1. Take any scene that plays back 1 frame per second or so. (I can't
upload any example now, but I'm sure everybody has such scene
somewhere). Many objects (2000?, 3000?), constraints, shapekeys,
armatures, curves etc.
2. No matter if the layers are active or not, no matter what the draw
frame_set() updates all layers of the scene which I expect is the problem here,
there could be an optional argument to pass a layer list to
frame_set() but this doesn't necessarily help if the current scene
layers are not setup efficiently.
looking into this you could update only the objects
Thank you very much for that.
I will try it and maybe it will do the trick.
I wonder however if it updates objects when their matrices depend on
other objects not included in selection (parenting, constraints, etc).
Anyway, thank you very much, I'll see if it improves anything.
Bartek
Tried it and it doesn't work unfortunately.
It simply doesn't update :-(
Tried with a default scene where I added keyframes for cube's location
and printed locations for every frame. It showed exactly the same
values throughout the animation.
Bartek Skorupa
www.bartekskorupa.com
On
it wasn't me who wrote this it was (Jorge Rodriguez), please read well before
mailing!
Regards
Yousef Harfoush
ba...@msn.com
Date: Fri, 20 Jan 2012 22:48:12 +0100
From: raho...@googlemail.com
To: bf-committers@blender.org
Subject: Re: [Bf-committers] Transform tool tweaks
2012/1/20
I'm sorry. Can you explain this better? Break it down into steps for me to
reproduce it and I'll see if I can fix it.
the optimal case for it to work is:
-freeze the mouse movement
-press g (now it will lock to mouse)
-move your mouse as desired
-press g to confirm
the error can happen if
Unless I'm misunderstanding, that behavior is intentional. The patch adds
two features, one being tap to confirm, the other being drag and drop.
Now that I think about it, I should make drag and drop an option also.
On Sat, Jan 21, 2012 at 8:29 AM, Yousef Hurfoush ba...@msn.com wrote:
I'm
2012/1/21 Yousef Hurfoush ba...@msn.com
it wasn't me who wrote this it was (Jorge Rodriguez), please read well
before mailing!
I am sorry Yousef, I missed deleting the header of the quote.
___
Bf-committers mailing list
Bf-committers@blender.org
Martin,
The new patch is in.
http://projects.blender.org/tracker/index.php?func=detailaid=29945group_id=9atid=127
I had problems updating the old so I created a new one. Sorry if that
causes any problems.
Both the tap to confirm and the drag and drop functionality are now
optional. They
Here we go:
http://wiki.blender.org/index.php/Dev:Ref/Proposals/Usability_Project
This is the result of formalizing contents of my own mail
http://lists.blender.org/pipermail/bf-committers/2012-January/035215.html
(still have to add most of my screenshots, will do next week)
Try to do the same
I think this wiki page is a great idea. But I looked trough the wiki
today and found numerous UI proposals already there. Maybe it's a good
idea to collect them in a single place, maybe this new wikipage.
Here are the pages i found, there may be more:
While it is great to be discussing Blender's UI, I would hope that it
may be acceptable to put Mr. Roosendaal's recent comment on a request
at the top of the page:
Instead of explaining why you need it, or calling it better or
more useful, just write down a neutral and very precise
specification
Hi, the blender compile has stopped working with Cmake. It starts with
r43588, I think.
[ 0%] Building C object
source/blender/editors/curve/CMakeFiles/bf_editor_curve.dir/curve_ops.c.o
[ 0%] Building C object
source/blender/editors/gpencil/CMakeFiles/bf_editor_gpencil.dir/drawgpencil.c.o
[
We should have MSVC compiler warnings set up to disallow this as with GCC.
On Sun, Jan 22, 2012 at 11:49 AM, Dalai Felinto dfeli...@gmail.com wrote:
Revision: 43589
http://projects.blender.org/scm/viewvc.php?view=revroot=bf-blenderrevision=43589
Author: dfelinto
Date:
I actually built on OSX with cmake+make (using framework gcc I think).
So we need to expand the disallowance to osx as well I guess.
2012/1/21 Campbell Barton ideasma...@gmail.com
We should have MSVC compiler warnings set up to disallow this as with GCC.
On Sun, Jan 22, 2012 at 11:49 AM,
I'm using MSVC, CMake, VS10 generator, and I'm pretty sure I've seen errors
related to this. It may not be all versions or configurations of MSVC.
On Sat, Jan 21, 2012 at 5:29 PM, Dalai Felinto dfeli...@gmail.com wrote:
I actually built on OSX with cmake+make (using framework gcc I think).
So
odd, this shouldn't be allowed, see CMakeLists.txt:1424
if(CMAKE_COMPILER_IS_GNUCC)
# --- snip
ADD_CHECK_C_COMPILER_FLAG(C_WARNINGS
C_WARN_ERROR_DECLARATION_AFTER_STATEMENT
-Werror=declaration-after-statement)
Unless the gcc version doesn't support this argument.
On Sun, Jan 22, 2012 at
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