Re: How does comp explain the uncanny valley?

2012-01-01 Thread John Clark
On Sat, Dec 31, 2011 Craig Weinberg wrote: >The problem is that the logic of comp doesn't seem to have a reason to > invent a revulsion response associated with increasing fidelity of > simulation when the whole point of comp is interchangeability and > simulation. > Evolution has given us a ve

Re: An analogy for Qualia

2012-01-01 Thread Craig Weinberg
On Dec 31 2011, 11:46 pm, John Clark wrote: > On Fri, Dec 30, 2011 at 11:55 PM, Craig Weinberg wrote: > > > a bar of gold discovered in a dream is not bankable when you wake up. > > Sure, but that's because a gold bar is a noun and I'm talking about > adjectives, in fact one of the definitions of

Re: Movie Graph Argument: A Refutation

2012-01-01 Thread Evgenii Rudnyi
On 31.12.2011 22:57 meekerdb said the following: On 12/31/2011 1:33 PM, Evgenii Rudnyi wrote: On 31.12.2011 22:00 meekerdb said the following: ... Completely!? How do you know that? The Mars Rover doesn't just record a sensor value in its computer, it also remember the value and at a later t

Re: How does comp explain the uncanny valley?

2012-01-01 Thread Terren Suydam
Steve Grand's latest project, an artificial-life game called Grandroids, does just that. The bottom layer (substitution level) is an artificial chemistry and biology, including analogues to dna, metabolism, cells (including neurons of course), hormones, and so on. He's concentrating on building a

Re: How does comp explain the uncanny valley?

2012-01-01 Thread Craig Weinberg
On Jan 1, 3:03 am, John Clark wrote: > On Sat, Dec 31, 2011  Craig Weinberg wrote: > > >The problem is that the logic of comp doesn't seem to have a reason to > > invent a revulsion response associated with increasing fidelity of > > simulation when the whole point of comp is interchangeability a

Re: How does comp explain the uncanny valley?

2012-01-01 Thread Craig Weinberg
On Jan 1, 8:29 am, Terren Suydam wrote: > Steve Grand's latest project, an artificial-life game called Grandroids, > does just that. The bottom layer (substitution level) is an artificial > chemistry and biology, including analogues to dna, metabolism, cells > (including neurons of course), hormon

Re: How does comp explain the uncanny valley?

2012-01-01 Thread Terren Suydam
Craig, you said earlier "I don't really see how different levels could exist in comp." My reply was not to say that Steve will be successful (even if fwiw I believe he will), rather just to point out how different levels could exist in comp. Are you saying you can't even conceive of how Steve coul

Re: Movie Graph Argument: A Refutation

2012-01-01 Thread David Nyman
On 1 January 2012 02:04, meekerdb wrote: >>> Not to wish to pre-empt Bruno's reply, but I think you're mixing up 1- >>> p and 3-p. From 3-p, all branches are conscious, but I only experience >>> myself on one branch at a time, probabilistically according to the >>> measure of computations. There'

Re: An analogy for Qualia

2012-01-01 Thread John Clark
On Sun, Jan 1, 2012 Craig Weinberg wrote: > But if I dream of something very valuable, I don't get to keep that > valuable in real life. If you dream about a very valuable idea you do get to keep it, you just can't keep nouns. After years working on it the chemist August Kekule made by far the

Re: How does comp explain the uncanny valley?

2012-01-01 Thread Stephen P. King
Hi, Does Steve Grand's game include self-modeling? Onward! Stephen On 1/1/2012 10:32 AM, Craig Weinberg wrote: On Jan 1, 8:29 am, Terren Suydam wrote: Steve Grand's latest project, an artificial-life game called Grandroids, does just that. The bottom layer (substitution level) is an art

Re: How does comp explain the uncanny valley?

2012-01-01 Thread Terren Suydam
As far as I understand it, if grandroids are capable of self-modeling, it would not be programmed in beforehand but rather emerge somehow. But I'm not sure, I'll ask. On Jan 1, 2012 2:30 PM, "Stephen P. King" wrote: > Hi, > >Does Steve Grand's game include self-modeling? > > Onward! > > Steph

Re: Movie Graph Argument: A Refutation

2012-01-01 Thread Pierz
>>> Not to wish to pre-empt Bruno's reply, but I think you're mixing up 1- >>> >>> p and 3-p. From 3-p, all branches are conscious, but I only experience >>> >>> myself on one branch at a time, probabilistically according to the >>> >>> measure of computations. There's no individual soul, just i

Re: Movie Graph Argument: A Refutation

2012-01-01 Thread meekerdb
On 1/1/2012 9:35 AM, David Nyman wrote: On 1 January 2012 02:04, meekerdb wrote: Not to wish to pre-empt Bruno's reply, but I think you're mixing up 1- p and 3-p. From 3-p, all branches are conscious, but I only experience myself on one branch at a time, probabilistically according to the meas

Re: Movie Graph Argument: A Refutation

2012-01-01 Thread meekerdb
On 1/1/2012 4:59 PM, Pierz wrote: Not to wish to pre-empt Bruno's reply, but I think you're mixing up 1->>> p and 3-p. From 3-p, all branches are conscious, but I only experience>>> myself on one branch at a time, probabilistically according to the>>> measure of computations. There's no indiv