Re: [IxDA Discuss] Fluid 960 Grid System: Rapid Prototyping. Tried it?

2009-11-14 Thread Andy Howard
@arroncupid: The process becomes - sketching and discussing ideas, refine, and then build the greyscale wireframes in the XHTML. Brilliant, this is exactly where I'm headed. My current method is sketch then prototype w Fireworks, soon it'll be sketch then build in XHTML. Thanks. @ Richard

Re: [IxDA Discuss] Fluid 960 Grid System: Rapid Prototyping. Tried it?

2009-11-13 Thread Todd Zaki Warfel
On Nov 12, 2009, at 8:09 AM, Andy Howard wrote: And Todd - your prototyping book looks very cool. Will be buying it. Thanks, Andy. BTW, if you use http://bit.ly/19Hiir Discount code PRPUBNOT you can get 15% the purchase price. Cheers! Todd Zaki Warfel Principal Designer Messagefirst |

Re: [IxDA Discuss] Fluid 960 Grid System: Rapid Prototyping. Tried it?

2009-11-13 Thread Todd Zaki Warfel
On Nov 12, 2009, at 9:43 AM, Richard Rutter wrote: We avoid using CSS frameworks in production, but if they speed up wireframing that'sa good thing. So, do you recode everything then? Or do you strike some balance between some of the framework stuff and a more optimized version for

[IxDA Discuss] Fluid 960 Grid System: Rapid Prototyping. Tried it?

2009-11-12 Thread Andy Howard
Has anyone used a fluid 960 grid framework for rapid prototyping?e.g. http://www.designinfluences.com/fluid960gs/ I'm particularly interested in how usable it is for a UX person like me with *some* (i.e. junior level) CSS/XHTML knowledge. I've had a quick play with it, but wondering how practical

Re: [IxDA Discuss] Fluid 960 Grid System: Rapid Prototyping. Tried it?

2009-11-12 Thread Eugenio Grigolon
What about an easy and quick CSS/XHTML rapid prototyping with any CSS/XHTML knowledge? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=47347

Re: [IxDA Discuss] Fluid 960 Grid System: Rapid Prototyping. Tried it?

2009-11-12 Thread Nicolas Leroy
Hi Andy, I found it a practical way to skip the mock-up stage, not the wireframe stage. Indeed, as doing mock-ups i.e: using Photoshop tends to produce unrealistic screens (i.e: typography with photoshop is always better/different than typography on the browser). However, I would say it requires

Re: [IxDA Discuss] Fluid 960 Grid System: Rapid Prototyping. Tried it?

2009-11-12 Thread Todd Zaki Warfel
On Nov 12, 2009, at 3:07 AM, Nicolas Leroy wrote: I found it a practical way to skip the mock-up stage, not the wireframe stage. Couldn't you just wireframe in HTML? Cheers! Todd Zaki Warfel Principal Designer Messagefirst | Designing Information. Beautifully.

Re: [IxDA Discuss] Fluid 960 Grid System: Rapid Prototyping. Tried it?

2009-11-12 Thread Todd Zaki Warfel
On Nov 12, 2009, at 2:37 AM, Andy Howard wrote: Has anyone used a fluid 960 grid framework for rapid prototyping?e.g. http://www.designinfluences.com/fluid960gs/ I'm particularly interested in how usable it is for a UX person like me with *some* (i.e. junior level) CSS/XHTML knowledge.

Re: [IxDA Discuss] Fluid 960 Grid System: Rapid Prototyping. Tried it?

2009-11-12 Thread Richard Rutter
Any wireframes we don't do with pen and paper end up being done in HTML. To speed things up we use our own CSS framework for layout, but I would say there's nothing too much wrong with using one of the popular frameworks for HTML wireframing/prototyping. We avoid using CSS frameworks in

Re: [IxDA Discuss] Fluid 960 Grid System: Rapid Prototyping. Tried it?

2009-11-12 Thread arroncupid
My experience is that building wireframes in applications such as Axure or Visio are wasted effort. They quickly become a maintenance overhead. I have put effort into creating a prototype framework using Polypage, JQuery and 960grid. Over time I'm building up a library of greyscale XHTML

Re: [IxDA Discuss] Fluid 960 Grid System: Rapid Prototyping. Tried it?

2009-11-12 Thread Brent Dickens
I've used the 'Blueprint' framework extensively on various projects. It's a great starting point to develop quick prototypes. For the final production pages I always use a highly custiomised version but it still uses many of the underlying principles such as the css reset, typographic hierarchy

Re: [IxDA Discuss] Fluid 960 Grid System: Rapid Prototyping. Tried it?

2009-11-12 Thread Andy Howard
Great input everyone, much appreciated. Todd's overview seems spot on to me - a good summary of the frameworks available, their practical uses and the suitability of code for production. Very handy, definitely answers my question. And Todd - your prototyping book looks very cool. Will be buying