> >commenting on this. Maybe there should be some low level
> implementation>without the use of fancy (scheme) widgets, so that
> at least scripts can
> >be run.. (on my - long - list now).
>
> Ok, I think that would be a good idea. Given the fact that
> almost all scripting
> examples on th
On Thu, 14 May 2009 00:34:36 +0100, Paul Emsley
wrote:
>> For instance, I was curious what parameters were acceptable for
>> set-baton-build-params
>> i.e. from the tutorial/manual I know "backwards" is an option. But how to
>> reverse it back to normal? "forwards", "forward", "normal"?!
>
>Oh,
Alex Luso wrote:
On Wed, 13 May 2009 23:29:28 +0100, Paul Emsley
wrote:
I meant the issue Berhard mentions as the reason scheme is not available to
Win-Coot - "missing text in scheme widgets". Just curious if that's a minor bug
or something major.
Oh I see - yes he did say that.
>>>
On Wed, 13 May 2009 23:29:28 +0100, Paul Emsley
wrote:
>> About the underlying problem - the text in scheme widgets - is that a
missing
>> feature in the Windows scheme libraries or some weird bug?
>Can you be somewhat more precise in you description of the "text in
>scheme widgets"?
>
>Paul.
Alex Luso wrote:
Hi Bernhard,
Thanks for the clarification.
commenting on this. Maybe there should be some low level implementation
without the use of fancy (scheme) widgets, so that at least scripts can
be run.. (on my - long - list now).
Ok, I think that would be a good idea. Given th
Hi Bernhard,
Thanks for the clarification.
>commenting on this. Maybe there should be some low level implementation
>without the use of fancy (scheme) widgets, so that at least scripts can
>be run.. (on my - long - list now).
Ok, I think that would be a good idea. Given the fact that almost
Hi,
ok to clarify the situation with respect to Scheme/guile in WinCoot:
In general it is possible to compile and run WinCoot with Scheme,
however we currently DO NOT distribute WinCoot with Scheme enabled (note
to self: change website). The reason for this is that no text can be
displayed in the
Hi,
I am new to Coot - I have been experimenting with the examples on the wiki
page and it appears that scheme/guile scripting does not work in WinCoot
(0.5.2). Just wanted to confirm if I am correct.
I am/was a little confused b/c it appears the libraries and paths to
scheme/guile get instal