On Thu, Oct 12, 2006 at 07:47:40AM -0600, Brian Paul wrote:
Elie Morisse wrote:
Hi,
About a week ago you(?) seems to have broken some apps such as wine
and ut2004 ( no problem with glxgears, blender, googleearth.. ).
wine doesn't work at all, ut2004 doesn't restore resolution at
exit,
On Tue, Sep 12, 2006 at 10:16:35AM +0200, Michel Dänzer wrote:
On Tue, 2006-09-12 at 07:58 +0100, Philip Armstrong wrote:
On Tue, Sep 12, 2006 at 03:55:40AM +0200, Hanno Böck wrote:
Am Montag, 11. September 2006 22:09 schrieb John Sullivan:
The Free Software Foundation had listed http
On Tue, Sep 12, 2006 at 03:55:40AM +0200, Hanno Böck wrote:
Am Montag, 11. September 2006 22:09 schrieb John Sullivan:
The Free Software Foundation had listed http://r300.sf.net/ as a High
Priority Project.
I think nouveau (nouveau.freedesktop.org) should gain the same
priority. It's
On Fri, Mar 31, 2006 at 01:51:03PM -0500, [EMAIL PROTECTED] wrote:
I think some of the cards use the GPUs for scaling video (and perhaps
other optimizations). Kind of like the nice upscaling done by some DVD
players.? Nvidia calls it PureVideo:
The DRI snapshots can be used with the Xorg packages in Debian
experimental. I've edited the wiki to reflect this. Hope that's OK!
I've got the r200 snapshot working happily[1].
cheers, Phil
[1] PageFlip seems broken however -- rendering errors with Quake4[2] at
least, which go away when
On Thu, Aug 25, 2005 at 01:36:41AM -0500, Alan Grimes wrote:
PPRACER: Works but has nasty texture bug affecting the ground textures..
(Problem disappears when I run it on the other, unaccelerated monitor..)
Is this just the usual R2x0 GL_SPHERE_MAP texture ordering problem?
Does it go away if
On Thu, Aug 25, 2005 at 12:35:56PM +0100, Philip Armstrong wrote:
On Thu, Aug 25, 2005 at 01:36:41AM -0500, Alan Grimes wrote:
PPRACER: Works but has nasty texture bug affecting the ground textures..
(Problem disappears when I run it on the other, unaccelerated monitor..)
Is this just
On Sun, Aug 07, 2005 at 07:30:48PM +0100, Steven Newbury wrote:
The picture quality is incomparable to s-video and the Windows
driver only supports US HDTV standard output modes, while my TV also
supports PAL type HDTV modes ie. 576p; hopefully this limitation
will be gone if I can get this
On Sun, Aug 07, 2005 at 07:30:48PM +0100, Steven Newbury wrote:
The picture quality is incomparable to s-video and the Windows
driver only supports US HDTV standard output modes, while my TV also
supports PAL type HDTV modes ie. 576p; hopefully this limitation
will be gone if I can get this
On Mon, May 23, 2005 at 01:37:10PM +0200, Dario Laera wrote:
I'm doing some test with this driver, and I read on the website that
Radeon 9600 (including Radeon Mobility M10) - works well, no
lockups... well, not for me :P
Exactly, I can play almost every 3d game avaible for linux/PPC, but I
Resurrecting an old thread:
On Mon, Jan 24, 2005 at 06:56:22PM +, Alan Swanson wrote:
Previously, Alan Swanson wrote:
This might affect/cure R100's as well. I was recently trying to help
someone with lockups on their Radeon 7200 when using Mesa CVS but
without success.
Testing
On Thu, May 19, 2005 at 03:21:38PM +0200, khaqq wrote:
On Thu, 19 May 2005 12:13:17 +0100 (IST)
Dave Airlie [EMAIL PROTECTED] wrote:
I've become skeptical that the r200 was ever truly stable... it may be
less stable now .. I'm getting crsahes on my 9200 with multi-app also..
and I've
On Thu, May 19, 2005 at 10:57:52PM +0100, Dave Airlie wrote:
Phil wrote:
fwiw, I've found the dri snapshot at nixnuts.net to be absolutely
stable with my 9200SE (rv280 chipset). I don't think I've had any
crashes at all. Mostly it gets used for a spot of Q3A or UT -- UT2003
is unbearably
On Thu, Feb 24, 2005 at 07:25:15PM +0100, Marcello Maggioni wrote:
I was wondering what's up with the face textures in Doom3 with R200
hardware .
These are as divided in two parts by a black shadow in the middle.
There's a way to solve this?
Apparently the ARB rendering path on windows is
On Sun, Feb 20, 2005 at 12:00:10PM +1100, Benjamin Herrenschmidt wrote:
On Sat, 2005-02-19 at 11:23 +0100, Philipp Klaus Krause wrote:
Well my rv250 lockups occour only during mouse movement in fullscreen
applications. But for month ago there were no lockups. The situation
was slowly
On Sun, Feb 20, 2005 at 12:00:10PM +1100, Benjamin Herrenschmidt wrote:
On Sat, 2005-02-19 at 11:23 +0100, Philipp Klaus Krause wrote:
Well my rv250 lockups occour only during mouse movement in fullscreen
applications. But for month ago there were no lockups. The situation
was slowly
On Mon, Feb 14, 2005 at 07:40:20PM +0100, Roland Scheidegger wrote:
Dieter Nützel wrote:
Back to Linux's 'normal' one solve it.
This is interesting, though. The use of a different scheduler should
probably not have such a huge impact on performance (if no other cpu or
io-heavy processes
On Sat, Jan 29, 2005 at 01:47:22AM +, Dave Airlie wrote:
I've noticed fglrx advertises this for the r200, and doom 3 wants it...
So after I manage to beat fragment_shader into shape, going to have a look
at how to get ARB_vp working.. r300 guys you have something going on this
already?
On Wed, Jan 05, 2005 at 11:46:01PM +0100, Roland Scheidegger wrote:
Philip Armstrong wrote:
On Wed, Jan 05, 2005 at 10:04:50PM +0100, Roland Scheidegger wrote:
Philip Armstrong wrote:
(Well, apart from the fact that UT2003 is completely borked that
is. But that's been the case for a while
On Wed, Jan 05, 2005 at 07:50:50AM -0600, John Lightsey wrote:
I was feeling a bit frisky yesterday and built new DRI packages for
Debian Unstable using the Xorg xc tree. Any feedback would be greatly
appreciated.
http://www.nixnuts.net/files/experimental/
Works for me!
(Well, apart from
On Wed, Jan 05, 2005 at 10:04:50PM +0100, Roland Scheidegger wrote:
Philip Armstrong wrote:
(Well, apart from the fact that UT2003 is completely borked that is.
But that's been the case for a while with the DRI builds. Foliage and
enemies are rendered but the landscape simply isn't
On Tue, Dec 28, 2004 at 09:10:12AM +0100, Thomas Hellström wrote:
Vladimir Dergachev wrote:
Can someone more knowledgable explain to me how to properly access AGP
space from within Mesa driver ?
This has just been implemented in the Unichrome driver, and I'm not sure
wether it's the best
On Thu, Nov 25, 2004 at 03:53:17PM +0100, Stephane Marchesin wrote:
Btw, we're looking for people that could do some hacking on r200 now,
since we don't have access to these cards.
I can do r200 (well, rv280). How much hackery is involved?
Phil
--
http://www.kantaka.co.uk/ .oOo. public key:
On Mon, Sep 13, 2004 at 10:33:26PM +0200, Fionn Behrens wrote:
What is the status on the M10 line of ATI GPUs (Mobility FireGL [T2]) so
far? I am a happy new owner of a Notebook with this chip but the only way
to enable DRI with this so far was the dreaded fglrx driver. Is trying CVS
worth a
On Thu, Aug 19, 2004 at 09:13:44AM -0400, Robert S. Kerr wrote:
If that turns out to be right, my next adventure is to figure out how to
debug a running driver. Pointing gdb at my rotyuv process doesn't let
me look down into the XvShmPutImage method. Suggestions are welcome.
Debian at
On Tue, Jul 27, 2004 at 03:39:19PM +0200, Kenan Esau wrote:
I am sorry if I am asking FAQs. But I just want to know if someone is
working on this and if I can help debugging this problem.
If you think there is no problem this would be also interesting for me.
G400MAX works fine for me:
On Thu, May 13, 2004 at 06:16:42PM +1000, Daniel Kasak wrote:
Yes I know there is currently nothing that works.
When that changes, I will gladly test whatever anyone has.
I bought myself a Radeon 9600 SE, thinking it had an R270 chip, but it
in fact has an R350 chip. And yes I know I should
On Fri, Jun 13, 2003 at 02:46:29AM +0200, Roland Scheidegger wrote:
I've just noticed there is some flickering going on with the ut2k3 demo.
It's not always very visible, but for instance if I run the
botmatch-anubis.sh benchmark it's very noticeable - the bots heavily
blink in all colors.
On Fri, Jun 13, 2003 at 10:12:14AM -0700, Linus Torvalds wrote:
On Fri, 13 Jun 2003, Philip Armstrong wrote:
Fwiw I see these symptoms too on a radeon mobile equipped laptop
running UT200x -- but only if the original X desktop size is the full
1600x1200 (running UT at 800x600). If I start X
On Fri, Feb 21, 2003 at 03:27:21PM -0800, Ian Romanick wrote:
Look at the ARB_texture_compression and EXT_texture_compression_s3tc
specs again. You can specify uncompressed textures and have the driver
compress the AND you can specify compressed textures and have the driver
decompress them
On Thu, Feb 20, 2003 at 09:05:27PM -0500, Daniel Vogel wrote:
There is no way in hell UT2k3 will run on MGA. It *REQUIRES*
ARB_texture_env_combine, which is not supported by that hardware. Even
if it didn't require that extension, good grief man, why torture
yourself like that?!? :)
OK, I don't exactly want to stir up this hornets nest *again*, but a
couple of things aren't entirely clear to me and I'd appreciate any
clarifications.
As I understand it, the situation is as follows:
The S3TC algorithm is patented and therefore no-one can distribute an
implementation of the
This is pretty much a followup to Adam Kirchhoff's bug report.
Adam reported that UT2003 patch level 2186 failed with the latest dri
trunk on his Radeon 8500 and gave the traceback reported by UT2003.
I've noticed that more information is contained within
~/.ut2003/System/UT2003.log
Using the
On Thu, Feb 20, 2003 at 02:25:16PM -0800, Philip Brown wrote:
On Thu, Feb 20, 2003 at 09:12:04PM +, Philip Armstrong wrote:
Using the debs at http://people.debian.org/~daenzer/dri-trunk-sid/ on
Debian unstable and the latest demo release of UT2003 (v2206 -- which
is purported
On Thu, Feb 20, 2003 at 05:53:25PM -0500, Leif Delgass wrote:
On Thu, 20 Feb 2003, Leif Delgass wrote:
On Thu, 20 Feb 2003, Philip Brown wrote:
On Thu, Feb 20, 2003 at 09:12:04PM +, Philip Armstrong wrote:
Using the debs at http://people.debian.org/~daenzer/dri-trunk-sid
On Thu, Feb 20, 2003 at 06:13:01PM -0500, Daniel Vogel wrote:
[ 6] /usr/X11R6/lib/modules-dri-trunk/dri/mga_dri.so [0x43f31fb7]
[ 7] /scratch/phil/ut2k3/demo/System/OpenGLDrv.so(DrawPrimitive__
22FOpenGLRenderInterface14EPrimitiveType+0x373)
Might be interesting to know why it
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