On Thu, 19 Jul 2007 18:45:52 -0300 "Gustavo Sverzut Barbieri"
<[EMAIL PROTECTED]> babbled:
> On 7/18/07, Brian Mattern <[EMAIL PROTECTED]> wrote:
> > On Wed, Jul 18, 2007 at 12:56:17AM -0300, Gustavo Sverzut Barbieri wrote:
> > > On 7/18/07, Brian Mattern <[EMAIL PROTECTED]> wrote:
> > >> On Tue,
On Mon, 16 Jul 2007 11:02:26 -0500 "Nathan Ingersoll" <[EMAIL PROTECTED]>
babbled:
> A related but slightly different issue is triggering evas events
> directly on a specific object. There are times where it would be very
> helpful to simply dispatch an event directly to a specific object
> rather
On 7/18/07, Brian Mattern <[EMAIL PROTECTED]> wrote:
> On Wed, Jul 18, 2007 at 12:56:17AM -0300, Gustavo Sverzut Barbieri wrote:
> > On 7/18/07, Brian Mattern <[EMAIL PROTECTED]> wrote:
> >> On Tue, Jul 17, 2007 at 06:15:51PM -0300, Gustavo Sverzut Barbieri wrote:
> >> > Notice that edje property i
On Wed, Jul 18, 2007 at 12:56:17AM -0300, Gustavo Sverzut Barbieri wrote:
> On 7/18/07, Brian Mattern <[EMAIL PROTECTED]> wrote:
>> On Tue, Jul 17, 2007 at 06:15:51PM -0300, Gustavo Sverzut Barbieri wrote:
>> > Notice that edje property is no_mouse_grab, because then we can keep
>> > compatibility
On 7/18/07, Lars Munch <[EMAIL PROTECTED]> wrote:
> On Tue, Jul 17, 2007 at 06:15:51PM -0300, Gustavo Sverzut Barbieri wrote:
> > On 7/14/07, Gustavo Sverzut Barbieri <[EMAIL PROTECTED]> wrote:
> > Ok, it turned out to be easy to extend this with mouse_grab idea, I'd
> > like some review on these p
On Tue, Jul 17, 2007 at 06:15:51PM -0300, Gustavo Sverzut Barbieri wrote:
> On 7/14/07, Gustavo Sverzut Barbieri <[EMAIL PROTECTED]> wrote:
> Ok, it turned out to be easy to extend this with mouse_grab idea, I'd
> like some review on these patches, but I've tested them together with
> an etk applic
On 7/18/07, Brian Mattern <[EMAIL PROTECTED]> wrote:
> On Tue, Jul 17, 2007 at 06:15:51PM -0300, Gustavo Sverzut Barbieri wrote:
> > Notice that edje property is no_mouse_grab, because then we can keep
> > compatibility with existent .edj files.
> >
> > I don't like evas_object_mouse_grab_set() ver
On Tue, Jul 17, 2007 at 06:15:51PM -0300, Gustavo Sverzut Barbieri wrote:
> Notice that edje property is no_mouse_grab, because then we can keep
> compatibility with existent .edj files.
>
> I don't like evas_object_mouse_grab_set() very much, it looks like
> mouse will be immediately grab, which i
On 7/14/07, Gustavo Sverzut Barbieri <[EMAIL PROTECTED]> wrote:
On 7/14/07, Lars Munch <[EMAIL PROTECTED]> wrote:
> Hi Gustavo
>
> On Fri, Jul 13, 2007 at 07:53:58PM -0300, Gustavo Sverzut Barbieri
> wrote:
> > Ok, reading evas docs it's really the expected behavior, at least it's
> > documented:
A related but slightly different issue is triggering evas events
directly on a specific object. There are times where it would be very
helpful to simply dispatch an event directly to a specific object
rather than feeding the event into evas and relying on it's picking to
select the one you want.
D
On 7/14/07, Lars Munch <[EMAIL PROTECTED]> wrote:
> Hi Gustavo
>
> On Fri, Jul 13, 2007 at 07:53:58PM -0300, Gustavo Sverzut Barbieri
> wrote:
> > Ok, reading evas docs it's really the expected behavior, at least it's
> > documented:
> >
> > * EVAS_CALLBACK_MOUSE_OUT: event_info = pointer to
> >
Hi Gustavo
On Fri, Jul 13, 2007 at 07:53:58PM -0300, Gustavo Sverzut Barbieri
wrote:
> Ok, reading evas docs it's really the expected behavior, at least it's
> documented:
>
> * EVAS_CALLBACK_MOUSE_OUT: event_info = pointer to
> Evas_Event_Mouse_Out * * ... Note that no out events will be *
>
On 7/13/07, Gustavo Sverzut Barbieri <[EMAIL PROTECTED]> wrote:
> Guys, I spent the whole afternoon trying to find a non-hackish (or
> less hackish) way to solve this problem:
>
> click on one object and then move to other, this other should also
> receive events.
>
> my current problem actually is
On 7/13/07, Gustavo Sverzut Barbieri <[EMAIL PROTECTED]> wrote:
> Guys, I spent the whole afternoon trying to find a non-hackish (or
> less hackish) way to solve this problem:
>
> click on one object and then move to other, this other should also
> receive events.
>
> my current problem actually is
Guys, I spent the whole afternoon trying to find a non-hackish (or
less hackish) way to solve this problem:
click on one object and then move to other, this other should also
receive events.
my current problem actually is: I'm trying to write a virtual keyboard
for maemo, I'm basing my work on iP
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