Re: [Flashcoders] good OOP way to re-assign class to clip - SOLVED

2006-04-23 Thread GregoryN
Hello all, See history of this question in quotations below. SOLUTION: Now there are 3 classes: // code == class MyContainer extends MovieClip{ ... var myType:String = "class1" // default ... function MyContainer(){} //... some COMMON stuff

RE: [Flashcoders] Pushing content from DB to Flash widget

2006-04-23 Thread Bjorn Schultheiss
FlashComm or Flash Media Server and look at remote shared objects -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mick G Sent: Monday, 24 April 2006 3:14 PM To: Flashcoders mailing list Subject: [Flashcoders] Pushing content from DB to Flash widget Does

[Flashcoders] Pushing content from DB to Flash widget

2006-04-23 Thread Mick G
Does anyone know if it's possible to push content from a database to a list of flash clients (or widgets running on a desktop). I can have a flash app that checks every X seconds for new content from a database, but wondering if there's a way to do it in the other direction and push the content fr

[Flashcoders] Ad alignment problem

2006-04-23 Thread Jonathan Berry
Hello all, I have a problem, which I believe is on topic, but check me if not, with some ads on our site that are loading external movies and when they do the alignment on the page is tweaked - but only in IE. We have them loading in with a proper alignment as gifs, but there is an empty flash movi

Re: [Flashcoders] SourceSafe??? Recommendations needed.

2006-04-23 Thread Bernard Poulin
Few Notes: - CVSNT tries to minimize binary file growth. Do not know how it compares to others. - To compare binary documents, you will probably have to find "tools" tailored for each file type. For example: for Microsoft Word documents, you can use the built-in Word compare utility. I do not kn

[Flashcoders] How To Detect the FullScreen mode of the swf file

2006-04-23 Thread Karan Mehra
Hi, How to detect whether the swf is playing in fullscreen mode in Flash player or not? Thanks in Advance. Regards, Karan ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figle

Re: [Flashcoders] > XMLSocket and PPC

2006-04-23 Thread Troy Rollins
On Apr 23, 2006, at 8:26 PM, Weyert de Boer wrote: Anyone here able to confirm this? Thanks. Yes. FP6+ -- Troy RPSystems, Ltd. http://www.rpsystems.net ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archiv

[Flashcoders] > XMLSocket and PPC

2006-04-23 Thread Weyert de Boer
Hello, I currently don't have a working PocketPC at hand but does anyone if XMLSocket is supported by the Flash player for the PocketPC? As far as I can recall it should be supported in v6 and v7 of the player. Anyone here able to confirm this? Thanks. -- Yours, Weyert de Boer ([EMAIL PROTECTE

Re: [Flashcoders] shared objects wrong needed size

2006-04-23 Thread JesterXL
Nope. Just because it asks for a meg doesn't mean it'll use a meg. - Original Message - From: "Christian Giordano" <[EMAIL PROTECTED]> To: "flashcoders" Sent: Sunday, April 23, 2006 7:53 PM Subject: [Flashcoders] shared objects wrong needed size Hi guys, in a project I'd like to give

[Flashcoders] shared objects wrong needed size

2006-04-23 Thread Christian Giordano
Hi guys, in a project I'd like to give the option to the users to save as shared object around 110 Kb of data. The problem is that the player asks to the user to increment the storage size at 1 MB! Is there any way to make the player ask to increment the storage *only* for the needed size and n

Re: [Flashcoders] Testing ExternalInterface on Windows for me.

2006-04-23 Thread Geoff Stearns
i'm just reading this now... but here's how to fix all your problems: 1) as for 'getting the movie' - since you are using FlashObject, it's really easy, just use document.getElementById(); once you call fo.write() you can get the reference to the movie and you don't have to get it again - n

Re: [Flashcoders] Forcing XML connection closed from SWF

2006-04-23 Thread Bernard Poulin
Here's some random ideas: - The keep-alive option is a good thing (everything goes faster) and normally does not impose a problem. If you have a problem on the "server" because of that (too many threads or too many sockets taken), always remember that it is the responsibility of the server to cont

Re: [Flashcoders] Components do not behave

2006-04-23 Thread Julian 'Julik' Tarkhanov
On 23-apr-2006, at 19:06, Johannes Nel wrote: its on your machine. this is well documented do a google about the v2 source Thanks, found it in the classlib. Will try to investigate how MM handles all that. -- Julian 'Julik' Tarkhanov please send all personal mail to me at julik.nl _

Re: [Flashcoders] Components do not behave

2006-04-23 Thread Johannes Nel
its on your machine. this is well documented do a google about the v2 source On 4/23/06, Julian 'Julik' Tarkhanov <[EMAIL PROTECTED]> wrote: > > > On 23-apr-2006, at 18:31, JesterXL wrote: > > > If you don't extend UIObject, then what is your sizing implementation. > > UIObject handles that for yo

Re: [Flashcoders] Components do not behave

2006-04-23 Thread Julian 'Julik' Tarkhanov
On 23-apr-2006, at 18:31, JesterXL wrote: If you don't extend UIObject, then what is your sizing implementation. UIObject handles that for you. Furthermore, you can compile mx components with MTASC if you don't want to have to write that stuff by yourself, or use another open source compo

Re: [Flashcoders] Components do not behave

2006-04-23 Thread JesterXL
If you don't extend UIObject, then what is your sizing implementation. UIObject handles that for you. Furthermore, you can compile mx components with MTASC if you don't want to have to write that stuff by yourself, or use another open source component set. UIComponent actually has it's own sep

[Flashcoders] Components do not behave

2006-04-23 Thread Julian 'Julik' Tarkhanov
Ok, so I got the component thing running more or less. I now have a dozen of components (all using the same assets - such as bevels etc.). I only got a couple of problems to iron out. My components, though, do not inherit from UIObject (or other MM classes) - I try to avoid that to allow co

[Flashcoders] Required Actionscript Programmers

2006-04-23 Thread Rhea Gupta
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