Re: [Bf-committers] Nodes auto hide sockets on collapsed nodes

2012-04-08 Thread Bartek Skorupa
Hey Lukas, Thank you for your reply and for bringing back individual sockets selection. I missed it because now you select socket by left clicking. I was trying to select them by right clicking (as it was in 2.49) and when it failed I was sure we still don't have this option available. This

Re: [Bf-committers] Nodes auto hide sockets on collapsed nodes

2012-04-08 Thread Lukas Tönne
I agree that automatic socket hiding is a bit annoying atm. Several possible solutions (or a combination of these) come to mind: a) Only auto-hide sockets in long lists (e.g. geometry node, render layers) b) For nodes with only 2 or 3 sockets, don't hide them all, or only hide if at least one of th

Re: [Bf-committers] a note for students who have submitted a gsoc proposal

2012-04-08 Thread Jason Wilkins
My question was mainly prompted by a guilty feeling perhaps not having to do something that others might. :-) On Sun, Apr 8, 2012 at 7:40 PM, Tom M wrote: > On Sun, Apr 8, 2012 at 5:31 PM, Jason Wilkins > wrote: >> I was probably going to submit a couple of patches tonight anyway. >> Does this

Re: [Bf-committers] a note for students who have submitted a gsoc proposal

2012-04-08 Thread Tom M
On Sun, Apr 8, 2012 at 5:31 PM, Jason Wilkins wrote: > I was probably going to submit a couple of patches tonight anyway. > Does this mean I need to go ahead an link those into my proposal? > Heh perhaps I wasn't clear enough in this part, "Note that if you have already had a patch committed, th

Re: [Bf-committers] a note for students who have submitted a gsoc proposal

2012-04-08 Thread Sean Olson
I think the purpose of this requirement is to prove that you are capable of working with blenders source and can hit the ground running. I think that makes you covered Jason since you have participated in previous gsocs for Blender and already have code committed to trunk- correct me if I'm wrong

Re: [Bf-committers] a note for students who have submitted a gsoc proposal

2012-04-08 Thread Jason Wilkins
I was probably going to submit a couple of patches tonight anyway. Does this mean I need to go ahead an link those into my proposal? On Sun, Apr 8, 2012 at 4:04 PM, Tom M wrote: > Students, > > if you have submitted a gsoc proposal, part of the qualification > process is that you should also subm

Re: [Bf-committers] Nodes auto hide sockets on collapsed nodes

2012-04-08 Thread patrick boelens
Actually, if I may make a small suggestion here, I'd probably prefer having the sockets visible, but keep this 'view-on-proximity' behaviour for the socket's names. =) Having the sockets visible at all times, even without names, provides more information about the collapsed node (number of inpu

Re: [Bf-committers] Nodes auto hide sockets on collapsed nodes

2012-04-08 Thread Bartek Skorupa
I'd say something like this: If I am one of not so many, let it be. Let's leave auto hide sockets when collapsing the node, but could we have the option to hit Ctl-H to unhide them if we want? I know that Lukas can do EVERYTHING :-) The point here is to agree what option would make the majori

Re: [Bf-committers] Nodes auto hide sockets on collapsed nodes

2012-04-08 Thread Daniel Salazar - 3Developer.com
Easy, because Lukas will read this thread and say "HEY! I could make the sockets visible of only the nodes close to the mouse when hovering over them" :D Daniel Salazar patazstudio.com On Sun, Apr 8, 2012 at 3:27 PM, Bartek Skorupa < bartekskor...@bartekskorupa.com> wrote: > In many cases I do.

Re: [Bf-committers] Nodes auto hide sockets on collapsed nodes

2012-04-08 Thread Bartek Skorupa
In many cases I do. Believe it or not :-) If I don't like such collapsed node, I can hit Ctl-H and unused sockets are hidden. It was so up till 2.61. Let me then ask another question: What's good with this one? http://www.pasteall.org/pic/29810 How would you connect those nodes? Bartek Skor

Re: [Bf-committers] Nodes auto hide sockets on collapsed nodes

2012-04-08 Thread Daniel Salazar - 3Developer.com
What's wrong you ask? this is what's wrong http://www.pasteall.org/pic/29809 unless you're a psychic how do you know what each of those sockets is! Daniel Salazar patazstudio.com On Sun, Apr 8, 2012 at 3:15 PM, Bartek Skorupa < bartekskor...@bartekskorupa.com> wrote: > If I understand you cor

Re: [Bf-committers] Nodes auto hide sockets on collapsed nodes

2012-04-08 Thread Bartek Skorupa
If I understand you correctly you mean not being able to select individual socket and connect to the selected one? If so - I've been fighting for bringing this feature back for some time now. In 2.49 we could simply select the output socket of one node, input socket of another node, hit F and

[Bf-committers] a note for students who have submitted a gsoc proposal

2012-04-08 Thread Tom M
Students, if you have submitted a gsoc proposal, part of the qualification process is that you should also submit a patch to our patch tracker (and a link to the patch in either your proposal or in the proposal comments). Preferably the patch should be for the area of code that you want to work o

Re: [Bf-committers] Nodes auto hide sockets on collapsed nodes

2012-04-08 Thread Daniel Salazar - 3Developer.com
Connecting to some random nameless socket was not good either.. -1 Daniel Salazar patazstudio.com On Sun, Apr 8, 2012 at 2:13 PM, Davis Sorenson wrote: > You're not the only one. :) > > I can also confirm this is very confusing, I nearly reported a bug the > first time I came across this (I th

Re: [Bf-committers] Nodes auto hide sockets on collapsed nodes

2012-04-08 Thread Davis Sorenson
You're not the only one. :) I can also confirm this is very confusing, I nearly reported a bug the first time I came across this (I think I eventually figured it out). I don't think this should be a default. Davis On Sun, Apr 8, 2012 at 11:03 PM, Bartek Skorupa < bartekskor...@bartekskorupa.com>

[Bf-committers] Nodes auto hide sockets on collapsed nodes

2012-04-08 Thread Bartek Skorupa
Hello, Am I the only one who hates auto hide sockets when we hit H to collapse the node? Collapsing the node doesn't mean that I will not want to connect anything to it later. In older versions of Blender when we hit H - the node was collapsed but we had the access to its sockets. Now when

[Bf-committers] Blender developers irc meeting, April 8, 2012

2012-04-08 Thread Thomas Dinges
Hey everyone and Happy Easter! :) Today's meeting notes: 1) Blender 2.63 progress -Sergey reports we have less and less critical issues in the bug tracker Remaining issues: 1) high memory usage of undo stack (might be fixed for 2.64?) 2) Game engine crashes with textured meshes -Campbell reports

[Bf-committers] mingw cmake Vista with cycles complains

2012-04-08 Thread Peter K.H. Gragert
Hallo Cycles makkers please note these errors (for making see above) ound version "1.7.2") [100%] Built target buildinfo Scanning dependencies of target blender [100%] Building C object source/creator/CMakeFiles/blender.dir/buildinfo.c.obj Linking CXX executable ..\..\bin\blender.exe Creating libra