Re: [Bf-committers] neXyon's GSoC 2010 proposals

2010-03-31 Thread Charles Wardlaw
> * I've removed the iPad comment, didn't know about all those > restrictions Apple puts on it... it was just an example, now clearly a > stupid one :) I disagree. :) Apple may restrict it a lot, but Blender's strengths of modeling, surfacing, and sculpting would be wonderful to have on an iPa

Re: [Bf-committers] neXyon's GSoC 2010 proposals

2010-03-31 Thread neXyon
Hi there! So to the feedback I got: * I've removed the iPad comment, didn't know about all those restrictions Apple puts on it... it was just an example, now clearly a stupid one :) * After first setting multitouch mandatory as I've found a nice way to do multitouch with 2 mice on linux [1] I

Re: [Bf-committers] neXyon's GSoC 2010 proposals

2010-03-30 Thread Martin Poirier
--- On Mon, 3/29/10, neXyon wrote: > From: neXyon > Subject: [Bf-committers] neXyon's GSoC 2010 proposals > To: "bf-blender developers" > Received: Monday, March 29, 2010, 10:59 AM > Hi there! > > I've had some ideas and quite liked some of the ide

Re: [Bf-committers] neXyon's GSoC 2010 proposals

2010-03-30 Thread Benjamin Tolputt
Nathan Vegdahl wrote: > Blender on mobile devices would indeed be cool. But with regards to > the iPad, my understanding is that Apple doesn't allow applications > with generic scripting languages on the iPhone/iPad/etc. If they did, > it would be a back-door for developing arbitrary applications

Re: [Bf-committers] neXyon's GSoC 2010 proposals

2010-03-30 Thread Nathan Vegdahl
> Mobile Blending sounds amazing (I'm picking up an iPad for > development soon, and would LOVE to use Blender on it).  My > only concern there: Multitouch should, I think, be a required > deliverable. Blender on mobile devices would indeed be cool. But with regards to the iPad, my understanding

Re: [Bf-committers] neXyon's GSoC 2010 proposals

2010-03-29 Thread Martin Poirier
--- On Mon, 3/29/10, Charles Wardlaw wrote: > Question for everyone on plugins: could a project like this > that gave access to RNA structures somehow be licensed under > the LGPL instead of the GPL, so that commercial plugins > would become possible? This would require relicensing blender's c

Re: [Bf-committers] neXyon's GSoC 2010 proposals

2010-03-29 Thread Charles Wardlaw
Nexyon, your proposals sound great. :) My personal vote (not that it matters) goes behind the generic nodes-- I think that it'll benefit the most people and help the community overall the most of everything there. Mobile Blending sounds amazing (I'm picking up an iPad for development soon, and

Re: [Bf-committers] neXyon's GSoC 2010 proposals

2010-03-29 Thread Shaul Kedem
Wow nexyon I must say you covered a lot of ground with all of the proposals and in each singular proposal as well, In your opinion, which of these will go into the gsoc time frame ? Ps I'm not a mentor Great job Shul On Mar 29, 2010, at 10:59 AM, neXyon wrote: > Hi there! > > I've had some

[Bf-committers] neXyon's GSoC 2010 proposals

2010-03-29 Thread neXyon
Hi there! I've had some ideas and quite liked some of the ideas other people told me, so I've set up some drafts of proposals for GSoC 2010 of projects that I'd really like to do. They are 7 proposals all together. So far I've not detailed them very much as I don't see much sense in working on