[Flashcoders] Flash 9 Player Issues

2006-10-24 Thread Kevin McCormick
I have an app that was created using Flash 8 consisting of a main swf that loads in number of subordinate swfs, all published for version 7 compatability using AS 2. The subordinate swfs contain a collection of 8 frame movie clips, each a stop frame - no other code. The main swf changes the

Re: [Flashcoders] Flash 9 Player Issues

2006-10-24 Thread Hans Wichman
Hi, i can imagine at least two issues (had to deal with them myself after some conversions), one is for/while loops that have become endless loops due to a default initialisation or datatype that has changed from 8 to 9. 2, the handling of paths, which seems to have changed only a little bit, eg

RE: [Flashcoders] Zinc issues

2006-10-24 Thread Mike Mountain
Zinc fixed this issue a few releases back, sounds like you're using an old build - ours works fine with SVN now... M -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Stan Vassilev Sent: 23 October 2006 20:42 To: flashcoders@chattyfig.figleaf.com

Re: [FlashCoders] Delegates and performance

2006-10-24 Thread Hans Wichman
Hi Dimitrios, i was reading your article and the referenced article in which it says: Once the inner function is removed from memory (for instance if the object to which the inner function was attached is removed), then the unique reference to the activation object also gets deleted and the

Re: [FlashCoders] Delegates and performance

2006-10-24 Thread Alias™
There's nothing wrong with using the IDE if it suits you better. MTASC is cool, but you should use the right tool for the job. If that's the IDE, then that's what you should use. Alias On 22/10/06, Dimitrios Bendilas [EMAIL PROTECTED] wrote: Yeah, I know that Steven. Unofrtunately I'm still

Re: [FlashCoders] Delegates and performance

2006-10-24 Thread Hans Wichman
HI, well especially for game programming where you'd do a lot in the IDE and in code, FLASC or FlashDevelop would be great. Its not a question then of whether you should use one OR the other, its more a question of WHEN. I ussually use both the IDE and FlashDevelop or a batch at the same time.

Re: [FlashCoders] Delegates and performance

2006-10-24 Thread Alias™
The garbage collector will not remove references to delegates that are still being used - only ones that are no longer being referenced by anything else. It uses reference counting, so this will not cause any wierd That's a great article - although I now have to go through all my code and figure

Re: [FlashCoders] Delegates and performance

2006-10-24 Thread Hans Wichman
Hi, exactly The garbage collector will not remove references to delegates that are still being used. Doesnt that mean that if you already nicely set your delegates to null, you are done? Example: obj.ref = Delegate.create (otherObj, otherFunc); As long as obj.ref is in memory, otherObj and

Re: [FlashCoders] Delegates and performance

2006-10-24 Thread Alias™
I think the issue is that due to the use of inner functions, the parameters stay in memory, including the execution scope object. The scope object as well as the extra parameters might have been deleted from the Delegate function object, but they still remain inside the inline function. Excuse

Re: [FlashCoders] Delegates and performance

2006-10-24 Thread Hans Wichman
Hi, i agree, but it is only true, as long as there is a reference to the inline function. The text seems to suggest that although the reference to the inline function is gone, it still stays on memory. greetz JC On 10/24/06, Alias™ [EMAIL PROTECTED] wrote: I think the issue is that due to

[Flashcoders] Using Flash to Control Windows Media Player

2006-10-24 Thread Sander van Surksum
Hello, Is there anyone who's got this, using Flash to Control Windows Media Player, working. I'm trying to control the audio of a wmv movie in flash. I've searched in the archives and found someone who had it working but the URL is dead. Original message from archive

Re: [FlashCoders] Delegates and performance

2006-10-24 Thread Muzak
As I mentioned earlier, this is a really old discussion: http://www.peterjoel.com/blog/?archive=2004_08_01_archive.xml http://chattyfig.figleaf.com/pipermail/flashcoders/2005-June/140994.html http://muzakdeezign.com/flashcoders/?q=delegate http://muzakdeezign.com/flashcoders/?q=remove%20delegate

Re: [Flashcoders] Using Flash to Control Windows Media Player

2006-10-24 Thread g . wygonik
Ah yes - the power of old links... :-\ Here are current locations of those links, and hopefully will stay for some time (the old ones were on a local server that died and these are now on a hosting company server that hopefully won't die) controlling a video:

Re: [Flashcoders] FlashPaper

2006-10-24 Thread Éric Thibault
I've managed to remove the logo of the flashpaper and change certain colors... but not the theme colors (halo green)... Here's the link : http://www.lastashero.com/blog/2006/05/ If someone has any luck... A+ Éric Thibault a écrit : Hello all! Is there a way to change the styles of a

RE: [Flashcoders] Using Flash to Control Windows Media Player

2006-10-24 Thread Sander van Surksum
Thanks, The second link isn't working yet. What I'm trying to do is to mute the volume of the wmv on a button event in flash. Hope someone has already done this before. Regards, Sander -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of g.wygonik Sent:

[Flashcoders] apologies for any bounced emails

2006-10-24 Thread Joe Lister
Hi list I would like to apologise for any mails that have bounced from this address. ISP troubles, now all sorted. Sorry. Joe ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive:

RE: [Flashcoders] Dynamically Distort Text?

2006-10-24 Thread GregoryN
Hello Marc, This was discussed here about 2 or 3 month ago, and I've explored Nike's tool at that time. As far as I can judge, in Nike uniform builder they're NOT using scriptable arching at all. Instead, there's a set of pre-made examples with a lot of frames in each. Then just gotoAndStop is

[Flashcoders] New Flash Video Site.

2006-10-24 Thread Ivan Dario Sosa Prieto
hey guys! I´m writing to you to expose my work. I´m a Flash developer working for Wunderman in Colombia, SouthAmerica. We have developed the first Flash Video site in our country, and probably on the region. This is our fisrt attempt, so it´s not perfect, but I think it we made a good job.

Re: [Flashcoders] Using Flash to Control Windows Media Player

2006-10-24 Thread Muzak
Have a look at the media player sdk http://msdn.microsoft.com/library/en-us/wmplay10/mmp_sdk/windowsmediaplayer10sdk.asp http://msdn.microsoft.com/library/en-us/wmplay10/mmp_sdk/settingsvolume.asp From Flash, use the ExternalInterface api to call a javascript function, which then sets the wmp

Re: [FlashCoders] Delegates and performance

2006-10-24 Thread Hans Wichman
Lol ok, checking your links, it seems Dimitrios posted his problems on his game performance back then when he had the issues, and most of whom have responded now, responded back then as well, myself included. The same conclusion though, as long as you clean up your references to delegates, which

Re: [Flashcoders] New Flash Video Site.

2006-10-24 Thread Mark Winterhalder
Hi Ivan, I've made it past the registration, she says something, then it appears to be loading another video without ever finishing. The other videos loaded quickly. It's a pity, because I really like the... site, and would like to see the interactive part. Uhm... out of purely professional

Re: [Flashcoders] Dynamically Distort Text?

2006-10-24 Thread slangeberg
Not in (solely) flash, as far as I know or have ever seen. We created a Java class that takes the parameters (font, text, style) and performs the distortions on actual letter outlines, using Font objects. This was set up as a webservice (coldfusion instantiates java object) that returns

Re: [Flashcoders] Dynamically Distort Text?

2006-10-24 Thread Marc Hoffman
Thanks to Scott and Gregory for the replies. It's pretty much as I suspected -- no dynamic solution in Flash alone. -Marc At 09:05 AM 10/24/2006, you wrote: Not in (solely) flash, as far as I know or have ever seen. We created a Java class that takes the parameters (font, text, style) and

Re: [Flashcoders] Dynamically Distort Text?

2006-10-24 Thread Seb L
There are ways to do it but it's tricky. Here's an example on my blog : http://www.sebleedelisle.com/?p=18 You need to convert the text to a bitmap first, then you can do perspective distortions using the triangles method described here : http://www.sebleedelisle.com/?page_id=7 We wrote our

[Flashcoders] Q:passing a variable as argument with getURL(javascript:testfunc(arg));

2006-10-24 Thread bitstreams
Hi I'm having a problem using getURL to pass a variable argument to a javascript function this works(notice 'arg' is a string) getURL(javascript:testfunc('arg')); this DOESN'T work: var arg='myvar' getURL(javascript:testfunc(arg)); Any suggestions??? [e] jbach at bitstream.ca [c]

Re: [Flashcoders] New Flash Video Site.

2006-10-24 Thread Muzak
http://osflash.org/flashcoders/etiquette quote No sitechecks FlashCoders is just plain and simply not the place for sitechecks. /quote regards, Muzak - Original Message - From: Ivan Dario Sosa Prieto [EMAIL PROTECTED] To: Flashcoders mailing list

[Flashcoders] compiling mtasc on intel based mac?

2006-10-24 Thread Sam
Anyone have success compiling mtasc on an intel based mac? I'm following instructions from http://bomberstudios.com and when When i run ocaml install.ml I get the following error: Cannot load required shared library dllunix. Reason: dynamic loading not supported on this platform. Reference

Re: [Flashcoders] New Flash Video Site.

2006-10-24 Thread Alias™
Thanks for that, Muzak. However, if Ivan needed to figure out, for example, why the video wasn't working correctly on the FP9 linux alpha, we could keep talking about that, right? Yours etc. Alias On 24/10/06, Muzak [EMAIL PROTECTED] wrote: http://osflash.org/flashcoders/etiquette quote

Re: [Flashcoders] Q:passing a variable as argument with getURL(javascript:testfunc(arg));

2006-10-24 Thread Victor Gaudioso
Not sure if this will work but maybe try: getURL(javascript:testfunc(+arg+)); - Original Message - From: [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Tuesday, October 24, 2006 9:54 AM Subject: [Flashcoders] Q:passing a variable as argument with

Re: [Flashcoders] Washington DC Cold Fusion Developer Needed

2006-10-24 Thread Andy Herrman
If you look in the footers for all the messages it has this link: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders You can use that to unsubscribe (it worked for me earlier when I was changing e-mail addresses). -Andy On 10/23/06, Arlo Jamrog [EMAIL PROTECTED] wrote: Hi Dave-

RE: [Flashcoders] Q:passing a variable as argument with getURL(javascript:testfunc(arg));

2006-10-24 Thread Mike Keesey
Use this: var arg:String = myvar; getURL(javascript:testfunc(' + arg + ')); // Note: arg's value cannot have apostrophes in it. Or, better yet, look into the flash.external.ExternalInterface class. ― Mike Keesey -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL

Re: [Flashcoders] Q:passing a variable as argument with getURL(javascript:testfunc(arg));

2006-10-24 Thread Muzak
var arg='myvar' getURL(javascript:testfunc(+arg+)); - Original Message - From: [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Tuesday, October 24, 2006 6:54 PM Subject: [Flashcoders] Q:passing a variable as argument with getURL(javascript:testfunc(arg)); Hi I'm having

RE: [Flashcoders] Q:passing a variable as argument with getURL(javascript:testfunc(arg));

2006-10-24 Thread Keith Reinfeld
getURL(javascript:testfunc('+arg+');); -Keith http://home.mn.rr.com/keithreinfeld -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Tuesday, October 24, 2006 11:55 AM To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders]

Re: [Flashcoders] New Flash Video Site.

2006-10-24 Thread Muzak
Adobe labs Flash Player 9 forum: http://www.adobe.com/cfusion/webforums/forum/categories.cfm?forumid=72catid=616entercat=y There's a few threads regarding video + linux player regards, Muzak - Original Message - From: AliasT [EMAIL PROTECTED] To: Flashcoders mailing list

Re: [Flashcoders] Q:passing a variable as argument with getURL(javascript:testfunc(arg));

2006-10-24 Thread Gustavo Teider - Adobe Flash Developer
[EMAIL PROTECTED] escreveu: Hi I'm having a problem using getURL to pass a variable argument to a javascript function this works(notice 'arg' is a string) getURL(javascript:testfunc('arg')); this DOESN'T work: var arg='myvar' getURL(javascript:testfunc(arg)); Any suggestions??? use

Re: [Flashcoders] compiling mtasc on intel based mac?

2006-10-24 Thread Eric Priou
Anyone have success compiling mtasc on an intel based mac? I'm following instructions from http://bomberstudios.com and when When i run ocaml install.ml I get the following error: Cannot load required shared library dllunix. Reason: dynamic loading not supported on this platform. Reference to

[Flashcoders] embedFonts problem

2006-10-24 Thread Elie Zananiri
Hello, I am having a problem with embedded fonts and I need some help. I've looked around on the web and saw people with similar problems, however their problem was that they never set TextField.embedFonts = true, which I am doing. I have a static class that creates a TextField on stage and

Re: [Flashcoders] Using Flash to Control Windows Media Player

2006-10-24 Thread g . wygonik
right - weird. sorry about that. i'll look into that link a bit later. as for the muting of audio in WMP, you should be able to call a JS function that targets the player with this command: myPlayer.settings.volume = 0; which is referenced in the SDK API Muzak linked to. pretty

Re: [Flashcoders] New Flash Video Site.

2006-10-24 Thread Alias™
Ok, I don't want to get into this, so I won't post any further on this thread. I just think that Muzak could have been a litttle more polite about it. Also, when english is not someone's first language, I think it's a little rude to make fun of their grammar. No-one complains when Nicholas

[Flashcoders] XML.onData parse xml in chunks

2006-10-24 Thread Dave Geurts
I am up against the infamous xml parser freezing up flash for a couple seconds. I have searched and searched and have found plenty of posts about saying live with it or overwrite the XML.onData and split up the xml into chunks to parse. I cannot find a single example of this. :S Does anybody

[Flashcoders] tieing AS2 classes together, confused on approach

2006-10-24 Thread Jon Bennett
Hi, I'm working on my first commercial AS2 project. It's pretty simple, it's an interactive map, but really only a couple of classes at the moment, but I think I could split them down a bit as in my previous AS1 projects, I would have have broken things down into smaller classes, that each

RE: [Flashcoders] Washington DC Cold Fusion Developer Needed

2006-10-24 Thread Dave Watts
I've tried twice to get off the list, and for some reason keep getting emails. The address I'm trying to use is '[EMAIL PROTECTED]'. The list is great, but it's just too much email for me to handle at this point in my life. If you can help get me off it, I'd be grateful! If you

Re: [Flashcoders] tieing AS2 classes together, confused on approach

2006-10-24 Thread Kjel Anderson
Hi Jon, I have a similar application that I wrote in ActionScript w/ mtasc. I have a class that corresponds to your app.as class. I do all of my imports there. The app.as class instanciates the map.as and all of the UI stuff. Since I didn't use the IDE, my app.as class has a main method. I

Re: [FlashCoders] Delegates and performance

2006-10-24 Thread janosch
The same conclusion though, as long as you clean up your references to delegates, which means no object.addListener (click, Delegate.create()) constructions, you'd be fine and there is no need to get all paranoid:). Thats exactly what i think. In most cases, there is even no problem

Re: [Flashcoders] tieing AS2 classes together, confused on approach

2006-10-24 Thread Jon Bennett
I have a similar application that I wrote in ActionScript w/ mtasc. I have a class that corresponds to your app.as class. I do all of my imports there. The app.as class instanciates the map.as and all of the UI stuff. Since I didn't use the IDE, my app.as class has a main method. I used an event

[Flashcoders] setVolume has a greater range than documented?

2006-10-24 Thread Michael Bedar
I am loading MP3's into a sound object, and the sounds play full volume without me touching anything. However if i then set the volume of the Sound object to 100, the sound plays at what seems to be about 50%, and following this trend passing in 200 seems to get back up to 100%.

Re: [Flashcoders] Localconnection bug?

2006-10-24 Thread John Grden
did you ever get an answer to this Serge? On 4/28/06, Serge Jespers [EMAIL PROTECTED] wrote: So I'm working on this site that uses a local connection between two swf's... I named that local connection SergesHistoryKeeper... It worked just fine on Mac (both Safari and Firefox) but not on PC

[Flashcoders] LocalCOnnection/Standalone player bug

2006-10-24 Thread John Grden
I'm seeing a weird problem with local connection on a mac. if the swf's are using the Mozilla plugin, they can communicate, but if either of them are using the debug or stand alone player then it no worky. I have Xray running in SWHX, and it's able to communicate with a website with the xray

Re: [Flashcoders] tieing AS2 classes together, confused on approach

2006-10-24 Thread slangeberg
No, each class is in it's own little world. You need to import any class you want to use into every class you create. What I mean is that each class that uses Fuse Kit for example would need the import statement: import com.mosesSupposes.fuse.*; -Scott On 10/24/06, Jon Bennett [EMAIL

Re: [Flashcoders] LocalCOnnection/Standalone player bug

2006-10-24 Thread Muzak
are any of those swf's fp9? I've created my own little Flex/Zinc debugger and found that you now *have* to specify .allowDomain() in combination with the underscore name for LocalConnection to work across domains (or one running in browser, other on desktop) // receiver in Flex

Re: [Flashcoders] Re: simulating mouse clicks

2006-10-24 Thread Vishal Kapur
So I was able to get this to work for a large majority of cases by handling the following special cases: 1) Clicking a row in a List, code snippet: listObj.selectedIndex = theObjToClick.__dataIdx; listObj.dispatchEvent( {type:change, target:listObj, name:change} ); 2) Clicking a Menu item,

Re: [Flashcoders] LocalCOnnection/Standalone player bug

2006-10-24 Thread John Grden
Yeah, i'm using the Flext2 version of xray and it does do the allowdomain. On pc, it works without issue, this is only on the mac ;) On 10/24/06, Muzak [EMAIL PROTECTED] wrote: are any of those swf's fp9? I've created my own little Flex/Zinc debugger and found that you now *have* to specify

Re: [Flashcoders] LocalCOnnection/Standalone player bug

2006-10-24 Thread Muzak
Have you tried using the latest fp updates? http://www.adobe.com/support/flashplayer/downloads.html#fp9 http://www.adobe.com/support/flashplayer/downloads.html#fp8 regards, Muzak - Original Message - From: John Grden [EMAIL PROTECTED] To: Flashcoders mailing list

Re: [Flashcoders] LocalCOnnection/Standalone player bug

2006-10-24 Thread John Grden
are they the local standalone players? the web players are the ones that work On 10/24/06, Muzak [EMAIL PROTECTED] wrote: Have you tried using the latest fp updates? http://www.adobe.com/support/flashplayer/downloads.html#fp9 http://www.adobe.com/support/flashplayer/downloads.html#fp8

Re: [Flashcoders] LocalCOnnection/Standalone player bug

2006-10-24 Thread John Grden
ah yes they seem to be the standalones as well. Cool, thanks muz, I'll give them a go! On 10/24/06, John Grden [EMAIL PROTECTED] wrote: are they the local standalone players? the web players are the ones that work On 10/24/06, Muzak [EMAIL PROTECTED] wrote: Have you tried using the

[Flashcoders] a YouTube for games?

2006-10-24 Thread Jim Greer
Hi all - Wanted to let people know about a new site we've just launched for uploading and playing web games. It's called Kongregate - we're calling it that because we're really emphasizing playing with and against your friends. All games have chat, collectible items, points, etc. I've mentioned