Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-08 Thread Ola Fosheim Grøstad via Digitalmars-d
On Saturday, 8 September 2018 at 14:20:10 UTC, Laeeth Isharc wrote: Religions have believers but not supporters - in fact saying you are a supporter says you are not a member of that faith or community. If you are a supporter of Jesus Christ's efforts, then you most certainly are a christian.

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-08 Thread Jonathan M Davis via Digitalmars-d
On Saturday, September 8, 2018 8:05:04 AM MDT Laeeth Isharc via Digitalmars- d wrote: > On Thursday, 6 September 2018 at 20:15:22 UTC, Jonathan M Davis > > wrote: > > On Thursday, September 6, 2018 1:04:45 PM MDT aliak via > > > > Digitalmars-d wrote: > >> D makes the code-point case default and he

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-08 Thread Jonathan M Davis via Digitalmars-d
On Thursday, September 6, 2018 3:15:59 PM MDT aliak via Digitalmars-d wrote: > On Thursday, 6 September 2018 at 20:15:22 UTC, Jonathan M Davis > > wrote: > > On Thursday, September 6, 2018 1:04:45 PM MDT aliak via > > > > Digitalmars-d wrote: > >> D makes the code-point case default and hence that

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-08 Thread Laeeth Isharc via Digitalmars-d
On Thursday, 6 September 2018 at 14:42:14 UTC, Chris wrote: On Thursday, 6 September 2018 at 14:30:38 UTC, Guillaume Piolat wrote: On Thursday, 6 September 2018 at 13:30:11 UTC, Chris wrote: And autodecode is a good example of experts getting it wrong, because, you know, you cannot be an expert

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-08 Thread Laeeth Isharc via Digitalmars-d
On Thursday, 6 September 2018 at 20:15:22 UTC, Jonathan M Davis wrote: On Thursday, September 6, 2018 1:04:45 PM MDT aliak via Digitalmars-d wrote: D makes the code-point case default and hence that becomes the simplest to use. But unfortunately, the only thing I can think of that requires cod

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-06 Thread RhyS via Digitalmars-d
On Thursday, 6 September 2018 at 17:19:01 UTC, Joakim wrote: No, Swift counts grapheme clusters by default, so it gives 1. I suggest you read the linked Swift chapter above. I think it's the wrong choice for performance, but they chose to emphasize intuitiveness for the common case. I like to

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-06 Thread aliak via Digitalmars-d
On Thursday, 6 September 2018 at 20:15:22 UTC, Jonathan M Davis wrote: On Thursday, September 6, 2018 1:04:45 PM MDT aliak via Digitalmars-d wrote: D makes the code-point case default and hence that becomes the simplest to use. But unfortunately, the only thing I can think of that requires cod

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-06 Thread Jonathan M Davis via Digitalmars-d
On Thursday, September 6, 2018 1:04:45 PM MDT aliak via Digitalmars-d wrote: > D makes the code-point case default and hence that becomes the > simplest to use. But unfortunately, the only thing I can think of > that requires code point representations is when dealing > specifically with unicode al

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-06 Thread aliak via Digitalmars-d
On Thursday, 6 September 2018 at 16:44:11 UTC, H. S. Teoh wrote: On Thu, Sep 06, 2018 at 02:42:58PM +, Dukc via Digitalmars-d wrote: On Thursday, 6 September 2018 at 14:17:28 UTC, aliak wrote: > // D > auto a = "á"; > auto b = "á"; > auto c = "\u200B"; > auto x = a ~ c ~ a; > auto y = b ~ c

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-06 Thread Jonathan M Davis via Digitalmars-d
On Thursday, September 6, 2018 10:44:11 AM MDT H. S. Teoh via Digitalmars-d wrote: > On Thu, Sep 06, 2018 at 02:42:58PM +, Dukc via Digitalmars-d wrote: > > On Thursday, 6 September 2018 at 14:17:28 UTC, aliak wrote: > > > // D > > > auto a = "á"; > > > auto b = "á"; > > > auto c = "\u200B";

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-06 Thread Joakim via Digitalmars-d
On Thursday, 6 September 2018 at 16:44:11 UTC, H. S. Teoh wrote: On Thu, Sep 06, 2018 at 02:42:58PM +, Dukc via Digitalmars-d wrote: On Thursday, 6 September 2018 at 14:17:28 UTC, aliak wrote: > // D > auto a = "á"; > auto b = "á"; > auto c = "\u200B"; > auto x = a ~ c ~ a; > auto y = b ~ c

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-06 Thread H. S. Teoh via Digitalmars-d
On Thu, Sep 06, 2018 at 02:42:58PM +, Dukc via Digitalmars-d wrote: > On Thursday, 6 September 2018 at 14:17:28 UTC, aliak wrote: > > // D > > auto a = "á"; > > auto b = "á"; > > auto c = "\u200B"; > > auto x = a ~ c ~ a; > > auto y = b ~ c ~ b; > > > > writeln(a.length); // 2 wtf > > writeln

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-06 Thread Daniel Kozak via Digitalmars-d
On Thu, Sep 6, 2018 at 4:45 PM Dukc via Digitalmars-d < digitalmars-d@puremagic.com> wrote: > On Thursday, 6 September 2018 at 14:17:28 UTC, aliak wrote: > > // D > > auto a = "á"; > > auto b = "á"; > > auto c = "\u200B"; > > auto x = a ~ c ~ a; > > auto y = b ~ c ~ b; > > > > writeln(a.length);

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-06 Thread Guillaume Piolat via Digitalmars-d
On Thursday, 6 September 2018 at 14:42:14 UTC, Chris wrote: Usually a sign to move on... You have said that at least 10 times in this very thread. Doomsayers are as old as D. It will be doing OK.

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-06 Thread Laurent Tréguier via Digitalmars-d
On Thursday, 6 September 2018 at 14:17:28 UTC, aliak wrote: Hehe, it's already a bit laughable that correctness is not preferred. // Swift let a = "á" let b = "á" let c = "\u{200B}" // zero width space let x = a + c + a let y = b + c + b print(a.count) // 1 print(b.count) // 1 print(x.count)

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-06 Thread Chris via Digitalmars-d
On Thursday, 6 September 2018 at 14:30:38 UTC, Guillaume Piolat wrote: On Thursday, 6 September 2018 at 13:30:11 UTC, Chris wrote: And autodecode is a good example of experts getting it wrong, because, you know, you cannot be an expert in all fields. I think the problem was that it was discover

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-06 Thread Dukc via Digitalmars-d
On Thursday, 6 September 2018 at 14:17:28 UTC, aliak wrote: // D auto a = "á"; auto b = "á"; auto c = "\u200B"; auto x = a ~ c ~ a; auto y = b ~ c ~ b; writeln(a.length); // 2 wtf writeln(b.length); // 3 wtf writeln(x.length); // 7 wtf writeln(y.length); // 9 wtf writeln(a == b); // false wtf

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-06 Thread Ola Fosheim Grøstad via Digitalmars-d
On Thursday, 6 September 2018 at 14:33:27 UTC, rikki cattermole wrote: Either decide a list of conditions before we can break to remove it, or yes lets let this idea go. It isn't helping anyone. Can't you just let mark it as deprecated and provide a library compatibility range (100% compatibl

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-06 Thread rikki cattermole via Digitalmars-d
On 07/09/2018 2:30 AM, Guillaume Piolat wrote: On Thursday, 6 September 2018 at 13:30:11 UTC, Chris wrote: And autodecode is a good example of experts getting it wrong, because, you know, you cannot be an expert in all fields. I think the problem was that it was discovered too late. There are

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-06 Thread Guillaume Piolat via Digitalmars-d
On Thursday, 6 September 2018 at 13:30:11 UTC, Chris wrote: And autodecode is a good example of experts getting it wrong, because, you know, you cannot be an expert in all fields. I think the problem was that it was discovered too late. There are very valid reasons not to talk about auto-decod

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-06 Thread aliak via Digitalmars-d
On Wednesday, 5 September 2018 at 22:00:27 UTC, H. S. Teoh wrote: Because grapheme decoding is SLOW, and most of the time you don't even need it anyway. SLOW as in, it will easily add a factor of 3-5 (if not worse!) to your string processing time, which will make your natively-compiled D code

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-06 Thread Chris via Digitalmars-d
On Thursday, 6 September 2018 at 11:01:55 UTC, Guillaume Piolat wrote: So Unicode in D works EXACTLY as expected, yet people in this thread act as if the house is on fire. Expected by who? The Unicode expert or the user? D dying because of auto-decoding? Who can possibly think that in its

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-06 Thread Ola Fosheim Grøstad via Digitalmars-d
On Thursday, 6 September 2018 at 11:01:55 UTC, Guillaume Piolat wrote: Let me break that to you: core developer are language experts. The rest of us are users, that yes it doesn't make us necessarily qualified to design a language. Who?

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-06 Thread Chris via Digitalmars-d
On Thursday, 6 September 2018 at 11:43:31 UTC, ag0aep6g wrote: You say that D users shouldn't need a '"Unicode license" before they do anything with strings'. And you say that Python 3 gets it right (or maybe less wrong than D). But here we see that Python requires a similar amount of Unico

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-06 Thread ag0aep6g via Digitalmars-d
On 09/06/2018 12:40 PM, Chris wrote: To avoid this you have to normalize and recompose any decomposed characters. I remember that Mac OS X used (and still uses?) decomposed characters by default, so when you typed 'á' into your cli, it would automatically decompose it to 'a' + acute. `string` h

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-06 Thread Chris via Digitalmars-d
On Thursday, 6 September 2018 at 11:19:14 UTC, Chris wrote: One problem imo is that they mixed the terms up: "Grapheme: A minimally distinctive unit of writing in the context of a particular writing system." In linguistics a grapheme is not a single character like "á" or "g". It may also be

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-06 Thread Chris via Digitalmars-d
On Thursday, 6 September 2018 at 10:44:45 UTC, Joakim wrote: [snip] You're not being fair here, Chris. I just saw this SO question that I think exemplifies how most programmers react to Unicode: "Trying to understand the subtleties of modern Unicode is making my head hurt. In particular, the

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-06 Thread Guillaume Piolat via Digitalmars-d
On Wednesday, 5 September 2018 at 07:48:34 UTC, Chris wrote: import std.array : array; import std.stdio : writefln; import std.uni : byCodePoint, byGrapheme; import std.utf : byCodeUnit; void main() { string first = "á"; writefln("%d", first.length); // prints 2 auto firstCU = "á".byC

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-06 Thread Joakim via Digitalmars-d
On Thursday, 6 September 2018 at 09:35:27 UTC, Chris wrote: On Thursday, 6 September 2018 at 08:44:15 UTC, nkm1 wrote: On Wednesday, 5 September 2018 at 07:48:34 UTC, Chris wrote: On Tuesday, 4 September 2018 at 21:36:16 UTC, Walter Bright wrote: Autodecode - I've suffered under that, too. Th

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-06 Thread Chris via Digitalmars-d
On Thursday, 6 September 2018 at 10:22:22 UTC, ag0aep6g wrote: On 09/06/2018 09:23 AM, Chris wrote: Python 3 gives me this: print(len("á")) 1 Python 3 also gives you this: print(len("á")) 2 (The example might not survive transfer from me to you if Unicode normalization happens along the w

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-06 Thread ag0aep6g via Digitalmars-d
On 09/06/2018 09:23 AM, Chris wrote: Python 3 gives me this: print(len("á")) 1 Python 3 also gives you this: print(len("á")) 2 (The example might not survive transfer from me to you if Unicode normalization happens along the way.) That's when you enter the 'á' as 'a' followed by U+0301

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-06 Thread Chris via Digitalmars-d
On Thursday, 6 September 2018 at 08:44:15 UTC, nkm1 wrote: On Wednesday, 5 September 2018 at 07:48:34 UTC, Chris wrote: On Tuesday, 4 September 2018 at 21:36:16 UTC, Walter Bright wrote: Autodecode - I've suffered under that, too. The solution was fairly simple. Append .byCodeUnit to strings

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-06 Thread nkm1 via Digitalmars-d
On Wednesday, 5 September 2018 at 07:48:34 UTC, Chris wrote: On Tuesday, 4 September 2018 at 21:36:16 UTC, Walter Bright wrote: Autodecode - I've suffered under that, too. The solution was fairly simple. Append .byCodeUnit to strings that would otherwise autodecode. Annoying, but hardly a sho

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-06 Thread Chris via Digitalmars-d
On Thursday, 6 September 2018 at 07:54:09 UTC, Joakim wrote: On Thursday, 6 September 2018 at 07:23:57 UTC, Chris wrote: On Wednesday, 5 September 2018 at 22:00:27 UTC, H. S. Teoh wrote: // Seriously, people need to get over the fantasy that they can just use Unicode without understanding

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-06 Thread rikki cattermole via Digitalmars-d
On 06/09/2018 7:54 PM, Joakim wrote: On Thursday, 6 September 2018 at 07:23:57 UTC, Chris wrote: On Wednesday, 5 September 2018 at 22:00:27 UTC, H. S. Teoh wrote: // Seriously, people need to get over the fantasy that they can just use Unicode without understanding how Unicode works. Most o

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-06 Thread Joakim via Digitalmars-d
On Thursday, 6 September 2018 at 07:23:57 UTC, Chris wrote: On Wednesday, 5 September 2018 at 22:00:27 UTC, H. S. Teoh wrote: // Seriously, people need to get over the fantasy that they can just use Unicode without understanding how Unicode works. Most of the time, you can get the illusio

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-06 Thread Paolo Invernizzi via Digitalmars-d
On Thursday, 6 September 2018 at 07:23:57 UTC, Chris wrote: Seriously, people need to get over the fantasy that they can just use Unicode without understanding how Unicode works. Most of the time, you can get the illusion that it's working, but actually 99% of the time the code is actually wr

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-06 Thread Chris via Digitalmars-d
On Wednesday, 5 September 2018 at 22:00:27 UTC, H. S. Teoh wrote: // Seriously, people need to get over the fantasy that they can just use Unicode without understanding how Unicode works. Most of the time, you can get the illusion that it's working, but actually 99% of the time the code is

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-05 Thread H. S. Teoh via Digitalmars-d
On Wed, Sep 05, 2018 at 09:33:27PM +, aliak via Digitalmars-d wrote: [...] > The dstring is only ok because the 2 code units fit in a dchar right? > But all the other ones are as expected right? And dstring will be wrong once you have non-precomposed diacritics and other composing sequences.

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-05 Thread aliak via Digitalmars-d
On Wednesday, 5 September 2018 at 07:48:34 UTC, Chris wrote: On Tuesday, 4 September 2018 at 21:36:16 UTC, Walter Bright wrote: Autodecode - I've suffered under that, too. The solution was fairly simple. Append .byCodeUnit to strings that would otherwise autodecode. Annoying, but hardly a sho

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-05 Thread Walter Bright via Digitalmars-d
On 9/4/2018 5:37 PM, bachmeier wrote: Having to deal with the possibility that others might have any of twelve different compiler versions installed just isn't sustainable. Back in the bad old DOS days, my compiler depended on the Microsoft linker, which was helpfully included on the DOS dist

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-05 Thread Chris via Digitalmars-d
On Tuesday, 4 September 2018 at 21:36:16 UTC, Walter Bright wrote: Autodecode - I've suffered under that, too. The solution was fairly simple. Append .byCodeUnit to strings that would otherwise autodecode. Annoying, but hardly a showstopper. import std.array : array; import std.stdio : write

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-04 Thread bachmeier via Digitalmars-d
On Friday, 24 August 2018 at 19:26:40 UTC, Walter Bright wrote: On 8/24/2018 6:04 AM, Chris wrote: For about a year I've had the feeling that D is moving too fast and going nowhere at the same time. D has to slow down and get stable. D is past the experimental stage. Too many people use it for

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-04 Thread tide via Digitalmars-d
On Tuesday, 4 September 2018 at 21:36:16 UTC, Walter Bright wrote: On 9/1/2018 4:12 AM, Chris wrote: Hope is usually the last thing to die. But one has to be wise enough to see that sometimes there is nothing one can do. As things are now, for me personally D is no longer an option, because of

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-04 Thread Walter Bright via Digitalmars-d
On 9/4/2018 12:59 PM, Timon Gehr wrote: [...] Thanks for the great explanation! Not sure I thoroughly understand it, though. Therefore, D immutable/pure are both too strong and too weak: they prevent @system code from implementing value representations that internally use mutation (therefor

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-04 Thread Walter Bright via Digitalmars-d
On 9/1/2018 4:12 AM, Chris wrote: Hope is usually the last thing to die. But one has to be wise enough to see that sometimes there is nothing one can do. As things are now, for me personally D is no longer an option, because of simple basic things, like autodecode, a flaw that will be there for

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-04 Thread Timon Gehr via Digitalmars-d
On 29.08.2018 22:01, Walter Bright wrote: On 8/29/2018 10:50 AM, Timon Gehr wrote: D const/immutable is stronger than immutability in Haskell (which is usually _lazy_). I know Haskell is lazy, but don't see the connection with a weaker immutability guarantee. In D, you can't have a lazy val

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-04 Thread Ola Fosheim Grøstad via Digitalmars-d
On Tuesday, 4 September 2018 at 13:34:03 UTC, TheSixMillionDollarMan wrote: I think D's 'core' problem, is that it's trying to compete with, what are now, widely used, powerful, and well supported languages, with sophisticate ecosystems in place already. C/C++/Java/C# .. just for beginners. Y

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-04 Thread Ola Fosheim Grøstad via Digitalmars-d
On Friday, 24 August 2018 at 13:21:25 UTC, Jonathan M Davis wrote: On Friday, August 24, 2018 6:05:40 AM MDT Mike Franklin via Digitalmars-d wrote: > You're basically trying to bypass the OS' public API if > you're trying to bypass libc. No I'm trying to bypass libc and use the OS API directly

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-04 Thread Ola Fosheim Grøstad via Digitalmars-d
The first search engines were created in 1993, google came along in 1998 after at least two dozen others in that list, and didn't make a profit till 2001. Some of those early competitors were giant "billion dollar global companies," yet it's google that dominates the web search engine market to

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-04 Thread Neia Neutuladh via Digitalmars-d
On Tuesday, 4 September 2018 at 14:23:33 UTC, Joakim wrote: The first search engines were created in 1993, google came along in 1998 after at least two dozen others in that list, and didn't make a profit till 2001. Some of those early competitors were giant "billion dollar global companies," ye

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-04 Thread Joakim via Digitalmars-d
On Tuesday, 4 September 2018 at 13:34:03 UTC, TheSixMillionDollarMan wrote: On Tuesday, 4 September 2018 at 01:36:53 UTC, Mike Parker wrote: On Monday, 3 September 2018 at 18:26:57 UTC, Chris wrote: And of course, low manpower and funding aren't the complete picture. Management also play a rol

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-04 Thread TheSixMillionDollarMan via Digitalmars-d
On Tuesday, 4 September 2018 at 01:36:53 UTC, Mike Parker wrote: On Monday, 3 September 2018 at 18:26:57 UTC, Chris wrote: And of course, low manpower and funding aren't the complete picture. Management also play a role. Both Walter and Andrei have freely admitted they are not managers and tha

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-04 Thread Laurent Tréguier via Digitalmars-d
On Tuesday, 4 September 2018 at 09:40:23 UTC, Ecstatic Coder wrote: But it seems that the latest version of "std.file.copy" now completely ignores the "PreserveAttributes.no" argument on Windows, which made recent Windows builds of Resync fail on read-only files. Very typical... While D rema

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-04 Thread Ecstatic Coder via Digitalmars-d
On Thursday, 23 August 2018 at 03:50:44 UTC, Shachar Shemesh wrote: On 22/08/18 21:34, Ali wrote: On Wednesday, 22 August 2018 at 17:42:56 UTC, Joakim wrote: Pretty positive overall, and the negatives he mentions are fairly obvious to anyone paying attention. Yea, I agree, the negatives are n

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-04 Thread Laeeth Isharc via Digitalmars-d
On Tuesday, 4 September 2018 at 05:38:49 UTC, Iain Buclaw wrote: On 4 September 2018 at 04:19, Laeeth Isharc via Digitalmars-d wrote: On Monday, 3 September 2018 at 16:07:21 UTC, RhyS wrote: A good example being the resources going into DMD, LDC, GDC... 3 Compilers for one language, when eve

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-04 Thread Ola Fosheim Grøstad via Digitalmars-d
On Monday, 3 September 2018 at 16:41:32 UTC, Iain Buclaw wrote: 15 years ago, people were complaining that there was only one D compiler. It is ironic that people now complain that there's too many. One needs multiple implementations to confirm the accuracy of the language specification. D s

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-04 Thread Chris via Digitalmars-d
On Tuesday, 4 September 2018 at 01:36:53 UTC, Mike Parker wrote: On Monday, 3 September 2018 at 18:26:57 UTC, Chris wrote: I think this sort of misunderstanding is the source of a lot of friction on this forum. Some users think (or in my case: thought) that D will be a sound and stable langu

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-04 Thread Ola Fosheim Grøstad via Digitalmars-d
On Tuesday, 4 September 2018 at 01:36:53 UTC, Mike Parker wrote: D is not a petri dish for testing ideas. It's not an experiment. Well, the general consensus for programming languages is that it a language is experimental (or proprietary) until it is fully specced out as a stable formal stan

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Laurent Tréguier via Digitalmars-d
On Tuesday, 4 September 2018 at 02:19:20 UTC, Laeeth Isharc wrote: On Monday, 3 September 2018 at 16:07:21 UTC, RhyS wrote: On Monday, 3 September 2018 at 15:41:48 UTC, Laurent Tréguier wrote: Yes. It almost sounds like a smooth experience would be a bad thing to have, especially with the class

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Laurent Tréguier via Digitalmars-d
On Monday, 3 September 2018 at 22:30:47 UTC, Chris wrote: On Monday, 3 September 2018 at 18:52:45 UTC, Laurent Tréguier wrote: On Monday, 3 September 2018 at 18:26:57 UTC, Chris wrote: it should come with a warning label that says "D is in many parts still at an experimental stage and ships wit

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Iain Buclaw via Digitalmars-d
On 4 September 2018 at 04:19, Laeeth Isharc via Digitalmars-d wrote: > On Monday, 3 September 2018 at 16:07:21 UTC, RhyS wrote: >> >> A good example being the resources going into DMD, LDC, GDC... 3 Compilers >> for one language, when even well funded languages stick to one compiler. And >> now so

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Manu via Digitalmars-d
On Mon, 3 Sep 2018 at 19:35, Laeeth Isharc via Digitalmars-d wrote: > > On Tuesday, 4 September 2018 at 02:24:25 UTC, Manu wrote: > > On Mon, 3 Sep 2018 at 18:45, Laeeth Isharc via Digitalmars-d > > wrote: > >> > >> On Monday, 3 September 2018 at 17:15:03 UTC, Laurent Tréguier > >> wrote: > >> >

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Laeeth Isharc via Digitalmars-d
On Tuesday, 4 September 2018 at 02:24:25 UTC, Manu wrote: On Mon, 3 Sep 2018 at 18:45, Laeeth Isharc via Digitalmars-d wrote: On Monday, 3 September 2018 at 17:15:03 UTC, Laurent Tréguier wrote: > On Monday, 3 September 2018 at 16:55:10 UTC, Jonathan M > Davis wrote: >> Most of the work that

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Manu via Digitalmars-d
On Mon, 3 Sep 2018 at 18:45, Laeeth Isharc via Digitalmars-d wrote: > > On Monday, 3 September 2018 at 17:15:03 UTC, Laurent Tréguier > wrote: > > On Monday, 3 September 2018 at 16:55:10 UTC, Jonathan M Davis > > wrote: > >> Most of the work that gets done is the stuff that the folks > >> contribu

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Laeeth Isharc via Digitalmars-d
On Monday, 3 September 2018 at 16:07:21 UTC, RhyS wrote: On Monday, 3 September 2018 at 15:41:48 UTC, Laurent Tréguier wrote: Yes. It almost sounds like a smooth experience would be a bad thing to have, especially with the classic "you don't need an IDE anyway" speech. Editing experience seems

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Laeeth Isharc via Digitalmars-d
On Monday, 3 September 2018 at 17:15:03 UTC, Laurent Tréguier wrote: On Monday, 3 September 2018 at 16:55:10 UTC, Jonathan M Davis wrote: Most of the work that gets done is the stuff that the folks contributing think is the most important - frequently what is most important for them for what th

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Mike Parker via Digitalmars-d
On Monday, 3 September 2018 at 18:26:57 UTC, Chris wrote: I think this sort of misunderstanding is the source of a lot of friction on this forum. Some users think (or in my case: thought) that D will be a sound and stable language one day, a language they can use for loads of stuff, while th

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Chris via Digitalmars-d
On Monday, 3 September 2018 at 18:52:45 UTC, Laurent Tréguier wrote: On Monday, 3 September 2018 at 18:26:57 UTC, Chris wrote: it should come with a warning label that says "D is in many parts still at an experimental stage and ships with no guarantees whatsoever. Use at your own risk." Well

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Jonathan M Davis via Digitalmars-d
On Monday, September 3, 2018 12:26:57 PM MDT Chris via Digitalmars-d wrote: > There is no real plan and > only problems that someone deems interesting or challenging at a > given moment are tackled. If they solve a problem for a lot of > users, it's only a side effect. The advent of a D Foundation

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Meta via Digitalmars-d
On Monday, 3 September 2018 at 14:26:46 UTC, Laeeth Isharc wrote: I just spoke with Dicebot about work stuff. He incidentally mentioned what I said before based on my impressions. The people doing work with a language have better things to do than spend a lot of time on forums. And I think i

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Paolo Invernizzi via Digitalmars-d
On Monday, 3 September 2018 at 14:26:46 UTC, Laeeth Isharc wrote: I just spoke with Dicebot about work stuff. He incidentally mentioned what I said before based on my impressions. The people doing work with a language have better things to do than spend a lot of time on forums. And I think

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Laurent Tréguier via Digitalmars-d
On Monday, 3 September 2018 at 18:26:57 UTC, Chris wrote: it should come with a warning label that says "D is in many parts still at an experimental stage and ships with no guarantees whatsoever. Use at your own risk." Well it comes with the Boost license that says: `THE SOFTWARE IS PROVIDED

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Chris via Digitalmars-d
On Monday, 3 September 2018 at 16:55:10 UTC, Jonathan M Davis wrote: Most of the work that gets done is the stuff that the folks contributing think is the most important - frequently what is most important for them for what they do, and very few (if any) of the major contributors use or care

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Jonathan M Davis via Digitalmars-d
On Monday, September 3, 2018 11:15:03 AM MDT Laurent Tréguier via Digitalmars-d wrote: > It just baffles me a bit to see the state of D in this > department, when languages like Go or Rust (hooray for yet > another comparison to Go and Rust) are a lot younger, but already > have what looks like ve

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Laurent Tréguier via Digitalmars-d
On Monday, 3 September 2018 at 16:55:10 UTC, Jonathan M Davis wrote: Most of the work that gets done is the stuff that the folks contributing think is the most important - frequently what is most important for them for what they do, and very few (if any) of the major contributors use or care ab

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Jonathan M Davis via Digitalmars-d
On Monday, September 3, 2018 9:41:48 AM MDT Laurent Tréguier via Digitalmars-d wrote: > On Monday, 3 September 2018 at 15:23:12 UTC, Chris wrote: > > On Monday, 3 September 2018 at 14:26:46 UTC, Laeeth Isharc > > > > wrote: > >> On Monday, 3 September 2018 at 11:32:42 UTC, Chris wrote: > >>> [...]

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Iain Buclaw via Digitalmars-d
On 3 September 2018 at 18:07, RhyS via Digitalmars-d wrote: > > Too much resources split among too many distributions, graphical desktops > etc. Choice is good but too much choice means projects are starved for > resources, comparability are issues, bugs are even more present, ... > > A good examp

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread RhyS via Digitalmars-d
On Monday, 3 September 2018 at 15:41:48 UTC, Laurent Tréguier wrote: Yes. It almost sounds like a smooth experience would be a bad thing to have, especially with the classic "you don't need an IDE anyway" speech. Editing experience seems often dismissed as unimportant, when it's one of the firs

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Laurent Tréguier via Digitalmars-d
On Monday, 3 September 2018 at 15:23:12 UTC, Chris wrote: On Monday, 3 September 2018 at 14:26:46 UTC, Laeeth Isharc wrote: On Monday, 3 September 2018 at 11:32:42 UTC, Chris wrote: [...] D has never been about smooth experiences! That's a commercial benefit if you think that hormesis b

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Chris via Digitalmars-d
On Monday, 3 September 2018 at 14:26:46 UTC, Laeeth Isharc wrote: On Monday, 3 September 2018 at 11:32:42 UTC, Chris wrote: [...] D has never been about smooth experiences! That's a commercial benefit if you think that hormesis brings benefits and you are not looking for programmers of

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Laeeth Isharc via Digitalmars-d
On Monday, 3 September 2018 at 11:32:42 UTC, Chris wrote: On Sunday, 2 September 2018 at 12:07:17 UTC, Laeeth Isharc wrote: That's why the people that adopt D will inordinately be principals not agents in the beginning. They will either be residual claimants on earnings or will have acquire

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Laeeth Isharc via Digitalmars-d
On Monday, 3 September 2018 at 11:32:42 UTC, Chris wrote: On Sunday, 2 September 2018 at 12:07:17 UTC, Laeeth Isharc wrote: That's why the people that adopt D will inordinately be principals not agents in the beginning. They will either be residual claimants on earnings or will have acquire

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread walker via Digitalmars-d
On Monday, 3 September 2018 at 06:29:02 UTC, Pjotr Prins wrote: One thing I want to add that we ought to be appreciative of the work people put in - much of it in their spare time. I wonder if W&A and others sometimes despair for the lack of appreciation they get. Guido van Rossum burning out (

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Chris via Digitalmars-d
On Monday, 3 September 2018 at 06:29:02 UTC, Pjotr Prins wrote: Hear, hear! Even though some languages like Julia, Rust and Go are much better funded than D - and their creators have excellent taste in different ways - they still have to go through similar evolutionary steps. There is no fas

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-03 Thread Chris via Digitalmars-d
On Sunday, 2 September 2018 at 12:07:17 UTC, Laeeth Isharc wrote: That's why the people that adopt D will inordinately be principals not agents in the beginning. They will either be residual claimants on earnings or will have acquired the authority to make decisions without persuading a comm

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-02 Thread Pjotr Prins via Digitalmars-d
On Sunday, 2 September 2018 at 12:07:17 UTC, Laeeth Isharc wrote: I've only been programming since 1983 so I had the benefit of high level languages like BBC BASIC, C, a Forth I wrote myself, and Modula 3. And although I had to write a disassembler at least I has assemblers built in. Programm

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-02 Thread bauss via Digitalmars-d
On Sunday, 2 September 2018 at 14:48:34 UTC, lurker wrote: after the beta i tried it the final again - just to be fair. 1.) install d, install visual d. 2.) trying to to look at options under visual d without a project crashes VS2017 - latest service pack. 3.) VS2017 - displays a problem o

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-02 Thread bauss via Digitalmars-d
On Sunday, 2 September 2018 at 14:48:34 UTC, lurker wrote: after the beta i tried it the final again - just to be fair. 1.) install d, install visual d. 2.) trying to to look at options under visual d without a project crashes VS2017 - latest service pack. 3.) VS2017 - displays a problem o

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-02 Thread Manu via Digitalmars-d
On Sun, 2 Sep 2018 at 16:05, Andre Pany via Digitalmars-d wrote: > > On Sunday, 2 September 2018 at 14:48:34 UTC, lurker wrote: > > after the beta i tried it the final again - just to be fair. > > > > 1.) install d, install visual d. > > 2.) trying to to look at options under visual d without a >

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-02 Thread Andre Pany via Digitalmars-d
On Sunday, 2 September 2018 at 14:48:34 UTC, lurker wrote: after the beta i tried it the final again - just to be fair. 1.) install d, install visual d. 2.) trying to to look at options under visual d without a project crashes VS2017 - latest service pack. 3.) VS2017 - displays a problem o

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-02 Thread Everlast via Digitalmars-d
On Sunday, 2 September 2018 at 14:48:34 UTC, lurker wrote: after the beta i tried it the final again - just to be fair. 1.) install d, install visual d. 2.) trying to to look at options under visual d without a project crashes VS2017 - latest service pack. 3.) VS2017 - displays a problem o

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-02 Thread lurker via Digitalmars-d
after the beta i tried it the final again - just to be fair. 1.) install d, install visual d. 2.) trying to to look at options under visual d without a project crashes VS2017 - latest service pack. 3.) VS2017 - displays a problem on startup 4.) creating the dummy project - compile for x64.

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-02 Thread Laeeth Isharc via Digitalmars-d
On Saturday, 1 September 2018 at 12:33:49 UTC, rjframe wrote: On Thu, 23 Aug 2018 15:35:45 +, Joakim wrote: * Language complexity Raise your hand if you know how a class with both opApply and the get/next/end functions behaves when you pass it to foreach. How about a struct? Does it matt

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-02 Thread Chris via Digitalmars-d
On Saturday, 1 September 2018 at 18:35:30 UTC, TheSixMillionDollarMan wrote: On Saturday, 1 September 2018 at 12:33:49 UTC, rjframe wrote: [...] Stroustrup also said, that "achieving any degree of compatibility [with C/C++] is very hard, as the C/C++ experience shows." (reference => http:/

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-02 Thread Chris via Digitalmars-d
On Saturday, 1 September 2018 at 21:18:27 UTC, Nick Sabalausky (Abscissa) wrote: On 09/01/2018 07:12 AM, Chris wrote: Hope is usually the last thing to die. But one has to be wise enough to see that sometimes there is nothing one can do. As things are now, for me personally D is no longer an

Re: Dicebot on leaving D: It is anarchy driven development in all its glory.

2018-09-01 Thread Nick Sabalausky (Abscissa) via Digitalmars-d
On 09/01/2018 07:12 AM, Chris wrote: Hope is usually the last thing to die. But one has to be wise enough to see that sometimes there is nothing one can do. As things are now, for me personally D is no longer an option, because of simple basic things, like autodecode, a flaw that will be ther

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-01 Thread TheSixMillionDollarMan via Digitalmars-d
On Saturday, 1 September 2018 at 12:33:49 UTC, rjframe wrote: C++ is sometimes used for projects in which Stroustrup would say it's obviously the wrong language for the job. D is far more likely to require justification based on technical merit. If D becomes another C++, why bother taking a c

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-01 Thread rjframe via Digitalmars-d
On Thu, 23 Aug 2018 14:29:23 +, bachmeier wrote: > Weka is an awesome project, but I don't know that most people > considering D should use your experience as the basis of their decision. > At least in my areas, I expect considerable growth in the usage of D > over the next 10 years. Maybe it

Re: D is dead (was: Dicebot on leaving D: It is anarchy driven development in all its glory.)

2018-09-01 Thread rjframe via Digitalmars-d
On Thu, 23 Aug 2018 15:35:45 +, Joakim wrote: >> * Language complexity >> >> Raise your hand if you know how a class with both opApply and the >> get/next/end functions behaves when you pass it to foreach. >> How about a struct? Does it matter if it allows copying or not? >> >> The language wa

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