[Bf-committers] GIT connection problem in release/scripts/ addons_contrib

2014-06-21 Thread Vicente
cript returned non-zero status. I also tried to use http instead of git. But it did no difference at all(maybe even worse response in the "working" folders). Is this only happening to me (and my neighbours)? Thanks Vicente ___

Re: [Bf-committers] GIT connection problem in release/scripts/ addons_contrib

2014-06-22 Thread Vicente
ut if I retry a few times they work, except addons_contrib. I send you my IP in a private message. Thank you, Vicente On 06/22/2014 04:25 AM, Dan McGrath wrote: > Hi Vicente, > > Curious, can you visit http://git.blender.org/ okay in a web browser? Also, > any chance you could paste a

Re: [Bf-committers] GIT connection problem in release/scripts/ addons_contrib

2014-06-22 Thread Vicente
to retry a few times to do anything. Thanks, Vicente On 06/22/2014 11:20 AM, Kévin Dietrich wrote: > > > Hi, > > just my two cents, but how about the config file in > .git/modules/release/scripts/addons_contrib ? > > Kévin > > Le 2014-06-22 11:00, Vicente

Re: [Bf-committers] GIT connection problem in release/scripts/ addons_contrib

2014-06-23 Thread Vicente
the IRC. Thank you for your help. Vicente On 06/22/2014 12:01 PM, Trouble Daemon wrote: > Hi Vicente, > > Replies inline. > > On Sun, Jun 22, 2014 at 7:00 AM, Vicente wrote: > >> Yes, I can browse in git.blender.org without problems, I can see the >> commits and

Re: [Bf-committers] GIT connection problem in release/scripts/ addons_contrib

2014-06-26 Thread Vicente
h an automatic update, but it works. Thanks Vicente On 06/23/2014 10:47 PM, Dan McGrath wrote: > Hi, > > On Mon, Jun 23, 2014 at 6:11 PM, Vicente wrote: > >> Still same problem. Tomorrow I will try it from my office, to make sure >> is a local problem or not. I for

Re: [Bf-committers] Scons building under Ubuntu broken

2014-09-01 Thread Vicente
Same error here (Ubuntu 14.04 64bits). Anyway after that error you can do "make" and it will complete the compilation successfully. But yes, the scons one is broken (for me too at least). Regards Vicente On 09/01/2014 02:51 PM, samit_...@libero.it wrote: > Hi all, > it'

Re: [Bf-committers] Scons building under Ubuntu broken

2014-09-04 Thread Vicente
Hi again, Yeah, I know. What I mean is the scons generation is broken but the standard make one is working for me. I don't know if the standard would work for me if I launch it in a clear environment but I do know that it works after the scons breaks. Cheers Vicente On 09/03/2014 11:

[Bf-committers] accessing normals from python

2015-04-26 Thread Vicente
Hi, I cannot get the info from other sources so I have a simple question for you guys. Is it possible to access/modify the normals of a mesh from the python API? I would like to make a clone of the normals tools in softImage and so I need to have access to them from python. Thanks Vicente

Re: [Bf-committers] accessing normals from python

2015-04-28 Thread Vicente
ustom split normals. >>> http://www.blender.org/api/blender_python_api_2_74_release/search.html?q=custom+normals&check_keywords=yes&area=default >>> >>> On 27.04.2015 01:06, Vicente wrote: >>>> Hi, >>>> >>>> I cannot get the i

Re: [Bf-committers] accessing normals from python

2015-04-28 Thread Vicente
ustom split normals. >>> http://www.blender.org/api/blender_python_api_2_74_release/search.html?q=custom+normals&check_keywords=yes&area=default >>> >>> On 27.04.2015 01:06, Vicente wrote: >>>> Hi, >>>> >>>> I cannot get the i

Re: [Bf-committers] accessing normals from python

2015-04-28 Thread Vicente
Wops, I figured it out myself. I forgot to enable the "auto smooth" check-box. Thanks Vicente On 04/29/2015 01:13 AM, Vicente wrote: > Hi, > > Thanks guys. > I've tried those methods with this simple code in a cube, after > creating the custom normals laye

Re: [Bf-committers] Reading custom normals from python

2015-05-11 Thread Vicente
'].loops[0].normal Vector((0.0, 0.0, 0.0)) None of both results match what I have (all the normals pointing to X axis positive, so I suppose it should be 1,0,0) Ideas? Thanks Vicente On 05/11/2015 05:07 PM, Bastien Montagne wrote: > I do not see the problem? Just compute, read, modif

Re: [Bf-committers] Reading custom normals from python

2015-05-11 Thread Vicente
t rounding some internal value. But you can also see that the error becomes greater as the vertex count increases. Is this a bug? Regards On 05/11/2015 05:07 PM, Bastien Montagne wrote: > I do not see the problem? Just compute, read, modify, set custom > normals, compute, read, mod

[Bf-committers] Freestyle branch - user point of view

2012-10-26 Thread Vicente
because I think that solving this issue before Freestyle be merged can be way less troublesome than if you solve it later. But maybe I'm wrong ;) Thanks, Vicente ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

Re: [Bf-committers] Blender Compostion needed

2012-12-24 Thread Vicente
tance call). This is the last I've done: https://www.youtube.com/watch?v=t7P4Ba6DncI B.R. and Merry Xmas, Vicente El 24/12/12 08:57, gthr...@aol.com escribió: > Looking for someone to create some aninmation and also the Video intro > using Blender software for an amateur documentary

Re: [Bf-committers] Blender Compostion needed

2012-12-25 Thread Vicente
d the most expensive 2EUR, so there is a big range of prices ;) I'll be waiting for your answer. Best Regards, Vicente El 24/12/12 18:20, gthr...@aol.com escribió: > Hello Vicente, > > Thanks for the responseI took a look at your work and it is > quality.What w

Re: [Bf-committers] Blender Compostion needed

2012-12-25 Thread Vicente
Sorry, my bad. Wrong email address ;) El 26/12/12 01:42, Vicente escribió: > Hello Gil, > > The money depends on a few things, so I put here a few questions: > > What's the length of the intro? 30 seconds? 20? > Have you a detailed storyboard? a screenplay? an idea? > F

Re: [Bf-committers] Background gradient for 3D viewport

2013-01-05 Thread Vicente
Nice! Could you make an addon with it? Vicente El 05/01/13 22:34, Antony Riakiotakis escribió: > Hey guys, > > I know user interface not my area of code but seeing the recent > commits on background alpha reminded me I wanted to do this and showed > where the code could be foun

[Bf-committers] Feature request: Material "Viewport Output" Node

2013-02-28 Thread Vicente
of LOD applied only to the viewport display and not the render result. I guess there are a lot of applications for this feature. I hope this could be of help for more people. Best Regards, Vicente ___ Bf-committers mailing list Bf-committers@blender.

[Bf-committers] Concept bug with Shrinkwrap(projection)+armatures

2012-05-17 Thread Vicente
be done. Notice that the previous pictures, using spheres, were only a concept design, but the real eye rig is closer to this picture: http://imgur.com/6z519 . And even the eyes will be part of the body mesh (we need all the body in just 1 object/mesh). So the usual workarounds won'

Re: [Bf-committers] Concept bug with Shrinkwrap(projection)+armatures

2012-05-21 Thread Vicente
the complex deformations " but what if the face of the monkey was also deformed by other bones or shapekeys? ". I guess that is simply impossible to do right now. Maybe in a few years... Thanks, Vicente El 18/05/12 15:47, Juan Pablo Bouza escribió: > Hi Vicente! > > First of

Re: [Bf-committers] Freestyle branch status report May 2012

2012-05-21 Thread Vicente
for production. So, IMHO, I think it should be merged into the trunk. Vicente ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

[Bf-committers] suggestions for the tracking tools

2014-09-03 Thread Vicente Carro
ot evaluated during the solving? And also I would like to know if there is an specific place to talk about the tracking tools apart of this mailing list. Thanks Vicente ___ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers

Re: [Bf-committers] suggestions for the tracking tools

2014-09-03 Thread Vicente Carro
Ups, I just noticed there is already a way to do what I suggested in the points 1 and my question about deactivating frames for specific frames. Awesome :) Vicente On 3 September 2014 10:36, Vicente Carro wrote: > Hi, > > Right now I'm using, at work, other software for doing

Re: [Bf-committers] Propose to reduce default feature set (*nix dev builds)

2014-11-13 Thread Vicente Carro
As a non-devel user I'm against the idea for exactly the reasons Terry is mentioning in his last email. It would be a hell for artists to set the compilation options to have the last git version working. Regards, Vicente On 13 November 2014 15:36, Dalai Felinto wrote: > +1 to the propo

Re: [Bf-committers] Automatic retopology addon

2015-02-12 Thread Vicente Carro
jects so I can not provide you links. Regards Vicente On 11 February 2015 at 16:21, Иван Перевезенцев < ivan.perevezent...@gmail.com> wrote: > Hello. I working full-time on addon which purpose is to automatically > generate quad mesh from arbitrary given source mesh. This will sav

Re: [Bf-committers] ffmpeg options

2015-03-11 Thread Vicente Carro
n encoding). Regards Vicente On 11 March 2015 at 13:07, Piotr Arlukowicz wrote: > Hello, > > is there any possibility or future plans to allow Blender to encode movies > with all ffmpeg options? Things we have already in Output panel for movie > production are very limited and tr

[Bf-committers] Reading custom normals from python

2015-05-11 Thread Vicente Carro
Hi, I've checked all the custom-normals related functions that I found but I can not find one for simply reading the custom normals of an mesh and I need it for an script I'm doing to precisely modify the custom normals (based on their previous values). Are there python function/s to read the cust

Re: [Bf-committers] Reading custom normals from python

2015-05-11 Thread Vicente Carro
is, the custom normals shuld not be reset/calculated each time the user uses my script, it should rely on the previous custom normals. Thanks Vicente On 11 May 2015 at 16:01, Bastien Montagne wrote: > All you have to do is compute loop (split) normals > (me.calc_normals_split()), and th

Re: [Bf-committers] Some Ideas for a Blender Plugin System

2015-11-03 Thread Vicente Carro
you clean it a little bit and ready to go. If you try to do that with C/C++ well, in the best case scenario, is going to take way more time. And that if you are lucky. For us is way more usable something that is fast to develop and slow to execute than the reverse. Regards Vicente On 3 November

Re: [Bf-committers] Weekly Blender developer meeting - 18 January, 2016

2016-01-18 Thread Vicente Carro
Regarding 2.8, is that one going to be the "VFX industry" release? Or something like that? On 18 Jan 2016 10:08, "Ton Roosendaal" wrote: > Hi all, > > Here are the notes from today's meeting in irc.freenode.net, > #blendercoders > > 1) Todos and planning for 2.77 > > - The updated planning and ta

Re: [Bf-committers] The future of FBX and/or other formats in Blender

2016-02-10 Thread Vicente Carro
If Blender is really thinking about an industry/pipeline oriented release then this discussion makes no sense. FBX is shit but we need it. Vicente On 10 February 2016 at 12:53, Owen Hogarth II wrote: > This +1 > > On Wed, Feb 10, 2016, 20:47 Fabio Pesari wrote: > > > On 0

Re: [Bf-committers] The future of FBX and/or other formats in Blender

2016-02-10 Thread Vicente Carro
> > > If Blender is really thinking about an industry/pipeline oriented release > > then this discussion makes no sense. FBX is shit but we need it. > > > > Vicente > > https://www.khronos.org/gltf > > Under "Industry Support for glTF". It s

Re: [Bf-committers] The future of FBX and/or other formats in Blender

2016-02-10 Thread Vicente Carro
rking in Blender probably they can agree to have a guy maintaining FBX for Blender or to give us other solution. Vicente On 10 February 2016 at 14:48, David Fenner wrote: > 2016-02-10 11:28 GMT-03:00 Fabio Pesari : > > > , but if it "dies" in > > terms of fewer cont

Re: [Bf-committers] Plaintext password in membership reminder

2018-06-03 Thread Vicente Carro
If he does that, will the plain text password be removed from the server or simply he will stop receiving them in the emails? On 2 June 2018 at 15:59, Dan McGrath wrote: > Hi Thomas, > > To disable this, as it is a per user configuration choice, log into your > account and turn off password remi