Am Sonntag, den 13.11.2005, 20:39 -0500 schrieb Gavriel State:
Felix Kühling wrote:
There is a known problem with applications that load libGL dynamically
with RTLD_LOCAL. Not sure if this is the problem in this case, but the
symptom (driver not finding a symbol that should be exported by
Am Samstag, den 12.11.2005, 11:01 -0500 schrieb Adam K Kirchhoff:
So I heard from someone on the transgaming forums that Morrowind is
running just as fast with the DRI drivers as it with the drivers from
ATI on their system. Which surprised me, since it was painfully slow on
my machine. I
Felix Kühling wrote:
Am Samstag, den 12.11.2005, 11:01 -0500 schrieb Adam K Kirchhoff:
So I heard from someone on the transgaming forums that Morrowind is
running just as fast with the DRI drivers as it with the drivers from
ATI on their system. Which surprised me, since it was painfully
Felix Kühling wrote:
There is a known problem with applications that load libGL dynamically
with RTLD_LOCAL. Not sure if this is the problem in this case, but the
symptom (driver not finding a symbol that should be exported by libGL)
and the fact that it's application-dependent point in that
So I heard from someone on the transgaming forums that Morrowind is
running just as fast with the DRI drivers as it with the drivers from
ATI on their system. Which surprised me, since it was painfully slow on
my machine. I gave it another shot, but this time setting LIBGL_DEBUG
to