Re: [Finale] nudge different according to view percent

2009-12-19 Thread Jari Williamsson
Richard Yates wrote: Jari's suggestion that this be an option seems best for the variety of methods. I've submitted a feature request about this now (don't remember if I actually did that in the past). Anyone that feel strongly about this subject, please do the same. Best regards, Jari

[Finale] nudge different according to view percent

2009-12-18 Thread SN jef chippewa
is anyone aware of some internal logic to this? my default setting is arrows nudge 1px. at different view percentages a single nudge has different effects. and the effects are different in scroll and page view. is this because the setting is related to the screen pixel and not the score

Re: [Finale] nudge different according to view percent

2009-12-18 Thread Jari Williamsson
SN jef chippewa wrote: is this because the setting is related to the screen pixel and not the score itself? Yes, nudging has always been based on screen pixels. At the Program Options/Edit page it even says Arrow Keys Nudge Items By ___ Pixel(s). Best regards, Jari Williamsson

Re: [Finale] nudge different according to view percent

2009-12-18 Thread SN jef chippewa
yeah, well, i know... but somehow... i was hoping against the odds that i had misunderstood something. is there a valid reason for items to nudge according to the screen pixels and not in relation to the music they are associated with? is this because the setting is related to the screen

Re: [Finale] nudge different according to view percent

2009-12-18 Thread Jari Williamsson
SN jef chippewa wrote: is there a valid reason for items to nudge according to the screen pixels and not in relation to the music they are associated with? Probably because some people would think the feature was broken otherwise (when zooming out and the items doesn't seem to move visually

Re: [Finale] nudge different according to view percent

2009-12-18 Thread SN jef chippewa
I have also wanted nudge to be score-measurement related in the past, an option on how it should behave here would be nice. like this? default programme setting by manufacturer = 1 EVPU; definable by user to any value - arrow = nudge by default value - sh-arrow = nudge 2x default value

RE: [Finale] nudge different according to view percent

2009-12-18 Thread Richard Yates
Probably because some people would think the feature was broken otherwise (when zooming out and the items doesn't seem to move visually at a keyboard nudge). And going the other direction, too. If you are in wide view, nudge something and it goes too far, the intuitive thing to do (for my

RE: [Finale] nudge different according to view percent

2009-12-18 Thread Richard Yates
It seems the most logical to me (genuinely a feature, not a bug). If you are in a highly magnified view, presumably you want to make very small adjustments; if you are in a wider view you want larger ones. Also, it means that you can quickly change how far nudging nudges by switching view

RE: [Finale] nudge different according to view percent

2009-12-18 Thread SN jef chippewa
And going the other direction, too. If you are in wide view, nudge something and it goes too far, the intuitive thing to do (for my intuition at least!) would be to nudge it back, then zoom in and nudge it again. If it nudged the same distance in the score I would be complaining about it.

Re: [Finale] nudge different according to view percent

2009-12-18 Thread Aaron Sherber
On 12/18/2009 11:21 AM, SN jef chippewa wrote: REALLY!? you mean when you are dealing with the look of the score you think it is better to change view percentages? It's funny, my instinct is to agree with Richard, but I think I've just been well trained by Finale. In layout programs like

RE: [Finale] nudge different according to view percent

2009-12-18 Thread Richard Yates
And going the other direction, too. If you are in wide view, nudge something and it goes too far, the intuitive thing to do (for my intuition at least!) would be to nudge it back, then zoom in and nudge it again. If it nudged the same distance in the score I would be complaining

Re: [Finale] nudge different according to view percent

2009-12-18 Thread Mark Ralston
I have found the view percentage is most accurate when it is set to represent the true full scale of the music font. That is, when the system is reduced to 50%, the most accurate views are 200%, or 400%. If the reduction is 85%, the view should be 118% or 235%. (Divide 100 by the reduction