In article you wrote:
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>[EMAIL PROTECTED] on Fri, Dec 20, 2002 at 12:47:34PM +0100
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>> > http://document.ihg.uni-duisburg.de/bitmap/Radeon/Mesa-4.0.4_3.png
>>
>> Did you know that 'Solace' - recently mentioned on this list - also shows
>> this sort of artifacts ?
> And I can guarantee it's not a bug in Solace. ;)
>> http://document.ihg.uni-duisburg.de/bitmap/Radeon/Solace-4.x.p
>> Yes, that would be the one. If you take all the torus together it reminds
>> me of a cartoonish framework for what could be overall a sphere. Imagine
>> stretching a piece of cloth around the whole grouping ...
>>
>> > Also, what do you mean by flickers?
>>
>> It was like the image that wa
>>> Oops - mistype. Switching the GL_draw method to 0 correct all of the
>>> anomalies I was seeing in the display.
>> That makes more sense. :) Sounds like it's a problem with displaylists and
>> vertex arrays. Does it still happen if you set the value of GL_dlistMax to
>> 0?
> This not o
Michel Daenzer wrote:
CVSROOT: /cvsroot/dri
Module name: xc
Repository: xc/xc/programs/Xserver/hw/xfree86/drivers/ati/
Changes by: mdaenzer@sc8-pr-cvs1. 03/01/07 13:21:52
Log message:
Use shadowfb instead of mi shadow to fix 2D corruption when page flipping
is enabled.
Wow, you found the so
On Die, 2003-01-07 at 23:00, Jens Owen wrote:
> Michel Daenzer wrote:
> > CVSROOT:/cvsroot/dri
> > Module name:xc
> > Repository: xc/xc/programs/Xserver/hw/xfree86/drivers/ati/
> > Changes by: mdaenzer@sc8-pr-cvs1. 03/01/07 13:21:52
> >
> > Log message:
> > Use shadowfb instead of
Am Dienstag, 7. Januar 2003 23:35 schrieb Michel Dänzer:
> On Die, 2003-01-07 at 23:00, Jens Owen wrote:
> > Michel Daenzer wrote:
> > > CVSROOT: /cvsroot/dri
> > > Module name: xc
> > > Repository: xc/xc/programs/Xserver/hw/xfree86/drivers/ati/
> > > Changes by: mdaenzer@sc8-pr-c
Am Mittwoch, 8. Januar 2003 00:06 schrieb Dieter Nützel:
> Am Dienstag, 7. Januar 2003 23:35 schrieb Michel Dänzer:
> > On Die, 2003-01-07 at 23:00, Jens Owen wrote:
> > > Michel Daenzer wrote:
> > > > CVSROOT:/cvsroot/dri
> > > > Module name:xc
> > > > Repository: xc/xc/programs/Xs
On Tue, Jan 07, 2003 at 03:40:09PM +0100, Martin Spott wrote:
> > And I can guarantee it's not a bug in Solace. ;)
>
> >> http://document.ihg.uni-duisburg.de/bitmap/Radeon/Solace-4.x.png
> >>
> >>
> >> Maybe this program is not that complex and could server as a test case for
> >> DRI/Mesa-4.x,
I'm just about finished with the GLX enhancements that I've been working
on for the past couple weeks. There's only two little problems left.
I've got a solution for one, but the other has me stumped.
One of the extensions that I'm implementing is GLX_OML_sync_control
(link below). One of the
On Tue, Jan 07, 2003 at 03:48:51PM +0100, Martin Spott wrote:
> >> Yes, that would be the one. If you take all the torus together it reminds
> >> me of a cartoonish framework for what could be overall a sphere. Imagine
> >> stretching a piece of cloth around the whole grouping ...
> >>
> >> >
On Tue, Jan 07, 2003 at 03:00:10PM -0700, Jens Owen wrote:
> Michel Daenzer wrote:
> > This doesn't help mixed OpenGL and X11 rendering in the same
> > window, but that supposedly doesn't work with the traditional method of
> > drawing to the back buffer and then copying it over the front buf
The following is missing from the r200 driver:
ATI_texture_env_combine3
Hence when trying to play ut2k3, all I see when playing is
colliding triangles??
When will ATI_texture_env_combine3 be added?
Thanks,
Frank
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