Re: [Computer-go] Congratulations to AlphaGo (Statistical significance of results)

2016-03-22 Thread Thomas Wolf
I am sorry, but I think this discussion is a bit pointless. While I write these 3 lines and you read them, AlphGo got 20 ELO points stronger. :-) Thomas On Tue, 22 Mar 2016, Lucas, Simon M wrote: Still an interesting question is how one could make more powerful inferences by observing the

Re: [Computer-go] Congratulations to AlphaGo

2016-03-12 Thread Thomas Wolf
,... Lukas On Sun, Mar 13, 2016 at 12:20 PM, Clark B. Wierda wrote: On Sat, Mar 12, 2016 at 5:05 PM, Thomas Wolf wrote: Having AlphaGo playing exclusively on KGS would be such a boost to KGS! For sure. The other Go servers might have their own opinion on that. Clark

Re: [Computer-go] Congratulations to AlphaGo

2016-03-12 Thread Thomas Wolf
o just being the first. And that has its own psychological challenges as the Go world has many decades of handling ELOs and rankings for humans. So, I don't think change in this area is going to be welcomed anytime soon.     On Sat, Mar 12, 2016 at 3:03 PM, Thomas Wolf wrote: Ch

Re: [Computer-go] Congratulations to AlphaGo

2016-03-12 Thread Thomas Wolf
ke Ke Jie will though and we will find out. On Mar 12, 2016 11:03 AM, "Thomas Wolf" wrote: A suggestion for possible future games to be arranged between AlphaGo and strong players: Whoever lost shall be given 1 stone or the equivalent of 1/2 stone handcap i

Re: [Computer-go] Congratulations to AlphaGo

2016-03-12 Thread Thomas Wolf
. Finally, there are seki problems which I showed several professional players, including famous 9p who could not tell whether the game was over or not. Lot's of fun tests one could do. Cheers, Thomas. On Sat, 12 Mar 2016, "Ingo Althöfer" wrote: Hi Thomas, Von: "Thomas Wolf

Re: [Computer-go] Congratulations to AlphaGo

2016-03-12 Thread Thomas Wolf
A suggestion for possible future games to be arranged between AlphaGo and strong players: Whoever lost shall be given 1 stone or the equivalent of 1/2 stone handcap in the next game. Games should continue until each side has won at least once. This way AlphaGo will be forced to demonstrate its f

Re: [Computer-go] Finding Alphago's Weaknesses

2016-03-10 Thread Thomas Wolf
Giant hand-entered or game-learned joseki books? Thanks, steve On Mar 10, 2016 12:23 PM, "Thomas Wolf" wrote: My 2 cent: Recent strong computer programs never loose by a few points.  They are either

Re: [Computer-go] Finding Alphago's Weaknesses

2016-03-10 Thread Thomas Wolf
rtamo ." wrote: Quick question - how, mechanically, is the opening being handled by alpha go and other recent very strong programs? Giant hand-entered or game-learned joseki books? Thanks, steve On Mar 10, 2016 12:23 PM, "Thomas Wolf" wrote:

Re: [Computer-go] Finding Alphago's Weaknesses

2016-03-10 Thread Thomas Wolf
My 2 cent: Recent strong computer programs never loose by a few points. They are either crashed before the end game starts (because when being clearly behind they play more desperate and weaker moves because they mainly get negative feadback from their search with mostly loosing branches and ri

Re: [Computer-go] Mastering the Game of Go with Deep Neural Networks and Tree Search

2016-02-01 Thread Thomas Wolf
The next type of event could be a new 'Pair Go' Where a human and a program make up a pair, like Mark Zuckerberg and his facebook program against a Google VP and alphaGo. :-) Thomas On Mon, 1 Feb 2016, John Tromp wrote: For those of you who missed it, chess grandmaster Hikaru Nakamura, rated

Re: [Computer-go] Game Over

2016-01-27 Thread Thomas Wolf
Congratulations to Aja $ DeepMind to that great result! I am curious to see AlphaGo having to play a tough narrow endgame. In the first of the 5 games it could affort not to play totally optimal in the end and in the next 4 games Fan resigned. End games require again other, more math like skill

Re: [Computer-go] Number of Go positions computed at last

2016-01-22 Thread Thomas Wolf
On Fri, 22 Jan 2016, Adrian Petrescu wrote: Very cool! I find it interesting that the number is only about 1.2% of 3^361 (though I realize 3^361 doesn't take symmetries into account). On the surface it's counterintuitive to me that nearly 99% of random stone configurations are not legal Go p

Re: [Computer-go] Seki frequencies

2016-01-18 Thread Thomas Wolf
.   Gesendet: Sonntag, 17. Januar 2016 um 19:06 Uhr Von: "Nick Wedd" An: computer-go@computer-go.org Betreff: Re: [Computer-go] Seki frequencies There are some exotic sekis on this page by Denis Feldman:  http://denisfeldmann.fr/bestiary3.htm#p2   Nick   On 17 January 2016 at 16:04, Thomas

Re: [Computer-go] Seki frequencies

2016-01-17 Thread Thomas Wolf
d). Can you give an example for anti-seki? Listing the possible configurations is a demanding open research field. Perhaps you and someone like Thomas Wolf (with his life-and-dath background) would be "the right" people for this question. I have an (unpublished) talk abou

Re: [Computer-go] CFP: IJCAI Computer Games Workshop 2016

2016-01-16 Thread Thomas Wolf
Hi Mark, Thank you for the information. Unfortunately, I will not be able to attend even though it is relatively close to my place. Would it be possible to submit a paper and if accepted, a prerecorded talk? Regards, Thomas On Sat, 16 Jan 2016, Mark Winands wrote: Computer Games Workshop at

Re: [Computer-go] 7x7 Go is weakly solved

2015-11-29 Thread Thomas Wolf
On Sun, 29 Nov 2015, Aja Huang wrote: It's the work by Chinese pro Li Zhe 7p. http://blog.sina.com.cn/s/blog_53a2e03d0102vyt5.html His conclusions on 7x7 Go board: 1. Optimal komi is 9.0. Who can enforce a win with this komi? Thomas 2. Optimal solution is not unique. But the first 3 moves

Re: [Computer-go] Move Evaluation in Go Using Deep Convolutional Neural Networks

2014-12-22 Thread Thomas Wolf
Last move info is a cheap hint for an instable area (unless it is a defense move). Thomas On Mon, 22 Dec 2014, Stefan Kaitschick wrote: Last move info is a strange beast, isn't it? I mean, except for ko captures, it doesn't really add information to the position. The correct prediction rate i

RE: [computer-go] benchmark tests for static evaluation functions

2010-01-18 Thread Thomas Wolf
nal games. Anyway, my question was whether people had published any related tests. Thomas > > David > > -Original Message- > From: computer-go-boun...@computer-go.org > [mailto:computer-go-boun...@computer-go.org] On Behalf Of Thomas Wolf > Sent: Sunday, January 17, 2

[computer-go] benchmark tests for static evaluation functions

2010-01-17 Thread Thomas Wolf
published benchmarks need not be for a static evaluation function in the traditional sense, they could be for an opening book or a MCTS program with very short times available. Thanks, Thomas Wolf ___ computer-go mailing list computer-go@computer-go.org

Re: [computer-go] end game analysis

2009-10-05 Thread Thomas Wolf
and making comments into a file. I realize that MC programs are stronger in close games, so for each analysis the number of prisoners might be adapted to get the best out of MC so that from the analysis one can see where the player lost one or two points. Thomas On Mon, 5 Oct 2009, Thomas Wolf

[computer-go] end game analysis

2009-10-05 Thread Thomas Wolf
A quick question: What programs are useful for coaching a player by analysing the moves that have been played in the endgame of some 19x19 game? What one would want to do is to input the position, say 30 moves from the end, and get a ranking of the remaining moves. It would be nice if it would no

Re: [computer-go] Congratulations to Fuego, the new champion!

2009-05-13 Thread Thomas Wolf
On Wed, 13 May 2009, Isaac Deutsch wrote: > Wow, you're fast to congratulate. ;) > > Congratulations from me, too. From me 3. :) Thomas > > Isaac > -- > Neu: GMX FreeDSL Komplettanschluss mit DSL 6.000 Flatrate + Telefonanschluss > für nur 17,95 Euro/mtl.!* > http://dslspecial.gmx.de/fr

[computer-go] 19x19 CGOS

2009-03-17 Thread Thomas Wolf
Is the 19x19 server down? (I wanted to look at some games.) Thomas ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/

Re: [computer-go] Human Learning against MoGo

2009-02-15 Thread Thomas Wolf
On Sun, 15 Feb 2009, "Ingo Althöfer" wrote: > Hello, > ... > > When you follow this line of thought, the results of Tainan > show that the computer go community will also now (and likely in > future, too) have to fight with the problem/phaenomenon of quick > human learning (as has been the case a

Re: [computer-go] Re: FW: computer-go] Monte carlo play?

2008-11-16 Thread Thomas Wolf
On Sun, 16 Nov 2008, Claus Reinke wrote: > ... > better feeling for the game; personally, I don't like fast games(*), but > ... But there is this saying: "Play quick, lose quick, learn quick!" :) Thomas ___ computer-go mailing list computer-go@c

Re: [computer-go] The Enemy's Key Point Is My Own

2008-10-30 Thread Thomas Wolf
The typical situation is that two weak chains of opposite colours attached to each other have their few liberties (in the extreme case their single liberty) far apart. In simple Manhatten distance you can have these liberties easily as distant as you want, but if you think of empty points and chain

Re: [computer-go] Re: komi argument = silly

2008-03-07 Thread Thomas Wolf
On Fri, 7 Mar 2008, Petr Baudis wrote: > On Thu, Mar 06, 2008 at 04:33:16PM -0800, Dave Dyer wrote: > > > > To a first order approximation, would changing the komi change the > > rankings? Presumably, programs are playing the same number of games > > as black and white, so any "unfair" advanta

Re: [computer-go] Bent four in the corner was:Scalability problem of play-out policies

2008-01-23 Thread Thomas Wolf
On Wed, 23 Jan 2008, Harald Korneliussen wrote: > It turns out it's not the "bent four" shape, but I suspect it's > another such shape, where more playouts only confirm that "these moves > aren't worth including into the tree", so that UCT catches them very > late, if ever. Just a quick note tha

Re: [computer-go] BOINC

2007-10-30 Thread Thomas Wolf
lgorithm... :-) > > > > our group is also the one that is doing JPC - > > http://www-jpc.physics.ox.ac.uk/ > > > > I'd love to hear about anyone else distributed attacks on Go. > > It would be great to see a java port of GoTools by Thomas Wolf[1], > which is probab

[computer-go] pictures from Amsterdam

2007-06-15 Thread Thomas Wolf
Here are some pictures I just shot at the Computer Olympiade and Computer Chess World Championship in Amsterdam. http://lie.math.brocku.ca/twolf/htdocs/photos/35 userid: Amsterdam07 passwd: Kruislaan Thomas ___ computer-go mailing list computer-go@compu

Re: [computer-go] Amsterdam paper

2007-05-22 Thread Thomas Wolf
> On 5/19/07, Thomas Wolf <[EMAIL PROTECTED]> wrote: > > Here is another Amsterdam paper on Go, although about life & death > > and not full game playing. > > I may be missing the obvious, but in Section 4.2, Diagram 13, > isn't Black 10 a basic ko v

[computer-go] Amsterdam paper

2007-05-19 Thread Thomas Wolf
Here is another Amsterdam paper on Go, although about life & death and not full game playing. http://lie.math.brocku.ca/twolf/papers/bugsintro.ps Thomas ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo

Re: [computer-go] Why not forums?

2007-02-05 Thread Thomas Wolf
On Mon, 5 Feb 2007, Christoph Birk wrote: > > > > > > > Why can't we use proper forums instead of this > > > > > > > outdated list? > > > > > > > Forums are easier to keep track of and search for > > > > > > > messages. As a > > > > > > > start we can use Yahoo groups. What do you think? >

[computer-go] position

2007-01-23 Thread Thomas Wolf
, combinatorics and experience in computation as valuable strengths, this might be of interest to someone on the email list. Together with a few students we already have a small but active computer Go group at our math department. Thomas Wolf Prof at Department of Mathematics Brock University Ontario

RE: [computer-go] Useless moves in the endgame

2007-01-09 Thread Thomas Wolf
On Tue, 9 Jan 2007, Chaslot G (MICC) wrote: > Mango passes as soon as the opponent passes two times in a row. > Might this lead to bugs in some situations? You need 3 passes in case of ko. Thomas > > Anyway this is very nice for playing against humans and GnuGo. > > Guillaume > > -Orig

[computer-go] position

2006-11-27 Thread Thomas Wolf
game theory, discrete optimization or anything else related to Go which I am personally of course interested in. We might have a postdoc position in high performance computing which can be closer to Computer Go in 2-3 months. So if you are interested, please get in contact with me. Thomas Wolf [EMAIL

Re: [computer-go] When is Pass the best move?

2006-10-24 Thread Thomas Wolf
On Tue, 24 Oct 2006, Heikki Levanto wrote: > On Tue, Oct 24, 2006 at 07:26:34PM +0100, Jacques Basaldúa wrote: > > BTW: In my over 50K master games collection I have only seen 2 games > > with a triple KO. (The whole collection was played out by GnuGo 3.6 > > level 10 to verify/compute the fina

Re: [computer-go] When is Pass the best move?

2006-10-22 Thread Thomas Wolf
Section 6 in http://lie.math.brocku.ca/twolf/papers/mono.pdf is about chains with a single eye who's status is ko (the original position does not have a ko-forbidden field) and where passing is one of the best moves of both sides. There also is a position at the end of the paper where the first tw

Re: [computer-go] Connecting to cgos failed

2006-10-22 Thread Thomas Wolf
Our area has power cuts once in a while. :( Thomas On Sun, 22 Oct 2006, Don Dailey wrote: > There is no bug, the server was apparently rebooted last night. > > It's up and running now. > > - Don > > > On Sun, 2006-10-22 at 12:14 +0200, [EMAIL PROTECTED] wrote: > > Hello, > > > > I have