Re: [Finale] Sound fonts and Mac

2004-01-18 Thread David H. Bailey
Aladdin's Stuff-It (at least the Windows version) can handle .rar archive files. Colin Broom wrote: -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of d. collins Sent: 17 January 2004 20:39 To: [EMAIL PROTECTED] Subject: Re: [Finale] Sound fonts an

RE: [Finale] Sound fonts and Mac

2004-01-18 Thread Colin Broom
-Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of d. collins Sent: 17 January 2004 20:39 To: [EMAIL PROTECTED] Subject: Re: [Finale] Sound fonts and Mac >Thanks! It works fine. Now I'd like to find a nice continuo organ soundfont. >Dennis Hav

Re: [Finale] Sound fonts and Mac

2004-01-17 Thread Tim Thompson
There is a nice freeware from Pete Yandell called SimpleSynth. You can access patches from any soundfonts or DLS files found on your system, and it has a virtual input mode. Launch it, and any app using CoreMidi will see it and add it to the list of midi outputs. An easy way to access DLS fi

Re: [Finale] Sound fonts and Mac

2004-01-17 Thread Dennis Bathory-Kitsz
At 09:39 PM 1/17/04 +0100, d. collins wrote: >Now I'd like to find a nice continuo organ soundfont. Find the lovely soundfont "Jeux", a complete pipe organ set, here: http://members.aol.com/realmac/jeux1.htm (There's also a .gig file of a massive Belgian organ, but unfortunately I can't yet afford

Re: [Finale] Sound fonts and Mac

2004-01-17 Thread David H. Bailey
You have to have a program that handles soundfonts, or a soundcard that handles soundfonts. All the CreativeLabs SoundBlaster cards since the Soundblaster AWE have made use of soundfonts. Currently, the Reality and Surreal software synths (only work on Win98, not on WinXP unfortunately) can ma

Re: [Finale] Sound fonts and Mac

2004-01-17 Thread David H. Bailey
It is possible to rename any of the available GM soundfonts to be what Finale2004 ships as its soundfont (first rename the original one so you can put it back if you want -- the larger the soundfont, the longer the load time for the program). On Windows machines it is in the C:\Finale2004\Compo

Re: [Finale] Sound fonts and Mac

2004-01-17 Thread Javier Ruiz
Dear Hal, Since Quicktime 5 you can use a soundfont file as a source for the Quicktime Instruments feature. The files has to be put in the Extensions folder in the Quicktime folder. Use the control panel to choose the file you want to play with. I think you have to restart first. In Mac OS X, ther

Re: [Finale] Sound fonts and Mac

2004-01-17 Thread David W. Fenton
On 17 Jan 2004 at 21:39, d. collins wrote: > Dennis Bathory-Kitsz écrit: > >The standalone version of VSampler does this. (I use LiveSynth Pro, > >but it is no longer available.) These appear as Midi devices to the > >system, and -- after loading a sample set into VSampler; it comes > >with severa

Re: [Finale] Sound fonts and Mac

2004-01-17 Thread Johannes Gebauer
You can use soundfonts directly with Quicktime, and that will work with any version of Finale for Speaker playback. However, it is not possible as far as I know to use sounds from several soundfonts for this, you need one complete set. Johannes On 17.01.2004 18:29 Uhr, Harold Owen wrote > I know

Re: [Finale] Sound fonts and Mac

2004-01-17 Thread Dennis Bathory-Kitsz
At 06:49 PM 1/17/04 +0100, d. collins wrote: >If I may add my own question to this thread: what software does one need to >use soundfounts directly through a midi keyboard on a PC? I.e. to simply >play on the keyboard using these soundfonts. The standalone version of VSampler does this. (I use L

[Finale] Sound fonts and Mac

2004-01-17 Thread Harold Owen
At 10:04 AM -0500 1/17/04, David H. Bailey wrote: http://www.personalcopy.com/home.htm has some very nice (huge, but nice) soundfonts that have good string sounds as well as good woodwind and brass sounds. The soundfonts on that site are all free. Dear Listers, I know that sound fonts can be us