On Sun, 2003-12-28 at 21:06, Jon Smirl wrote:
> --- Eric Anholt <[EMAIL PROTECTED]> wrote:
> > don't think Mesa makes any more sense as a home than DRI, since both are
> > consumers (and the freedesktop.org X Server is now a consumer, too). If
>
> There aren't three consumers: Mesa, xserver and D
--- Eric Anholt <[EMAIL PROTECTED]> wrote:
> don't think Mesa makes any more sense as a home than DRI, since both are
> consumers (and the freedesktop.org X Server is now a consumer, too). If
There aren't three consumers: Mesa, xserver and DRI. There is only one, the dri
drivers in the Mesa tree.
On Sun, 2003-12-28 at 18:36, Michel Dänzer wrote:
> On Mon, 2003-12-29 at 02:45, Jon Smirl wrote:
> > Would this also be a good time to move the DRM modules into the Mesa tree?
>
> Has it even been decided that's a good idea? I'm not sure it is; their
> being separate might help prevent compatibil
Hi,
Patch is working very nicely on my 9200, textures look great in NWN.
q3a runs fine as well although I didn't play around with the texture
settings much.
Many thanks.
Regards
Steve.
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The rework of of the dri drivers that I am doing is also dependent on parallel
changes being made in the DRM drivers. I'd like to have them in the same cvs
system so that I can keep things in sync. What the point of keeping them in the
DRI tree if the only client of them now lives in the Mesa tree?
On Mon, 2003-12-29 at 02:45, Jon Smirl wrote:
> Would this also be a good time to move the DRM modules into the Mesa tree?
Has it even been decided that's a good idea? I'm not sure it is; their
being separate might help prevent compatibility problems with their
interface, or at least recognize the
It would also be nice to get a minimal project page at freedesktop.org
containing minimal CVS info. DRI and Mesa could both use this. This makes it
quick to access the browse CVS function.
Something like:
Wiki
link to wiki, mesa homepage
CVS
Use your pdx.freedeskto
Would this also be a good time to move the DRM modules into the Mesa tree?
=
Jon Smirl
[EMAIL PROTECTED]
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---
This
> I don't think S3, VIA and friends even know who actually owns it right
> now.
S3Graphics (subsiduary of VIA) is the patent holder with Nadeem Mohammad
being the contact person about licensing there.
-- Daniel, Epic Games Inc.
---
This SF.ne
As far as i know, software patents are not even legal in europe yet.
Hopefully they won't ever be... So, at least in europe, there shouldn't
be any problem using S3TC compression algorithm. Well that's all i
wanted to say... Bye
Le lun 29/12/2003 à 00:16, Alan Cox a écrit :
> On Sul, 2003-12-28
On Sul, 2003-12-28 at 17:16, Roland Scheidegger wrote:
> btw I don't think you can lose a patent, even in europe. You can lose
> trademarks if you don't defend them. If a patent is actually valid and
> can be enforced (bascially court will decide this, not patent office) is
> a different matter
On Sul, 2003-12-28 at 16:55, Dieter NÃtzel wrote:
> We have asked (S3/VIA etc.) so many times for advice, but haven't had any
> definitive answer, even sometimes NO answer at all.
I don't think S3, VIA and friends even know who actually owns it right
now.
You need to distinguish between:
I've moved Mesa CVS over to freedesktop.org, after more complaints about
sf.net's CVS services today. It looks like all the latest commits made
it into the tarball. I've tested anonymous checkouts, and hopefully all
current Mesa developers with fd.o accounts are set up with write
access. Others
Roland Scheidegger wrote:
> Hiroshi Morii wrote:
> > Just wanted to mention that the "old" 3Dfx compression tool is available
at
> > glide.sourceforge.net. It's called TEXUS2 and is included in the Glide
> > "swlib" CVS module. It's a generic library that includes DXTn
compression.
> ah crap that s
Am Samstag, 27. Dezember 2003 21:04 schrieb Keith Whitwell:
> Felix Kühling wrote:
> > Here is the patch. :)
> >
> > On Fri, 26 Dec 2003 19:44:50 +0100
> >
> > Felix Kühling <[EMAIL PROTECTED]> wrote:
> >>Hi,
> >>
> >>I fixed two TCL bugs on radeon that appeared after the move to
> >>Mesa-newtree.
Am Samstag, 27. Dezember 2003 23:07 schrieb Keith Whitwell:
> > Could this be a problem for r200 (see my VTK problems), too?
> > But I couldn't find the right place in the r200 code.
>
> You're right, this code is missing in the r200. I've added it in and
> committed it.
>
> >>I've fixed this in _
On Sun, 28 Dec 2003, Jacek [iso-8859-2] Popławski wrote:
> On Sun, Dec 28, 2003 at 11:08:26AM -0500, Adam K Kirchhoff wrote:
> > Why not just leave it up to RedHat, then, to either leave the code in or
> > pull it out?
>
> RedHat was just example. Point is that patent holder may sue anyone who:
>
Am Sonntag, 28. Dezember 2003 18:16 schrieb Roland Scheidegger:
> Dieter Nützel wrote:
> > Am Sonntag, 28. Dezember 2003 17:08 schrieb Adam K Kirchhoff:
> >>On Sun, 28 Dec 2003, Jacek [iso-8859-2] Popławski wrote:
> >>>On Sun, Dec 28, 2003 at 10:23:17AM -0500, Adam K Kirchhoff wrote:
> Now that
A lot of us would like that information, but unforuntately SiS refuses
to release any documentation for their graphics chips. You can try
taking it up with SiS directly, but I suspect you will not have much
luck.
Alex
--- [EMAIL PROTECTED] wrote:
>
> I need technical reference (databook, datash
Dieter Nützel wrote:
Am Sonntag, 28. Dezember 2003 17:08 schrieb Adam K Kirchhoff:
On Sun, 28 Dec 2003, Jacek [iso-8859-2] Popławski wrote:
On Sun, Dec 28, 2003 at 10:23:17AM -0500, Adam K Kirchhoff wrote:
Now that there are patches available to support S3TC compressed
textures on Radeon cards,
Am Sonntag, 28. Dezember 2003 17:08 schrieb Adam K Kirchhoff:
> On Sun, 28 Dec 2003, Jacek [iso-8859-2] Popławski wrote:
> > On Sun, Dec 28, 2003 at 10:23:17AM -0500, Adam K Kirchhoff wrote:
> > > Now that there are patches available to support S3TC compressed
> > > textures on Radeon cards, are th
On Sun, Dec 28, 2003 at 11:08:26AM -0500, Adam K Kirchhoff wrote:
> Why not just leave it up to RedHat, then, to either leave the code in or
> pull it out?
RedHat was just example. Point is that patent holder may sue anyone who:
- will release XFree86 version with S3TC support
- has some money
Robert F Merrill wrote:
since I updated DRI from a really old version (latest for X 4.2),
quakeforge has been having this
bizarre problem where textures will occasionally flash patterns of white
dots... as far as I can tell
this is caused by the lightmap depth-fighting with the regular texture,
On Sun, 28 Dec 2003, Jacek [iso-8859-2] Popławski wrote:
> On Sun, Dec 28, 2003 at 10:23:17AM -0500, Adam K Kirchhoff wrote:
> > Now that there are patches available to support S3TC compressed textures
> > on Radeon cards, are there any plans to integrate those patches into the
> > DRI source tre
On Sun, Dec 28, 2003 at 10:23:17AM -0500, Adam K Kirchhoff wrote:
> Now that there are patches available to support S3TC compressed textures
> on Radeon cards, are there any plans to integrate those patches into the
> DRI source tree?
I think there is one little problem:
- S3TC included into DRI
Now that there are patches available to support S3TC compressed textures
on Radeon cards, are there any plans to integrate those patches into the
DRI source tree?
Adam
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Hiroshi Morii wrote:
Just wanted to mention that the "old" 3Dfx compression tool is available at
glide.sourceforge.net. It's called TEXUS2 and is included in the Glide
"swlib" CVS module. It's a generic library that includes DXTn compression.
ah crap that seems to be exactly what I was looking for
Could this be a problem for r200 (see my VTK problems), too?
But I couldn't find the right place in the r200 code.
You're right, this code is missing in the r200. I've added it in and
committed it.
I've fixed this in _mesa_allow_light_in_model().
Do you have committed?
Yep. Are you having tr
I need technical reference (databook, datasheet) for SiS650/651/M650/740 PCI/AGP VGA
Display Adapter or SIS315 GPU Series.
This information is necessary for write DRI driver to this card.
Thanks!
_
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