher difficulties, how much hp you have shouldn't matter. My sky racer is at about 30 hp and I play on higher difficulties with no problems. There's better things to spend my money on. lol URL:

Re: JGT, the easy way to play ShadowRine and BK3 in English.

2016-01-27 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: JGT, the easy way to play ShadowRine and BK3 in English. That is a problem with internet explorer. you need to change the extention to be .nvda-addon. URL: http://forum.audiogames.net/viewtopic.php?pid=248129#p248129 ___

Re: Gekiransen: all star batnet version 1.0 released

2016-01-26 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Gekiransen: all star batnet version 1.0 released Here is a gameplay recording. Overall, this game is fun for a short time... and still a novelty idea that hasn't really been done in this style before. Definitely not the best offering from this company

Re: Gekiransen: all star batnet version 1.0 released

2016-01-26 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Gekiransen: all star batnet version 1.0 released Here is a gameplay recording. Overall, this game is fun for a short time... and still a novelty idea that hasn't really been done in this style before. Definitely not the best offering form this company though. URL:

Re: Gekiransen: all star batnet version 1.0 released

2016-01-27 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Gekiransen: all star batnet version 1.0 released Shadow Line: Full voiced edition. That's a given. lol URL: http://forum.audiogames.net/viewtopic.php?pid=248056#p248056 ___ Audiogames-reflector mailing list

Re: New game - the return of the king

2016-01-26 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: New game - the return of the king Dropbox is also an option, folks. URL: http://forum.audiogames.net/viewtopic.php?pid=247906#p247906 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: shadow rine full voice version released

2016-01-29 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released It should've told you to head west to the forest where the fairies live... unless the translation is turning worse than I remember. lol The original Japanese dialog tells you to head west to investigate what's been going on with the faries. URL:

Re: JGT, the easy way to play ShadowRine and BK3 in English.

2016-01-31 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: JGT, the easy way to play ShadowRine and BK3 in English. It definitely isn't new. It's some sort of glitch with NVDA... and I'm very curious to know why. URL: http://forum.audiogames.net/viewtopic.php?pid=248840#p248840 ___

Re: JGT, the easy way to play ShadowRine and BK3 in English.

2016-01-31 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: JGT, the easy way to play ShadowRine and BK3 in English. The problem with opening up the site to human translators of all walks is that inevitably, some people will correct the grammar corrections that other people have made over other peoples' corrections. Confusing? yeah... I coined

Re: JGT, the easy way to play ShadowRine and BK3 in English.

2016-01-31 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: JGT, the easy way to play ShadowRine and BK3 in English. Stirlock, it's interesting... because on a computer with the second enter key on the numpad, it doesn't have that glitch. Weird much? URL: http://forum.audiogames.net/viewtopic.php?pid=248851#p248851

Re: Bokurano Daibouken 3 : secondary topic

2016-02-03 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Buy the BK 3 translation for $5. That's currently the only way to get BK 3 to translate skyracer messages. URL: http://forum.audiogames.net/viewtopic.php?pid=249234#p249234 ___ Audiogames-reflector

Re: Gekiransen: all star batnet version 1.0 released

2016-01-29 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Gekiransen: all star batnet version 1.0 released Well, you can choose the computer's level, but I'm not sure what that does... that just seems to be there and doesn't change much, though it feels like for some reason they actually get harder the lower the level. and there are basically

Re: shadow rine full voice version released

2016-01-29 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released If you read all the text and take a minute to digest everything google is throwing at you, it should be clear. The Japanese text is very detailed and clear... maybe it's another thing lost in translation. You can't use the fairy yet, for story

Re: Gekiransen: all star batnet version 1.0 released

2016-01-29 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Gekiransen: all star batnet version 1.0 released Well, you can choose the computer's level, but I'm not sure what that does... that just seems to be there and doesn't change much, though it feels like for some reason they actually get harder the lower the level. and there are basically

Re: shadow rine full voice version released

2016-01-29 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Orin, that isn't quite the gist... the actual gist of it would be that something has been going on in that region and your guide who will remain unnamed asks you to go have a look and see what's up. It actually doesn't say anything about the

Re: Gekiransen: all star batnet version 1.0 released

2016-01-29 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Gekiransen: all star batnet version 1.0 released Anyone noticed that fights seem to take really long in this game? Takes forever to win one match.. and with a very limitted amount of moves at your disposal, kinda gets boring after the first five fights. lol URL:

Re: shadow rine full voice version released

2016-01-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released SPOILERS! You have been warned!The bat is in the same section of the world where your partner dies and becomes one with your body. Don't remember exact directions, but you aren't too far away if you go back there. I started a let's play a long,

Re: shadow rine full voice version released

2016-01-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Hearts restore your health right when you pick them up, which is why they don't show up in your status screen. Karen is used to buy things, yes, but not at shops... buying in this game works like other rpgs where you actually buy from npcs. That

Re: New game - the return of the king

2016-01-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: New game - the return of the king Curious how everyone is getting this game to work? If I don't have to mess with my computer settings and chinese language related things, I may try this game again. hahaha. URL: http://forum.audiogames.net/viewtopic.php?pid=248597#p248597

Re: New game - the return of the king

2016-01-30 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: New game - the return of the king Too many posts ago... can you post it again? lol This is becoming like the bk 3 topic. you should write it in the articles room. URL: http://forum.audiogames.net/viewtopic.php?pid=248605#p248605 ___

Re: shadow rine full voice version released

2016-01-31 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released No, as the developer has stated multiple times they want people to download from the server directly. URL: http://forum.audiogames.net/viewtopic.php?pid=248699#p248699 ___ Audiogames-reflector

Re: shadow rine full voice version released

2016-01-29 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Once you get to the screen to assign the buttons, you have to use left and right arrow to move to the different options, once you find that action, just press the button you want. URL: http://forum.audiogames.net/viewtopic.php?pid=248425#p248425

Re: shadow rine full voice version released

2016-02-02 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Some people clearly don't listen to the developer when they say they want the game to be downloaded directly from their website. lol URL: http://forum.audiogames.net/viewtopic.php?pid=249040#p249040

Re: shadow rine full voice version released

2016-02-03 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released West of Ferma city, you should come into an area that has a lot of pools of water. It's in that general area, about as far straight west of the city as you can go. URL: http://forum.audiogames.net/viewtopic.php?pid=249173#p249173

Re: Bokurano Daibouken 3 : secondary topic

2016-02-03 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Ah... you don't have the translation yet, looks like. URL: http://forum.audiogames.net/viewtopic.php?pid=249188#p249188 ___ Audiogames-reflector mailing list

Re: shadow rine full voice version released

2016-02-24 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released what did you have to do? URL: http://forum.audiogames.net/viewtopic.php?pid=251414#p251414 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Bokurano Daibouken 3 : secondary topic

2016-02-25 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Stages lock after you complete 24-4 and don't unlock unless you beat 25-5. URL: http://forum.audiogames.net/viewtopic.php?pid=251551#p251551 ___ Audiogames-reflector mailing list

Re: shadow rine full voice version released

2016-02-24 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released Ah yes. Ok.. that makes sense. I've played it already, so that's why I was confused when you posted your level and experience. hahaha. URL: http://forum.audiogames.net/viewtopic.php?pid=251471#p251471

Re: Bokurano Daibouken 3 : secondary topic

2016-01-20 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic threeblacknoises, just so you know, bugs can be fixed without releasing a new build of the translation.. those two things aren't related. lol Glad that bug will be fixed soon. URL: http://forum.audiogames.net/viewtopic.php?pid=247355#p247355

Re: Bokurano Daibouken 3 : secondary topic

2016-01-21 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic threeblacknoises, the translation dictionary updates are separate from the actual game updates, so I'm not sure what you mean. There can be a new build of the translation without a new software release. and I could see how you could've viewed that

Re: Bokurano Daibouken 3 : secondary topic

2016-01-21 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic Apparently the magical ball is the only thing that they work on. But I've got no idea how that actually works... hammering at it with the magical edge only damaged it by a little, didn't actually drop any pieces of magic. Like I said, I got way

Re: Bokurano Daibouken 3 : secondary topic

2016-01-21 Thread AudioGames . net ForumNew releases room : assault_freak via Audiogames-reflector
Re: Bokurano Daibouken 3 : secondary topic threeblacknoises, it's supposed to reset. The game warns you every time that no matter what level, if you change your difficulty, your stages will reset. Your stats stay, but you lose all the keys and items required to pass a stage so you're

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