Hi Bill, Alex,
I tried getting it building using custom commands, but that seems to mean of
adding an obj file as source file (read: being listed in the project file)
that gets customly build with an assembler. Apart from being ugly, it
didn't seem to work either. But in retrospect, that might
Hi John,
hi Miguel,
seems that I resolved the problem with CMake not finding
wxWidgets.
There must have been a problem while building wxWidgets
on my machine.
As I installed wxPack now, CMake finds wxWidgets.
A 400mb download is just an overkill if you only want to use one
compiler. They
Hello list,
am I correct in the following use of the CMake cache:
Suppose that in your source code, a preprocessor macro
#if defined(USE_MEMSET)
...
#elif defined(USE_BZERO)
...
#endif
decides on whether you want to use the function memset() or bzero() to
set the first n bytes of a byte area
On Thursday 30 October 2008 20:41:36 James Bigler wrote:
Is it possible to view the actual command run by an execute_process
command? I'm trying to debug a command that isn't getting the right set of
quotes or something, and I want to see the command as cmake would execute
them.
It would be
Hi Joachim,
BTW, is there a *searchable* archive of the mailing list archived at
http://www.cmake.org/pipermail/cmake/
?
http://www.mail-archive.com/cmake@cmake.org/
Regards,
Werner
Greetings,
joachim
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2008/10/31 David Graf [EMAIL PROTECTED]:
Hello
Thanks a lot! It works!
I made a feature request (http://public.kitware.com/Bug/view.php?id=7904).
Please attach your updated CPackRPM.cmake to it.
Done.
I did attach a patch against current CMake-2-6 tree.
--
Erk
Hello Eric
Thanks a lot! It works!
I made a feature request (http://public.kitware.com/Bug/view.php?id=7904).
Please attach your updated CPackRPM.cmake to it.
David
Eric Noulard wrote:
2008/10/30 David Graf [EMAIL PROTECTED]:
Hello
I would like to add a dependency to a RPM
Hi,
I would like to generate a shared library by using a .def file for export
symbols.
The generated makefile does not include def file :
ADD_LIBRARY(bar SHARED File1.c File2.c ${CMAKE_CURRENT_SOURCE_DIR}/bar.DEF)
-- C:/OUTILS/MinGW_3.1.0/bin/gcc.exe -shared -o lib/bar.dll
Bram de Greve wrote:
Hi Bill, Alex,
I tried getting it building using custom commands, but that seems to
mean of adding an obj file as source file (read: being listed in the
project file) that gets customly build with an assembler. Apart from
being ugly, it didn't seem to work either. But
On Fri, Oct 31, 2008 at 4:17 AM, Werner Smekal wrote:
Hi John,
hi Miguel,
seems that I resolved the problem with CMake not finding
wxWidgets.
There must have been a problem while building wxWidgets
on my machine.
As I installed wxPack now, CMake finds wxWidgets.
A 400mb download is just
Mike Arthur wrote:
On Thursday 30 October 2008 18:43:04 you wrote:
Basically what I mean is, if the CPACK_BUNDLE_STARTUP_COMMAND is simply
copied, how can you do install_name_tool operations on it without disrupting
the build tree?
In my humble opinion the CPACK_BUNDLE_STARTUP_COMMAND and
On Friday 31 October 2008 16:18:51 Timothy M. Shead wrote:
Of course, you still have to provide a mechanism so the executable can
be located when your user double-clicks your bundle. That's where
CPACK_BUNDLE_STARTUP_COMMAND comes-in ... it copies a bundle-specific
file into the
By default, LastTest.log is generated in SRC_ROOT/Testing/Temporary.
Is there a way to change this using some command in CMakeList.txt?
I searched in cmake and ctest documentation, but i didn´t find anything.
Thank you for your help.
Daniel
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2008/10/31 daniel trindade [EMAIL PROTECTED]:
By default, LastTest.log is generated in SRC_ROOT/Testing/Temporary.
I think it is generated in ${CMAKE_BINARY_DIR}/Testing/
You must be building in-source.
Is there a way to change this using some command in CMakeList.txt?
I searched in
When generating MSVS solutions, is there a way to make all library
projects automatically build the solution's INSTALL project when done?
I have a game executable and a bunch of DLLs in my solution. When my
game builds, I have a post-build step that copies the exe file and the
library DLLs
Le Fri, 31 Oct 2008 11:58:53 -0700,
Sam Baker [EMAIL PROTECTED] a écrit :
When generating MSVS solutions, is there a way to make all library
projects automatically build the solution's INSTALL project when done?
Why don't you make the INSTALL project the default project
of your solution?
Sam Baker wrote:
Thanks Eric - I'm so used to having the executable project be the
default project for debugging, I didn't think of making the INSTALL
project default. That does work and I can still debug as long as I tell
it where the exe is.
That doesn't work so well for my more complex
It turns out that the problem was that the INSTALL project is not set to
build in the Project Configuration manager. This is usually the desired
behavior but it's what I was trying to work around - checking the build
box for the INSTALL project in the configuration manager does exactly
what I
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