Awesome work, thank you
replay -> reply
:56 AM, Robert Schadek wrote:
So stop talking, and start creating PR's.
Yup!
and replay, create an PR that puts it on the list ;-)
I complaint before that D and phobos needs more stuff.
But I can't do it all by myself, but I can ask for help.
So here it goes https://github.com/burner/textbasedfileformats
As on the tin, text based file formats is a library of SAX and
DOM parsers for text based file formats.
I would like
cool, keep up the good work.
Yes please, sign me up
On Wednesday, 5 January 2022 at 12:32:10 UTC, Elronnd wrote:
Cool project!
The mechanism you use is very special-purpose, in that you have
to write a lot of specific code to get such nice output.
There's a trick I came up with, that I've been meaning to post
about, which gives slightly less
In
https://forum.dlang.org/post/tfdycnibnxyryizec...@forum.dlang.org
I complained
that error message related to range primitives like isInputRange,
especially on
template constraints, are not great.
As talk is cheap, and you put your code where your mouth is, I
created
Awesome congratulations
for nvim with coc's I do
```js
{
"languageserver": {
"d": {
"command":
"/home/burner/.dub/packages/serve-d-0.7.0/serve-d/serve-d",
"filetypes": ["d"],
"trace.server": "on",
"rootPatterns":
properly -> probably
Awesome, properly tedious, work.
Thank you
If you deal with people in your software at some point these
three,
countries, currencies, and languages will become relevant.
Instead of hacking it why not use structured recognized
information.
This is where
https://code.dlang.org/packages/countries_currencies_languages
comes in. As the
Very cool
On Wednesday, 21 October 2020 at 17:58:53 UTC, Sönke Ludwig wrote:
The thing is just that I don't think it is possible to find a
set of rules that always work. There will always be something
that should "obviously" be flagged as a breaking change and
something that is extremely annoying to be
On Wednesday, 21 October 2020 at 17:55:00 UTC, Sönke Ludwig wrote:
0.x.y vs. 1+.x.y is about the development process/state. Quite
often a design is not yet fully fleshed out in the beginning
and there are many incremental changes to the API. If 0.x.y
didn't exist, that would simply mean that
On Wednesday, 21 October 2020 at 15:27:46 UTC, Sönke Ludwig wrote:
To really get it correct properly most of dmd is needed anyway.
But this might a good first step to get out under the 0.x.x rug
we are currently in
and a lot closer to actual meaning in the semver of a lib on
code.dlang.org
On Wednesday, 21 October 2020 at 15:27:46 UTC, Sönke Ludwig wrote:
However, I definitely don't see this as a potential feature of
the registry in the sense that it automatically creates new
versions for all packages.
That is why I said in an ideal world and baby steps.
Also, dsemver does
https://code.dlang.org/packages/dsemver
is a program that computes the next SemVer for your dlang package.
It uses a slightly modified SemVer definition.
It does this by using the -X flag for dmd to get a json file of
the symbols
and then compares them to the most recent git tag that
e template (specification)?
Confusing...
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, the debugger support alone is so valuable that
I can't imagine wokring without it... Great job!
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://drive.google.com/file/d/1Xm4m7DLaUoPu5wzvPSalgW3i1-WkTeek/view?usp=sharing
Yes.
I love beauty UI too. :)
Well, beauty lies in the eye of the beholder.
I love fast perfect UI too.
:-)
And I do D Windows GUI too. :)
Cool... so, anything to see?
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http
...
and the circle closes.
Reality tells us, that most OS projects don't take off. Small libs,
with a narrow scope are a totally different story than a GUI framework.
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On 2019-05-19 21:01:33 +, Robert M. Münch said:
Hi, we are currently build up our new technology stack and for this
create a 2D GUI framework.
Some now teaser, again might not look like a lot had happend but we
move forward, slow but steady:
https://www.dropbox.com/s/jjefzyneqnxr7pb
-types
Thanks, somehow missed these.
What's the main difference of your approach WRT something like this:
http://pyro.ai/
BTW: I'm located in Zug... so not far away from you guys.
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On 2020-06-14 20:22:41 +, Timon Gehr said:
https://pldi20.sigplan.org/details/pldi-2020-papers/46/-PSI-Exact-Inference-for-Higher-Order-Probabilistic-Programs
This one sounds pretty interesting. Will there be a recording and a
published paper be available?
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f these "greenwashed" call-chains,
so that at least there is a chance to detect them?
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the whole process. A context setting chapter "unicode pitfalls,
important things to know, general process" and a "step-by-step"
description/log of what needs to be done, what the step does and where
it fits into the overall picture.
Just found out that std.regex is from you to
On 2020-05-05 15:39:12 +, Dmitry Olshansky said:
On Monday, 4 May 2020 at 17:01:01 UTC, Robert M. Münch wrote:
Following my "Is it time for a Unicode update of std.uni?" post in D
group, I would like to try out to sponsor this effort for "Issue 16416
- Phobos std.uni out
that lasts for 10
years. But the process, some tools for a specific version, which can be
used as inspiration for upcoming changes.
IMO it makes a lot of sense for D to keep up close with the unicode
development.
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update? Doesn't make sense...
So, breaking-changes because unicode requires these, have to be taken IMO.
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be at.
Thanks for the feedback. Was the PR eventually merged? Did you get any
feedback why it wasn't merged, what needs to be done so that it gets
merged, who decides this, etc.?
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tions full-filled so
that the result gets merged.
[1] https://issues.dlang.org/show_bug.cgi?id=16416
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?
This stuff sounds like a very fundamental concept/pattern and IMO would
be a good member of Phobos.
[1] https://dlang.org/blog/2017/08/28/open-methods-from-c-to-d/
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?
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On 2020-04-10 17:23:28 +, Adam D. Ruppe said:
On Friday, 10 April 2020 at 17:18:05 UTC, Robert M. Münch wrote:
Repro [2] is gone... Does anyone has an idea where the code could be accessed?
I also maintain a copy of it:
https://github.com/adamdruppe/arsd/blob/master/svg.d
minimal dox
, but it is actually completely independent.
[1] https://github.com/memononen/nanosvg
[2] http://repo.or.cz/iv.d.git/blob_plain/HEAD:/nanovg/svg.d
Repro [2] is gone... Does anyone has an idea where the code could be
accessed? Is Ketmar still active?
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.
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se to find a good solution and that it was
suddenly withdrawn. But anyway...
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the worst
result for all.
As a community with highly skilled people I think there should be a way
to come to a good solution, not only a good enough. If not, this
doesn't shed light on D and the community...
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very nice, thank you
On 2019-05-19 21:01:33 +, Robert M. Münch said:
Hi, we are currently build up our new technology stack and for this
create a 2D GUI framework.
Hi, some more teaser showing a text-input field, with clipping,
scrolling, etc.:
https://www.dropbox.com/s/wp3d0bohnd59pyp/Bildschirmaufnahme
Thank you, very nice test
On Thursday, 23 January 2020 at 20:50:09 UTC, Sebastiaan Koppe
wrote:
Haven't tried Inclusive.no yet. I'll leave that to someone else.
Indirectly you already did, invert turns Inclusive.yes bound into
Inclusive.no bounds.
dud needs your help.
I'm starting work on the dependency resolution and for that I had
to implement proper handling for Semantic Versions, Version
Ranges,
and Version Unions(VersionUnion is basically a VersionRange[]).
The dependency resolution algorithm I want to implement (based on
the
On 2020-01-18 14:22:41 +, Rainer Schuetze said:
I'm happy to announce the release of Visual D 0.51.0.
Great stuff! Especially the debugging support.
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. Most of the time, evangelizing
is very frustrating. The better strategy from my experience is: Deliver
a cool product and than tell everyone "we are 10 times more productive
than our competitors while delivering a better product." You can be
sure, everyone wants to know how you do it.
On Saturday, 21 December 2019 at 10:43:05 UTC, Andre Pany wrote:
On Saturday, 21 December 2019 at 09:15:26 UTC, Robert burner
Schadek wrote:
On Friday, 20 December 2019 at 21:26:00 UTC, Andre Pany wrote:
In the new iX (1 Januar 2020) there is also a Leserbrief for
the article;)
Kind regards
On Friday, 20 December 2019 at 21:26:00 UTC, Andre Pany wrote:
In the new iX (1 Januar 2020) there is also a Leserbrief for
the article;)
Kind regards
André
I assume you wrote it? As I think the Jan. issue isn't out yet.
I hope you are not destroying the article too hard ;-)
developer knows about all the contracts of a
superclass.
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/
Maybe it helps or gives some inspiration.
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On Monday, 25 November 2019 at 13:14:09 UTC, Sebastiaan Koppe
wrote:
The biggest thing for me would be incremental compilation. As
well as a dub build and test 'watch' mode to avoid scanning the
dependencies every time.
I think there are two levels to incremental compilation (IC).
1. File
Regarding dependency resolution:
Did anybody here had a look at what the Dart people are
doing with pubgrab?
https://github.com/dart-lang/pub/blob/master/doc/solver.md
https://medium.com/@nex3/pubgrub-2fb6470504f
https://www.youtube.com/watch?v=Fifni75xYeQ
Especially the error reporting looks
I can only recommend to get in contact
with the magazine if anybody feels they have something to say.
Everybody I had contact with at the
magazine was nice and helpful.
It was a very interesting, and good
experience to write that article.
shameless_promotion_on()
Buy the magazine.
If Our know D already you get a lot
more out of the other articles in it.
shameless_promotion_off()
I assume you don't mean the documentation for std.array
specifically,
but the act of having documentation of the module.
Then, yes I do think documentation should not be needed.
I think it would be far better if I only needed the signatures of
the functions and the members of the structs to
On Tuesday, 19 November 2019 at 17:13:49 UTC, Nick Sabalausky
(Abscissa) wrote:
On 11/19/19 11:30 AM, Steven Schveighoffer wrote:
And I would complain that the fact json exists as a file
format already screws up dub add -- using dub add removes ALL
comments in an SDL file, and rewrites the
On Tuesday, 19 November 2019 at 16:30:26 UTC, Steven
Schveighoffer wrote:
And I would complain that the fact json exists as a file format
already screws up dub add -- using dub add removes ALL comments
in an SDL file, and rewrites the file in the order it sees fit.
result: I don't use dub add
On Monday, 18 November 2019 at 12:59:25 UTC, Joseph Rushton
Wakeling wrote:
Cool :-) Since I have also been experiencing a fair bit of
production-use DUB pain in the last year, I really appreciate
your taking action on this.
A few things that would be good to understand up front:
* what
On Monday, 18 November 2019 at 16:31:09 UTC, Nick Sabalausky
(Abscissa) wrote:
On 11/18/19 7:59 AM, Joseph Rushton Wakeling wrote:
- I would imagine getting dependency resolution really
right
would be top of the list -- it would be good to aim
to fix
issues like
On Monday, 18 November 2019 at 23:08:13 UTC, Laurent Tréguier
wrote:
I don't understand why this would apply to JSON specifically.
Whatever the language is, the config files will be
hand-written; spelling errors are pretty universal, and
anything we write is prone to mistakes to some extent
On Friday, 15 November 2019 at 10:29:07 UTC, FeepingCreature
wrote:
Are you looking to replace dub as the reference build tool for
D? (Please say yes...)
reference build tool, I don't know. We will see.
Any estimate what the schedule looks like until dud can be used
in practice?
dub
So dub has some problems, and personally I find its code base
very hard to get
into.
At Symmetry we are a very heavy user of dub, resulting in many
wasted hours.
So I started to write dud [1]. I kept some boring/nice parts from
dub, but most
code so far is a complete rewrite.
The goal of
very sweet! Blog Post please
As the name says on the tin, juliad is a library to call Julia
from D and call D from Julia.
The calling D from Julia part is not there yet.
Its still very rough, not only on the edges, but it is a running
start.
https://github.com/symmetryinvestments/juliad
wait to hear your opinions.
+1 Reactive Programming
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must be around 25
years ago.
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classic noob error: forget the urls
* https://code.dlang.org/packages/dubproxy
* https://github.com/symmetryinvestments/dubproxy
# dubproxy
dubproxy is a library and cli to efficently use private dub
packages and mirror
code.dlang.org, all without a private registry.
It is a standalone library/cli and is completely transparent for
dub.
## private libraries
Sometimes a dub project needs access to private library.
directory. It does for some parts (phobos, but
I'm not sure if for every file necessary) but not for druntime files.
I just manually copied the files now.
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ted to the release?
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sweet!
any change to get a stl, so I can put it on my 3d printer
the problem, the
decision for or against MT is made.
Rendering is easy to do in parallel.
Yep, and that's something that will be done with MT.
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sell, would still fit on one floppy disk (if there are
still people knowing what it is). And I'm always saying: "Every good
software fits on one floppy-disk." Most people can't believe that this
is still possible.
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On 2019-05-27 20:56:15 +, Ola Fosheim Grøstad said:
If Robert is aiming for embedded and server rendering then he probably
wants a simple structure with limited multi-threading.
We are considering MT. A GUI should never stuck, as a user I'm the most
important part and my time is most
On 2019-05-27 04:46:42 +, Nick Sabalausky (Abscissa) said:
Besides, from what Robert described, it sounds like he already has it
decoupled and modular enough that performance *can* likely be improved
later (probably by an order of magnitude) without too much disruption
to it's core design
On 2019-05-25 23:23:31 +, Ethan said:
Right. I'm done. This thread reeks of a "Year of Linux desktop"
mentality and I will also likely never read it again just for my sanity.
That's your best statement so far. Greate move.
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smarte
it to some usable point before releasing. Otherwise the
noise level will be to high.
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as possible.
Sadly, GPU features provide a short path to (forced) obsoletion…
In the 2D realm I don't see so much gain using a GPU over using a CPU.
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a GPU, it's only CPU based. I think CPU
rendering has its merits and is underestimated a lot.
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On 2019-05-23 20:22:28 +, Ola Fosheim Grøstad said:
STILL, I think Robert M. Münch is onto something good if he aims for
accuracy and provides say a canvas that draws bezier curves to the spec
(whether it is PDF or SVG). I think many niche application areas
involve accuracy, like a CNC
flexibility.
That's exactly the right direction.
Most GUI frameworks fail at this, so you have to do all yourself if you
want anything with descent quality, but that is not how it should be.
Yep, I can't agree more.
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On 2019-05-23 07:28:49 +, Ola Fosheim Grøstad said:
On Thursday, 23 May 2019 at 06:07:53 UTC, Robert M. Münch wrote:
On 2019-05-22 17:01:39 +, Manu said:
I mean, there are video games that render a complete screen full of
zillions of high-detail things every frame!
Show me a game
On 2019-05-23 09:28:59 +, kdevel said:
Awesome. Compared to the video you posted some days ago there is also
almost no visible aliasing.
Thanks.
Do you plan to create a web browser based on your framework?
No, I don't see any business model behind a web browser...
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a complete screen full of
zillions of high-detail things every frame!
Show me a game that renders this with a CPU only approach into a memory
buffer, no GPU allowed. Total different use-case.
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join that effort, and leverage the perf
experts we have? There's a channel #graphics on the dlang discord.
I will have a look... need to get discord up & running. Too many chat
channels these days...
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On 2019-05-21 16:07:33 +, Basile B. said:
What kind of layouting ? GTK-like ? DelphiVCL-like ? Flex-like ?
Flex-Box like.
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On 2019-05-21 17:29:51 +, Ola Fosheim Grøstad said:
On Tuesday, 21 May 2019 at 14:04:29 UTC, Robert M. Münch wrote:
Here is a new screencast:
https://www.dropbox.com/s/ywywr7dp5v8rfoz/Bildschirmaufnahme%202019-05-21%20um%2015.20.59.mov?dl=0
That looks better :-)
:-) For a pixel
On 2019-05-21 15:57:20 +, Basile B. said:
openGL backend I presume ?
No, CPU rendering to memory-buffer.
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pretty good for a desktop app
target. There might be some 2-3ms speed-up still possible but not worth
the effort yet.
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flex-box model.
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blocks
working together.
Next steps are to create more widgets and add a visual style system.
The widgets themself are style-free and wire-frame only for debugging
purposes.
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On 2019-04-22 11:02:24 +, Jacob Carlborg said:
... and support for one more platform has been added: Windows...
Are there are any functional differences between the platforms? Or can
I just use the OSX version and use the generated .d files with the DMD
Windows version too?
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On Wednesday, 20 March 2019 at 21:30:29 UTC, Cym13 wrote:
This looks nice! I'm familiar with pegged which uses PEG
grammars, could you maybe comment on the differences and
possible benefits of Darser in comparison?
Pegged can recognise a lot more than LL(1)
(left-recursion,retry,...),
At Symmetry [6] we needed a graphql [1] backend.
So I wrote one.
Grapqhl is a query language, initially developed by facebook,
that can be considered to be a replacement for REST.
Grapqhl allows you efficiently query an endpoint and select what
data you actually want.
Clients are trivial to
To get graphqld up and running I needed a parser/ast/visitor.
Being lazy, I created parser/ast/visitor generated for that.
Darser is the result.
Given a language BNF, as e.yaml, darser will generate a recursive
decent parser, a set of classes making up the AST, a visitor
class and a AST
https://code.dlang.org/packages/darser
https://github.com/burner/Darser
in Walter's abstract: ... "D supports a number of techniques for
allocating meory." => memory
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with people learning D!
This is much cooler than I thought and very accessible. Very cool.
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FakeD [2,3] is a fake data generator with support for
localisation.
It is based on faker.js [1].
See [4] for a list of available methods.
void main() {
import std.stdio;
import faked;
auto f = new Faker(/*random seed */ 1337);
writeln(f.loremText());
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