Re: [Dri-devel] DRI-CVS pseudo-lockups on radeon.o (Radeon VE/7000)

2003-01-26 Thread Felix Kühling
Hello, I could reproduce your X lockups with my Radeon 7500 by disabling TCL (RADEON_TCL_FORCE_DISABLE=1) which is as close as I can get to your Radeon VE. I don't use the dri_resume patch. From your telling that it helped to kill the offending GL app it sounds like the GL app gets stuck

Re: [Dri-devel] DRI-CVS pseudo-lockups on radeon.o (Radeon VE/7000)

2003-01-26 Thread ahaning
I could reproduce your X lockups with my Radeon 7500 by disabling TCL (RADEON_TCL_FORCE_DISABLE=1) which is as close as I can get to your Radeon VE. I don't use the dri_resume patch. From your telling that it helped to kill the offending GL app it sounds like the GL app gets stuck somewhere while

Re: [Dri-devel] DRI-CVS pseudo-lockups on radeon.o (Radeon VE/7000)

2003-01-26 Thread Arkadi Shishlov
On Sun, Jan 26, 2003 at 03:37:03PM +, [EMAIL PROTECTED] wrote: Program received signal SIGFPE, Arithmetic exception. 0x404fc600 in ?? () (gdb) quit You need to continue here. OpenGL library is trying to determine SSE extension availability. arkadi.

Re: [Dri-devel] DRI-CVS pseudo-lockups on radeon.o (Radeon VE/7000)

2003-01-26 Thread ahaning
You need to continue here. OpenGL library is trying to determine SSE extension availability. You could have been a bit more explicit, like: At this point, type continue. But, I figured that out, anyway. Here's what I got from a bt: #0 0x4035a1b4 in ?? () #1 0x40503b07 in ?? () #2

Re: [Dri-devel] DRI-CVS pseudo-lockups on radeon.o (Radeon VE/7000)

2003-01-26 Thread Felix Kühling
On Sun, 26 Jan 2003 15:37:03 + [EMAIL PROTECTED] wrote: Could you reproduce a lockup with a GL app running in a remote debugger session. When the system is locked up you press Ctrl+C in the debugger, get backtrace with the bt command and send it to the list. I tried to do this from a

[Dri-devel] DRI-CVS pseudo-lockups on radeon.o (Radeon VE/7000)

2003-01-24 Thread ahaning
Hello. I've been having some troubles with dri-cvs for some time when running GL apps (especially the GL hacks that come with JWZs xscreensaver). In particular, I've noticed problems when running endgame and menger on the root and in windows and then running other windows over them or moving