From: wendy constantine [EMAIL PROTECTED]
:
: Does anyone have any ideas on how to ensure physical/navigational
: accessibility on a touch screen (Apple) display?
:
: I'm working on a design specification and accessibility plan for a
: museum in the UK that is particularly sensitive to access
Hi Alexander,
As in Robert's follow up message. All messages like this one will be
considered at the up-coming retreat.
BTW, someone is working on doing something similar to this right now.
8-) Very early stages.
The discussion, IMHO, is a place to hash things out. What you're
proposing is a
There is an interesting book on Design by Kees Dorst -- Understanding
Design: 150 Reflections on Being a Designer (2003). In the intro to
his book he notes Together, the 150 essays in this book provide a
panoramic view over the subject of design. The essays are written to
challenge designers and
On 12 Nov 2007, at 21:57, Bryan Minihan wrote:
[snip]
In a perfect world, the technology should have no effect on the
design.
[snip]
Isn't that like saying stone should have no effect on sculpture,
paints should have no effect on portraiture?
Seems somewhat strange to me...
Adrian
On 12 Nov 2007, at 23:00, Steve Baty wrote:
This about sums up my experience working with code-level developers:
excellent advice.
I absolutely can't emphasise enough the difference #1 makes to a
development
project. Get your development lead working side-by-side with the
'design'
Intelligent design would be nothing without technology, and vice
versa. But we know this already...right...
I%u2019m not sure if everyone is taking a particular development
methodology into account within these views, but Agile absolutely
depends on multi-disciplinary teams working side by side
Hi all,
Just sending a reminder. Please keep sending us your your thoughts,
suggestions, feedback, etc.
Our Board meeting begins this Friday, and we'd love to hear from
you:
What can IxDA do for the community?
What can the community do for IxDA?
What can we do for we?
Post your thoughts here,
Doesn't seem strange to me at all. I'm thinking the sculptor has an
idea of what she wants to make and picks the best stone for the task
at hand.
On Nov 13, 2007 7:50 AM, Adrian Howard [EMAIL PROTECTED] wrote:
On 12 Nov 2007, at 21:57, Bryan Minihan wrote:
[snip]
In a perfect world, the
The reasonable man adapts himself to the world; the unreasonable man
persists in trying to adapt the world to himself. Therefore all progress
depends on the unreasonable man. (George Bernard Shaw)
Sounds arrogant to some, I'm sure, but it's meant to show that those who
make the most progress are
Why not identify Wikipedia entries that are lacking, and contribute to those
as a community? That way, there's no need to build/manage a separate Wiki,
and the IxDA.org site can just list those entries they feel need
updating...and no one has to learn a new place to go for IxDA reference
I also think this sounds a little strange... shouldn't we design for
our specific medium? The medium dictates how the user/viewer will
interact with the product, and thus effect the design. I don't see
any way around that
Design for TV is intrinsically different than design for print, than
Best ever advice given to me about design is 'Avoid the arbitary'.
Like many user experience people I use the term 'It depends' a lot.
Stew Dean
On 12/11/2007, Lisa deBettencourt [EMAIL PROTECTED] wrote:
I am curious about what you design by. What are your fundamental tenets of
design; those
In the fundamental tenets of design thread, I had written as my
third rule Don't lie (right after the similar Show sleazebags the
door.). I really believe that, and as interaction designers I think
we run into this question far more often than we think.
Apparently lying to the user is
Seeing as I never used it, either, there must have been something
wrong with it. What was it?
Well, one problem was technical. A few times in the past year, I've tried to
add or edit content, only to get an error. If I'm remembering correctly, the
error was something along the lines of out of
On 13 Nov 2007, at 16:38, Robert Barlow-Busch wrote:
Seeing as I never used it, either, there must have been something
wrong with it. What was it?
Well, one problem was technical. A few times in the past year, I've
tried to
add or edit content, only to get an error. If I'm remembering
On 12 Nov 2007, at 03:19, Andrei Herasimchuk wrote:
[snip]
Ok. That's what I mean as well. So what's so controversial then about
a prototype that basically acts just like the real thing?
[snip]
Nothing - but I'd tend to call it the product :-)
Where does prototype end and initial version of
If it's not one of the major factors then what are you designing?
Generally you will know that you are designing software, or a website,
or a car, or a phone ... you can't just design a product .. you have
to know what the product is ... and when you know what the product is
then your medium and
On Nov 13, 2007, at 8:17 AM, Bryan Minihan wrote:
Why not identify Wikipedia entries that are lacking, and contribute
to those
as a community?
The basic interaction design entry (english) is atrocious. Let's
start there.
http://en.wikipedia.org/wiki/Interaction_design
Dan
I think we're agreeing with each other and just getting hung up on
semantics? Strange for this list :-)
Regardless, my bottom line opinion is that business processes and the
designs that support them should not be defined by the limitations of
technology. Don't choose a technology, framework, etc
On Mon, 12 Nov 2007 11:40:59, David Malouf [EMAIL PROTECTED] wrote:
In the end what Andrei is saying (at least my interpretation) is that
detailed models have to be a part of our design process if we are to
indeed consider ourselves designers. Designers make things ... not
semblances of
Agreed :)
That's pretty much what I was saying, it seemed to me that the
previous posts were saying the the design shouldn't be related to the
technology at all, which isn't quite right.
On Nov 13, 2007 12:11 PM, Jeff White [EMAIL PROTECTED] wrote:
I think we're agreeing with each other and
Serena Prototype Composer is now free:
http://www.serena.com/products/prototype-composer/home.html
I'm currently using Axure RP, but it looks like SPC has some
interesting capabilities. If any of you have used both, could you
give us your thoughts?
Thanks!
Mitchell Gass
uLab | PDA:
Lisa, as we use google groups for local stuff. Could the same not be
setup at a higher level for the chairs?
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://gamma.ixda.org/discuss?post=22389
The problem with business practices like the ones followed by the various
cell phone companies is that they create a huge opportunity for competitors.
To grab market share, a new cell phone manufacturer/company only has to
create a reasonable (vs. annoying) experience for its customers.
Or at
Willing to flex those SharePoint muscles for us?
Well then roll up your sleeves. As a SharePoint designer for this client
you will be responsible for producing pixel perfect SharePoint web
templates from existing designs. But wait! You get to flex both arms in
this position because you also
Developer + Manager + Strategist = An Interview!
This is a gig that is right up the alley for a developer who has the
people skills to interact with clients, as well as the business mind to
develop, articulate, and deliver strategies for clients.
SITUATION
This is an opportunity for
I'm also fond of another Hemingway quote:
I write one page of masterpiece to ninety one pages of shit...I try
to put the shit in the wastebasket.
Another good Hemingway quote is something like ...
Write the story, take out all the good lines, and see if it still works.
He's talking about
On 11/13/07, Christopher Fahey [EMAIL PROTECTED] wrote:
What do you think? Would you ever design a system this way, putting
the business's needs above the user's needs? Even to the point of
lying to the user?
Wow. What if you *unknowingly* perpetuate the lie? Damn. I had no idea.
(Although
it's very nice for free!
as a product mgr, the structured workflow it provides is very attractive for
my needs. i see it less useful for prototyping compared to Axure, however.
that being said, it definitely seems to has features that Axure lacks
(process/activity flows, tool integration, version
A couple-few careers ago I was an aircraft mechanic at Boeing, first
in the mockup shop, then on the flight test modification crew. I
installed, removed, tweaked, measured, and cussed at a lot of very
early stage designs. Sometimes those designs came from engineers who
got it, like the two guys
Hi Lisa,
at last year's retreat we created an initiative called the play
book. the idea was to convert it into a wiki that could be used as
a collaboration space for anyone doing or even thinking about doing.
We just never got it off the ground due to lack of resources and
other pressing
I distinctly remember an era of the Macintosh operation systems (early to mid
90's) when the slowness of the disc copy function was a primary complaint. In a
subsequent release, the progress meter was sped up and then disappeared sooner,
then there was an additional delay... before the copy
Architects create models. In the old days, they created detailed physical
models using little sticks of wood and paper. The bigger the project, the more
detailed the model. The model would be part of their deliverable. Nowadays,
architects often deliver extremely detailed Illustrations and 3D
Hi everyone,
I am trying to understand the finer nuances of using personas. The
various articles/book chapters that I have read talk about instances
where using personas would be useful. But I feel that to really
understand a methodology, one should be familiar with the weaknesses
as well. So,
On 14/11/07 2:53 AM, Christopher Fahey [EMAIL PROTECTED]
wrote:
I also think this is a great idea. Wasn't there already an IA Wiki?
Seems to be dead now.
http://www.iawiki.org/
Comatose, not dead - the server blew up. I'm relocating it to a new service,
and taking the opportunity to examine
The host/owner of IA wiki became unable to maintain it. The IA
Institute offered to take it over and it's part of our larger IA
resources initiative to relaunch it, along with IA slash and our own
library and tools collections. We'll keep you posted on our progress
over here, but in the meantime
Oliver,
The place where personas would not be useful is where the persona is
elaborate camouflage for a designer creating self-referential solutions.
In other words, personas help designers design for users. When personas
are used to help designers design for themselves instead, that would be
Make everything as simple as possible, but not simpler.
That is indeed an awesome quote, both so true and challenging.
--
Jens Meiert
http://meiert.com/en/
*Come to IxDA Interaction08 | Savannah*
February 8-10, 2008 in
In The Moment: UX research about life instead of just interfaces
http://upcoming.yahoo.com/event/312297/
IxDA SF returns with its third event in our design tools series. This
month we present Nate Bolt, CEO of Bolt | Peters, as he presents UX
research about life.
Not all UX research is about
On Tue, 13 Nov 2007 11:40:41, David Malouf [EMAIL PROTECTED] wrote:
One of the issue is that local-leaders seem to be focused totally
locally, but what we are talking about here is a global initiative to
help local groups. Sometimes you need to think locally and act
globally. ;)
Since Boston
Robert Reimann kirjoitti 10.11.2007 kello 20:58:
* Our next retreat will be in November 2007—the end of this month.
We're writing now to share our plans and get your input.
A question-built-in-a-rant follows,
I don't know if this should be in the agenda for IxDA (what do you
think?) ...
Title: Senior Interaction Designer
Location: Silicon Valley
Compensation: Flexible + bonus + stock
Status: Full-time
A leading Internet company is searching for a Senior Interaction
Designer to work on content for a popular site. The Senior Interaction
Designer will help to define the user
What do people think about this resource?
http://www.interaction-design.org/
I know that UXNet tried to start a relationship with this initiative
awhile ago, but I never saw anything come of it. Despite the title of
interaction-design is it really interaction design or is it just
UX?
-- dave
.
Great question, btw. It occurred to me I haven't actually answered it, only
offered a Hemingway quote. So here's my list.
1) Challenge standards, all the time, every time, because they can always be
improved. This includes design and process standards.
2) Never, ever stop asking questions (What
Stephen, it's possible to code radio button sets so that no option is
selected by default (by leaving out the 'selected' attribute of all elements
in the set). This is often more useful as it forces a decision by the user
instead of allowing them to roll on through the form without consideration.
Aza Raskin (invited speaker to IxDA Interaction08 | Savannah), just
posted a new application which show cases many of the interface
theories that he and his company, Humanized, have been talking about
and he will talk about at the conference
(http://interaction08.ixda.org/).
The new application
- Original Message -
From: Stephen Dondershine [EMAIL PROTECTED]
: Does one necessarily need to add an asterisk indicating that a
selection is required for a radio button selection form input?
:
: It seems to me that one can argue two ways:
:
: 1.) The fact that some item in the radio
It _can_ work if you indicate optional fields with the whole word as in
(optional).
Caroline, this is exactly what I had in mind, but the specifics didn't seem
entirely relevant to the original question (so I lazily omitted them). Thank
you for (not being so lazy and) adding that point for
wow, I'm simply blown away by the UI. Very distinctive controls,
layout flow.
I expect we might see more niche search engines also differentiate
with novel/innovative UI designs.
e.g. http://www.kayak.com/moby/ (not a lot going on with style, but
the interaction thinking is good)
Thanks for
Bryan Minihan [EMAIL PROTECTED] wrote:
I lump myself in the above group, so I'm not making fun of anyone. I just
think we are convinced by all manner of surreptitious means, to NEED to use
cell phones[...]
Amen. How did our parents manage to go to the movies or out to dinner without
the kids?
On 14/11/2007, Mark Schraad [EMAIL PROTECTED] wrote:
These are relative and fuzzy scale indicators. They may not be linear, but
how do we know that they do not accurately reflect the situation.. The
second half of a tank of gas in my car always goes faster than the first...
Mark, if my
Hi all
I think the Songza interface is far more interesting when you compare it
with Seeqpod.com.
Seeqpod has offered a very similar service for quite some time. While Songza
is more visually attractive to me, I think seeqpod is much easier to
interact with and use. I'd be interested to know
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