Re: [IxDA Discuss] Terms Every IxD Should Know

2009-02-24 Thread FoongYeen Chan
more to add to the list. See SAP User Experience glossary http://www.sapdesignguild.org/resources/ux_glossary.asp regards, Chan On Wed, Feb 18, 2009 at 12:09 PM, Bo Lora wrote: > I can't resist. > > "Hub and Spoke" hasn't been mentioned... > > That will get a whole room going in circles. > >

Re: [IxDA Discuss] Terms Every IxD Should Know

2009-02-18 Thread Bo Lora
I can't resist. "Hub and Spoke" hasn't been mentioned... That will get a whole room going in circles. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=38736 _

Re: [IxDA Discuss] Terms Every IxD Should Know

2009-02-18 Thread Jarod Tang
It would be nicer to add a list of vocabulary as non-ux but related items? And better, put them into different boxes, :) Regards, Jarod On Mon, Feb 16, 2009 at 9:38 AM, Dan Saffer wrote: > At I09, there were a lot of calls for a vocabulary we can all understand, > no matter what medium we're w

Re: [IxDA Discuss] Terms Every IxD Should Know

2009-02-17 Thread Nina Eleanor Alter
Exactly- tho the instance I was thinking (and I know there are many like this), was how IxDs and VisDe's often times and un-intentionally use the word "mock" or "screen" differently... and the resulting mis- communication of expectations can cause confusion. Likewise, "prototype" to those no

Re: [IxDA Discuss] Terms Every IxD Should Know

2009-02-17 Thread Andrew Boyd
Hi Nina, I can't speak for IxDA, IAI, or any other organisation - but multiple domain-specific definitions will always be welcome on uxcommunity.org for as long as I am part of it. As to who contributes, and who gardens, and who has editorial control - good question. Eventually we'll run into iss

Re: [IxDA Discuss] Terms Every IxD Should Know

2009-02-17 Thread Nina Eleanor Alter
Since there's several-thousand users on the listserv here... maybe put- together a unique list, just for those interested in working collaboratively on such a project... and then Dan (or whomever) can pick/chose/filter the input he likes for the final published product, and the discussion(s)

Re: [IxDA Discuss] Terms Every IxD Should Know

2009-02-17 Thread Christian Crumlish
We agree. I think calling it UX glossary may help in inviting non-IxD-identified folks into the conversation, but I don't want to get hung up on tribal names. On Tue, Feb 17, 2009 at 1:45 PM, Andrew Boyd wrote: > > On Wed, Feb 18, 2009 at 8:22 AM, Christian Crumlish wrote: > >> I agree on not e

Re: [IxDA Discuss] Terms Every IxD Should Know

2009-02-17 Thread Angel Marquez
design I like to design. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe http://www.ixda.org/unsu

Re: [IxDA Discuss] Terms Every IxD Should Know

2009-02-17 Thread Christian Crumlish
On Tue, Feb 17, 2009 at 1:45 PM, Nina Eleanor Alter wrote: > I do like the idea of having 2 separate definitions for a single word (as > Miriam Webster and other dictionaries do), as it can't be controlled which > disciplines some words are and/or aren't used for. As regular dictionaries > define

Re: [IxDA Discuss] Terms Every IxD Should Know

2009-02-17 Thread Andrew Boyd
On Wed, Feb 18, 2009 at 8:22 AM, Christian Crumlish wrote: > I agree on not enforcing boundaries between disciplines and ownership of > terms, but I do think we need to be careful, just in case it turns out that > two different practices are using the same word to mean two different > things. > -

Re: [IxDA Discuss] Terms Every IxD Should Know

2009-02-17 Thread Nina Eleanor Alter
I do like the idea of having 2 separate definitions for a single word (as Miriam Webster and other dictionaries do), as it can't be controlled which disciplines some words are and/or aren't used for. As regular dictionaries define some words differently as "noun" and "verb" (as some can be

Re: [IxDA Discuss] Terms Every IxD Should Know

2009-02-17 Thread Christian Crumlish
I agree on not enforcing boundaries between disciplines and ownership of terms, but I do think we need to be careful, just in case it turns out that two different practices are using the same word to mean two different things. -x- On Tue, Feb 17, 2009 at 1:13 PM, Andrew Boyd wrote: > > On Tue, Fe

Re: [IxDA Discuss] Terms Every IxD Should Know

2009-02-17 Thread Andrew Boyd
On Wed, Feb 18, 2009 at 2:53 AM, Kinjal wrote: > This can be a good reference while creating the wiki. > http://www.usabilityfirst.com/glossary/index_terms.txl > > Welcome to the Interaction Design Association (IxDA)! > To post to t

Re: [IxDA Discuss] Terms Every IxD Should Know

2009-02-17 Thread Andrew Boyd
On Tue, Feb 17, 2009 at 2:59 AM, Christian Crumlish wrote: > Getting a glossary together is a great idea, both for Dan's revised book > and > for the community. I (helped) put together a UI glossary at Yahoo but that > has more to do with what elements on the screen ("button") are called, for > t

Re: [IxDA Discuss] Terms Every IxD Should Know

2009-02-17 Thread Kinjal
This can be a good reference while creating the wiki. http://www.usabilityfirst.com/glossary/index_terms.txl Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe .

Re: [IxDA Discuss] Terms Every IxD Should Know

2009-02-17 Thread mark schraad
Great clarification David. On Feb 17, 2009, at 5:25 AM, david farkas wrote: I personally try to avoid the term affordance due to the misrepresentation of affordance and perceived afforadance. Mentioning the two even though they can fill books of their own would be benefitial. Also concepts on

Re: [IxDA Discuss] Terms Every IxD Should Know

2009-02-17 Thread david farkas
I personally try to avoid the term affordance due to the misrepresentation of affordance and perceived afforadance. Mentioning the two even though they can fill books of their own would be benefitial. Also concepts on friction. Actual affordance perceived affordance cognitive friction fitt's law

Re: [IxDA Discuss] Terms Every IxD Should Know

2009-02-16 Thread Christian Crumlish
Getting a glossary together is a great idea, both for Dan's revised book and for the community. I (helped) put together a UI glossary at Yahoo but that has more to do with what elements on the screen ("button") are called, for the purposes of consistent translation to 35 other languages. While rese

Re: [IxDA Discuss] Terms Every IxD Should Know

2009-02-16 Thread caronnect
A few more terms: - heuristics - low-fi (low-fidelity) prototype - high-fi (high-fidelity) prototype - paper prototyping - storyboards / storyboarding - solution visualisation: conceptual visualisation - user scenarios - user personas - user interface specification ('UI spec') - user-centred desig

Re: [IxDA Discuss] Terms Every IxD Should Know

2009-02-16 Thread Andrew Boyd
Hi Andrea, I've started piling this list together so far at uxcommunity.org. I know it's "ux" not "ix" but I figure the list can be grabbed by anyone and put onto the official ixda.org site sometime later - for now, it is there if anyone wants to build on it. Cheers, Andrew On Mon, Feb 16, 2009

Re: [IxDA Discuss] Terms Every IxD Should Know

2009-02-16 Thread Itamar Medeiros
What about (for techniques): Contextual Inquiry Storytelling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=38736 Welcome to the Interaction Desig

Re: [IxDA Discuss] Terms Every IxD Should Know

2009-02-15 Thread Jeremy Yuille
this sounds like an awesome list of stuff to add to http://www.interaction-design.org/encyclopedia/ On Mon, Feb 16, 2009 at 1:42 PM, Andrea Lewis wrote: > Perhaps the wiki could be a long-term pet project of this group/membership? > > _

Re: [IxDA Discuss] Terms Every IxD Should Know

2009-02-15 Thread Angel Marquez
>>Toyeticlol Their should be an interaction design doll that says 'it depends' when you pull the string to make it talk. Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc...@ixda.org Unsubscribe .

Re: [IxDA Discuss] Terms Every IxD Should Know

2009-02-15 Thread William Brall
Bayesian Filtering Implicit Choice Intelligent Default Best-to-market And jokingly: Toyetic . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=38736

Re: [IxDA Discuss] Terms Every IxD Should Know

2009-02-15 Thread Angel Marquez
Table of Contentsof this book has a nice comprehensive list. I bought it before I had even heard of 'interaction design'. Welcome to the Intera

Re: [IxDA Discuss] Terms Every IxD Should Know

2009-02-15 Thread Angel Marquez
ChunkVirtual Food Fight On Sun, Feb 15, 2009 at 7:22 PM, Alexandra O'Neal wrote: > In response to: > > *I'm not exactly sure what you mean by:* > > * On Feb 15, 2009, at 5:55 PM, Alexandra O'Neal wrote:* > > * Scrum* > * Attribute* > * Value* > * Facet* > * Surface* > * Skeleton* > > - Scrum is

[IxDA Discuss] Terms Every IxD Should Know

2009-02-15 Thread Alexandra O'Neal
In response to: *I'm not exactly sure what you mean by:* * On Feb 15, 2009, at 5:55 PM, Alexandra O'Neal wrote:* * Scrum* * Attribute* * Value* * Facet* * Surface* * Skeleton* - Scrum is a flavor of Agile. - Attributes, values, and facets are forms of metadata in taxonomy discussions

Re: [IxDA Discuss] Terms Every IxD Should Know

2009-02-15 Thread Phillip Hunter
Few more: activity-centered gesture modal / modality auto-complete data presentation layer search post navigation mental model ph . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=38736 __

Re: [IxDA Discuss] Terms Every IxD Should Know

2009-02-15 Thread John Vaughan
DA Discuss" Sent: Sunday, February 15, 2009 8:38 PM Subject: [IxDA Discuss] Terms Every IxD Should Know At I09, there were a lot of calls for a vocabulary we can all understand, no matter what medium we're working in. As part of my "crowdsource the book" effort, I'd like

Re: [IxDA Discuss] Terms Every IxD Should Know

2009-02-15 Thread FoongYeen Chan
more... scenario heuristic user-centered design list box text box emotions regards, CHAN On Mon, Feb 16, 2009 at 9:38 AM, Dan Saffer wrote: > At I09, there were a lot of calls for a vocabulary we can all understand, > no matter what medium we're working in. As part of my "crowdsource the b

Re: [IxDA Discuss] Terms Every IxD Should Know

2009-02-15 Thread Andrea Lewis
Perhaps the wiki could be a long-term pet project of this group/membership? I see incredible value and potential here... defining the till yet undefined... and reaching consensus on terminology and definitions. On Sun, Feb 15, 2009 at 9:30 PM, Chauncey Wilson wrote: > Hello Dan, > > Here are a

Re: [IxDA Discuss] Terms Every IxD Should Know

2009-02-15 Thread Chauncey Wilson
Hello Dan, Here are a few other terms: Reliability Validity User profile Open sort Closed sort Q-sort Reverse sort Hierarchical sort QOC Design rationale User interface inspection Use case Pattern Affinity diagram Artifact analysis Baseline Beeper study Diary study Metaphor Braindrawing Claims a

Re: [IxDA Discuss] Terms Every IxD Should Know

2009-02-15 Thread Dan Saffer
I'm not exactly sure what you mean by: On Feb 15, 2009, at 5:55 PM, Alexandra O'Neal wrote: Scrum Attribute Value Facet Surface Skeleton Welcome to the Interaction Design Association (IxDA)! To post to this list ... disc..

Re: [IxDA Discuss] Terms Every IxD Should Know

2009-02-15 Thread Dan Saffer
On Feb 15, 2009, at 6:10 PM, Andrew Boyd wrote: It's almost like we need a wiki to crowdsource the definitions, Dan. I'd love to see that, but am not holding my breath. I'm on deadline here. :) I'm also trying to get those terms that have a known, common understanding. Although as we've

Re: [IxDA Discuss] Terms Every IxD Should Know

2009-02-15 Thread Alexandra O'Neal
Good start :-) Here are a few additional possibilities, depending somewhat on the scope of your effort: Scrum narrative user story UX/user experience Attribute Value Facet Taxonomy Surface Skeleton Heat mapping (as opposed to eye-tracking) Fly-out menu Func spec bests, Alex -- The best time to

[IxDA Discuss] Terms Every IxD Should Know

2009-02-15 Thread Dan Saffer
At I09, there were a lot of calls for a vocabulary we can all understand, no matter what medium we're working in. As part of my "crowdsource the book" effort, I'd like to include these terms in the second edition of Designing for Interaction I'm currently working on. Here's the list I have.