On 14/07/2016 5:18 PM, dan wrote:
I'm writing a small program (compiled with gdc on xubuntu 16.04).
I would like it to remember a little data (a few kilobytes maybe).
It looks like d comes with standard support for both sqlite3 and json
--- is there any particular reason to prefer one over the
I'm writing a small program (compiled with gdc on xubuntu 16.04).
I would like it to remember a little data (a few kilobytes maybe).
It looks like d comes with standard support for both sqlite3 and
json --- is there any particular reason to prefer one over the
other? Or maybe something else
On Wednesday, 13 July 2016 at 21:33:39 UTC, Ola Fosheim Grøstad
wrote:
Then if you want to represent a set of alternate sets like a
Typo: a set of alternative strings.
On Thursday, 14 July 2016 at 03:30:44 UTC, Nicholas Wilson wrote:
DCompute is my effort to target CUDA and SPIR to enable hassle
free native execution on the gpu.
[...]
and a HUGE thanks to Johan Engelen for helping me get to grips
with ldc.
Any and all suggestions and feedback (and PRs)
DCompute is my effort to target CUDA and SPIR to enable hassle
free native execution on the gpu.
It is a D library +modification of LDC and is available at
https://github.com/thewilsonator/ldc/tree/dcompute
The compiler is nearing minimal functionality and is able to
generate code for
On Friday, 17 June 2016 at 19:59:09 UTC, kinke wrote:
// LDC issue #1433
void main()
{
auto r = getBase()[getLowerBound($) .. getUpperBound($)];
assert(r == [ 2, 3 ]);
}
Firstly, it fails with DMD 2.071 because $ in the upper bound
expression is 0, i.e., it doesn't reflect the updated
On Wednesday, 13 July 2016 at 21:27:29 UTC, Adam Sansier wrote:
Yes! your right, If you were only around to tell me that in the
first place! ;) Now we know. Again, as I said before, the
problem is informational. Maybe because come works 99% of the
time doesn't help us in the 1% if some
On Wednesday, 13 July 2016 at 23:06:44 UTC, flamencofantasy wrote:
On Wednesday, 13 July 2016 at 22:30:51 UTC, Adam Sansier wrote:
On Wednesday, 13 July 2016 at 22:09:05 UTC, flamencofantasy
wrote:
On Wednesday, 13 July 2016 at 20:39:00 UTC, Adam Sansier
wrote:
[...]
You revived this thread
On Saturday, 9 July 2016 at 20:09:14 UTC, Stefan Koch wrote:
I decided to keep a gist updated to represent the current state
the new engine can handle.
https://gist.github.com/UplinkCoder/89faa06311e417aa93ea99bc92934d3e
This is the currentState after approx. 50 hours of work
First
On Wednesday, 13 July 2016 at 19:41:53 UTC, dom wrote:
how can i run my unittests for a dynamic library? some weird
conflict is reported between main functions, my project doesnt
contain any main function.
[...]
try to put this before the main of your application:
"version(unittest){}
https://issues.dlang.org/show_bug.cgi?id=13055
teddybear12...@gmail.com changed:
What|Removed |Added
CC||teddybear12...@gmail.com
---
On Thursday, 14 July 2016 at 00:02:25 UTC, pineapple wrote:
I was surprised when this didn't work. What's the rationale? Is
there any better workaround than renaming methods?
Looks like this:
http://dlang.org/hijack.html
Just add `alias foo = A.foo;` to B and it should work.
I was surprised when this didn't work. What's the rationale? Is
there any better workaround than renaming methods?
interface A{
void foo();
final void foo(int x){}
}
class B: A{
void foo(){}
}
void main(){
auto b = new B();
b.foo();
On Thursday, 7 July 2016 at 03:26:57 UTC, Suliman wrote:
On Wednesday, 6 July 2016 at 14:53:56 UTC, Jack Stouffer wrote:
On Wednesday, 6 July 2016 at 09:28:44 UTC, Martin Nowak wrote:
This is the first nightly dmd build that includes dub
binaries.
http://nightlies.dlang.org/dmd-2016-07-06/
On Wednesday, 13 July 2016 at 21:06:28 UTC, kinke wrote:
On Monday, 27 June 2016 at 02:38:22 UTC, Timon Gehr wrote:
The point is that the slice expression itself does or does not
see the updates based on whether I wrap base in a lambda or
not.
I don't really see a necessity for the lambda to
On Wednesday, 13 July 2016 at 22:30:51 UTC, Adam Sansier wrote:
On Wednesday, 13 July 2016 at 22:09:05 UTC, flamencofantasy
wrote:
On Wednesday, 13 July 2016 at 20:39:00 UTC, Adam Sansier wrote:
On Sunday, 24 April 2011 at 22:09:24 UTC, Kagamin wrote:
Andrej Mitrovic Wrote:
But trying to use
total open: 266
created since 2016-01-01 and still open: 137
created closed delta
2016-07-10 - today 25 24 -1
2016-07-03 - 2016-07-09 75 97 22
2016-06-26 - 2016-07-02 91 89 -2
2016-06-19 - 2016-06-25 44 24-20
On Wednesday, 13 July 2016 at 21:27:16 UTC, Lodovico Giaretta
wrote:
On Wednesday, 13 July 2016 at 21:12:29 UTC, Adam Sansier wrote:
[...]
Ok, I like!
[...]
I like too! But I'll have to assume you are right since I have
no proof.
[...]
Well, one could do this with malloc because one
Following up my D practices, I've created a 'groupBy' template[1] for
Stockman (my practice project).
I'd like to ask you more experienced folks to please take a look at it.
As this is my first template, I'd like to know if I am doing anything
idiomatically/logically wrong.
PS: I've also
On Wednesday, 13 July 2016 at 22:09:05 UTC, flamencofantasy wrote:
On Wednesday, 13 July 2016 at 20:39:00 UTC, Adam Sansier wrote:
On Sunday, 24 April 2011 at 22:09:24 UTC, Kagamin wrote:
Andrej Mitrovic Wrote:
But trying to use functions which take parameters will fail
with an access
but few dozen lines will allowed to get rid of naming hell
I mean in compiler source
In this cases, the usual way is to make a package, this way:
== in file MP/M1.d ==
module MP.M1;
// some pieces of the work
== in file MP/M2.d ==
module MP.M2;
// other pieces of the work
== in file MP/package.d ==
module MP;
public import MP.M1;
public import MP.M2;
// public import
On Wednesday, 13 July 2016 at 20:39:00 UTC, Adam Sansier wrote:
On Sunday, 24 April 2011 at 22:09:24 UTC, Kagamin wrote:
Andrej Mitrovic Wrote:
But trying to use functions which take parameters will fail
with an access violation, probably because D uses stdcall for
COM methods, while these
https://issues.dlang.org/show_bug.cgi?id=16278
Issue ID: 16278
Summary: [REG2.067] undefined reference when class template is
instantiated only in 'is' expression
Product: D
Version: D2
Hardware: x86_64
OS:
On Monday, 11 July 2016 at 17:02:50 UTC, Max Samukha wrote:
BTW, it happens that '+' does not always have to be
commutative: https://en.wikipedia.org/wiki/Near-ring
https://en.wikipedia.org/wiki/Ordinal_arithmetic#Addition
Yes, although concatenations ought to be «*»... and the empty
string
On Wednesday, 13 July 2016 at 20:47:21 UTC, John wrote:
On Wednesday, 13 July 2016 at 20:28:40 UTC, Adam Sansier wrote:
On Wednesday, 13 July 2016 at 19:22:44 UTC, Kagamin wrote:
On Wednesday, 13 July 2016 at 16:48:53 UTC, Adam Sansier
wrote:
There's a lot of misinformation on the net.
On Wednesday, 13 July 2016 at 21:12:29 UTC, Adam Sansier wrote:
The advantages over a simple malloc are:
1) You can change between GC allocation, malloc, mmap and
other allocators by changing a single line, instead of
changing every throw;
Ok, I like!
2) you can use very fast allocators,
On Wednesday, 13 July 2016 at 20:57:49 UTC, Lodovico Giaretta
wrote:
On Wednesday, 13 July 2016 at 20:44:52 UTC, Adam Sansier wrote:
On Wednesday, 13 July 2016 at 16:28:23 UTC, Lodovico Giaretta
wrote:
It's actually quite easy. Here's the code (untested):
On Wednesday, 13 July 2016 at 20:58:02 UTC, imbaFireFenix wrote:
Hello my friends!
I'm new user of D language and leaarning how it works.
I'm know C++ and trying Rust, GO and some else and now - D is
the best language for me
But I'm confused... Many coders was great work and interesting
On Monday, 27 June 2016 at 02:38:22 UTC, Timon Gehr wrote:
As far as I understand, for the first expression, code gen will
generate a reference to a temporary copy of base, and for the
second expression, it will generate a reference to base
directly. If lwr() or upr() then update the ptr
https://issues.dlang.org/show_bug.cgi?id=16277
Issue ID: 16277
Summary: Can't use atomicStore with classes or interface
Product: D
Version: D2
Hardware: All
OS: All
Status: NEW
Severity: blocker
Hello my friends!
I'm new user of D language and leaarning how it works.
I'm know C++ and trying Rust, GO and some else and now - D is the
best language for me
But I'm confused... Many coders was great work and interesting
features, but modules is so strongly limited!!!
On Wednesday, 13 July 2016 at 20:44:52 UTC, Adam Sansier wrote:
On Wednesday, 13 July 2016 at 16:28:23 UTC, Lodovico Giaretta
wrote:
It's actually quite easy. Here's the code (untested):
import
On Wednesday, 13 July 2016 at 20:28:40 UTC, Adam Sansier wrote:
On Wednesday, 13 July 2016 at 19:22:44 UTC, Kagamin wrote:
On Wednesday, 13 July 2016 at 16:48:53 UTC, Adam Sansier wrote:
There's a lot of misinformation on the net.
Nope, it's just you. COM support in D and in general works
On Wednesday, 13 July 2016 at 16:28:23 UTC, Lodovico Giaretta
wrote:
On Wednesday, 13 July 2016 at 16:13:21 UTC, Adam Sansier wrote:
On Wednesday, 13 July 2016 at 11:39:11 UTC, Lodovico Giaretta
wrote:
On Wednesday, 13 July 2016 at 00:57:38 UTC, Adam Sansier
wrote:
[...]
You shall use a
On Sunday, 24 April 2011 at 22:09:24 UTC, Kagamin wrote:
Andrej Mitrovic Wrote:
But trying to use functions which take parameters will fail
with an access violation, probably because D uses stdcall for
COM methods, while these ASIO COM methods need to be called
with 'thiscall' convention.
On Wednesday, 13 July 2016 at 20:02:50 UTC, Jesse Phillips wrote:
On Wednesday, 13 July 2016 at 02:41:22 UTC, Adam Sansier wrote:
If you can convince me to try it out, I might... but doing com
isn't my primary goal here and I seem to have finished up what
I was trying to achieve(my use case is
https://issues.dlang.org/show_bug.cgi?id=16188
ag0ae...@gmail.com changed:
What|Removed |Added
CC||m...@skoppe.eu
--- Comment #4 from
https://issues.dlang.org/show_bug.cgi?id=16276
ag0ae...@gmail.com changed:
What|Removed |Added
Status|NEW |RESOLVED
CC|
On Wednesday, 13 July 2016 at 19:22:44 UTC, Kagamin wrote:
On Wednesday, 13 July 2016 at 16:48:53 UTC, Adam Sansier wrote:
There's a lot of misinformation on the net.
Nope, it's just you. COM support in D and in general works fine
for everyone else.
For anyone else having similar problems
https://issues.dlang.org/show_bug.cgi?id=16276
Issue ID: 16276
Summary: terminated by signal SIGSEGV (Address boundary error)
Product: D
Version: D2
Hardware: x86
OS: Mac OS X
Status: NEW
Severity: major
On Wednesday, 13 July 2016 at 02:41:22 UTC, Adam Sansier wrote:
If you can convince me to try it out, I might... but doing com
isn't my primary goal here and I seem to have finished up what
I was trying to achieve(my use case is probably relatively
simple though). Last thing I want to do is
how can i run my unittests for a dynamic library? some weird
conflict is reported between main functions, my project doesnt
contain any main function.
i really love D, but problems like this make me wanna switch :/
using:
dub test --arch=x86
lucy ~master: building configuration
On Wednesday, 13 July 2016 at 02:20:58 UTC, anonymous wrote:
On Tuesday, 12 July 2016 at 14:04:55 UTC, Seb wrote:
D is entirely driven by highly motivated volunteers. (this
will change soon with the new D foundation)
With the fundation, volunteers wont be highly motivated
anymore. Fundations
On Tuesday, 12 July 2016 at 16:47:26 UTC, Mathias Lang wrote:
On Tuesday, 12 July 2016 at 16:45:18 UTC, DLearner wrote:
General/Issues/or...
P.R. to this repository: https://github.com/dlang/DIPs
If you aren't sure about your change, a discussion at General
might help to see the current
On Wednesday, 13 July 2016 at 16:48:53 UTC, Adam Sansier wrote:
There's a lot of misinformation on the net.
Nope, it's just you. COM support in D and in general works fine
for everyone else.
On Wed, Jul 13, 2016 at 09:49:49AM +0200, Jacob Carlborg via Digitalmars-d
wrote:
> On 2016-07-12 21:09, H. S. Teoh via Digitalmars-d wrote:
>
> > I leave my PC running all the time, and there's never been a
> > problem. I never reboot unless there's a power outage or the kernel
> > is being
On Wed, 13 Jul 2016 13:50:00 +, ketmar wrote:
> https://dlang.org/library/object/throwable.html
>
> "In principle, one should not catch Throwable objects that are not
> derived from Exception, as they represent unrecoverable runtime errors.
> Certain runtime guarantees may fail to hold when
https://issues.dlang.org/show_bug.cgi?id=16269
--- Comment #9 from Ketmar Dark ---
so here is the fixed patch, and new tests:
===
diff --git a/src/object.d b/src/object.d
index 40e2391..5ac132c 100644
--- a/src/object.d
+++
https://issues.dlang.org/show_bug.cgi?id=16269
Steven Schveighoffer changed:
What|Removed |Added
Assignee|nob...@puremagic.com
On Wednesday, 13 July 2016 at 12:54:19 UTC, ketmar wrote:
2OP: to create enum from string, you can use `std.conv.to`:
enum E { A, B, C }
E v = to!E("A");
I obviously failed to convey the purpose. I don't need a string
representation of the enum member, I want to be able to attach
UDAs to
On Tuesday, 12 July 2016 at 18:37:20 UTC, deadalnix wrote:
The thread was about complexity in the language. My point is
that the current way things are done introduce a lot of
accidental complexity, which is overall undesirable. This
impact negatively various aspects of the languages,
https://issues.dlang.org/show_bug.cgi?id=16269
--- Comment #7 from Steven Schveighoffer ---
Just adding a note for myself when I make the PR, the AA is and always will be
an implementation pointer as the only member. I will check for null pointer in
wrapper rather than the
https://issues.dlang.org/show_bug.cgi?id=16269
--- Comment #6 from Steven Schveighoffer ---
Thanks, this looks really good. I like the returning of itself, so you just put
ensureAllocated on the call and it just works in all cases where you normally
have an AA.
When I get a
On Tuesday, 12 July 2016 at 13:13:42 UTC, John Colvin wrote:
This is so, so wrong. There's a world of difference between
"you have to get this right or you're in trouble" and "the
compiler (and especially the optimiser) is free to assume that
what you're doing never happens".
I'd say the
On 7/13/16 8:41 AM, Lodovico Giaretta wrote:
On Wednesday, 13 July 2016 at 12:37:26 UTC, Miguel L wrote:
I tried Appender, but for some reason garbage collector still seems to
be running every few iterations.
I will try to expand a little on my code because maybe there is
something i am
On Wednesday, 13 July 2016 at 08:34:55 UTC, John wrote:
On Wednesday, 13 July 2016 at 07:31:57 UTC, Adam Sansier wrote:
void** ptr = null;
auto res = CoCreateInstance(_ID, cast(IUnknown)null,
CLSCTX_INPROC_SERVER, _ID, cast(void**));
How are you casting your "ptr" variable
On Wednesday, 13 July 2016 at 16:13:21 UTC, Adam Sansier wrote:
On Wednesday, 13 July 2016 at 11:39:11 UTC, Lodovico Giaretta
wrote:
On Wednesday, 13 July 2016 at 00:57:38 UTC, Adam Sansier wrote:
[...]
You shall use a static per-thread Region allocator[1] backed
by Mallocator[2].
Then you
I'm writing currently a library, that is 100% @nogc but not
nothrow, and I slowly begin to believe that I should publish it
already, though it isn't ready yet. At least as example.
std.experimental.allocator doesn't work nicely with @nogc. for
example dispose calls destroy, that isn't @nogc.
I
On Wednesday, 13 July 2016 at 11:39:11 UTC, Lodovico Giaretta
wrote:
On Wednesday, 13 July 2016 at 00:57:38 UTC, Adam Sansier wrote:
[...]
You shall use a static per-thread Region allocator[1] backed by
Mallocator[2].
Then you just make[3] exceptions inside it and throw them.
So you can
On Wednesday, 13 July 2016 at 13:52:06 UTC, Chris Wright wrote:
Undefined stuff *can* make sense. I want to mutate a data
structure marked immutable. It's obvious what I want to have
happen, it's just not obvious what will actually happen.
But the compiler is part of the abstract machine so
On Wednesday, 13 July 2016 at 14:01:25 UTC, Adam D. Ruppe wrote:
Yes, your code is legal.
What isn't legal is using some type that isn't there at
runtime, like
union A {
int[] a;
char[] b;
}
A u;
u.a = [1,2];
u.b.length
The compiler will let you do it, but being a union, it will
On Tuesday, 12 July 2016 at 10:46:01 UTC, Dmitry Olshansky wrote:
On Sunday, 10 July 2016 at 05:03:46 UTC, Dietrich Daroch wrote:
Hi everyone (=
I've just added a new proposal to add a new attribute to
ensure TCO is applied.
[...]
In contrast to what many folks expect, TCO is affecting
On 2016-07-13 12:23, Mike Parker wrote:
Unlike previous posts on the D Blog, I prepared this one in advance and
thought I had it set to auto publish at 9:00 pm my time. So I was
surprised to discover at 7:00 pm local time that the post had gone live
an hour before (at 9:00 am GMT). I had
On 2016-07-13 14:59, Jonathan M Davis via Digitalmars-d wrote:
Well, it would certainly be nice if they were faster, but some conferences
take the better part of a year to finally get their videos up. That's
obviously on the slow side, but having to wait several months is quite
normal for many
On Wednesday, 13 July 2016 at 12:59:41 UTC, Jonathan M Davis
wrote:
Well, it would certainly be nice if they were faster, but some
conferences take the better part of a year to finally get their
videos up. That's obviously on the slow side, but having to
wait several months is quite normal for
On 07/13/2016 07:01 AM, Adam D. Ruppe wrote:
> On Wednesday, 13 July 2016 at 12:28:57 UTC, zodd wrote:
>> This code works as I expected but I'm unsure that it's correct.
>
> Yes, your code is legal.
>
> What isn't legal is using some type that isn't there at runtime, like
>
> union A {
>
On Wednesday, 13 July 2016 at 12:28:57 UTC, zodd wrote:
This code works as I expected but I'm unsure that it's correct.
Yes, your code is legal.
What isn't legal is using some type that isn't there at runtime,
like
union A {
int[] a;
char[] b;
}
A u;
u.a = [1,2];
u.b.length
The
On 13/07/16 14:28, Andrei Alexandrescu wrote:
Interesting distinction. We must render the latter undefined but not the
former. Consider:
Here's the definition I'm proposing:
It is undefined behavior to cast away immutable, const or shared
modifiers and reference the memory if any other part
On Wed, 13 Jul 2016 10:25:55 +, sarn wrote:
> Implementation-defined stuff is something that's not specified, but can
> be presumed to do *something*. Undefined stuff is something that's
> officially considered to not even make sense
This comes from the C++ spec. We're following the same
On Wednesday, 13 July 2016 at 13:46:44 UTC, Chris Wright wrote:
On Wed, 13 Jul 2016 13:31:03 +, ketmar wrote:
On Wednesday, 13 July 2016 at 13:13:45 UTC, Chris Wright wrote:
as Error can be thrown anywhere along the way (think, for
example, about
RangeError in expression with
On Wed, 13 Jul 2016 13:31:03 +, ketmar wrote:
> On Wednesday, 13 July 2016 at 13:13:45 UTC, Chris Wright wrote:
> as Error can be thrown anywhere along the way (think, for example, about
> RangeError in expression with side-effects), and stack unwinding is not
> guaranteed (but *may* happen,
On Wednesday, 13 July 2016 at 13:13:45 UTC, Chris Wright wrote:
as Error can be thrown anywhere along the way (think, for
example, about RangeError in expression with side-effects), and
stack unwinding is not guaranteed (but *may* happen, and may
happen partially), the program *is* in
On Wednesday, 13 July 2016 at 10:23:44 UTC, Mike Parker wrote:
Unlike previous posts on the D Blog, I prepared this one in
advance and thought I had it set to auto publish at 9:00 pm my
time. So I was surprised to discover at 7:00 pm local time that
the post had gone live an hour before (at
https://issues.dlang.org/show_bug.cgi?id=16269
--- Comment #5 from Ketmar Dark ---
oops. forgot to fix the comment. sorry. ;-)
--
https://issues.dlang.org/show_bug.cgi?id=16269
--- Comment #4 from Ketmar Dark ---
another try. this time it adds `ensureAllocated()` method, which can be used
like this:
==
void test (string[int] aa) { aa[42] = "42"; }
void main ()
https://issues.dlang.org/show_bug.cgi?id=16269
Ketmar Dark changed:
What|Removed |Added
Summary|add `aa.clear!true` method |add
On Sun, 10 Jul 2016 16:57:49 +, ketmar wrote:
> On Sunday, 10 July 2016 at 16:47:31 UTC, Chris Wright wrote:
>> You do need a try/catch in every annotated function to catch runtime
>> exceptions like OutOfMemoryError.
>
> as a side note: it is even not guaranteed that one *can* catch Error.
https://issues.dlang.org/show_bug.cgi?id=16275
Issue ID: 16275
Summary: final functions allowed
Product: D
Version: D2
Hardware: All
OS: All
Status: NEW
Severity: minor
Priority: P1
On Wednesday, 13 July 2016 at 11:48:15 UTC, John Colvin wrote:
On Wednesday, 13 July 2016 at 11:28:11 UTC, Andrei Alexandrescu
wrote:
On 7/13/16 5:19 AM, John Colvin wrote:
"Casting away immutable is undefined behaviour": the
following code has
undefined results (note, not implementation
On Tuesday, 12 July 2016 at 11:26:20 UTC, jj75607 wrote:
I want to use aspect-like annotations to transform
[...]
Two methods spring to mind but both create new types.
You can either write a function that iterates through the members
of your class, generating a string mixin that selectively
On Friday, July 08, 2016 21:27:16 Karabuta via Digitalmars-d wrote:
> Yet still no videos. This is so not good.
Well, it would certainly be nice if they were faster, but some conferences
take the better part of a year to finally get their videos up. That's
obviously on the slow side, but having
On Wednesday, 13 July 2016 at 12:40:50 UTC, Chris Wright wrote:
Why not use a free function?
'cause OP wants enum ctor to be called like this:
MyEnum.create(somedata);
2OP: to create enum from string, you can use `std.conv.to`:
enum E { A, B, C }
E v = to!E("A");
still not a ctor, but
On Wednesday, 13 July 2016 at 11:57:21 UTC, Tomer Filiba wrote:
It would be really nice if I could put UDAs on enum members as
well, e.g.,
enum MyEnum {
@("SOM") SomeMember,
@("ANO") AnotherMemberWithAVeryLongName,
}
I can think of many reasons why that would be desired, but the
On 07/13/2016 08:15 AM, ag0aep6g wrote:
struct S { immutable int a; int b; }
immutable(int*) f() pure
{
S* s = new S;
return
}
void main()
{
immutable int* p1 = f();
S* ps1 = cast(S*) p1;
ps1.b = 42;
immutable int* p2 = f();
S* ps2 = cast(S*) p2;
On Wednesday, July 13, 2016 11:59:18 Miguel L via Digitalmars-d-learn wrote:
> I am using a temporary dynamic array inside a loop this way:
> A[] a;
> for()
> {
> a=[]; //discard array contents
> ... appends thousand of elements to a
> ... use a for some calculations
> }
>
> I would like to
On Wed, 13 Jul 2016 11:57:21 +, Tomer Filiba wrote:
> And while we're on the subject, why can't enums have methods?
Why not use a free function?
import std.stdio;
enum Foo { bar, baz }
void print(Foo f) {
final switch(f) {
case Foo.bar:
writeln("bar");
break;
case
On Wednesday, 13 July 2016 at 12:37:26 UTC, Miguel L wrote:
I tried Appender, but for some reason garbage collector still
seems to be running every few iterations.
I will try to expand a little on my code because maybe there is
something i am missing:
Appender!(A[]) a;
void foo( out
On Wednesday, 13 July 2016 at 12:05:18 UTC, Lodovico Giaretta
wrote:
On Wednesday, 13 July 2016 at 11:59:18 UTC, Miguel L wrote:
I am using a temporary dynamic array inside a loop this way:
A[] a;
for()
{
a=[]; //discard array contents
... appends thousand of elements to a
... use a for
On Wednesday, 13 July 2016 at 12:05:12 UTC, rikki cattermole
wrote:
On 13/07/2016 11:59 PM, Miguel L wrote:
The options would be:
a=[];
a.length=0;
a=null;
...
any other?
Can you help me please?
All of those "options" do the same thing, remove all references
to that data.
No they don't.
Can I place a dynamic array, an associative array and a string to
a union and work with all elements? They are built-in types, but
actually not primitive ones (this is not allowed in C++ for
example). That's why I'm in doubt. I'm trying to implement
something close to variant type (with a few
On Wednesday, 13 July 2016 at 12:22:55 UTC, Lodovico Giaretta
wrote:
On Wednesday, 13 July 2016 at 12:20:07 UTC, cym13 wrote:
The best option would be a.clear(). From the language specs:
“Removes all remaining keys and values from an associative
array. The array is not rehashed after removal,
On Wednesday, 13 July 2016 at 12:20:07 UTC, cym13 wrote:
The best option would be a.clear(). From the language specs:
“Removes all remaining keys and values from an associative
array. The array is not rehashed after removal, to allow for
the existing storage to be reused. This will affect all
On Wednesday, 13 July 2016 at 11:59:18 UTC, Miguel L wrote:
I am using a temporary dynamic array inside a loop this way:
A[] a;
for()
{
a=[]; //discard array contents
... appends thousand of elements to a
... use a for some calculations
}
I would like to know which would be the best way to
On 07/13/2016 01:28 PM, Andrei Alexandrescu wrote:
struct S { immutable int a; int b; }
S s;
immutable int* p =
It may be the case that you need to get to s.b (and change it) when all
you have is p, which is a pointer to s.a. This is essentially what makes
AffixAllocator work.
The obvious
On Wednesday, 13 July 2016 at 11:59:18 UTC, Miguel L wrote:
The options would be:
a=[];
a.length=0;
a=null;
...
any other?
it really depends of your other code. if you don't have any
slices of the array, for example, you can use `a.length = 0;
a.assumeSafeAppend;` -- this will reuse the
On Wednesday, 13 July 2016 at 11:59:18 UTC, Miguel L wrote:
I am using a temporary dynamic array inside a loop this way:
A[] a;
for()
{
a=[]; //discard array contents
... appends thousand of elements to a
... use a for some calculations
}
I would like to know which would be the best way to
On 13/07/2016 11:59 PM, Miguel L wrote:
I am using a temporary dynamic array inside a loop this way:
A[] a;
for()
{
a=[]; //discard array contents
... appends thousand of elements to a
... use a for some calculations
}
I would like to know which would be the best way to clear a contents
On Wednesday, 13 July 2016 at 11:48:15 UTC, John Colvin wrote:
Hmm. You have to create a mutable reference to immutable data
to do that (although you are casting away immutable). Let's
consider this:
*(p + 1) = 3;
it either has to be written like this:
*((cast(int*)p) + 1) = 3;
or like
It would be really nice if I could put UDAs on enum members as
well, e.g.,
enum MyEnum {
@("SOM") SomeMember,
@("ANO") AnotherMemberWithAVeryLongName,
}
I can think of many reasons why that would be desired, but the
concrete one is the following: I have an interchangeable data
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