Re: [computer-go] Definition for monte carlo

2007-11-01 Thread steve uurtamo
and which, i agree, gives far too much credit to MC players, since they roughly emulate this line of play purely by accident. I don't agree with that.There is no accident here, MC really only cares about winning and has no ego about winning big. It was intended as a little play on

Re: [computer-go] 19x19 CGOS

2007-11-01 Thread Jason House
I'd love to CGOS use something like sourceforge for tracking feature requests, bugs, and even source code. On 11/1/07, Olivier Teytaud [EMAIL PROTECTED] wrote: I have re-launched the cgos 19x19 web-updater for http://www.lri.fr/~teytaud/cgosStandings.html. I suggest that bug-reports and

[computer-go] SGF naming convention.

2007-11-01 Thread Joshua Shriver
I'm writing a SGF parse and was wondering, the moves are listed as [pd] [dd], instead of a1 m10. Does the letters correspond to the number equivalent, taking into account you skip I? So I = 9 or J=9? -Josh ___ computer-go mailing list

Re: [computer-go] SGF naming convention.

2007-11-01 Thread David Doshay
no. a1 and aa are in different corners. Cheers, David On 1, Nov 2007, at 8:02 AM, Joshua Shriver wrote: I'm writing a SGF parse and was wondering, the moves are listed as [pd] [dd], instead of a1 m10. Does the letters correspond to the number equivalent, taking into account you skip I? So

Re: [computer-go] SGF naming convention.

2007-11-01 Thread Jason House
This craziness was subject of some long threads recently. a1 notation starts in the lower left and skips i. pd notation starts in the upper left. On 11/1/07, Joshua Shriver [EMAIL PROTECTED] wrote: I'm writing a SGF parse and was wondering, the moves are listed as [pd] [dd], instead of a1

Re: [computer-go] SGF naming convention.

2007-11-01 Thread Jason House
On 11/1/07, Joshua Shriver [EMAIL PROTECTED] wrote: Aye, saw some mentioning of it during the XML/sgf thread... That's exactly it. So SGF starts and top left corner and skips I as well? Little confusing but a little code can always remap it.. Thanks :) SGF does not skip i.

Re: [computer-go] Standard references on CGOS

2007-11-01 Thread Jason House
On 10/29/07, Christoph Birk [EMAIL PROTECTED] wrote: On Mon, 29 Oct 2007, Christoph Birk wrote: myCtest-10k-UCT: 1 random playouts guided by a UCT search (1350 ELO) * nodes are expanded after 50 runs through them * UCT_score = win_ratio + 0.5 *

[computer-go] CGOS 19x19 problem

2007-11-01 Thread David Fotland
mfgo-11 hung last night. It never responded to a genmove request. The client was still running, but the 19x19 web page says mfgo-11 is not conencted. I killed the client, and restarted it, bu the server says: Error you are already logged on. Closing connection when the client responds to

Re: [computer-go] Standard references on CGOS

2007-11-01 Thread Christoph Birk
On Thu, 1 Nov 2007, Jason House wrote: What's myCtest-V-008 and myCtest-V-009? I am currently testing various combinations for the node-expansion threshold and UCT-score factor 'k': UTC_score = wins/sims + k*sqrt(log(N)/n_i) PS: Another resign bug game (affecting myCtest-V-0009):

[computer-go] super-ko

2007-11-01 Thread Christoph Birk
Game 180106 (AyaMC2_1CPU vs ControlBoy) on 9x9-GGOS shows how important it is to implement super-ko. White is so sure of it's win that it misses several oppotunities to finish the deal. I haven't done it myself yet, because it does not happen very ofen, but when it happens like in this game,

Re: [computer-go] super-ko

2007-11-01 Thread Don Dailey
About once every month or two someone sends me a private email that they have found a ko bug in CGOS and they point me to a game they lost due to superko. So far it's never happened that there was bug - they just didn't understand positional superko. But as you say, it does happen just

Re: [computer-go] CGOS 19x19 problem

2007-11-01 Thread Olivier Teytaud
So Olivier will need to restart when he gets a chance. Done! ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/

Re: [computer-go] super-ko

2007-11-01 Thread Joshua Shriver
What is a super-ko? -Josh On 11/1/07, Don Dailey [EMAIL PROTECTED] wrote: About once every month or two someone sends me a private email that they have found a ko bug in CGOS and they point me to a game they lost due to superko. So far it's never happened that there was bug - they just

Re: [computer-go] super-ko

2007-11-01 Thread Christoph Birk
On Thu, 1 Nov 2007, Joshua Shriver wrote: What is a super-ko? positional super-ko: No board-position may ever be repeated. Have a look at game http://cgos.boardspace.net/9x9/SGF/2007/11/01/180106.sgf for an example. Christoph ___ computer-go

Re: [computer-go] super-ko

2007-11-01 Thread Ben Shoemaker
http://senseis.xmp.net/?Superko - Original Message From: Joshua Shriver [EMAIL PROTECTED] To: computer-go computer-go@computer-go.org Sent: Thursday, November 1, 2007 3:08:15 PM Subject: Re: [computer-go] super-ko What is a super-ko? -Josh On 11/1/07, Don Dailey [EMAIL PROTECTED]

[computer-go] cgos viewer feature request

2007-11-01 Thread Chris Fant
It would be nice to be able to automatically follow all the games for a certain bot. ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/

Re: [computer-go] cgos viewer feature request

2007-11-01 Thread Don Dailey
The source code is included - even though you probably don't realize it.There is a utility that will unpack the kit and reveal the source code. Then you can fix it, pack it back up and run it.Google for sdx.kit and tclkit and equi4 and you will find the details. It's a tcl/tk program.

Re: [computer-go] cgos viewer feature request

2007-11-01 Thread Phil Garcia
I agree, that would be a nice addition to the viewer. - Original Message From: Chris Fant [EMAIL PROTECTED] To: computer-go computer-go@computer-go.org Sent: Thursday, November 1, 2007 1:33:06 PM Subject: [computer-go] cgos viewer feature request It would be nice to be able to

Re: [computer-go] cgos viewer feature request

2007-11-01 Thread Jason House
On Thu, 2007-11-01 at 17:05 -0400, Don Dailey wrote: The source code is included - even though you probably don't realize it.There is a utility that will unpack the kit and reveal the source code. Then you can fix it, pack it back up and run it.Google for sdx.kit and tclkit and

Re: [computer-go] cgos viewer feature request

2007-11-01 Thread Don Dailey
I just updated the current viewer to version 0.35. I added the remaining time display. The default server is the 19x19 server, so if you use it for 9x9 you must specify the server and port. You must use the options like this: cgosview -server server_name -port portnum -games

Re: [computer-go] cgos viewer feature request

2007-11-01 Thread Don Dailey
By the way - if you are running 32 bit linux, some tclkit's have better fonts than others. I use one called tclkit-linux-x86-xft Which looks much nicer. I don't remember where I got it. - Don Don Dailey wrote: I just updated the current viewer to version 0.35. I added the remaining

Re: [computer-go] cgos viewer feature request

2007-11-01 Thread Don Dailey
This is the viewer, not the client. - Don Jason House wrote: On Thu, 2007-11-01 at 19:02 -0400, Don Dailey wrote: cgosview -server server_name -port portnum -games 1,2,3,4,5 What about the sentinel file? ___ computer-go

Re: [computer-go] cgos viewer feature request

2007-11-01 Thread Don Dailey
I downloaded 2 of them that work on my platform with no problems. Are you sure your grabbed the right thing (or unzipped and used the one you downloaded?) - Don Jason House wrote: When will the info on http://cgos.boardspace.net/ be updated with the new instructions and updated links?

Re: [computer-go] cgos viewer feature request

2007-11-01 Thread Jason House
On Thu, 2007-11-01 at 19:02 -0400, Don Dailey wrote: cgosview -server server_name -port portnum -games 1,2,3,4,5 What about the sentinel file? ___ computer-go mailing list computer-go@computer-go.org

Re: [computer-go] cgos viewer feature request

2007-11-01 Thread Jason House
When will the info on http://cgos.boardspace.net/ be updated with the new instructions and updated links? I just tried downloading the viewer and it was old. On Thu, 2007-11-01 at 19:02 -0400, Don Dailey wrote: I just updated the current viewer to version 0.35. I added the remaining time

Re: [computer-go] cgos viewer feature request

2007-11-01 Thread Jason House
Clearing my cache and trying again, it worked. Sorry about that. On Thu, 2007-11-01 at 20:12 -0400, Don Dailey wrote: I downloaded 2 of them that work on my platform with no problems. Are you sure your grabbed the right thing (or unzipped and used the one you downloaded?) - Don

Re: [computer-go] cgos viewer feature request

2007-11-01 Thread Don Dailey
Hideki Kato wrote: Hi Don, Thank you for the additional feature. It seems, however, strange. Does 04:19 mean 41.9 seconds? Hideki Hi Hideki, 04:19 means 4 minutes and 19 seconds.I don't understand how it could mean 41.9 seconds. Is this an international thing?Is there a

Re: [computer-go] CGOS on sourceforge

2007-11-01 Thread Joshua Shriver
I have my own webserver and would be willing to host an OSS project like cgos. Sourceforge is nice, but I thought one of the funky rules was that you had to assign the copyrights to the FSF or something. Either way, if CGOS was put under some kind of FOSS license it would be nice, and would allow

[computer-go] CGOS on sourceforge

2007-11-01 Thread Jason House
I understand a lot of the burden that's on Don to maintain CGOS. I think that using http://www.sourceforge.net could lower a lot of the maintenance work for him. Here's the individual features that I know would help: * Wiki page - Allows the community to maintain the web page, adding minor

Re: [computer-go] cgos viewer feature request

2007-11-01 Thread Don Dailey
I made a few improvements to the main web page - corrected the link to the 19x19 current standings and provided slightly better usage instructions for the viewing client. The special instructions for putitng a bot on the 19x19 server is still broken. - Don Jason House wrote: Clearing my cache

Re: [computer-go] cgos viewer feature request

2007-11-01 Thread Hideki Kato
Hi Don, Thank you for the additional feature. It seems, however, strange. Does 04:19 mean 41.9 seconds? Hideki Don Dailey: [EMAIL PROTECTED]: I just updated the current viewer to version 0.35. I added the remaining time display. The default server is the 19x19 server, so if you use it for

Re: [computer-go] CGOS on sourceforge

2007-11-01 Thread Jason House
On Thu, 2007-11-01 at 20:38 -0400, Joshua Shriver wrote: I have my own webserver and would be willing to host an OSS project like cgos. Sourceforge is nice, but I thought one of the funky rules was that you had to assign the copyrights to the FSF or something. I don't think this is true. I

Re: [computer-go] CGOS on sourceforge

2007-11-01 Thread Joshua Shriver
In that case I stand happily corrected. I once was going to release and one of the stipulations what that it had to be reassigned to the FSF. Couldn't remember if it was sourceforge, gnu, or what... -Josh On 11/1/07, Jason House [EMAIL PROTECTED] wrote: On Thu, 2007-11-01 at 20:38 -0400,

Re: [computer-go] CGOS on sourceforge

2007-11-01 Thread Jason House
Probably GNU. I think GNU and FSF are one and the same. On Thu, 2007-11-01 at 20:57 -0400, Joshua Shriver wrote: In that case I stand happily corrected. I once was going to release and one of the stipulations what that it had to be reassigned to the FSF. Couldn't remember if it was

Re: [computer-go] cgos viewer feature request

2007-11-01 Thread Hideki Kato
Hi Don, Now I understand the time is the time left! So your code is not wrong (_ _). # A Japanese facemark that means I'm sorry. Don't rotate your head. Hideki Hideki Kato: [EMAIL PROTECTED]: Hi Don, Don Dailey: [EMAIL PROTECTED]: Hideki Kato wrote: Hi Don, Thank you for the additional