At 01:07 PM 1/10/2003, Ian Romanick wrote:
Just out of curiosity, will the Via driver support the Savage 2000? IIRC,
the rasterization core was based on the Savage4 line, but the TCL unit was
new (obviously). I *know* it wouldn't support the TCL unit, but the
benchmarks that I remember showed
Felix Kühling wrote:
Hello Dimitry,
Thanks for the patch. The BCI_LINE_MISC thing is already corrected on
the savage-1_0_0-branch. The other things look like attempts to enable
DRI on a chip for which DRI is not supported at this point. As was said
before, the S3 driver has DRI support for the Sa
Felix,
I tried this patch but it looked the same here, it only worked with
DisableTile On. What's your card? i'm using a savage4 chip ID 8A22.
I'm also wondering why your patch indicate line number 2601 while here it's
on #1757. Are we using the same source? :)
bye.
At 02:11 PM 26/9/2003, Feli
At 08:18 AM 27/9/2003, Felix Kühling wrote:
On Sat, 27 Sep 2003 00:30:23 -0300
Rafael Maximo <[EMAIL PROTECTED]> wrote:
> Felix,
>
> I tried this patch but it looked the same here, it only worked with
> DisableTile On. What's your card? i'm using a savage4 chip ID 8A22.
lspci : 01:00.0 VGA compat
В сообщении от 26 Сентябрь 2003 21:47 Felix Kühling
написал:
> Hello Dimitry,
>
> Thanks for the patch. The BCI_LINE_MISC thing is already corrected on
> the savage-1_0_0-branch.
I miss something there: the braces I have added to the mackro Is NOT needed
and break some code S3 turn off so I did
On Sat, 27 Sep 2003 14:50:02 -0300
Rafael Maximo <[EMAIL PROTECTED]> wrote:
> At 08:18 AM 27/9/2003, Felix Kühling wrote:
[snip]
>
> DisableTile On worked here but my IRC client looks a little strange, all
> texts are unreadable and some checkboxes looks strange too.
>
> I tried to work with th
On Sat, 27 Sep 2003 00:30:23 -0300
Rafael Maximo <[EMAIL PROTECTED]> wrote:
> Felix,
>
> I tried this patch but it looked the same here, it only worked with
> DisableTile On. What's your card? i'm using a savage4 chip ID 8A22.
lspci : 01:00.0 VGA compatible controller: S3 Inc. [ProSavageDDR K
I believe there was some discussion of this on the directfb mailing
list. I think the savage chips require a tile based framebuffer for
acceleration, but this is incompatible with things that assume a linear
based framebuffer.
Alex
--- Felix K�hling <[EMAIL PROTECTED]> wrote:
> I found at leas
Hello Dimitry,
Thanks for the patch. The BCI_LINE_MISC thing is already corrected on
the savage-1_0_0-branch. The other things look like attempts to enable
DRI on a chip for which DRI is not supported at this point. As was said
before, the S3 driver has DRI support for the Savage4 series but not t
I think I found it. Try this patch with patch -p0 in
xc/programs/Xserver/hw/xfree86/drivers/savage:
--- ./savage_driver.c.~1.10.10.5.~ 2003-09-26 14:00:23.0 +0200
+++ ./savage_driver.c 2003-09-26 19:03:30.0 +0200
@@ -2601,7 +2601,7 @@
pScrn = xf86Screens[pScreen->myNum]
I found at least a workaround for the problem. Set
Option "DisableTile" "on"
in the Device section of XF86Config-4. I think this has something to do
with the frame buffer layout. Accellerated stuff seems to get it right.
But non-accelerated stuff accesses the frame buffer in the wrong way.
Try Op
On Fri, 26 Sep 2003 07:36:02 -0300
Rafael Maximo <[EMAIL PROTECTED]> wrote:
> At 06:28 AM 26/9/2003, Dimitry N. Naldaev wrote:
> >Ð_ Ñ_ообÑ_ении оÑ_ 26 СенÑ_Ñ_бÑ_Ñ_ 2003 14:31 Felix Kühling
> >напиÑ_ал:
> > > On Fri, 26 Sep 2003 14:03:39 +0600
> > >
> > > "Dimitry N. Naldaev" <
At 06:28 AM 26/9/2003, Dimitry N. Naldaev wrote:
Ð ÑообÑении Ð¾Ñ 26 СенÑÑбÑÑ 2003 14:31 Felix Kühling
напиÑал:
> On Fri, 26 Sep 2003 14:03:39 +0600
>
> "Dimitry N. Naldaev" <[EMAIL PROTECTED]> wrote:
> > àÃÂþþñÃÂõýøø þà26
áõý
В сообщении от 26 Сентябрь 2003 14:31 Felix Kühling
написал:
> On Fri, 26 Sep 2003 14:03:39 +0600
>
> "Dimitry N. Naldaev" <[EMAIL PROTECTED]> wrote:
> > Ð’ Ñообщении от 26
> > СентÑбрь 2003 07:48 Rafael Maximo
напиÑал:
> > > At 07:38 PM 25/9/2003, Felix Kühling wrote:
On Fri, 26 Sep 2003 14:03:39 +0600
"Dimitry N. Naldaev" <[EMAIL PROTECTED]> wrote:
> Ð ÑообÑении Ð¾Ñ 26 СенÑÑбÑÑ 2003 07:48 Rafael Maximo
> напиÑал:
> > At 07:38 PM 25/9/2003, Felix Kühling wrote:
> > >Hi Rafael, (a bit confused now, which one is your first name ;-)
> >
В сообщении от 26 Сентябрь 2003 07:48 Rafael Maximo написал:
> At 07:38 PM 25/9/2003, Felix Kühling wrote:
> >Hi Rafael, (a bit confused now, which one is your first name ;-)
> >
> >I'm just back from vacation and read about your progress. I'm eager to
> >start testing and debugging the new driver.
At 07:38 PM 25/9/2003, Felix Kühling wrote:
Hi Rafael, (a bit confused now, which one is your first name ;-)
I'm just back from vacation and read about your progress. I'm eager to
start testing and debugging the new driver. I think the best thing would
be if you could commit your changes to the br
On Mon, 22 Sep 2003 11:26:50 +0600
"Dimitry N. Naldaev" <[EMAIL PROTECTED]> wrote:
> =D0=92 =D1=81=D0=BE=D0=BE=D0=B1=D1=89=D0=B5=D0=BD=D0=B8=D0=B8 =D0=BE=D1=82=
> 20 =D0=A1=D0=B5=D0=BD=D1=82=D1=8F=D0=B1=D1=80=D1=8C 2003 18:05 Rafael Ma=
> ximo =D0=BD=D0=B0=D0=BF=D0=B8=D1=81=D0=B0=D0=BB:
> > Hi,
>
On Sat, 20 Sep 2003 09:05:41 -0300
Rafael Maximo <[EMAIL PROTECTED]> wrote:
>
> Hi,
>
> I decided to focus on 2D problem first but i don't know how I can=
> =20
> debug the 2D driver and found where is the problem. I would appreciate any=
> =20
> information or docs about debugging this
В сообщении от 20 Сентябрь 2003 18:05 Rafael Maximo написал:
> Hi,
>
> I decided to focus on 2D problem first but i don't know how I can
> debug the 2D driver and found where is the problem. I would appreciate any
> information or docs about debugging this kind of problem.
I have fixed so
В сообщении от 21 Сентябрь 2003 05:37 Alex Deucher написал:
> you might compare it to Tim's old 2D driver (shipped with 4.3.0) and
> see what's changed...assuming his driver works for you in 2D.
the guys from S3 have reorganized savage_driver.c
so diff between S3 and savage-0-0-1-branch of dri (I
The drmCommandRead and friends are a wrapper for ioctl. I think the
idea was that they were for portability, but I can't remember. Note
that the numbering of the commands for drmCommand* are different from
the ioctl numbers (subtract 0x40 iirc) -- look at the .h in the
DRM and the _common.h in
On Fri, 2003-09-19 at 20:29, Rafael Maximo wrote:
> At 12:44 AM 19/9/2003, Dimitry N. Naldaev wrote:
> >Ð ÑообÑении Ð¾Ñ 18 СенÑÑбÑÑ 2003 08:06 Rafael Maximo
> >напиÑал:
> > > Hi,
> > >
> > > Some of you already know that i'm trying to work on the savage
> > > dri
you might compare it to Tim's old 2D driver (shipped with 4.3.0) and
see what's changed...assuming his driver works for you in 2D.
Alex
--- Rafael Maximo <[EMAIL PROTECTED]> wrote:
>
> Hi,
>
> I decided to focus on 2D problem first but i don't know how
> I can
> debug the 2D driver an
I already sent this message, but i think something happened
because i didn't receivea copy from the list, that's why i'm sending again.
-begin-
Hi,
I decided to focus on 2D problem first but i don't know how I can
debug the 2D driver and found where is the problem. I wo
Hi,
I decided to focus on 2D problem first but i don't know how I can
debug the 2D driver and found where is the problem. I would appreciate any
information or docs about debugging this kind of problem.
I'm using the 2D driver on savage_1-0-0_branch and i didn't change
anything
At 12:44 AM 19/9/2003, Dimitry N. Naldaev wrote:
Ð ÑообÑении Ð¾Ñ 18 СенÑÑбÑÑ 2003 08:06 Rafael Maximo
напиÑал:
> Hi,
>
> Some of you already know that i'm trying to work on the savage
> driver, i'm working on the 3D driver (/lib/GL/mesa/src/drv) and now it is
> c
В сообщении от 18 Сентябрь 2003 08:06 Rafael Maximo написал:
> Hi,
>
> Some of you already know that i'm trying to work on the savage
> driver, i'm working on the 3D driver (/lib/GL/mesa/src/drv) and now it is
> compiling and i'll test it but i got some other problems. After compiling
> ev
You were right!, there was some missing symbols and now it's fixed but now
a got another problem, glxinfo shows this message:
Can't alloc DMA memory(system and agp)
name of display: :0.0
display: :0 screen: 0
direct rendering: No
The complete glxinfo output is in http://max.brz.net/glxinfo.1.txt
I forgot to mention, i also want an opinion about this line on XFree86
log:
(II) SAVAGE(0): vgaHWGetIOBase: hwp->IOBase is 0x03d0,
hwp->PIOOffset is 0x
This line is repeated several times and I would like to know what
does it mean. Is this normal?
bye.
At 11:06 PM 17/9/2003, Rafael Maximo w
I know that the 2D driver is in
xc/programs/Xserver/hw/xfree86/drivers/savage but there are a lot of files
there and i was expecting something more specific :) i'm trying to avoid a
few weeks of studying 2D driver :)
I compiled it from savage-1_0_0_-branch and i think it's with
On Wed, 2003-09-17 at 19:06, Rafael Maximo wrote:
> Hi,
>
> Some of you already know that i'm trying to work on the savage
> driver, i'm working on the 3D driver (/lib/GL/mesa/src/drv) and now it is
> compiling and i'll test it but i got some other problems. After compiling
> everythin
for 3D, what version of mesa are you using? are you using the right
libGL?
For 2D look in xc/programs/Xserver/hw/xfree86/drivers/savage
Try the 2D driver with 3D disabled and see if you still get corruption.
it may be that the 3D side is stomping on the something from the 2D
side.
Alex
--- Ra
Hi,
Some of you already know that i'm trying to work on the savage
driver, i'm working on the 3D driver (/lib/GL/mesa/src/drv) and now it is
compiling and i'll test it but i got some other problems. After compiling
everything (2D, 3D, kernel modules, etc.) my screen on xfree 4.3.0 is a
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