OK, another update to the original download link.
I have gotten initDarkGDK to pass and it gets all the way down to
handing the screen over to DarkGDK using the wrapper function
dbOpenScreen but fails after that.
I guess then my problem is in the wrapper function or in the
actual template th
On Tuesday, 12 June 2012 at 09:03:43 UTC, Andrew Wiley wrote:
On Tue, Jun 12, 2012 at 1:50 AM, Andrew Wiley
wrote:
On Tue, Jun 12, 2012 at 1:32 AM, Dmitry Olshansky
wrote:
On 12.06.2012 11:17, Nekroze wrote:
Hello. I am trying to make a wrapper to use the DarkGDK 3d
game engine
for windows
On Tue, Jun 12, 2012 at 1:50 AM, Andrew Wiley wrote:
> On Tue, Jun 12, 2012 at 1:32 AM, Dmitry Olshansky
> wrote:
>> On 12.06.2012 11:17, Nekroze wrote:
>>>
>>> Hello. I am trying to make a wrapper to use the DarkGDK 3d game engine
>>> for windows with D and i am doing rather well so far. I have
On Tue, Jun 12, 2012 at 1:32 AM, Dmitry Olshansky wrote:
> On 12.06.2012 11:17, Nekroze wrote:
>>
>> Hello. I am trying to make a wrapper to use the DarkGDK 3d game engine
>> for windows with D and i am doing rather well so far. I have just gotten
>> it to successfully compile however the resultin
On 12.06.2012 11:17, Nekroze wrote:
Hello. I am trying to make a wrapper to use the DarkGDK 3d game engine
for windows with D and i am doing rather well so far. I have just gotten
it to successfully compile however the resulting exe instantly crashes
and outputs nothing at all even though the ver
Hello. I am trying to make a wrapper to use the DarkGDK 3d game
engine for windows with D and i am doing rather well so far. I
have just gotten it to successfully compile however the resulting
exe instantly crashes and outputs nothing at all even though the
very first command in WinMain is writ