On Friday, 17 June 2016 at 08:09:42 UTC, John wrote:
On Wednesday, 15 June 2016 at 21:06:01 UTC, Joerg Joergonson
wrote:
My thinking is that CoCreateinstance is suppose to give us a
pointer to the interface so we can use it, if all this stuff
is crashing does that mean the interface is invalid
On Friday, 17 June 2016 at 08:09:42 UTC, John wrote:
On Wednesday, 15 June 2016 at 21:06:01 UTC, Joerg Joergonson
wrote:
[...]
The problem is Photoshop hasn't provided an interface with
methods that can be called directly. They don't exist on the
interface, hence them being commented out. It
On Wednesday, 15 June 2016 at 21:06:01 UTC, Joerg Joergonson
wrote:
My thinking is that CoCreateinstance is suppose to give us a
pointer to the interface so we can use it, if all this stuff is
crashing does that mean the interface is invalid or not being
assigned properly or is there far more t
On Wednesday, 15 June 2016 at 21:06:01 UTC, Joerg Joergonson
wrote:
Ok, I've tried things like uncommenting
Document Open(BSTR Document, VARIANT As, VARIANT
AsSmartObject);
void Load(BSTR Document);
/*[id(0x70537673)]*/ BSTR get_ScriptingVersion();
/*[id(0x70464D4D)]*/ doub
On Wednesday, 15 June 2016 at 19:21:51 UTC, John wrote:
On Wednesday, 15 June 2016 at 18:32:28 UTC, Joerg Joergonson
wrote:
import core.sys.windows.com, core.sys.windows.oaidl;
Thanks. Should these not be added to the generated file?
The problem is that other type libraries will probably r
On Wednesday, 15 June 2016 at 18:35:42 UTC, Joerg Joergonson
wrote:
On Wednesday, 15 June 2016 at 06:09:33 UTC, thedeemon wrote:
On Monday, 13 June 2016 at 17:38:41 UTC, Incognito wrote:
[...]
There are ready tools idl2d:
https://github.com/dlang/visuald/tree/master/c2d
[...]
I can't seem
On Wednesday, 15 June 2016 at 18:32:28 UTC, Joerg Joergonson
wrote:
import core.sys.windows.com, core.sys.windows.oaidl;
Thanks. Should these not be added to the generated file?
The problem is that other type libraries will probably require
other headers to be imported, and there's no way
On Wednesday, 15 June 2016 at 06:09:33 UTC, thedeemon wrote:
On Monday, 13 June 2016 at 17:38:41 UTC, Incognito wrote:
[...]
There are ready tools idl2d:
https://github.com/dlang/visuald/tree/master/c2d
[...]
I can't seem to get ComPtr to work.
auto ps = ComPtr!_Application(CLSID_PS).req
On Wednesday, 15 June 2016 at 17:20:31 UTC, John wrote:
On Wednesday, 15 June 2016 at 16:45:39 UTC, Joerg Joergonson
wrote:
Thanks. When I ran it I got a d file! when I tried to use that
d file I get undefined IID and IDispatch. I imagine these
interfaces come from somewhere, probably built in?
On Wednesday, 15 June 2016 at 16:45:39 UTC, Joerg Joergonson
wrote:
Thanks. When I ran it I got a d file! when I tried to use that
d file I get undefined IID and IDispatch. I imagine these
interfaces come from somewhere, probably built in?
Any ideas?
Add the following after the module name:
On Wednesday, 15 June 2016 at 15:12:06 UTC, thedeemon wrote:
On Wednesday, 15 June 2016 at 07:01:30 UTC, Joerg Joergonson
wrote:
It seems idl2d from VD is not easily compilable?
I don't remember problems with that, anyway here's the binary I
used:
http://stuff.thedeemon.com/idl2d.exe
It
On Wednesday, 15 June 2016 at 08:24:41 UTC, John wrote:
On Wednesday, 15 June 2016 at 08:21:06 UTC, John wrote:
OK, adding the return type to the signature should fix that.
So:
private static Parameter getParameters(MethodImpl method)
Sorry, I meant the getParameter methods should return b
in D."
But I don't use it and have only be somewhat keeping it alive
(I had some hiccups in supporting 64bit), so I haven't been
working to improve the simplicity of interfacing to COM objects.
It also includes definitions for accessing Windows COM objects
which aren't nee
ng it alive (I
had some hiccups in supporting 64bit), so I haven't been working
to improve the simplicity of interfacing to COM objects.
It also includes definitions for accessing Windows COM objects
which aren't needed when interfacing with your own or other COM
objects. I'd
On Wednesday, 15 June 2016 at 07:01:30 UTC, Joerg Joergonson
wrote:
It seems idl2d from VD is not easily compilable?
I don't remember problems with that, anyway here's the binary I
used:
http://stuff.thedeemon.com/idl2d.exe
On Wednesday, 15 June 2016 at 08:21:06 UTC, John wrote:
OK, adding the return type to the signature should fix that. So:
private static Parameter getParameters(MethodImpl method)
Sorry, I meant the getParameter methods should return be:
private static Parameter[] getParameters(MethodImpl
On Wednesday, 15 June 2016 at 06:56:59 UTC, Joerg Joergonson
wrote:
When I try to compile your code I get the following errors:
main.d(953): Error: function
core.sys.windows.objbase.CoTaskMemAlloc (uint) is not callable
using argument types (immutable(ulong))
main.d(970): Error: can only slic
On Wednesday, 15 June 2016 at 06:09:33 UTC, thedeemon wrote:
On Monday, 13 June 2016 at 17:38:41 UTC, Incognito wrote:
Cool. Oleview gives me the idl files. How to convert the idl
files to d or possibly c?
There are ready tools idl2d:
https://github.com/dlang/visuald/tree/master/c2d
and tlb2
[in] long index,
[out] long* value);
[id(0x60020017)]
HRESULT PutClass([in] long value);
[id(0x60020018)]
HRESULT GetGlobalClass(
[in] long index,
[out] long* value);
On Monday, 13 June 2016 at 17:38:41 UTC, Incognito wrote:
Cool. Oleview gives me the idl files. How to convert the idl
files to d or possibly c?
There are ready tools idl2d:
https://github.com/dlang/visuald/tree/master/c2d
and tlb2idl:
https://github.com/dlang/visuald/tree/master/tools
I've
On Monday, 13 June 2016 at 19:26:08 UTC, Incognito wrote:
On Monday, 13 June 2016 at 19:11:59 UTC, John wrote:
On Monday, 13 June 2016 at 17:38:41 UTC, Incognito wrote:
Cool. Oleview gives me the idl files. How to convert the idl
files to d or possibly c?
Would I just use them in place of IUn
Visual D has a tool to convert IDL files to D.
On Monday, 13 June 2016 at 19:11:59 UTC, John wrote:
On Monday, 13 June 2016 at 17:38:41 UTC, Incognito wrote:
Cool. Oleview gives me the idl files. How to convert the idl
files to d or possibly c?
Would I just use them in place of IUnknown once I have the
interface?
In OleView you can save
On Monday, 13 June 2016 at 17:38:41 UTC, Incognito wrote:
Cool. Oleview gives me the idl files. How to convert the idl
files to d or possibly c?
Would I just use them in place of IUnknown once I have the
interface?
In OleView you can save the IDL file, then run another tool,
midl.exe, on th
On Monday, 13 June 2016 at 07:40:09 UTC, John wrote:
On Monday, 13 June 2016 at 01:22:33 UTC, Incognito wrote:
I've been reading over D's com and can't find anything useful.
It seems there are different ways:
http://www.lunesu.com/uploads/ModernCOMProgramminginD.pdf
which is of no help and re
On Monday, 13 June 2016 at 01:22:33 UTC, Incognito wrote:
I've been reading over D's com and can't find anything useful.
It seems there are different ways:
http://www.lunesu.com/uploads/ModernCOMProgramminginD.pdf
which is of no help and requires an idl file, which I don't
have.
Then theres
On Monday, 13 June 2016 at 04:52:49 UTC, Mike Parker wrote:
On Monday, 13 June 2016 at 02:08:22 UTC, Incognito wrote:
What interface are you talking about? How can I cast to
something I don't have? I do not have a photoshop COM
interface. Are you saying that if CoCreateInstance worked that
I
On Monday, 13 June 2016 at 02:08:22 UTC, Incognito wrote:
What interface are you talking about? How can I cast to
something I don't have? I do not have a photoshop COM
interface. Are you saying that if CoCreateInstance worked that
I can then use the iid or pUnk to access the COM? Do I get the
On Monday, 13 June 2016 at 01:52:12 UTC, Mike Parker wrote:
On Monday, 13 June 2016 at 01:22:33 UTC, Incognito wrote:
I can do this stuff in C# by simply dragging and dropping a
dll into the references and it works fine but is a bit slow. I
was hoping I could speed things up using D but it see
On Monday, 13 June 2016 at 01:22:33 UTC, Incognito wrote:
I can do this stuff in C# by simply dragging and dropping a dll
into the references and it works fine but is a bit slow. I was
hoping I could speed things up using D but it seems like COM
isn't really supported, despite what several ref
I've been reading over D's com and can't find anything useful. It
seems there are different ways:
http://www.lunesu.com/uploads/ModernCOMProgramminginD.pdf
which is of no help and requires an idl file, which I don't have.
Then theres this
http://wiki.dlang.org/COM_Programming
which is also o
You could try looking at the Juno or DWin projects on dsource.
I've done a bit of COM stuff (both implementing com objects and using others) in
Juno and it worked ok, though unfortunately it needs some changes to get it to
work with the current D2.
I need some insight into how COM objects interoperate with D, as well as
some advice on how to manage them properly.
I've seen posts that IUnknown is treated specialy by the compiler, what
is the nature of this behavior? Does this include any kind of
AddRef/Release behavior integration
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