Am 15.12.2011 07:50, schrieb Adrian:
Am 14.12.2011 18:57, schrieb Walter Bright:
On 12/14/2011 6:59 AM, Adrian wrote:
I have a strange crash of the new dmd 2.057 compiler.
I can't do anything without a reproducible test case.
If you want, I can sent you the whole source. Its nothing real
Hi Andrej,
Sorry for the late response (for some reason, my news reader had marked
this thread as read).
There's a few DLL's floating around for libffi, however none of them
seem to have the symbol ffi_prep_cif_var which seems to be needed
for variadic functions.
I can version variadic
On 15.12.2011 12:02, Adrian wrote:
- for the crash to happen the project has to be compiled with the
switches -noboundscheck and -deps=bug.dep. if you omit one of them
the crash wont show.
sounds like this one i encountered last release already:
On 2011-12-15 08:43, Jonathan M Davis wrote:
On Thursday, December 15, 2011 08:19:39 Jacob Carlborg wrote:
On 2011-12-14 18:00, Jonathan M Davis wrote:
On Wednesday, December 14, 2011 12:11:03 Jacob Carlborg wrote:
On 2011-12-14 11:10, Walter Bright wrote:
On 12/14/2011 1:59 AM, Jacob
On 2011-12-15 08:43, Jonathan M Davis wrote:
The names of bug reports are frequently not particularly informative, and even
if they are, they frequently don't contain the necessary information to
understand the effects of fixing the bug. If you want to actually know what's
really being fixed,
Am 15.12.2011 12:31, schrieb Stephan:
On 15.12.2011 12:02, Adrian wrote:
- for the crash to happen the project has to be compiled with the
switches -noboundscheck and -deps=bug.dep. if you omit one of them
the crash wont show.
sounds like this one i encountered last release already:
Sounds offset-dependent. I bet if you added and removed instructions in the
right place you could reduce it a lot further.
Sent from my iPhone
On Dec 15, 2011, at 3:02 AM, Adrian adrian.remove-nos...@veith-system.de
wrote:
Am 14.12.2011 18:57, schrieb Walter Bright:
On 12/14/2011 6:59 AM,
On 15-12-2011 09:14, Alex Rønne Petersen wrote:
Hi Andrej,
Sorry for the late response (for some reason, my news reader had marked
this thread as read).
There's a few DLL's floating around for libffi, however none of them
seem to have the symbol ffi_prep_cif_var which seems to be needed
On 12/15/2011 4:16 AM, Jacob Carlborg wrote:
I wonder if we can list breaking changes in a separate sections in the
changelog.
Any bug fix is a breaking change - code can and does depend on bugs (often
inadvertently).
On 12/15/2011 6:31 AM, Adrian wrote:
Am 15.12.2011 12:31, schrieb Stephan:
On 15.12.2011 12:02, Adrian wrote:
- for the crash to happen the project has to be compiled with the
switches -noboundscheck and -deps=bug.dep. if you omit one of them
the crash wont show.
sounds like this one i
On 2011-12-15 20:25, Walter Bright wrote:
On 12/15/2011 4:16 AM, Jacob Carlborg wrote:
I wonder if we can list breaking changes in a separate sections in the
changelog.
Any bug fix is a breaking change - code can and does depend on bugs
(often inadvertently).
In this particular case it
On 2011-12-14 10:55:26 +, Robert Clipsham rob...@octarineparrot.com said:
On 14/12/2011 10:12, Andrei Alexandrescu wrote:
On 12/12/11 7:46 PM, Stewart Gordon wrote:
On 06/12/2011 05:44, Andrei Alexandrescu wrote:
http://d-p-l.org
Andrei
Why does it have an HTML 4.01 doctype but then
On 15.12.2011 21:34, Jacob Carlborg wrote:
On 2011-12-15 20:25, Walter Bright wrote:
On 12/15/2011 4:16 AM, Jacob Carlborg wrote:
I wonder if we can list breaking changes in a separate sections in the
changelog.
Any bug fix is a breaking change - code can and does depend on bugs
(often
On 6/21/11, Andrej Mitrovic andrej.mitrov...@gmail.com wrote:
This is a translation project of Charles Petzold's Programming Windows
(5th edition) book code samples.
Currently over 120 code samples have been translated into D, with only
a few modules remaining.
Everything else you need to
On 2011-12-15 22:28, Don wrote:
On 15.12.2011 21:34, Jacob Carlborg wrote:
On 2011-12-15 20:25, Walter Bright wrote:
On 12/15/2011 4:16 AM, Jacob Carlborg wrote:
I wonder if we can list breaking changes in a separate sections in the
changelog.
Any bug fix is a breaking change - code can and
Jesse Phillips jessekphillip...@gmail.com wrote in message
news:20111214160926.7dcb@unknown...
On Wed, 14 Dec 2011 10:46:18 +0100
Gour g...@atmarama.net wrote:
Can you give me a list of some successful open-source projects written
in D1 and/or some proprietary ones?
Nick Sabalausky a@a.a wrote in message
news:jcc9d8$2bo5$1...@digitalmars.com...
Jesse Phillips jessekphillip...@gmail.com wrote in message
news:20111214160926.7dcb@unknown...
On Wed, 14 Dec 2011 10:46:18 +0100
Gour g...@atmarama.net wrote:
Can you give me a list of some successful
Le 14/12/2011 22:47, Dejan Lekic a écrit :
As subject says. I am pretty much happy with the current C++ support. The
only thing I need is to be able to call functions from namespace(s). Any
plans to add this feature?
That would be great. ATM, I just create dumb function in the global
Le 14/12/2011 20:41, Adam Wilson a écrit :
Hello Everyone,
I want to start this conversation by pointing out that I come from a
C/C++/C# background and my ideas and frustrations in this post will be
colored by that history.
When I first approached D, the idea of an 'export' confused me. I've
Maybe a dalvik bytecode (not compatible with official jvm bytecode)
generator could help us developing apps for android?
Il giorno mer, 14/12/2011 alle 22.01 +0100, maarten van damme ha
scritto:
they've got c working on a jvm if I recall corectly so safeD should be
possible.
But then again,
Line# 235 is identical to line# 239. Shouldn't line# 235 be creating an Http
object, not an Ftp object? That mistake definitely makes it look like download
hasn't been properly tested.
You should create template similar to
template isCurlConn(Conn)
{
auto isCurlConn = is(Conn : Http) ||
On Thursday, December 15, 2011 09:32:37 deadalnix wrote:
The same goes for private virtual methods actually. They cannot be
called, but they can be reimplemented in subclasses.
If you put that detail asside, this is a neat idea. I'd love to see that
in D.
Adding namespaces to C++ interfacing would be great. AFAIK you could
also create a linker file and rename the symbols before linking.
-- suggestion:
extern(C++, MyNamespace) interface Foobar
{
void foo();
void bar();
}
On 14.12.2011 21:32, torhu wrote:
On 14.12.2011 14:05, Gour wrote:
On Wed, 14 Dec 2011 11:15:58 +0100
Jacob Carlborgd...@me.com wrote:
I don't know if all of them are successful but important: Tango, DWT,
Minid, Orange,
Not to say those are not important, but there are, afaict, falling in
2011/12/15 Andrea Fontana advm...@katamail.com
**
Maybe a dalvik bytecode (not compatible with official jvm bytecode)
generator could help us developing apps for android?
I've been looking at beeing able to write android apps in D. there is an
ndk but it's c(++) only.
I've read a blog
On 14.12.2011 23:19, torhu wrote:
On 14.12.2011 22:26, Andrej Mitrovic wrote:
On 12/14/11, torhuno@spam.invalid wrote:
DWT for D2 is not in a usable state yet.
It has a few build issues but most samples work. I've never used it
for any projects yet though.
It doesn't work for much besides
http://store.steampowered.com/app/18600/?snr=1_200_200_254_13
does anybody know if and when how this game makes use of the steamworks
framework, which is a c++ library provided by valve for using the steam
game services. the only solution would be to write a plain c wrapper
around it, right?
On 14.12.2011 12:54, dmd.20.browse...@xoxy.net wrote:
Hi,
Is there a 64-bit version of DMD for windows?
The download page offers only an x86 version. Or am I reading too much
into that?
Cheers, buk
There's not much you would need a 64-bit compiler for on Windows. What
are you going to
On 15-12-2011 11:47, torhu wrote:
On 14.12.2011 12:54, dmd.20.browse...@xoxy.net wrote:
Hi,
Is there a 64-bit version of DMD for windows?
The download page offers only an x86 version. Or am I reading too much
into that?
Cheers, buk
There's not much you would need a 64-bit compiler for on
On 2011-12-11 22:10:37 +, Peter Alexander said:
On 11/12/11 9:29 PM, Andrei Alexandrescu wrote:
There's something missing from the download page (to which I just added
some nice logos):
http://www.d-programming-language.org/download.html
That would be an OSX .dmg. Is a member of the
On 2011-12-15 12:33, Ruslan Mullakhmetov wrote:
On 2011-12-11 22:10:37 +, Peter Alexander said:
On 11/12/11 9:29 PM, Andrei Alexandrescu wrote:
There's something missing from the download page (to which I just added
some nice logos):
http://www.d-programming-language.org/download.html
On 2011-12-15 07:22:47 +, Jacob Carlborg d...@me.com said:
On 2011-12-14 19:28, Walter Bright wrote:
On 12/14/2011 3:09 AM, Jacob Carlborg wrote:
On 2011-12-14 11:54, Walter Bright wrote:
It makes me wonder if we need to support 32 bit generation on OSX at
all.
Yeah, I wonder that too.
On 2011-12-14 18:28:07 +, Walter Bright newshou...@digitalmars.com said:
On 12/14/2011 3:09 AM, Jacob Carlborg wrote:
On 2011-12-14 11:54, Walter Bright wrote:
It makes me wonder if we need to support 32 bit generation on OSX at all.
Yeah, I wonder that too. But does it hurt/cause
On 2011-12-15 11:33:15 +, Ruslan Mullakhmetov tiaba...@gmail.com said:
Probably, Mac App Store instalation would be the best?
I don't know, do Apple policies allow to install a command line
utilities via Macc App Store, but at least apple itself install OS X
Lion and XCode via MAS. So,
On 12/15/2011 05:02 AM, maarten van damme wrote:
2011/12/15 Andrea Fontana advm...@katamail.com
mailto:advm...@katamail.com
__
Maybe a dalvik bytecode (not compatible with official jvm
bytecode) generator could help us developing apps for android?
I've been looking at
On Thursday, 15 December 2011 at 10:37:00 UTC, Mirko Pilger wrote:
http://store.steampowered.com/app/18600/?snr=1_200_200_254_13
does anybody know if and when how this game makes use of the
steamworks framework, which is a c++ library provided by valve
for using the steam game services. the
no problem but tell me if it works :)
On 15 December 2011 12:02, maarten van damme maartenvd1...@gmail.comwrote:
2011/12/15 Andrea Fontana advm...@katamail.com
**
Maybe a dalvik bytecode (not compatible with official jvm bytecode)
generator could help us developing apps for android?
I've been looking at beeing able to write
Regarding some things said by Walter in this Reddit thread:
http://www.reddit.com/r/programming/comments/nbndg/fedora_17_will_include_support_for_the_d/
I should add that the XMM register support is for 64 bit targets, and also the
register allocator will enregister float and double variables in
On 12/15/2011 03:33 PM, bearophile wrote:
Regarding some things said by Walter in this Reddit thread:
http://www.reddit.com/r/programming/comments/nbndg/fedora_17_will_include_support_for_the_d/
I should add that the XMM register support is for 64 bit targets, and also the
register allocator
On 12/15/2011 03:33 PM, bearophile wrote:
Regarding some things said by Walter in this Reddit thread:
http://www.reddit.com/r/programming/comments/nbndg/fedora_17_will_include_support_for_the_d/
I should add that the XMM register support is for 64 bit targets, and also the
register allocator
On Thu, 15 Dec 2011 10:37:58 +0100
Stephan s...@extrawurst.org wrote:
Why is it not ? I am using it regularly. Ok it is broken now since
the new release... but b4
How are you, in general, satisfied with DWT2?
How it compares with qt/wx/gtk+ ?
Sincerely,
Gour
--
As the embodied soul
Timon Gehr:
Fixed array assignment certainly won't cause any trouble.
I don't know about the D front end, but those arrays have caused performance
problems in my D2 code. Later I have taken more care, assigning items one after
the other, writing:
int[3] a = void;
a[0] = ...
a[1] = ...
a[2] =
On 12/15/2011 04:37 PM, bearophile wrote:
Timon Gehr:
Fixed array assignment certainly won't cause any trouble.
I don't know about the D front end, but those arrays have caused performance
problems in my D2 code. Later I have taken more care, assigning items one after
the other, writing:
On 10.12.2011 12:17, Timon Gehr wrote:
On 12/10/2011 10:54 AM, Bernard Helyer wrote:
On Saturday, 10 December 2011 at 09:47:14 UTC, Timon Gehr wrote:
On 12/10/2011 10:40 AM, Bernard Helyer wrote:
We intend to be compatible with DMD to a point. Where we are not, will
be through omission. Off
Le 14/12/2011 11:07, Alex Rønne Petersen a écrit :
No point maintaining something that won't be used. I would also imagine
that it can't be long before Windows stops supporting 32-bit.
- Alex
You imagine wrong. A large percentage of Windows users are still on Win
XP 32 bits (like me).
On 12/15/2011 05:47 PM, Don wrote:
On 10.12.2011 12:17, Timon Gehr wrote:
On 12/10/2011 10:54 AM, Bernard Helyer wrote:
On Saturday, 10 December 2011 at 09:47:14 UTC, Timon Gehr wrote:
On 12/10/2011 10:40 AM, Bernard Helyer wrote:
We intend to be compatible with DMD to a point. Where we are
I am C programmer, but I had already did a little OO programming
in Python and Delphi. So after look for a growth in my studies
and enter definetly in OO programming, I found a video on
youtube from Andrei Alexandrescu. And I got hooked since then.
But that was just the beginning, until I
On 15/12/2011 00:32, Jakob Bornecrantz wrote:
On Wednesday, 14 December 2011 at 18:55:23 UTC, Walter Bright wrote:
On 12/14/2011 10:28 AM, Jakob Bornecrantz wrote:
I don't know where the D1 community is, or even if it exists anymore.
I'm here!
Thanks for speaking up.
np.
Anyways
Also, port from the smallest module to the largest, OR the ones that
have the least dependencies towards those that have more.
Basically, you want to be able to unittest your modules as soon as you
port them, so the modules that import these newly tested modules will
call into functions that you
On 15-12-2011 18:04, Somedude wrote:
Le 14/12/2011 11:07, Alex Rønne Petersen a écrit :
No point maintaining something that won't be used. I would also imagine
that it can't be long before Windows stops supporting 32-bit.
- Alex
You imagine wrong. A large percentage of Windows users are
Le 15/12/2011 09:52, Jonathan M Davis a écrit :
On Thursday, December 15, 2011 09:32:37 deadalnix wrote:
The same goes for private virtual methods actually. They cannot be
called, but they can be reimplemented in subclasses.
If you put that detail asside, this is a neat idea. I'd love to see
On 12/15/2011 6:33 AM, bearophile wrote:
I should add that the XMM register support is for 64 bit targets, and also
the register allocator will enregister float and double variables in XMM
registers.
Will DMD use 8 XMM registers in 32 bit code too?
We'll see, but it's a harder problem.
On 12/15/2011 9:49 AM, Robert Clipsham wrote:
* Do it all in one go, and DO NOT GET DISTRACTED. The moment you start trying to
clean up code as well as finish porting it you introduce lots of issues
I've done many projects that translated code from one language to another, some
were pretty
On 12/15/2011 4:40 AM, Michel Fortin wrote:
It's one thing to ask developers to use 64-bit machines for development, it's
another to say to developers they can't target 32-bit users if they choose to
use DMD. Even Apple ships everything with dual architecture binaries these days,
and some of
On 2011-12-15 20:41, Walter Bright wrote:
On 12/15/2011 9:49 AM, Robert Clipsham wrote:
* Do it all in one go, and DO NOT GET DISTRACTED. The moment you start
trying to
clean up code as well as finish porting it you introduce lots of issues
I've done many projects that translated code from
On Dec 15, 2011, at 4:47 AM, Michel Fortin wrote:
On 2011-12-15 11:33:15 +, Ruslan Mullakhmetov tiaba...@gmail.com said:
Probably, Mac App Store instalation would be the best?
I don't know, do Apple policies allow to install a command line utilities
via Macc App Store, but at least
On 2011-12-15 04:47, torhu wrote:
On 14.12.2011 12:54, dmd.20.browse...@xoxy.net wrote:
Hi,
Is there a 64-bit version of DMD for windows?
The download page offers only an x86 version. Or am I reading too
much into that?
Cheers, buk
There's not much you would need a 64-bit compiler for on
On 12/13/2011 1:59 PM, Bane wrote:
Walter Bright Wrote:
On 12/13/2011 12:52 PM, Jacob Carlborg wrote:
On 2011-12-13 19:55, Walter Bright wrote:
On 12/13/2011 9:47 AM, Jacob Carlborg wrote:
If I recall correctly Walter has said he will continue to support D1
as long as
there are users.
On Wednesday, December 14, 2011 11:54:41 dmd.20.browse...@xoxy.net wrote:
Hi,
Is there a 64-bit version of DMD for windows?
The download page offers only an x86 version. Or am I reading too much
into that?
The linker on Windows is currently only 32-bit, so the rest of the toolchain
is
On Thursday, 15 December 2011 at 21:05:05 UTC, captaindet wrote:
On 2011-12-15 04:47, torhu wrote:
On 14.12.2011 12:54, dmd.20.browse...@xoxy.net wrote:
Hi,
Is there a 64-bit version of DMD for windows?
The download page offers only an x86 version. Or am I reading
too
much into that?
Forum/Registered Users, Unless you are regularly cleaning out inactives
this number means nothing about a current userbase.
Purpose is not evaluating size of community but to be able to keep in touch
with it.
pool/email pool? Are people emailing that I havent heard of. I am on a
quite a
How far did you got? if you have something you should post it on github.
I think android could be one of those places where D really shines.
You have the speed of native code without added complexity and memory
management where needed. It's imho superiour to java in any way.
dealbreaker - i'd love to use D for my scientific programming, but my
datasets often reach several GB...
my computer has 16GB and i intend to make use of them.
Scientific programming on Windoze? You can't be serious :P
On 12/15/2011 3:20 PM, Trass3r wrote:
dealbreaker - i'd love to use D for my scientific programming, but my
datasets often reach several GB...
my computer has 16GB and i intend to make use of them.
Scientific programming on Windoze? You can't be serious :P
lol, that's not even the only
On 2011-12-15 20:53:23 +, Sean Kelly s...@invisibleduck.org said:
There is some grey area here though. TextMate, for example, is an
application but has a preference that will put a link in /usr/bin to
launch it from the command-line. So apps are allowed to configure the
environment on
In some cases I use a global variable only from a small small number of
functions, like foo() and main() here:
import std.stdio;
__gshared static int x = 10;
void foo() {
// uses x
writeln(foo);
}
void main() {
auto fptr = foo;
fptr();
auto y = x; // uses x
}
To write more
On 12/15/11 3:50 PM, Bane wrote:
Anyways, D community can't really speak its mind here. Here it is
5-10 regular users that are persistent enough to dig trough loads of
mixed information, some important, most of it not, on this NG. Most
users have no time to check this place every other day so
I just read this pretty interesting article on the Google Engineering
Tools website, thought it might interest some people here:
http://google-engtools.blogspot.com/2011/12/bug-prediction-at-google.html
( http://goo.gl/2O6YT = a short link in case the above one gets wrapped)
It basically
On 12/14/2011 1:16 AM, Jacob Carlborg wrote:
On 2011-12-14 10:08, Long Chang wrote:
I use dwt and tango for some project recent.
Cool to here that's someone is using DWT.
Before dwt2 and minid and other cool project is ready for d2, I will
still need D1.
Exactly and see, the D1 users
On 12/15/11 11:44 AM, Mattbeui wrote:
I am C programmer, but I had already did a little OO programming in
Python and Delphi. So after look for a growth in my studies and enter
definetly in OO programming, I found a video on youtube from Andrei
Alexandrescu. And I got hooked since then.
But that
On Thu, Dec 15, 2011 at 6:04 PM, Robert Clipsham
rob...@octarineparrot.com wrote:
I just read this pretty interesting article on the Google Engineering Tools
website, thought it might interest some people here:
http://google-engtools.blogspot.com/2011/12/bug-prediction-at-google.html
(
On 12/15/2011 4:18 PM, Andrei Alexandrescu wrote:
People who consider D need to contemplate one
crisp and coherent offer.
Right. And we make D2 work or we fail completely.
On 12/14/2011 1:47 PM, Dejan Lekic wrote:
As subject says. I am pretty much happy with the current C++ support. The
only thing I need is to be able to call functions from namespace(s). Any
plans to add this feature?
I hadn't planned to, but it's a good idea. I suggest adding it as an
On Thu, 15 Dec 2011, Andrew Wiley wrote:
On Thu, Dec 15, 2011 at 6:04 PM, Robert Clipsham
rob...@octarineparrot.com wrote:
I really think github needs built in review tools (more advanced than just
pull requests) to allow things like the auto-tester to be run, or algorithms
like this to
On 12/10/11 9:39 AM, Bane wrote:
Short term and long term suggestions ? Anything we can do ? I heard it
is some problem with linking dead code?
import std.stdio;
int main(){
writefln(Hello Bloat!);
return 0;
}
dmd -release -O hello.d
On Windows:
v1.071 = 339 Kb
v2.056 = 1017 Kb
It looks
On Thu, 15 Dec 2011 16:42:26 -0800
Walter Bright newshou...@digitalmars.com wrote:
Right. And we make D2 work or we fail completely.
Please, make it work!
Sincerely,
Gour
--
As a strong wind sweeps away a boat on the water,
even one of the roaming senses on which the mind
focuses can
On Thu, 15 Dec 2011 17:52:48 -0600
Andrei Alexandrescu seewebsiteforem...@erdani.org wrote:
It is reasonable to expect that people with an interest in D have had
all chances to see it and sufficient channels to chime in.
Sure. It is unreasonable that someone should knock on every D1 user out
On Thu, 15 Dec 2011 18:18:24 -0600
Andrei Alexandrescu seewebsiteforem...@erdani.org wrote:
We need to contract D's brand. People who consider D need to
contemplate one crisp and coherent offer.
Mine would be to write general-purpose multi-platform GUI application,
but it seems it's dependant
On Thursday, December 15, 2011 21:40:57 Andrei Alexandrescu wrote:
On 12/10/11 9:39 AM, Bane wrote:
Short term and long term suggestions ? Anything we can do ? I heard it
is some problem with linking dead code?
import std.stdio;
int main(){
writefln(Hello Bloat!);
return 0;
On 2011-12-15 21:53, Sean Kelly wrote:
On Dec 15, 2011, at 4:47 AM, Michel Fortin wrote:
On 2011-12-15 11:33:15 +, Ruslan Mullakhmetovtiaba...@gmail.com said:
Probably, Mac App Store instalation would be the best?
I don't know, do Apple policies allow to install a command line utilities
I know that this might be too late but wouldn't it be possible to defer
the error message about typedef to later in the compile phase. Making it
possible to put a typedef in a version statement, something like:
version (D_Version2) {}
else {
typedef int foo;
}
This would allow to both
I don't like you. Surely I hate you 10 times, no, moreso, but that is not
the point. ? As the virus lives? It is that, huh. Didn't I fuck up then.
Is there a class that can fetch a web page from the internet? And is std.xml
the right module for parsing it
into a DOM tree?
Le 14/12/2011 13:48, Timon Gehr a écrit :
On 12/14/2011 01:28 PM, Kagamin wrote:
Goal would be to have a possibility to compile and let run code from
random people (some of them perhaps evil minded), watch over the
processes and kill them, if they take too long or use up too much
memory.
I
On Thursday, 15 December 2011 at 09:55:22 UTC, breezes wrote:
Is there a class that can fetch a web page from the internet?
And is std.xml the right module for parsing it
into a DOM tree?
You might want to use my dom.d
On Thursday, December 15, 2011 13:57:21 deadalnix wrote:
Even haskell has non pure functions (IO monad for exemple).
Actually, Haskell is a 100% purely functional language. Monads are completely
pure. They're _how_ Haskell manages to be pure with I/O, when every functional
language before them
On 12/15/2011 06:04 PM, Jonathan M Davis wrote:
On Thursday, December 15, 2011 13:57:21 deadalnix wrote:
Even haskell has non pure functions (IO monad for exemple).
Actually, Haskell is a 100% purely functional language.
Not entirely. For example:
Adam D. Ruppe destructiona...@gmail.com wrote in message
news:nlccexskkftzaapfd...@dfeed.kimsufi.thecybershadow.net...
On Thursday, 15 December 2011 at 09:55:22 UTC, breezes wrote:
Is there a class that can fetch a web page from the internet? And is
std.xml the right module for parsing it
http://d.puremagic.com/issues/show_bug.cgi?id=7108
Walter Bright bugzi...@digitalmars.com changed:
What|Removed |Added
Status|NEW |RESOLVED
http://d.puremagic.com/issues/show_bug.cgi?id=7112
Summary: Add function in core.sys.posix.signal
Product: D
Version: future
Platform: Other
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
http://d.puremagic.com/issues/show_bug.cgi?id=7113
Summary: Final switch does not work with shared enum value
Product: D
Version: D2
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: P2
http://d.puremagic.com/issues/show_bug.cgi?id=7114
Summary: Cannot define const struct in function
Product: D
Version: D2
Platform: Other
OS/Version: Windows
Status: NEW
Severity: normal
Priority: P2
http://d.puremagic.com/issues/show_bug.cgi?id=7114
bearophile_h...@eml.cc changed:
What|Removed |Added
Status|NEW |RESOLVED
CC|
http://d.puremagic.com/issues/show_bug.cgi?id=6534
bearophile_h...@eml.cc changed:
What|Removed |Added
CC||zan77...@nifty.com
---
http://d.puremagic.com/issues/show_bug.cgi?id=6208
Walter Bright bugzi...@digitalmars.com changed:
What|Removed |Added
Status|NEW |RESOLVED
http://d.puremagic.com/issues/show_bug.cgi?id=7115
Summary: sort function is broken with large arrays
Product: D
Version: D2
Platform: Other
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
http://d.puremagic.com/issues/show_bug.cgi?id=7115
timon.g...@gmx.ch changed:
What|Removed |Added
CC||timon.g...@gmx.ch
--- Comment #1
http://d.puremagic.com/issues/show_bug.cgi?id=7115
--- Comment #2 from deadalnix deadal...@gmail.com 2011-12-15 13:58:57 PST ---
(In reply to comment #1)
This would be a great opportunity to finally deprecate that abomination.
Also, I think this only happens when the element type is byte?
I
http://d.puremagic.com/issues/show_bug.cgi?id=6951
--- Comment #5 from Adrian Veith adr...@veith-system.de 2011-12-15 14:21:52
PST ---
Created an attachment (id=1053)
example code how to crash dmd
the crash seems only to happen if both switches -noboundscheck and
-deps=bug.dep are used. if
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