For me prototyping and design documentation are two very different
things. I use the first for testing ideas, the second for
communicating design decisions / considerations / motivation.
The possibilities of AJAX are great for the web, but nothing new for
desktop software. For specification of
On 11 Jan 2009, at 01:54, Jared Spool wrote:
On Jan 10, 2009, at 8:43 AM, Milan Guenther wrote:
- using a paper prototype, and the computer (a human) simulates all
rich
interactions, so you have a lot more flexibility to get all the
interface states you want. you may document that in a
On 7 Jan 2009, at 00:05, Anna Kalata wrote:
[snip]
Building a barebones system or customizing an open-source framework
might
become the preferred option. So, I guess I should revise my question
not to
focus on tools, but effectiveness of methods when communicating or
presenting
On 8 Jan 2009, at 15:11, a...@amroha.dk wrote:
[snip]
Dr. Thompson talks about an airline incident where he was able to hack
into a system due to boredom. He believes that the developers forgot
to
see the abuser point of view.
Interestingly I often see the opposite problem. Folk take the
On Jan 9, 2009, at 4:54 PM, Isaac Weinhausen wrote:
As we continue to adopt asynchronous models of interaction (AJAX,
Flex/AIR, etc), documenting these has become much more complex and
dynamic. Would anyone mind sharing ideas or links?
I've recorded a podcast with James Box and Richard
I too use Axure to prototype, but not as much for its interaction but
rather for the ability to easily create functional specs. To that
point, I find it very powerful for our development teams
understanding of my thoughts, but not as important for discussions
with the client.
Like William, I
Yes. Security is great, but good interaction is better.
And there is such a thing as self-defeating security, also.
Take AKO's (Army Knowledge Online) password requirements:
2 or more lowercase letters
2 or more uppercase letters
2 or more numbers
2 or more symbols (*^...@!,.; so on)
And at
I propose a new law. In IxD discussions if people bring up Yahoo
it should be as Godwin's Law.
Yahoo, while slightly better now then in the past, is still one of
the worst offenders when it comes to poor usability.
A close second is almost every Newspaper site.
. . . . . . . . . . . . . . . .
yaWho?
On Sun, Jan 11, 2009 at 4:53 PM, William Brall dam...@earthlink.net wrote:
I propose a new law. In IxD discussions if people bring up Yahoo
it should be as Godwin's Law.
Yahoo, while slightly better now then in the past, is still one of
the worst offenders when it comes to poor
Hooray, Whitney! Amen to the kudos about how terse and informative
this is, and I also want to say how well the piece was written.
Sprinkled with good quotes to make it both lively and credible ...
beautifully done!
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from
While more than 2 finger gesture support isn't practical due to
hardware limits for desktop gesture capturing, dual finger gesture
support is built into Vista too:
http://msdn.microsoft.com/en-us/library/cc872774.aspx
Whats notable for me are the 8 'flicks'
. . . . . . . . . . . . . . . . . .
Next time use an accordion!
: )
Welcome to the Interaction Design Association (IxDA)!
To post to this list ... disc...@ixda.org
Unsubscribe http://www.ixda.org/unsubscribe
List Guidelines
http://dori3.typepad.com/my_weblog/2008/09/design-anthropology-response-to-yoko-akama.html
As we know, guys in the list hold different opinions on user research.
As one of the potential user research enhancement, Design
Anthropology, there's a debate between Dori and Yoko Akama, which
stimulate
Over three years ago, Ryan Freitas put together this presentation on
Beyond Wireframes:
http://www.adaptivepath.com/blog/wp-content/uploads/2006/11/ap_beyond_wireframes.pdf
Enjoy.
Dan
Welcome to the Interaction Design
14 matches
Mail list logo