Re: Ocean preview finally open sourced

2016-07-04 Thread Ola Fosheim Grøstad via Digitalmars-d-announce
On Monday, 4 July 2016 at 08:34:15 UTC, Andrea Fontana wrote: On Thursday, 30 June 2016 at 16:45:43 UTC, Leandro Lucarella wrote: Hello again Dland! I'm happy to finally announce the open sourcing of our Ocean base library, just it time to keep our word and make it in June ;-) https://github.

Re: Ocean preview finally open sourced

2016-07-04 Thread Andrea Fontana via Digitalmars-d-announce
On Thursday, 30 June 2016 at 16:45:43 UTC, Leandro Lucarella wrote: Hello again Dland! I'm happy to finally announce the open sourcing of our Ocean base library, just it time to keep our word and make it in June ;-) https://github.com/sociomantic-tsunami/ocean/blob/v2.x.x/src/ocean/math/random

Re: Ocean preview finally open sourced

2016-07-01 Thread Jacob Carlborg via Digitalmars-d-announce
On 01/07/16 12:31, Leandro Lucarella wrote: We know that, and again, the license was by far the biggest nightmare of the open sourcing effort. Honestly we don't have the time to take on this, but this is an area where external contributions would be extremely helpful. Anyone can contact the orig

Re: Ocean preview finally open sourced

2016-07-01 Thread Ola Fosheim Grøstad via Digitalmars-d-announce
On Friday, 1 July 2016 at 10:31:59 UTC, Leandro Lucarella wrote: Oh, well. Sorting out the license(s) were one of the major pains and time consuming tasks we had to do to opensource this, and apparently despite our best efforts there are stuff that we didn't see. *nods* I was only looking at

Re: Ocean preview finally open sourced

2016-07-01 Thread Leandro Lucarella via Digitalmars-d-announce
On Friday, 1 July 2016 at 09:43:53 UTC, Ola Fosheim Grøstad wrote: On Thursday, 30 June 2016 at 16:45:43 UTC, Leandro Lucarella wrote: (although please have a look at the licensing terms, even when all our code is Boost, there is code inherited from Tango that isn't), criticize it, and if you a

Re: Ocean preview finally open sourced

2016-07-01 Thread Leandro Lucarella via Digitalmars-d-announce
On Friday, 1 July 2016 at 09:13:46 UTC, Chris wrote: On Friday, 1 July 2016 at 08:54:27 UTC, Leandro Lucarella wrote: But if there is interest, I don't discard the splitting idea in some future. It'd be great, if there was some sort of separation so that users know exactly what to use for cro

Re: Ocean preview finally open sourced

2016-07-01 Thread Ola Fosheim Grøstad via Digitalmars-d-announce
On Thursday, 30 June 2016 at 16:45:43 UTC, Leandro Lucarella wrote: (although please have a look at the licensing terms, even when all our code is Boost, there is code inherited from Tango that isn't), criticize it, and if you are really nice, fill issues and make pull requests! I find the li

Re: Ocean preview finally open sourced

2016-07-01 Thread Chris via Digitalmars-d-announce
On Friday, 1 July 2016 at 08:54:27 UTC, Leandro Lucarella wrote: Maybe in some future we might want to do some sort of separation between the more algorithmic stuff and the more platform-dependent stuff, because we actually spent quite some time and effort in removing some Tango's abstractions

Re: Ocean preview finally open sourced

2016-07-01 Thread Leandro Lucarella via Digitalmars-d-announce
On Thursday, 30 June 2016 at 21:32:47 UTC, Chris wrote: On Thursday, 30 June 2016 at 21:20:16 UTC, Leandro Lucarella wrote: I'd say some parts should work out of the box (there many things that are completely OS agnostic, like containers, cache, bindings to other libraries like PCRE, etc.), a

Re: Ocean preview finally open sourced

2016-06-30 Thread Chris via Digitalmars-d-announce
On Thursday, 30 June 2016 at 21:20:16 UTC, Leandro Lucarella wrote: I'd say some parts should work out of the box (there many things that are completely OS agnostic, like containers, cache, bindings to other libraries like PCRE, etc.), and some other it would be quite some work (for example a

Re: Ocean preview finally open sourced

2016-06-30 Thread Leandro Lucarella via Digitalmars-d-announce
On Thursday, 30 June 2016 at 20:59:42 UTC, Chris wrote: How much would it take to make it cross platform (Windows, Mac). Unfortunately, we still have to cater for those two outliers :) I'd say some parts should work out of the box (there many things that are completely OS agnostic, like conta

Re: Ocean preview finally open sourced

2016-06-30 Thread Chris via Digitalmars-d-announce
How much would it take to make it cross platform (Windows, Mac). Unfortunately, we still have to cater for those two outliers :)

Re: Ocean preview finally open sourced

2016-06-30 Thread Stefan Koch via Digitalmars-d-announce
On Thursday, 30 June 2016 at 16:45:43 UTC, Leandro Lucarella wrote: Hello again Dland! I'm happy to finally announce the open sourcing of our Ocean base library, just it time to keep our word and make it in June ;-) [...] I like the structTable :)

Ocean preview finally open sourced

2016-06-30 Thread Leandro Lucarella via Digitalmars-d-announce
Hello again Dland! I'm happy to finally announce the open sourcing of our Ocean base library, just it time to keep our word and make it in June ;-) https://github.com/sociomantic-tsunami/ocean To quote the README: --- Ocean is a general purpose library, compatible with both D1 and D2, with a