Re: [IxDA Discuss] A Design Typology Continuum

2009-04-16 Thread Uday Gajendar
Cool, thanks for the feedback and suggestions--great stuff! Particularly want to echo what Angela commented about the nature of the ordering and its historical organization. It's not about worse/better fields of design at all, and that inference should not be drawn. It's a common yet inaccurate mis

Re: [IxDA Discuss] A Design Typology Continuum

2009-04-16 Thread Angela Meyer
This is a really interesting visualization, Uday. I appreciate the attempt to capture and conceptualize the world of design. I think it's important for designers as a community to have a shared awareness of the spectrum of design problems and the types of specialties and practitioners out there. Th

Re: [IxDA Discuss] A Design Typology Continuum

2009-04-16 Thread Angel Marquez
Awesome! I think their is an AI theory, or their should be, that for the intelligence to sustain itself it needs to periodically disassemble and reassemble based on experience! I have just started researching ways to implement game physics with information architecture. I bought a PC laptop to ai

Re: [IxDA Discuss] A Design Typology Continuum

2009-04-16 Thread christine chastain
Uday, I love that you are interested in and thinking about design philosophy... Interestingly, this coincides with a number of conversations I know are happening within larger, established organizations where design has, traditionally, been absent, added like an afterthought, enjoyed some success

Re: [IxDA Discuss] A Design Typology Continuum

2009-04-16 Thread Fredrik Matheson
Well, that's certainly a tall order. I'm surprised that you've created a sort of chronology in your diagram. To me, this structure leads the diagram to say "we used to do graphic design, but now we do urban planning", etc. Have you seen the History Shots poster "Genealogy of Pop/Rock Music" ( http

[IxDA Discuss] A Design Typology Continuum

2009-04-16 Thread Uday Gajendar
FYI, this may be of value to those of you, like me, trying to grapple and make sense of the recent (and ongoing) Cambrian-like explosion of new design activities, fields, or domains of practice that has caused some angst and confusion among those who affiliate themselves with "interaction design".