Hi!
NSBrowser leaves an annoying 2-pixel gap between the right edge of a
highlighted browser cell and the vertical column slider. Picture:
http://dl.dropbox.com/u/86388/NSBrowserDrawingGlitch.png
It does go away when the column width is changed live by the user, but
reappears when the cell is
Hi Andreas,
the only alternative to custom drawing I know is using the setImage: and
setAlternateImage: methods of NSButton. These let you specify images for
unchecked and checked state respectively. You could generate colored checkbox
images with your own private method, something like
-
Hi Bharadwaj,
I can't point you to the resources/sample code, but maybe this helps
you anyway: when following the MVC paradigm, windows must NOT
communicate with each other directly. Instead, they are usually owned
by window controllers (subclasses of NSWindowController you will have
to
Hi Kevin,
since you said you don't need instance variables, why not do it with a category
of AppDelegate or even NSApplication (not sure about this one, just throwing it
in)?
Best,
Sebastian
Am 29.03.2010 um 10:48 schrieb Kevin Bracey:
Hi all,
This may be a matter of style...
I have
Dear Luca,
1. IMHO, providing help for beginners is one aspect of this list.
There are some people with extraordinary teaching skills registered
here! As long as you do some initial research (Apple Docs, Google,
etc) before posting and respect common mailing list etiquette, I'd say
it's
Hi,
following the suggestions of Efficiently Importing Data in the Core
Data Programming Guide, I use a second MOC (without an undo manager!)
to import large amounts of data. While importing, this second MOC is
saved and reset every x cycles to reduce memory usage. When done, it's
saved
Hi,
in my SQLite backed Core Data app, a search action fetches from a
large number of objects (1.000.000) only to show them in a table.
When the user exits search mode (search string empty), I'd like to
free the managed objects to restore the app's normal memory footprint.
I do that by
I'm really not an expert on this but I had this situation myself and I chose
having one inverse relationship back to every object that could own a picture.
I don't like the looks of the model graph and I don't like the waste of memory
but it works pretty good in my case.
I tried the
what you're trying to do.
Good luck,
Hank
On Jul 23, 2009, at 10:49 AM, Sebastian Morsch wrote:
Hi,
I *KNOW* this must be something absolutely stupid I'm missing, but
I'm stuck with this:
I have an UIView that's supposed to display an explanatory overlay
image whenever it's touched. When
Hi,
I *KNOW* this must be something absolutely stupid I'm missing, but I'm
stuck with this:
I have an UIView that's supposed to display an explanatory overlay
image whenever it's touched. When the user lifts the finger, the
overlay should fade away. To accomplish this I do the following
schrieb Jean-Daniel Dupas:
Le 6 mars 09 à 20:42, Jean-Daniel Dupas a écrit :
Le 6 mars 09 à 20:33, Sebastian Morsch a écrit :
Hello,
I wrote a delegate that draws a bezel inside a CALayer using
NSDrawNinePartImage. The drawing happens inside the
drawLayer:inContext: method and it works well
Hello,
I wrote a delegate that draws a bezel inside a CALayer using
NSDrawNinePartImage. The drawing happens inside the
drawLayer:inContext: method and it works well. The only problem is
that it redraws really slow when the layers frame is resized by the
user.
The layer is simply
I tried to implement a short modal and full-screen animation with
MPMoviePlayerController within my application. It is only meant as a
nice transition between two different working modes of the app.
Understandably, playing a movie with MPMoviePlayerController pauses
music playback of the
I am having the same problem with UIImageView, just in my case, it's
not FPS performance but running out of memory. Using +
imageWithContentsOfFile didn't seem to solve the problem. I had 20
full screen PNGs loaded at the same time to hand them over to the view
via the animationImages
Hi,
I can't answer your first question, but concerning your second one:
check out NSPropertyDescription isTransient:. However, this applies to
properties, not entities. I don't think entities can be transient in
the true meaning of the word. But if all properties of an entity are
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