AMD Releases 900+ Pages Of GPU Specs
http://www.phoronix.com/scan.php?page=news_itempx=NjA1Mw
http://www.x.org/docs/AMD/42589_rv630_rrg_1.01o.pdf
http://www.x.org/docs/AMD/RRG-216M56-03oOEM.pdf
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I want to buy an old notebook with video card supported by DRI.
I know that Intel 810 is perfectly supported, but I want to buy something
cheaper (and older).
Most of the pentium3 notebooks use S3 Savage and ATI Rage Mobility chips.
According to http://dri.freedesktop.org/wiki/CategoryHardware S3
On 8/24/07, Ian Romanick [EMAIL PROTECTED] wrote:
There are also Pentium3 notebooks that use i830 chipsets.
True, I found:
http://www.allegro.pl/item227901738_super_ibm_r31_1_1_256_dvd_rw_30g_14_tv_gwr_f_vat.html
http://www.allegro.pl/item225655062__dell_latitude_c400_piii_1_0_384_20_cd.html
http://www.0xdeadbeef.com/weblog/?p=288
Probably nobody knows what does it mean, but maybe it's a good news :)
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One more link from Digg, this time it's even more promising:
http://enterpriselinuxlog.blogs.techtarget.com/2007/05/09/amd-will-deliver-open-graphics-drivers/
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I have strange problem with DRI.
My hardware is ATI Radeon 9800PRO NH (AGP), Asus K8V-X SE and Athlon 64
3000+.
I use Arch Linux, I update my packages almost every day.
Few days ago i tried to update from xorg-server-1.1.1 to 1.2.0, but I
realized that X process uses 100% CPU all the time, so I
On 2/19/07, Michel Dänzer [EMAIL PROTECTED] wrote:
I haven't wrote that in the report, but problem appeared without
changing xorg.conf!
Can you elaborate?
I only upgraded packages.
I am almost sure that I haven't changed AGP settings at that time in
xorg.conf.
I just think that maybe some
On 1/1/07, Jonathan Bastien-Filiatrault [EMAIL PROTECTED] wrote:
Just wanted to report that my Radeon now works flawlessly, cheers to the
r300
developers !!
https://bugs.freedesktop.org/show_bug.cgi?id=9506
Can you try this?
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Asus X550 works perfectly and is very cheap.
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Decopter - unrealistic helicopter simulator, get
I am unable to create any successfull build of Mesa CVS in last 2 weeks. r300_dri.so compiles, but each OpenGL application except glxgears segfaults on Mesa calls. There are some error messages about textures (sorry I don't have access to this computer right now).
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On 10/27/06, Michel Dänzer [EMAIL PROTECTED] wrote:
On Fri, 2006-10-27 at 12:24 +0200, Jacek Poplawski wrote: I am unable to create any successfull build of Mesa CVS in last 2 weeks. r300_dri.so compiles, but each OpenGL application except glxgears segfaults on Mesa calls.
Make sure you're using
Is it possible to release r300 driver more often to the public?Last version of Mesa has been released 15th September, this version does not contain fix for Blender, so everyone with this version of Mesa will notice broken rendering and people will say to such a person: r300 is broken, but nVidia
Just tested Asus X550 on Asus A8V-XE motherboard with Sempron 3000.Return To Castle Wolfenstein and NeverBall work perfectly stable and very fast.I had problems with starting Doom3, will work on it later.
I was expecting problems with DRI - there are none. Real problems are with sata support for
On 9/11/06, John Sullivan [EMAIL PROTECTED] wrote:
We are interested in ideas for how we can help contribute to the project'sdevelopment (and to the overall goals of performing 3D video drivers for freesoftware operating systems).1) Talk to ATI/AMD about releasing at least some documentation for
I tried doom3, while it doesn't work correctly with default renderer, it is quite playable with arb renderer. And it has much more than 5fps.-- Free Software - find interesting programs and change themNetHack - meet interesting creatures, kill them and eat their bodies
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I updated my drivers from CVS on August 29th I use binary package xf86-video-ati
6.6.2-1 from Arch Linux testing repositoryglxinfo shows:OpenGL renderer string: Mesa DRI R300 20060815 AGP 1x x86/MMX+/3DNow!+/SSE TCLxorg shows:Chipset ATI Radeon 9800PRO NH (AGP) found
800x600 resolution, I use
High quality, 1024x768, advanced options enabled except antialiasing and sync:2148 frames rendered in 243.2 seconds = 8.8 fpsMaybe Radeon 9800 just works better with DRI than other cards?
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Hi,I removed fglrx from my system yesterday.I was using it to initialize my Radeon 9800 Pro before (old DRI driver crashed without that).Then I installed new drivers, and I tested following applications:
Blender - at least one problem - selection rendering (BKEY), this happens with many drivers
On 8/28/06, Ian Romanick [EMAIL PROTECTED] wrote:
glest - refuses to start (Exception: Your system supports OpenGL version 1.2 (1.3 Mesa 6.5.1) Glest needs at least version 1.3 to work)This implies that glest is getting an indirect rendering context.
Yes, sorry, I tried to run it from root :-(It
While the r300 driver has, indeed, come a long way, I'm hesitant to callit the best OpenGL implementation I've ever seen.As of July, the r200
driver still out performed the r300 driver at nearly every OpenGLapplication and game on my system.But the problem is that r200 is not stable (at least on
I tried to start 3 glxgears instances on my 9800 Pro.Two are working correctly but third one shows:*WARN_ONCE*File radeon_mm.c function radeon_mm_alloc line 216
Ran out of GART memory!Please consider adjusting GARTSize
Is any PCI-E Radeon supported by DRI? I can't find much information about it in archives or on r300 related website (should be means nothing).-- Free Software - find interesting programs and change them
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On 7/30/06, Alex Deucher [EMAIL PROTECTED] wrote:
yes, all r3xx and r4xx PCIE radeons up through the are supported withthe exception of the XPRESS chips.By XPRESS do you mean computer chipset released by ATI? (I found it in Wikipedia)
Does it mean that all PCI-Express x300, x550, x600, x700, x800
This has confused me. DRI works as expected on current kernel with xorg7.0, if AGPMode isn't set higher than 2.
Can you try to run Blender on mga? When hardware acceleration is enabled I see some rendering errors.-- Free Software - find interesting programs and change themNetHack - meet
I am a Mesa/DRI user for few years (Voodoo1, Voodoo3, Radeon 9100, Radeon 9800) and always there were some problems with hardware acceleration of some applications. If I remember correctly there was a problem with wrong texture format or size, usage of some more advanced features and now - just
Hardware acceleration is always on assuming your system is set upproperly.If an application uses a feature that is not supported by
hardware, you have to fall back to software if you want theapplication to run. But in that case many applications won't run correctly, because they are tested with
DRI with Matrox G400 was broken since 2.6.12, in result, we stuck at
2.6.11.12.But Matrox works correctly on current kernel with DRI from 7.0 or CVS.-- Free Software - find interesting programs and change themNetHack - meet interesting creatures, kill them and eat their bodies
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I use 9800 Pro and it works stable under two circumstances:- start X with fglrx once (I put it in my /etc/rc.d/rc.local)- avoid some applicationsStuff like Blender, Enemy Territory or NeverBall works great. Stuff like Cube works without acceleration. Stuff like oolite crashes whole system.
Oh, and
I am trying to run http://maniadrive.raydium.org/ on Radeon 9800 with Mesa CVS.3D view in the menu background works, but when I want to play I see:*WARN_ONCE*
File r300_vertexprog.c function r300_translate_vertex_shader line 564Ran
The same libGL.so is being used in all cases, and I can't find any other on my system.1) line from glxinfo output:
OpenGL renderer string: Mesa DRI R300 20040924 AGP 1x x86/MMX+/3DNow!+/SSE TCL
2) line from ldd glxinfo:
libGL.so.1 = /usr/lib/libGL.so.1 (0xb7e6)
3) /usr/lib:
lrwxrwxrwx 1 root
On 5/30/06, Pedro Maia [EMAIL PROTECTED] wrote:
To run quake2 please use,
LD_PRELOAD=path/to/libGL.so quake2
In my case it works fine, with that trick , without
it didn't work.But why it didn't work? It opens /usr/lib/libGL.so for sure, because without it even software accelerated OpenGL
To run quake2 please use, LD_PRELOAD=path/to/libGL.so quake2
It helps on r300, I wonder why it isn't needed on mga.
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Quake2 works here without hardware acceleration on Radeon 9800, same binary works correctly on Matrox G400, in both cases drivers are from Mesa CVS.This is part of quake2 output with LIBGL_DEBUG enabled:Using
libGL.so for OpenGL...Initializing OpenGL display...setting fullscreen mode 3: 640
I build Quake3 from source and on my r300 Mesa CVS falls into indirect rendering just after video mode initialization (tried both SDL GL and GLX drivers). I thought that stencil is the reason, but disabling it didn't help. There are no r300 warnings visible (there are in Cube, which also disables
I am sorry, I meant quake2, not quake3... :-o
On 5/29/06, Roland Scheidegger [EMAIL PROTECTED] wrote:
Jacek Poplawski wrote:
I build Quake3 from source and on my r300 Mesa CVS falls into indirect
rendering just after video mode initialization (tried both SDL GL and
GLX drivers). I thought
should be possible to upgrade only a few components from source. No moreneed to download and build an entire monolithic X tree. There is also a
sane build system in place now (though some argue otherwise ;-) thatmost enthusiasts are familiar with. It may be a good idea to create daily source
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