and which, i agree, gives far too much credit to MC players,
since they roughly emulate this line of play purely by accident.
I don't agree with that.There is no accident here, MC really only
cares about winning and has no ego about winning big.
It was intended as a little play on
I'd love to CGOS use something like sourceforge for tracking feature
requests, bugs, and even source code.
On 11/1/07, Olivier Teytaud [EMAIL PROTECTED] wrote:
I have re-launched the cgos 19x19 web-updater for
http://www.lri.fr/~teytaud/cgosStandings.html.
I suggest that bug-reports and
I'm writing a SGF parse and was wondering, the moves are listed as
[pd] [dd], instead of a1 m10.
Does the letters correspond to the number equivalent, taking into
account you skip I?
So I = 9 or J=9?
-Josh
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no. a1 and aa are in different corners.
Cheers,
David
On 1, Nov 2007, at 8:02 AM, Joshua Shriver wrote:
I'm writing a SGF parse and was wondering, the moves are listed as
[pd] [dd], instead of a1 m10.
Does the letters correspond to the number equivalent, taking into
account you skip I?
So
This craziness was subject of some long threads recently. a1 notation
starts in the lower left and skips i. pd notation starts in the upper
left.
On 11/1/07, Joshua Shriver [EMAIL PROTECTED] wrote:
I'm writing a SGF parse and was wondering, the moves are listed as
[pd] [dd], instead of a1
On 11/1/07, Joshua Shriver [EMAIL PROTECTED] wrote:
Aye, saw some mentioning of it during the XML/sgf thread...
That's exactly it.
So SGF starts and top left corner and skips I as well? Little
confusing but a little code can always remap it.. Thanks :)
SGF does not skip i.
On 10/29/07, Christoph Birk [EMAIL PROTECTED] wrote:
On Mon, 29 Oct 2007, Christoph Birk wrote:
myCtest-10k-UCT: 1 random playouts guided by a UCT search (1350 ELO)
* nodes are expanded after 50 runs through them
* UCT_score = win_ratio + 0.5 *
mfgo-11 hung last night. It never responded to a genmove request. The
client was still running, but the 19x19 web page says mfgo-11 is not
conencted.
I killed the client, and restarted it, bu the server says: Error you are
already logged on. Closing connection when the client responds to
On Thu, 1 Nov 2007, Jason House wrote:
What's myCtest-V-008 and myCtest-V-009?
I am currently testing various combinations for the
node-expansion threshold and UCT-score factor 'k':
UTC_score = wins/sims + k*sqrt(log(N)/n_i)
PS: Another resign bug game (affecting myCtest-V-0009):
Game 180106 (AyaMC2_1CPU vs ControlBoy) on 9x9-GGOS shows how
important it is to implement super-ko.
White is so sure of it's win that it misses several
oppotunities to finish the deal.
I haven't done it myself yet, because it does not happen
very ofen, but when it happens like in this game,
About once every month or two someone sends me a private email that they
have found a ko bug in CGOS and they point me to a game they lost due to
superko.
So far it's never happened that there was bug - they just didn't
understand positional superko.
But as you say, it does happen just
So Olivier will need to restart when he gets a chance.
Done!
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What is a super-ko?
-Josh
On 11/1/07, Don Dailey [EMAIL PROTECTED] wrote:
About once every month or two someone sends me a private email that they
have found a ko bug in CGOS and they point me to a game they lost due to
superko.
So far it's never happened that there was bug - they just
On Thu, 1 Nov 2007, Joshua Shriver wrote:
What is a super-ko?
positional super-ko: No board-position may ever be repeated.
Have a look at game
http://cgos.boardspace.net/9x9/SGF/2007/11/01/180106.sgf
for an example.
Christoph
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http://senseis.xmp.net/?Superko
- Original Message
From: Joshua Shriver [EMAIL PROTECTED]
To: computer-go computer-go@computer-go.org
Sent: Thursday, November 1, 2007 3:08:15 PM
Subject: Re: [computer-go] super-ko
What is a super-ko?
-Josh
On 11/1/07, Don Dailey [EMAIL PROTECTED]
It would be nice to be able to automatically follow all the games for
a certain bot.
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The source code is included - even though you probably don't realize
it.There is a utility that will unpack the kit and reveal the source
code. Then you can fix it, pack it back up and run it.Google for
sdx.kit and tclkit and equi4 and you will find the details. It's a
tcl/tk program.
I agree, that would be a nice addition to the viewer.
- Original Message
From: Chris Fant [EMAIL PROTECTED]
To: computer-go computer-go@computer-go.org
Sent: Thursday, November 1, 2007 1:33:06 PM
Subject: [computer-go] cgos viewer feature request
It would be nice to be able to
On Thu, 2007-11-01 at 17:05 -0400, Don Dailey wrote:
The source code is included - even though you probably don't realize
it.There is a utility that will unpack the kit and reveal the source
code. Then you can fix it, pack it back up and run it.Google for
sdx.kit and tclkit and
I just updated the current viewer to version 0.35.
I added the remaining time display.
The default server is the 19x19 server, so if you use it for 9x9 you must
specify the server and port. You must use the options like this:
cgosview -server server_name -port portnum -games
By the way - if you are running 32 bit linux, some tclkit's have
better fonts than others.
I use one called tclkit-linux-x86-xft
Which looks much nicer. I don't remember where I got it.
- Don
Don Dailey wrote:
I just updated the current viewer to version 0.35.
I added the remaining
This is the viewer, not the client.
- Don
Jason House wrote:
On Thu, 2007-11-01 at 19:02 -0400, Don Dailey wrote:
cgosview -server server_name -port portnum -games 1,2,3,4,5
What about the sentinel file?
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I downloaded 2 of them that work on my platform with no problems.
Are you sure your grabbed the right thing (or unzipped and used the one
you downloaded?)
- Don
Jason House wrote:
When will the info on http://cgos.boardspace.net/ be updated with the
new instructions and updated links?
On Thu, 2007-11-01 at 19:02 -0400, Don Dailey wrote:
cgosview -server server_name -port portnum -games 1,2,3,4,5
What about the sentinel file?
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When will the info on http://cgos.boardspace.net/ be updated with the
new instructions and updated links? I just tried downloading the viewer
and it was old.
On Thu, 2007-11-01 at 19:02 -0400, Don Dailey wrote:
I just updated the current viewer to version 0.35.
I added the remaining time
Clearing my cache and trying again, it worked. Sorry about that.
On Thu, 2007-11-01 at 20:12 -0400, Don Dailey wrote:
I downloaded 2 of them that work on my platform with no problems.
Are you sure your grabbed the right thing (or unzipped and used the one
you downloaded?)
- Don
Hideki Kato wrote:
Hi Don,
Thank you for the additional feature.
It seems, however, strange. Does 04:19 mean 41.9 seconds?
Hideki
Hi Hideki,
04:19 means 4 minutes and 19 seconds.I don't understand how it could
mean 41.9 seconds.
Is this an international thing?Is there a
I have my own webserver and would be willing to host an OSS project like cgos.
Sourceforge is nice, but I thought one of the funky rules was that you
had to assign the copyrights to the FSF or something.
Either way, if CGOS was put under some kind of FOSS license it would
be nice, and would allow
I understand a lot of the burden that's on Don to maintain CGOS. I
think that using http://www.sourceforge.net could lower a lot of the
maintenance work for him. Here's the individual features that I know
would help:
* Wiki page - Allows the community to maintain the web page, adding
minor
I made a few improvements to the main web page - corrected the link to
the 19x19 current standings and
provided slightly better usage instructions for the viewing client.
The special instructions for putitng a bot on the 19x19 server is still
broken.
- Don
Jason House wrote:
Clearing my cache
Hi Don,
Thank you for the additional feature.
It seems, however, strange. Does 04:19 mean 41.9 seconds?
Hideki
Don Dailey: [EMAIL PROTECTED]:
I just updated the current viewer to version 0.35.
I added the remaining time display.
The default server is the 19x19 server, so if you use it for
On Thu, 2007-11-01 at 20:38 -0400, Joshua Shriver wrote:
I have my own webserver and would be willing to host an OSS project like cgos.
Sourceforge is nice, but I thought one of the funky rules was that you
had to assign the copyrights to the FSF or something.
I don't think this is true. I
In that case I stand happily corrected. I once was going to release
and one of the stipulations what that it had to be reassigned to the
FSF. Couldn't remember if it was sourceforge, gnu, or what...
-Josh
On 11/1/07, Jason House [EMAIL PROTECTED] wrote:
On Thu, 2007-11-01 at 20:38 -0400,
Probably GNU. I think GNU and FSF are one and the same.
On Thu, 2007-11-01 at 20:57 -0400, Joshua Shriver wrote:
In that case I stand happily corrected. I once was going to release
and one of the stipulations what that it had to be reassigned to the
FSF. Couldn't remember if it was
Hi Don,
Now I understand the time is the time left! So your code is not
wrong (_ _).
# A Japanese facemark that means I'm sorry. Don't rotate your head.
Hideki
Hideki Kato: [EMAIL PROTECTED]:
Hi Don,
Don Dailey: [EMAIL PROTECTED]:
Hideki Kato wrote:
Hi Don,
Thank you for the additional
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