[Bf-blender-cvs] [3898236b81b] blender2.8: Third fix for my merge: crash after switch to edit mode reported by @dfelinto

2017-07-04 Thread Alexander Romanov
Commit: 3898236b81b9bc77c231a265b8bb225b4ff07637 Author: Alexander Romanov Date: Tue Jul 4 17:53:19 2017 +0300 Branches: blender2.8 https://developer.blender.org/rB3898236b81b9bc77c231a265b8bb225b4ff07637 Third fix for my merge: crash after switch to edit mode reported by @dfelinto

[Bf-blender-cvs] [0ef48ad5043] blender2.8: One more fix for merged 'normal map tangents not working correctly when there are no UV maps.'

2017-07-04 Thread Alexander Romanov
Commit: 0ef48ad504350b934af42ddf47f73c9e096ce846 Author: Alexander Romanov Date: Tue Jul 4 16:03:04 2017 +0300 Branches: blender2.8 https://developer.blender.org/rB0ef48ad504350b934af42ddf47f73c9e096ce846 One more fix for merged 'normal map tangents not working correctly when there are no UV

[Bf-blender-cvs] [e1482841dd5] blender2.8: Merge branch 'master' into blender2.8

2017-07-03 Thread Alexander Romanov
Commit: e1482841dd5dd55cb453d37d115ec80f44c02316 Author: Alexander Romanov Date: Mon Jul 3 19:49:35 2017 +0300 Branches: blender2.8 https://developer.blender.org/rBe1482841dd5dd55cb453d37d115ec80f44c02316 Merge branch 'master' into blender2.8

[Bf-blender-cvs] [de2faa395f2] blender2.8: Fix for merged 'normal map tangents not working correctly when there are no UV maps.'

2017-07-03 Thread Alexander Romanov
Commit: de2faa395f2d0b014a70d7741a4a49d3a6be6302 Author: Alexander Romanov Date: Mon Jul 3 20:02:39 2017 +0300 Branches: blender2.8 https://developer.blender.org/rBde2faa395f2d0b014a70d7741a4a49d3a6be6302 Fix for merged 'normal map tangents not working correctly when there are no UV maps

[Bf-blender-cvs] [e3e5ecfaa84] master: Fix T51746: normal map tangents not working correctly when there are no UV maps.

2017-07-02 Thread Alexander Romanov
Commit: e3e5ecfaa84e2ad37d56210f40b395007ae61651 Author: Alexander Romanov Date: Sun Jul 2 20:21:19 2017 +0200 Branches: master https://developer.blender.org/rBe3e5ecfaa84e2ad37d56210f40b395007ae61651 Fix T51746: normal map tangents not working correctly when there are no UV maps. Patch

[Bf-blender-cvs] [31c644b657d] master: Fix T51198: Crash with new Datablock ID Properties

2017-04-20 Thread Alexander Romanov
Commit: 31c644b657d3dbfaa170e5893fcd69ea5b87d670 Author: Alexander Romanov Date: Thu Apr 20 11:39:20 2017 +0300 Branches: master https://developer.blender.org/rB31c644b657d3dbfaa170e5893fcd69ea5b87d670 Fix T51198: Crash with new Datablock ID Properties

[Bf-blender-cvs] [76425feed86] blender2.8: Object Info node support for GLSL mode and the internal render

2017-04-18 Thread Alexander Romanov
Commit: 76425feed8644a8fe1c0e52ef3f77b95012ba44e Author: Alexander Romanov Date: Fri Apr 14 18:13:44 2017 +0300 Branches: blender2.8 https://developer.blender.org/rB76425feed8644a8fe1c0e52ef3f77b95012ba44e Object Info node support for GLSL mode and the internal render Object Info node can

[Bf-blender-cvs] [11f4b407d4b] master: Fix build error on Windows introduced in D2425

2017-04-17 Thread Alexander Romanov
Commit: 11f4b407d4b5b5295cbbef577ec4aac2acf24b49 Author: Alexander Romanov Date: Mon Apr 17 13:41:05 2017 +0300 Branches: master https://developer.blender.org/rB11f4b407d4b5b5295cbbef577ec4aac2acf24b49 Fix build error on Windows introduced in D2425

[Bf-blender-cvs] [78b5d66af8e] master: Object Info node support for GLSL mode and the internal render

2017-04-14 Thread Alexander Romanov
Commit: 78b5d66af8e29ddfd234fb07bd36be785702901e Author: Alexander Romanov Date: Fri Apr 14 18:13:44 2017 +0300 Branches: master https://developer.blender.org/rB78b5d66af8e29ddfd234fb07bd36be785702901e Object Info node support for GLSL mode and the internal render Object Info node can

[Bf-blender-cvs] [6f268ac55d8] blender2.8: Merge branch 'master' into blender2.8

2017-04-13 Thread Alexander Romanov
Commit: 6f268ac55d834ca9ba098b321dc101fbba93d773 Author: Alexander Romanov Date: Thu Apr 13 13:02:39 2017 +0300 Branches: blender2.8 https://developer.blender.org/rB6f268ac55d834ca9ba098b321dc101fbba93d773 Merge branch 'master' into blender2.8

[Bf-blender-cvs] [f5bc8ad4ce8] master: Add red alert in UI controls for datablock pointer properties

2017-04-13 Thread Alexander Romanov
Commit: f5bc8ad4ce87165fc0648f1cd8c0ae1fb5f07281 Author: Alexander Romanov Date: Thu Apr 13 12:59:04 2017 +0300 Branches: master https://developer.blender.org/rBf5bc8ad4ce87165fc0648f1cd8c0ae1fb5f07281 Add red alert in UI controls for datablock pointer properties

[Bf-blender-cvs] [a7b3047cefc] master: Datablock ID Properties

2017-04-13 Thread Alexander Romanov
Commit: a7b3047cefcbfae4d8b13e15026497fd5ae92730 Author: Alexander Romanov Date: Thu Apr 13 12:30:03 2017 +0300 Branches: master https://developer.blender.org/rBa7b3047cefcbfae4d8b13e15026497fd5ae92730 Datablock ID Properties The absence of datablock properties "will certainly be resolved

[Bf-blender-cvs] [27d20a04b54] master: Fix unreported bug in Blender Render: using unnormalized normal in normal map node in the same way as in baking

2017-03-31 Thread Alexander Romanov
Commit: 27d20a04b54e334784eeb0ec8d440fd6707d9fa3 Author: Alexander Romanov Date: Fri Mar 31 17:53:55 2017 +0300 Branches: master https://developer.blender.org/rB27d20a04b54e334784eeb0ec8d440fd6707d9fa3 Fix unreported bug in Blender Render: using unnormalized normal in normal map node

[Bf-blender-cvs] [f98d9baea9] blender2.8: Revert own previous commit, the bug is already fixed a fiew commits before. Sorry for the noise.

2017-03-23 Thread Alexander Romanov
Commit: f98d9baea9e8a928fdd5cec6c2add9b9ef50cf23 Author: Alexander Romanov Date: Thu Mar 23 16:36:28 2017 +0300 Branches: blender2.8 https://developer.blender.org/rBf98d9baea9e8a928fdd5cec6c2add9b9ef50cf23 Revert own previous commit, the bug is already fixed a fiew commits before. Sorry

[Bf-blender-cvs] [0b9041905f] blender2.8: Fix (unreported) assertion in immBegin. Zerro number of points (Ctrl+LMouse without moving in node space)

2017-03-23 Thread Alexander Romanov
Commit: 0b9041905faff61db41ebc6efa2d653d17b46d30 Author: Alexander Romanov Date: Thu Mar 23 15:54:14 2017 +0300 Branches: blender2.8 https://developer.blender.org/rB0b9041905faff61db41ebc6efa2d653d17b46d30 Fix (unreported) assertion in immBegin. Zerro number of points (Ctrl+LMouse without

[Bf-blender-cvs] [8563d3b254] master: Create correct node after image file drag for Blender Render

2017-03-22 Thread Alexander Romanov
Commit: 8563d3b254cdf647316167fcb9702f3a5093b698 Author: Alexander Romanov Date: Wed Mar 22 12:00:33 2017 +0300 Branches: master https://developer.blender.org/rB8563d3b254cdf647316167fcb9702f3a5093b698 Create correct node after image file drag for Blender Render

[Bf-blender-cvs] [a3f48d65df] datablock_idprops: Datablock ID Properties

2017-03-21 Thread Alexander Romanov
Commit: a3f48d65df19ff4c0dd4e83e2d19493318001b7a Author: Alexander Romanov Date: Tue Mar 21 17:16:15 2017 +0300 Branches: datablock_idprops https://developer.blender.org/rBa3f48d65df19ff4c0dd4e83e2d19493318001b7a Datablock ID Properties Summary: The absence of datablock properties

[Bf-blender-cvs] [8ceed387c9] blender-v2.78b-release: Return correct alpha for environment map in GLSL

2017-01-26 Thread Alexander Romanov
Commit: 8ceed387c9dfdfd899722795446c525e4135dfa5 Author: Alexander Romanov Date: Tue Jan 17 11:52:02 2017 +0300 Branches: blender-v2.78b-release https://developer.blender.org/rB8ceed387c9dfdfd899722795446c525e4135dfa5 Return correct alpha for environment map in GLSL

[Bf-blender-cvs] [af9f6fd57e] master: Add 'Layer Weight' node to Blender internal node items

2017-01-17 Thread Alexander Romanov
Commit: af9f6fd57ecbab4fbacbeb18f8c0f2bfed19faac Author: Alexander Romanov Date: Tue Jan 17 12:02:05 2017 +0300 Branches: master https://developer.blender.org/rBaf9f6fd57ecbab4fbacbeb18f8c0f2bfed19faac Add 'Layer Weight' node to Blender internal node items

[Bf-blender-cvs] [d7b2093db3] master: Return correct alpha for environment map in GLSL

2017-01-17 Thread Alexander Romanov
Commit: d7b2093db34d3f68e8b98566ce4a728592dd3085 Author: Alexander Romanov Date: Tue Jan 17 11:52:02 2017 +0300 Branches: master https://developer.blender.org/rBd7b2093db34d3f68e8b98566ce4a728592dd3085 Return correct alpha for environment map in GLSL

[Bf-blender-cvs] [b47c912] master: Fix (unreported) crash in 'Match movie length operator' in case of lost video texture file

2016-12-23 Thread Alexander Romanov
Commit: b47c912f4be877bf557864dfc2a5b30c0dca Author: Alexander Romanov Date: Fri Dec 23 16:51:26 2016 +0300 Branches: master https://developer.blender.org/rBb47c912f4be877bf557864dfc2a5b30c0dca Fix (unreported) crash in 'Match movie length operator' in case of lost video texture file

[Bf-blender-cvs] [12e1732] master: Layer Weight node support for Blender Internal Render

2016-12-15 Thread Alexander Romanov
Commit: 12e1732f72bba6905da834a565885d4e8ecf9dc9 Author: Alexander Romanov Date: Thu Dec 15 15:03:28 2016 +0300 Branches: master https://developer.blender.org/rB12e1732f72bba6905da834a565885d4e8ecf9dc9 Layer Weight node support for Blender Internal Render

[Bf-blender-cvs] [84a283d] master: Fix World Space Shading option influence on Fresnel node for BI + cleanup

2016-12-14 Thread Alexander Romanov
Commit: 84a283d18c60b56d0586c46f4cd8baf81b551fc3 Author: Alexander Romanov Date: Wed Dec 14 19:48:01 2016 +0300 Branches: master https://developer.blender.org/rB84a283d18c60b56d0586c46f4cd8baf81b551fc3 Fix World Space Shading option influence on Fresnel node for BI + cleanup

[Bf-blender-cvs] [4f03d32] master: Fresnel node support for Blender Internal Render

2016-12-14 Thread Alexander Romanov
Commit: 4f03d3290c74ace448e7e6e09a87dd1a5c159899 Author: Alexander Romanov Date: Wed Dec 14 18:02:38 2016 +0300 Branches: master https://developer.blender.org/rB4f03d3290c74ace448e7e6e09a87dd1a5c159899 Fresnel node support for Blender Internal Render

[Bf-blender-cvs] [959b06b] master: Fix type mismatch causing the buffer overflow in D810

2016-08-30 Thread Alexander Romanov
Commit: 959b06b3c85fc8a6df2b9983e016ee59e9491b64 Author: Alexander Romanov Date: Tue Aug 30 17:15:26 2016 +0300 Branches: master https://developer.blender.org/rB959b06b3c85fc8a6df2b9983e016ee59e9491b64 Fix type mismatch causing the buffer overflow in D810

[Bf-blender-cvs] [1513900] master: Bugfix. glDisable with bad enum argument in GPU_texture_unbind

2016-08-09 Thread Alexander Romanov
Commit: 151390069a5bbddb15d1362ec1ac5722090e9231 Author: Alexander Romanov Date: Tue Aug 9 12:29:14 2016 +0300 Branches: master https://developer.blender.org/rB151390069a5bbddb15d1362ec1ac5722090e9231 Bugfix. glDisable with bad enum argument in GPU_texture_unbind Reported by @panzergame

[Bf-blender-cvs] [d4eb28a] master: BI Viewport(GLSL): support for envmap in Texture node

2016-07-04 Thread Alexander Romanov
Commit: d4eb28ab7e486dad0d16e363f3576b19630a0aa4 Author: Alexander Romanov Date: Mon Jul 4 11:19:13 2016 +0300 Branches: master https://developer.blender.org/rBd4eb28ab7e486dad0d16e363f3576b19630a0aa4 BI Viewport(GLSL): support for envmap in Texture node This patch is another step to achieve

[Bf-blender-cvs] [4aaf5ba] master: Fix input for Texture node (envmap+world_space_shading)

2016-07-04 Thread Alexander Romanov
Commit: 4aaf5baccf1b2f6bb0d618ab5005848431e168d0 Author: Alexander Romanov Date: Mon Jul 4 11:08:48 2016 +0300 Branches: master https://developer.blender.org/rB4aaf5baccf1b2f6bb0d618ab5005848431e168d0 Fix input for Texture node (envmap+world_space_shading) This patch fixes shortcoming of D2046

[Bf-blender-cvs] [fe44eac] master: Environment lighting for the GLSL mode

2016-07-04 Thread Alexander Romanov
Commit: fe44eacf78736f99bdfd3bc3ac86abd17e8ad514 Author: Alexander Romanov Date: Mon Jul 4 11:01:32 2016 +0300 Branches: master https://developer.blender.org/rBfe44eacf78736f99bdfd3bc3ac86abd17e8ad514 Environment lighting for the GLSL mode Environment lighting (aka ambient) is a key component

[Bf-blender-cvs] [4b0aeaf] master: Fix T48757: Broken in D1120 normal baking

2016-06-30 Thread Alexander Romanov
Commit: 4b0aeaf327d383ec760171261a1087abbb714d04 Author: Alexander Romanov Date: Thu Jun 30 12:40:10 2016 +0300 Branches: master https://developer.blender.org/rB4b0aeaf327d383ec760171261a1087abbb714d04 Fix T48757: Broken in D1120 normal baking

[Bf-blender-cvs] [6798809] master: Flat shading for basic shader

2016-06-09 Thread Alexander Romanov
Commit: 6798809c7ec8388509f541a64359b3d107e6fd3f Author: Alexander Romanov Date: Mon May 16 11:13:21 2016 +0300 Branches: master https://developer.blender.org/rB6798809c7ec8388509f541a64359b3d107e6fd3f Flat shading for basic shader The purpose of the patch is to replace deprecated

[Bf-blender-cvs] [80efb18] compositor-2016: World space switch for BI nodes.

2016-06-08 Thread Alexander Romanov
Commit: 80efb183cce9b41667738f5c09cc93a2710cadcb Author: Alexander Romanov Date: Tue Jun 7 10:33:32 2016 +0300 Branches: compositor-2016 https://developer.blender.org/rB80efb183cce9b41667738f5c09cc93a2710cadcb World space switch for BI nodes. At the moment light shading in Blender is produced

[Bf-blender-cvs] [17f716b] compositor-2016: Fix own mistake in D1120: wrong indexing of UV maps during tangent calculation

2016-06-08 Thread Alexander Romanov
Commit: 17f716be679a5b6079ca84d98e4321d10af17087 Author: Alexander Romanov Date: Tue May 24 17:43:57 2016 +0300 Branches: compositor-2016 https://developer.blender.org/rB17f716be679a5b6079ca84d98e4321d10af17087 Fix own mistake in D1120: wrong indexing of UV maps during tangent calculation

[Bf-blender-cvs] [e563e1c] compositor-2016: BI: fix counting of tangents, that was reset during recursion of init_render_nodetree

2016-06-08 Thread Alexander Romanov
Commit: e563e1c37028b67eb83fbb5a2230adc5d5dc419b Author: Alexander Romanov Date: Wed Jun 1 12:28:48 2016 +0300 Branches: compositor-2016 https://developer.blender.org/rBe563e1c37028b67eb83fbb5a2230adc5d5dc419b BI: fix counting of tangents, that was reset during recursion

[Bf-blender-cvs] [fac6a9e] compositor-2016: more correct Normal Map node behavior for tangent mapping in Cycles Viewport

2016-06-08 Thread Alexander Romanov
Commit: fac6a9e8deba92e9a8edd195f9235922b1f42a6c Author: Alexander Romanov Date: Fri May 27 14:25:39 2016 +0300 Branches: compositor-2016 https://developer.blender.org/rBfac6a9e8deba92e9a8edd195f9235922b1f42a6c more correct Normal Map node behavior for tangent mapping in Cycles Viewport

[Bf-blender-cvs] [1e5735a] blender2.8: World space switch for BI nodes.

2016-06-07 Thread Alexander Romanov
Commit: 1e5735ab993e0c585f9009246c2c4443fa3430af Author: Alexander Romanov Date: Tue Jun 7 10:33:32 2016 +0300 Branches: blender2.8 https://developer.blender.org/rB1e5735ab993e0c585f9009246c2c4443fa3430af World space switch for BI nodes. At the moment light shading in Blender is produced

[Bf-blender-cvs] [0da13ad] master: World space switch for BI nodes.

2016-06-07 Thread Alexander Romanov
Commit: 0da13ad1ebea9e880a0cd7e1d8b32ea567aef174 Author: Alexander Romanov Date: Tue Jun 7 10:33:32 2016 +0300 Branches: master https://developer.blender.org/rB0da13ad1ebea9e880a0cd7e1d8b32ea567aef174 World space switch for BI nodes. At the moment light shading in Blender is produced

[Bf-blender-cvs] [d0de273] master: BI: fix counting of tangents, that was reset during recursion of init_render_nodetree

2016-06-01 Thread Alexander Romanov
Commit: d0de2733d5c9efd9a9054541d8b7398e0355823b Author: Alexander Romanov Date: Wed Jun 1 12:28:48 2016 +0300 Branches: master https://developer.blender.org/rBd0de2733d5c9efd9a9054541d8b7398e0355823b BI: fix counting of tangents, that was reset during recursion of init_render_nodetree

[Bf-blender-cvs] [5494ea1] master: Fix own mistake in D1120: wrong indexing of UV maps during tangent calculation

2016-05-24 Thread Alexander Romanov
Commit: 5494ea1d084ab327a08145a39ef8621ccbe0c1f7 Author: Alexander Romanov Date: Tue May 24 17:43:57 2016 +0300 Branches: master https://developer.blender.org/rB5494ea1d084ab327a08145a39ef8621ccbe0c1f7 Fix own mistake in D1120: wrong indexing of UV maps during tangent calculation

[Bf-blender-cvs] [f85745b] blender2.8: Flat shading for basic shader

2016-05-16 Thread Alexander Romanov
Commit: f85745b17bfe68673bf5f799e98c617d9471ddf1 Author: Alexander Romanov Date: Mon May 16 11:13:21 2016 +0300 Branches: blender2.8 https://developer.blender.org/rBf85745b17bfe68673bf5f799e98c617d9471ddf1 Flat shading for basic shader The purpose of the patch is to replace deprecated

[Bf-blender-cvs] [c0ae38f] master: Fix artifacts w/ low near clear in bglPolygonOffset

2016-04-27 Thread Alexander Romanov
Commit: c0ae38f65642da42909420e444ef464686773e49 Author: Alexander Romanov Date: Wed Apr 27 19:14:13 2016 +1000 Branches: master https://developer.blender.org/rBc0ae38f65642da42909420e444ef464686773e49 Fix artifacts w/ low near clear in bglPolygonOffset

[Bf-blender-cvs] [5abae51] master: Support multiple tangents for BI render & viewport

2016-04-26 Thread Alexander Romanov
Commit: 5abae51a6ef5b0f1b817ef5ce4bff34fef5001cd Author: Alexander Romanov Date: Tue Apr 26 18:43:02 2016 +1000 Branches: master https://developer.blender.org/rB5abae51a6ef5b0f1b817ef5ce4bff34fef5001cd Support multiple tangents for BI render & viewport Normal Map node support for GLSL

[Bf-blender-cvs] [a5dcda8] master: Fix broken by D1880 line stipple deactivation

2016-04-08 Thread Alexander Romanov
Commit: a5dcda8ad34fcb16af6f65946d7175e00dae27e0 Author: Alexander Romanov Date: Fri Apr 8 12:20:43 2016 +0300 Branches: master https://developer.blender.org/rBa5dcda8ad34fcb16af6f65946d7175e00dae27e0 Fix broken by D1880 line stipple deactivation

[Bf-blender-cvs] [d969192] master: Wide lines + line stipple deprecated API replacement

2016-04-08 Thread Alexander Romanov
Commit: d969192fbe6129021f0399cc35c6c2be6aa72eda Author: Alexander Romanov Date: Fri Apr 8 10:58:40 2016 +0300 Branches: master https://developer.blender.org/rBd969192fbe6129021f0399cc35c6c2be6aa72eda Wide lines + line stipple deprecated API replacement The patch contains an implementation

[Bf-blender-cvs] [da2dfaa] master: Mirror influence of environment texture in Blender viewport

2016-03-21 Thread Alexander Romanov
Commit: da2dfaad1a5686b899fce4f309cc0b8d4a349f49 Author: Alexander Romanov Date: Mon Mar 21 14:36:33 2016 +0300 Branches: master https://developer.blender.org/rBda2dfaad1a5686b899fce4f309cc0b8d4a349f49 Mirror influence of environment texture in Blender viewport This patch implements Mirror

[Bf-blender-cvs] [25de685] master: Fix T47288 Vector transform not behaving correctly with camera space and cycles

2016-02-01 Thread Alexander Romanov
Commit: 25de685d3668b6ed10af144ff33e2d44da00df61 Author: Alexander Romanov Date: Mon Feb 1 18:46:32 2016 +0300 Branches: master https://developer.blender.org/rB25de685d3668b6ed10af144ff33e2d44da00df61 Fix T47288 Vector transform not behaving correctly with camera space and cycles

[Bf-blender-cvs] [771f73b] master: World textures displaying for viewport in BI.

2016-01-27 Thread Alexander Romanov
Commit: 771f73b6bedbdd1c1e2993bd8d3680d53fa67b7c Author: Alexander Romanov Date: Wed Jan 27 12:06:57 2016 +0300 Branches: master https://developer.blender.org/rB771f73b6bedbdd1c1e2993bd8d3680d53fa67b7c World textures displaying for viewport in BI. This patch supports "Image or

[Bf-blender-cvs] [a6aaaad] master: Vector Transform node support for GLSL mode and the internal renderer

2016-01-23 Thread Alexander Romanov
Commit: a6d9795e80af05e8281030107c32c6a1366b Author: Alexander Romanov Date: Sat Jan 23 15:27:36 2016 +0300 Branches: master https://developer.blender.org/rBa6d9795e80af05e8281030107c32c6a1366b Vector Transform node support for GLSL mode and the internal renderer The Vector Transform

[Bf-blender-cvs] [5371102] master: BI "Real Sky" option works incorrectly for environment texture.

2016-01-13 Thread Alexander Romanov
Commit: 53711020396a706418ebf3f24065b9c26eae5b06 Author: Alexander Romanov Date: Wed Jan 13 11:38:48 2016 +0300 Branches: master https://developer.blender.org/rB53711020396a706418ebf3f24065b9c26eae5b06 BI "Real Sky" option works incorrectly for environment texture. How to chec

[Bf-blender-cvs] [700c40e] master: OpenGL: stipple support added to basic GLSL shader

2015-12-26 Thread Alexander Romanov
Commit: 700c40e2f9b59b7e780429fdc10fb0d2d5d117a1 Author: Alexander Romanov Date: Fri Dec 25 22:57:50 2015 +0100 Branches: master https://developer.blender.org/rB700c40e2f9b59b7e780429fdc10fb0d2d5d117a1 OpenGL: stipple support added to basic GLSL shader The is intended to replace the deprecated

[Bf-blender-cvs] [3894066] master: Particle Info node support for GLSL mode and the internal render.

2015-07-14 Thread Alexander Romanov
Commit: 38940662e540743a6a8da287390a02a9f3f76f6d Author: Alexander Romanov Date: Tue Jul 14 18:48:54 2015 +0200 Branches: master https://developer.blender.org/rB38940662e540743a6a8da287390a02a9f3f76f6d Particle Info node support for GLSL mode and the internal render. With this patch Particle