Stephane Marchesin wrote:
Fully? Was HyperZ only missing feature?
There are at least 2 other features :
- pixel shaders (ATI_fragment_shader). It's R200 only.
- occlusion culling (ARB_occlusion_query and friends). Same on R100
and R200. I started working on this one and know the registers numbers
On Thu, 2 Dec 2004, Chris Ison wrote:
I am interested in helping in getting DRI working with different ATI chipsets.
I have at my disposal the following.
Radeon 9000 PCI
Radeon 9200se AGP
Radeon 9600XT
If someone can inform me as to how I would go about reverse engineering the
windows drivers, I
On Thu, 2004-12-02 at 19:54 +0100, Stephane Marchesin wrote:
> >And is HyperZ fully working now?
> >
> Hmmm. It works, but there is a bit that we'll probably leave aside on
> the R200 (hierarchical Z) because neither Roland nor me have an R200.
I've been meaning to offer this for a while for the
> >
> There are at least 2 other features :
> - pixel shaders (ATI_fragment_shader). It's R200 only.
And I typically started this and then failed miserably to keep my momentum
:-), but my second machine (laptop is out at the moment, when I get it
repaired, spare parts in post, I can go back to hac
Dieter Nützel wrote:
Hmmm. It works, but there is a bit that we'll probably leave aside on
the R200 (hierarchical Z) because neither Roland nor me have an R200.
What do you need (apart from the hardware, at the moment ;-)?
Basically, the problem is that hierarchical z stores z values using 8
bits.
Am Donnerstag, 2. Dezember 2004 19:54 schrieb Stephane Marchesin:
> Jacek Popławski wrote:
> >On Thu, Dec 02, 2004 at 08:49:56AM -0500, Alex Deucher wrote:
> >>>Radeon 9000 PCI
> >>>Radeon 9200se AGP
> >>
> >>these two chips are already fully supported by xorg and the DRI.
> >
> >Fully? Was HyperZ
Brian Paul wrote:
We probably need Mesa driver hooks for BeginQuery() and EndQuery(). I
could implement that pretty quickly. Let me know.
Well, I have that done already. My current problems are :
- fix the "XXX revisit when we have a hardware implementation!". i.e.
how to get the query status
Stephane Marchesin wrote:
Jacek Popławski wrote:
On Thu, Dec 02, 2004 at 08:49:56AM -0500, Alex Deucher wrote:
Radeon 9000 PCI Radeon 9200se AGP
these two chips are already fully supported by xorg and the DRI.
Fully? Was HyperZ only missing feature?
There are at least 2 other features :
- pixel sha
Jacek Popławski wrote:
On Thu, Dec 02, 2004 at 08:49:56AM -0500, Alex Deucher wrote:
Radeon 9000 PCI
Radeon 9200se AGP
these two chips are already fully supported by xorg and the DRI.
Fully? Was HyperZ only missing feature?
There are at least 2 other features :
- pixel shaders (ATI_fragment_shad
On Thu, Dec 02, 2004 at 08:49:56AM -0500, Alex Deucher wrote:
> > Radeon 9000 PCI
> > Radeon 9200se AGP
>
> these two chips are already fully supported by xorg and the DRI.
Fully? Was HyperZ only missing feature?
And is HyperZ fully working now?
--
Free Software - find interesting programs an
On Thu, 2 Dec 2004 15:15:12 +, Jacek PopÅawski <[EMAIL PROTECTED]> wrote:
> On Thu, Dec 02, 2004 at 08:49:56AM -0500, Alex Deucher wrote:
> > > Radeon 9000 PCI
> > > Radeon 9200se AGP
> >
> > these two chips are already fully supported by xorg and the DRI.
>
> Fully? Was HyperZ only missing fe
On Thu, 2 Dec 2004 23:33:44 +1000, Chris Ison <[EMAIL PROTECTED]> wrote:
>
> I am interested in helping in getting DRI working with different ATI
> chipsets. I have at my disposal the following.
>
> Radeon 9000 PCI
> Radeon 9200se AGP
these two chips are already fully supported by xorg and
I am interested in helping in getting DRI working
with different ATI chipsets. I have at my disposal the
following.
Radeon 9000 PCI
Radeon 9200se AGP
Radeon 9600XT
If someone can inform me as to how I would go about
reverse engineering the windows drivers, I could write small programs to
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