r that. There should
> also be a way to get the smaller debug info with gcc-3.3 too.
There are now updated snapshots (the 20031201 ones) at
http://dri.freedesktop.org/~fxkuehl/snapshots built with gcc-3.3 and
-gstabs+. They are only sligthly larger than the ones built with
gcc-2.95.
s3virge
This is just a friendly reminder that the weekly dri-devel IRC meeting will
be starting in the #dri-devel channel on irc.freenode.net at 2100 UTC (or
4:00PM EST or 1:00PM PST, if you prefer).
Time zone conversion available at:
http://www.timezoneconverter.com/cgi-bin/tzc.tzc
Logs of previous IR
--- Mike Mestnik <[EMAIL PROTECTED]> wrote:
>
> --- Alex Deucher <[EMAIL PROTECTED]> wrote:
> >
> > --- Mike Mestnik <[EMAIL PROTECTED]> wrote:
> > > The screen size(in pixels or mm) is now x1 + x2 by (y1 > y2) *
> y1 +
> > > (y1 < y2) * y2. Swap (y and
> > > x) and (1 and 2) where needed. T
XGI is a joint venture from the trident and sis people. Sis has
released zero documentation in the past. trident is somewhat better.
As far as I know XGI has not released any databooks for these chips.
they may be developing drivers in house. whether they will be
opensource or binary (or devel
--- Alex Deucher <[EMAIL PROTECTED]> wrote:
>
> --- Mike Mestnik <[EMAIL PROTECTED]> wrote:
> > The screen size(in pixels or mm) is now x1 + x2 by (y1 > y2) * y1 +
> > (y1 < y2) * y2. Swap (y and
> > x) and (1 and 2) where needed. Then the DPI should be calculated
> > using the largest or the
Is anyone working on a driver for the new XGI Volari? I've heard
speculation about XGI's reluctance to cooperate with the Linux
community, but has anyone actually tried?
Goyo
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Do
--- Mike Mestnik <[EMAIL PROTECTED]> wrote:
> I attached my log and config, just incase.
>
> This is a short list of the things I have found odd with DRI.
> 1. Screen size and DPI, I never understood how this was going to work
> with dual heads.
> 2. A bug that won't let me use 256x240 in MFB, wo
On Mon, 01 Dec 2003 09:11:07 -0300
Rafael Maximo <[EMAIL PROTECTED]> wrote:
> Felix,
>
>
> >Not yet. Hang on a bit longer. I'm quite busy with university stuff
> >right now, but I'm confident that a first 3D driver for current mesa
> >will be available before Christmas.
>
> I'm really busy too,
Hey folks,
Whilst playing Quake II (http://www.icculus.org/quake2) my Rage Pro AGP
(1x/2x) freezes my XServer (XFree 4.3.0) I'm using the latest "Bleeding
Edge" mach64 module, the error message follows.
Any ideas?
thanks
--brendan
Nov 30 19:29:29 epiphany -- MARK --
Nov 30 19:46:46 epiphany kern