[Fink-devel] Vacation

2008-05-22 Thread Daniel Macks
I'll be completely out of electronic contact May 23-31. dan -- Daniel Macks [EMAIL PROTECTED] http://www.netspace.org/~dmacks - This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio

[Fink-devel] GL/gl.h in which package?

2008-05-22 Thread Koen van der Drift
In a new package I'm working on, I get the following error during the build phase: /sw/lib/qt4-x11/include/QtOpenGL/qgl.h:72:20: error: GL/gl.h: No such file or directory /sw/lib/qt4-x11/include/QtOpenGL/qgl.h:74:23: error: GL/glu.h: No such file or directory Which package provides these

Re: [Fink-devel] GL/gl.h in which package?

2008-05-22 Thread Michal Suchanek
Probably x11-dev or system-x11-dev. Look at the info of freeglut which is a minimal GL package, or at the package that misses the header which would be qt4 in this case. HTH Michal On 22/05/2008, Koen van der Drift [EMAIL PROTECTED] wrote: In a new package I'm working on, I get the following

Re: [Fink-devel] GL/gl.h in which package?

2008-05-22 Thread Alexander Hansen
Right. They're provided with X11; for non-X11 packages there's a system Framework (from the OpenGL SDK). On May 22, 2008, at 7:49 AM, Michal Suchanek wrote: Probably x11-dev or system-x11-dev. Look at the info of freeglut which is a minimal GL package, or at the package that misses the

Re: [Fink-devel] GL/gl.h in which package?

2008-05-22 Thread Koen van der Drift
Ah, thanks - I probably don't have the X11 SDK installed, I will have to check when I'm back home tonight. Or could it be related to having X11 installed from http://xquartz.macosforge.org/trac/wiki (I have 2.1.1) ? - Koen. -Original Message- From: Alexander Hansen [EMAIL PROTECTED]

Re: [Fink-devel] GL/gl.h in which package?

2008-05-22 Thread Alexander Hansen
If you don't have the X11 SDK installed it would be hard to build anything X11ish. Check in /usr/X11/include . If those headers are indeed present on your system, see if maybe you need to add an explicit -I/usr/X11/include via e.g. SetCPPFLAGS Koen van der Drift wrote: Ah, thanks - I

Re: [Fink-devel] GL/gl.h in which package?

2008-05-22 Thread Koen van der Drift
Yeah, I'm actually pretty sure I have the SDK on my system, since I have other x11-ish packages installed. I'll try the compiler flags. - Koen. -Original Message- From: Alexander Hansen [EMAIL PROTECTED] Sent: May 22, 2008 9:10 AM To: Koen van der Drift [EMAIL PROTECTED] Cc:

Re: [Fink-devel] GL/gl.h in which package?

2008-05-22 Thread Martin Costabel
Koen van der Drift wrote: Ah, thanks - I probably don't have the X11 SDK installed, I will have to check when I'm back home tonight. Or could it be related to having X11 installed from http://xquartz.macosforge.org/trac/wiki (I have 2.1.1) ? If you have 2.1.1, you do have the SDK, but you

Re: [Fink-devel] fink gcc4.3 ATLAS

2008-05-22 Thread Jean-François Mertens
Dear Clint, My impression is that you did not enable the 'unstable' tree _ but have no experience with this type of problems (working always with 'unstable', which is in fact by far the better maintained and 'better' _ not to use stable _ tree) So I'm cc'ing my reply to fink-devel, there are

Re: [Fink-devel] fink gcc4.3 ATLAS

2008-05-22 Thread Jean-François Mertens
But there is also the msg /usr/libexec/gcc/darwin/ppc/3.3/cc1plus is not executable! which is very troublesome .. Is your version of XCode ( the developer tools) up to date ? And of course, then I see : Darwin. uname -a Darwin etl-g42.cs.utsa.edu 6.8 Darwin Kernel Version 6.8: Wed Sep 10