Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-04 Thread magenta
On Thu, Dec 05, 2002 at 05:29:18AM +0100, Alexander Stohr wrote: > The layer idea is not bad, > but its more the taste of a hack. > Remember that dri is OpenSource, > so you dont need those hacks. Just because something *can* be put into the source doesn't mean it *should*. Have you ever heard th

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2002-12-04 Thread dri-devel
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Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-04 Thread Jens Owen
magenta wrote: See, the wrapper wouldn't have to communicate directly to the driver in order to do any of what's been discussed - it would override it *based on user preferences* using the existing high-level functionality provided by OpenGL itself. I agree. Building upon the OpenGL API itsel

RE: [Dri-devel] Wrapper library stuff (was: Re: Smoother graphics with 16bpp on radeon)

2002-12-04 Thread Alexander Stohr
Title: RE: [Dri-devel] Wrapper library stuff (was: Re: Smoother graphics with 16bpp on radeon) > From: magenta [mailto:[EMAIL PROTECTED]] > > Another note: A third-party tweak library could conceivably > convert calls for S3TC functionality into appropriate calls for > ARB_texture_compressi

RE: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-04 Thread Alexander Stohr
Title: RE: [Dri-devel] Smoother graphics with 16bpp on radeon The layer idea is not bad, but its more the taste of a hack. Remember that dri is OpenSource, so you dont need those hacks. As soon as you start with that you will notice that a layer will increase distance between your applicatio

RE: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-04 Thread Alexander Stohr
Title: RE: [Dri-devel] Smoother graphics with 16bpp on radeon > > What about remote indirect rendering?  Someone else has > already mentioned > > that the driver would have no way of getting environment > variables in that > > case. > > Remote indirect rendering is a problem no matter how

glTune Proposal (was RE: [Dri-devel] Smoother graphics with 16bpp on radeon)

2002-12-04 Thread Alexander Stohr
Title: glTune Proposal (was RE: [Dri-devel] Smoother graphics with 16bpp on radeon) I was reading almost 80% of the discussion and want to give you a quite "bold" sheme of how that all can be handled in terms of a real world system: You'd write an extension to the drivers that advertises all

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-04 Thread Allen Akin
On Wed, Dec 04, 2002 at 01:39:19PM -0800, Ian Romanick wrote: | | Now, imagine the drivers having an interface that a tool (for creating app. | profiles) could query. The driver would send back (perhaps using XML or | something similar?) a list of "knobs" that is has in the form: | | - Short nam

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-04 Thread Allen Akin
On Wed, Dec 04, 2002 at 02:21:30PM -0800, Ian Romanick wrote: | Remote indirect rendering is a problem no matter how you slice it. Well, maybe not if you handle preference-setting at the application level, rather than trying to do it at the library or driver levels. Then it can be dynamic, or ther

[Dri-devel] Wrapper library stuff (was: Re: Smoother graphics with 16bpp on radeon)

2002-12-04 Thread magenta
Another note: A third-party tweak library could conceivably convert calls for S3TC functionality into appropriate calls for ARB_texture_compression instead. -- http://trikuare.cx --- This SF.net email is sponsored by: Microsoft Visual Studio.N

Re: [Dri-devel] Trunk-to-texmem merge

2002-12-04 Thread Leif Delgass
On Wed, 4 Dec 2002, Ian Romanick wrote: > On Wed, Dec 04, 2002 at 02:30:03PM -0800, Ian Romanick wrote: > > On Tue, Dec 03, 2002 at 05:05:26PM -0800, Ian Romanick wrote: > > > Unless there are any objections, I'm going to commit a merge from the trunk > > > to the texmem-0-0-1 branch tomorrow (Wed

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-04 Thread magenta
On Wed, Dec 04, 2002 at 02:21:30PM -0800, Ian Romanick wrote: > > As far as I can tell, there is no way either an app or a wrapper library > could communicate this information to the driver. Yet, shipping "high end" > drivers support and demanding users expect this level of > application-to-drive

Re: [Dri-devel] Trunk-to-texmem merge

2002-12-04 Thread Keith Whitwell
I suspect that will fix the texture problems. Somebody (that actually has Rage128 hardware!) should go through and eliminate the new_state field from r128_context altogether. I will make similar changes to the MGA driver. It would be nice to have fundamental things, like tracking state changes

Re: [Dri-devel] Trunk-to-texmem merge

2002-12-04 Thread Ian Romanick
On Wed, Dec 04, 2002 at 02:30:03PM -0800, Ian Romanick wrote: > On Tue, Dec 03, 2002 at 05:05:26PM -0800, Ian Romanick wrote: > > Unless there are any objections, I'm going to commit a merge from the trunk > > to the texmem-0-0-1 branch tomorrow (Wednesday). I've tested the merge on > > the R100,

Re: [Dri-users] Re: [Dri-devel] Radeon x86 PCI [Was: help selecting a graphics card, and some general questions]

2002-12-04 Thread Keith Gross
Might it not be possible to eliminate all the PCIGART_ENABLED stuff and for the time being control this in the XF86Config. If you have a PCI card you use ForcePCIMode true. If you have a AGP card you use either ForcePCIMode false or just say nothing and the driver assumes AGP. This way the PC

Re: [Dri-devel] Trunk-to-texmem merge

2002-12-04 Thread Ian Romanick
On Tue, Dec 03, 2002 at 05:05:26PM -0800, Ian Romanick wrote: > Unless there are any objections, I'm going to commit a merge from the trunk > to the texmem-0-0-1 branch tomorrow (Wednesday). I've tested the merge on > the R100, and I'll test it on an M6 and a G400 before I commit it. I am in the

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-04 Thread Ian Romanick
On Wed, Dec 04, 2002 at 01:49:34PM -0800, magenta wrote: > What about remote indirect rendering? Someone else has already mentioned > that the driver would have no way of getting environment variables in that > case. Remote indirect rendering is a problem no matter how you slice it. > I just do

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-04 Thread magenta
On Wed, Dec 04, 2002 at 02:33:11PM -0700, Jens Owen wrote: > magenta wrote: > > > > 3. Users should not be able to configure default behavior; applications > > should specify all behavior explicitly if it matters, and expose this as an > > application-level configuration option to the user > > >

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-04 Thread magenta
On Wed, Dec 04, 2002 at 01:57:48PM -0700, Nicholas Leippe wrote: > On Wednesday 04 December 2002 01:06 pm, you wrote: > > > > I basically see three camps in this discussion: > > > > 1. Users should be able to configure default behavior using configuration > > files (which would be selected based

Re: [Dri-devel] Trunk-to-texmem merge

2002-12-04 Thread Alan Hourihane
On Wed, Dec 04, 2002 at 01:23:26 -0800, Ian Romanick wrote: > On Wed, Dec 04, 2002 at 02:35:39PM -0500, Leif Delgass wrote: > > On Tue, 3 Dec 2002, Ian Romanick wrote: > > > > > Unless there are any objections, I'm going to commit a merge from the trunk > > > to the texmem-0-0-1 branch tomorrow (W

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-04 Thread Ian Romanick
On Wed, Dec 04, 2002 at 01:57:48PM -0700, Nicholas Leippe wrote: > It seems as if none of the levels of controls people have been asking for in > this thread can't be satisfied via environment variables in one way or > another--it seems to be the most flexible solution. The problem with env vars

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-04 Thread Dieter Nützel
Am Mittwoch, 4. Dezember 2002 21:18 schrieb Ian Romanick: > On Wed, Dec 04, 2002 at 12:06:20PM -0800, magenta wrote: > > On Wed, Dec 04, 2002 at 11:06:01AM -0800, Allen Akin wrote: > > > On Wed, Dec 04, 2002 at 12:57:44AM -0600, D. Hageman wrote: > > > | This illustrates one of the bad points of us

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-04 Thread Jens Owen
magenta wrote: I basically see three camps in this discussion: 1. Users should be able to configure default behavior using configuration files (which would be selected based on argv[0] or similar) 2. Users should be able to configure default behavior using environment variables (which would be

Re: [Dri-devel] Trunk-to-texmem merge

2002-12-04 Thread Ian Romanick
On Wed, Dec 04, 2002 at 02:35:39PM -0500, Leif Delgass wrote: > On Tue, 3 Dec 2002, Ian Romanick wrote: > > > Unless there are any objections, I'm going to commit a merge from the trunk > > to the texmem-0-0-1 branch tomorrow (Wednesday). I've tested the merge on > > the R100, and I'll test it on

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-04 Thread Nicholas Leippe
On Wednesday 04 December 2002 01:06 pm, you wrote: > > I basically see three camps in this discussion: > > 1. Users should be able to configure default behavior using configuration > files (which would be selected based on argv[0] or similar) > > 2. Users should be able to configure default beha

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-04 Thread D. Hageman
On Wed, 4 Dec 2002, magenta wrote: > On Wed, Dec 04, 2002 at 02:30:31PM -0600, D. Hageman wrote: > > On Wed, 4 Dec 2002, magenta wrote: > > > > > > Actually, I just thought of a solution which could possibly satisfy all > > > three camps: have a libGL wrapper library (loaded via LD_PRELOAD) which

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-04 Thread magenta
On Wed, Dec 04, 2002 at 12:18:03PM -0800, Ian Romanick wrote: > > 1. Users should be able to configure default behavior using configuration > > files (which would be selected based on argv[0] or similar) > > > > 2. Users should be able to configure default behavior using environment > > variables

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-04 Thread magenta
On Wed, Dec 04, 2002 at 02:30:31PM -0600, D. Hageman wrote: > On Wed, 4 Dec 2002, magenta wrote: > > > > Actually, I just thought of a solution which could possibly satisfy all > > three camps: have a libGL wrapper library (loaded via LD_PRELOAD) which > > overrides functionality as needed. Want

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-04 Thread D. Hageman
On Wed, 4 Dec 2002, magenta wrote: > > Actually, I just thought of a solution which could possibly satisfy all > three camps: have a libGL wrapper library (loaded via LD_PRELOAD) which > overrides functionality as needed. Want to force FSAA to be enabled? Put > it into glXCreateContext(). Want

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-04 Thread Ian Romanick
On Wed, Dec 04, 2002 at 12:06:20PM -0800, magenta wrote: > On Wed, Dec 04, 2002 at 11:06:01AM -0800, Allen Akin wrote: > > On Wed, Dec 04, 2002 at 12:57:44AM -0600, D. Hageman wrote: > > | This illustrates one of the bad points of using environment variables. > > | Will we have to add environment

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-04 Thread magenta
On Wed, Dec 04, 2002 at 11:06:01AM -0800, Allen Akin wrote: > On Wed, Dec 04, 2002 at 12:57:44AM -0600, D. Hageman wrote: > | This illustrates one of the bad points of using environment variables. > | Will we have to add environment variables every time a new app is pushed > | out the door? Bad

Re: [Dri-devel] Trunk-to-texmem merge

2002-12-04 Thread Leif Delgass
On Tue, 3 Dec 2002, Ian Romanick wrote: > Unless there are any objections, I'm going to commit a merge from the trunk > to the texmem-0-0-1 branch tomorrow (Wednesday). I've tested the merge on > the R100, and I'll test it on an M6 and a G400 before I commit it. That's fine by me. FYI, I've sta

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-04 Thread Allen Akin
On Wed, Dec 04, 2002 at 12:57:44AM -0600, D. Hageman wrote: | This illustrates one of the bad points of using environment variables. | Will we have to add environment variables every time a new app is pushed | out the door? Bad approach. In general, if a bug affects every app, then the drive

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-04 Thread Allen Akin
On Wed, Dec 04, 2002 at 11:12:46AM +0100, Felix Kühling wrote: | One thing we should keep in mind about the future is indirect rendering. | Environment variables which are only known on the client side won't work | then. ... Good point. Allen

Re: [Dri-devel] Radeon x86 PCI [Was: help selecting a graphicscard, and some general questions]

2002-12-04 Thread Michel Dänzer
On Mit, 2002-12-04 at 15:27, José Fonseca wrote: > On Wed, Dec 04, 2002 at 02:48:50PM +0100, Michel Dänzer wrote: > > On Mit, 2002-12-04 at 12:52, Keith Whitwell wrote: > > > José Fonseca wrote: > > > > Is there any reason no to enable x86 PCI support on Radeon? > > > > > > I think nobody's been

Re: [Dri-devel] Radeon x86 PCI [Was: help selecting a graphics

2002-12-04 Thread Martin Spott
On Wed, Dec 04, 2002 at 03:41:06PM +0100, Alexander Stohr wrote: > > One could pretend the Radeon driver isn't stable anyway so > > people adding PCI support would not change that ;-)) > > Can you consider code that is not publicly availabel as OpenSource? > > I mean if that code is not integr

RE: [Dri-devel] Radeon x86 PCI [Was: help selecting a graphics

2002-12-04 Thread Alexander Stohr
Title: RE: [Dri-devel] Radeon x86 PCI [Was: help selecting a graphics > > I don't think PCI cards work less stably than AGP cards per > se, [...] > > One could pretend the Radeon driver isn't stable anyway so > people adding PCI > support would not change that  ;-)) Can you consider code

Re: [Dri-devel] Radeon x86 PCI [Was: help selecting a graphics card, and some general questions]

2002-12-04 Thread José Fonseca
On Wed, Dec 04, 2002 at 02:48:50PM +0100, Michel Dänzer wrote: > On Mit, 2002-12-04 at 12:52, Keith Whitwell wrote: > > José Fonseca wrote: > > > Is there any reason no to enable x86 PCI support on Radeon? > > > > I think nobody's been able to make it work stably. > > I don't think PCI cards wor

Re: [Dri-devel] Radeon x86 PCI [Was: help selecting a graphics

2002-12-04 Thread Martin Spott
> I don't think PCI cards work less stably than AGP cards per se, [...] One could pretend the Radeon driver isn't stable anyway so people adding PCI support would not change that ;-)) Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are !

Re: [Dri-devel] Radeon x86 PCI [Was: help selecting a graphicscard, and some general questions]

2002-12-04 Thread Michel Dänzer
On Mit, 2002-12-04 at 12:52, Keith Whitwell wrote: > José Fonseca wrote: > > Is there any reason no to enable x86 PCI support on Radeon? > > I think nobody's been able to make it work stably. I don't think PCI cards work less stably than AGP cards per se, the main concern is AGP cards falling ba

Re: [Dri-devel] Radeon x86 PCI [Was: help selecting a graphics card,and some general questions]

2002-12-04 Thread Keith Whitwell
José Fonseca wrote: Is there any reason no to enable x86 PCI support on Radeon? I think nobody's been able to make it work stably. Keith --- This SF.net email is sponsored by: Microsoft Visual Studio.NET comprehensive development tool, bui

[Dri-devel] Radeon x86 PCI [Was: help selecting a graphics card, and some general questions]

2002-12-04 Thread José Fonseca
Is there any reason no to enable x86 PCI support on Radeon? José Fonseca - Forwarded message from Keith Gross <[EMAIL PROTECTED]> - Date: Sun, 1 Dec 2002 19:19:24 + From: Keith Gross <[EMAIL PROTECTED]> Subject: Re: [Dri-users] help selecting a graphics card, and some general questi

Re: [Dri-devel] Smoother graphics with 16bpp on radeon

2002-12-04 Thread Felix Kühling
On Tue, 3 Dec 2002 11:29:34 -0800 (PST) Linus Torvalds <[EMAIL PROTECTED]> wrote: > > On Tue, 3 Dec 2002, magenta wrote: > > > > User preferences are an entirely different matter. I totally agree that > > the user should be able to override default behaviors, but environment > > variables are s