IntelliJIDEA is the best AS3 IDE you can get - runs on Mac
Obviously this is just my opinion (but is based on evaluations across some
large teams in 2 separate businesses) - you gotta pay for it though
Tom
On 2 Oct 2012, at 15:35, Joel Johnson wrote:
Hey,
I was looking for a good FlashDevelop
You can set break points etc in IntelliJ and step through code etc - not used
it much, but had one dev who def set it up
Tom Gooding
+447989970920
On 2 Oct 2012, at 18:09, Joel Johnson joeljohnson.in...@gmail.com wrote:
The solution involving Bootcamp appears to sound like it's similar
.
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Tom Gooding
QuickThink Media Ltd
Email: t...@quickthinkmedia.co.uk
Mobile: +44 (0)798 997 0920
Telephone: +44 (0)207 357 0054
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thanks - had seen Machinarium - will take a look at Wonderputt, thing that
worries us specifically with AIR is the networking stack; running robust /
low-latency socket connections for multiplayer games (which we do fine in
browser flash).
On 18 Sep 2012, at 16:48, Mike Duguid wrote:
1)
Essence being Flash isn't for websites any more but still well suited to
gaming products? Seems a reasonable strategy / direction to me..
On 22 Feb 2012, at 18:50, James Merrill jmerri...@gmail.com wrote:
http://www.adobe.com/devnet/flashplatform/whitepapers/roadmap.html
A new version of
Hi,
Has anyone had major grief trying to get this working?
I used in a while ago and it seemed very easy - just loaded an external
application and that was that - now we can't get it going despite all sorts of
hacking round with security settings and the mm.cfg file, most of which is
:
http://bugs.adobe.com/jira/browse/FP-564
Tom
On 23 Nov 2010, at 13:55, Tom Gooding wrote:
Hi- does anyone know if it's possible to access the list of definitions
available by 'linkage' in an external swf?
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Someone on our team introduced this on large projects to replace FDT -
apparently the refactoring is a lot better, less of a memory hog and a lot of
the supplementary tooling (ANT / SVN integration etc) remains (whereas it's
missing in flash develop).
On 18 Nov 2010, at 19:42, Merrill, Jason
Grant Skinner has done some open AS3 stuff on this:
http://www.gskinner.com/blog/archives/2009/11/wander_motion_c.html
http://www.gskinner.com/blog/archives/2009/11/wander_motion_c_1.html
Also there's the Hype framework project:
http://www.hypeframework.org/02_examples/swarm/content/01_swarm/
I thought there were TouchEvents for mobile - presumably you could look for
them getting fired somewhere and switch modes on that?
On 6 Oct 2010, at 18:16, Kevin Newman wrote:
The more I dive into mobile design and development, the more I realize that the
distinction between mobile and
It looks to me like your compiler error is due to a call to _bytes.inflate()
where the compiler detects that inflate() is not a method of the ByteArray
class, I think it was added in later player versions - check your publish
settings?
older docs (missing):
Anyone know of any tools to convert AS3 code into Java?
There seems to be several stabs at the other way around (j2as3 for example).
Cheers
Tom
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).
From what I'm seeing, the scripting has a definite impact on performance,
much more than the folks at Adobe are letting on (maybe they aren't aware?).
Kevin N.
On 9/21/10 9:19 AM, Tom Gooding wrote:
Hi Flashcoders (back to Apple again),
I'm wondering, having seen reports
Hi Flashcoders (back to Apple again),
I'm wondering, having seen reports that developers are getting CS5 packager
content approved on the app store, if anyone knows of a decent Flash game / app
on iPhone?
I have just read this thread on Adobe labs:
: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Tom
Gooding
Sent: Thursday, 9 September 2010 12:43 AM
To: Flash Coders List
Subject: [Flashcoders] Isometric Graphics Libraries
Hi - is anyone aware of any pre-existing free or commercial
We use the single Bitmap many BitmapData method on expensive animations
(having pre-cached various timelines as arrays of BitmapData) outputting them
on the frame rate by reassignment of the Bitmap.bitmapData property. It's been
a while since I wrote the engine we use for it but I
It means no external application logic can be loaded and executed; you can load
visual assets but no runtime code libraries. This is how it was originally
envisaged before they canned flash altogether.
Guess the race is on to write a Flash CS5 / iPhone app that doesn't run like a
dog.
On 9
Hi - is anyone aware of any pre-existing free or commercial isometric graphic
libraries - for characters and props?
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Hi,
Does anyone have any experience of using AS3 apps (be it standalone swfs / AIR
apps, or even via browser plugin) to generate load for distributed capacity
tests?
The advantage of this would is the option to exercise production client code in
load-testing / dimensioning.
My suspicion is
rant
I've just moved from CS3, that I'd been happily using for a few years to CS5
(so we can target FP10) and it seems to me to be a massive step backwards in
usability.
The properties dialogs for pretty much everything are trickier to use
especially the way you apply filters. Just arranging
Yep - I guess I will need to get used to it - am I alone in thinking it's a bit
of a dog's dinner of an app?
On 27 Jul 2010, at 11:25, Paul Andrews wrote:
On 27/07/2010 11:09, Tom Gooding wrote:
rant
I've just moved from CS3, that I'd been happily using for a few years to CS5
(so we
/flash-games-developer-936170950?src=search
Thanks,
Tom
Tom Gooding
Managing Director
QuickThink Media Ltd
Email: t...@quickthinkmedia.co.uk
Mobile: +44 (0)798 997 0920
Telephone: +44 (0)207 978 0145
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Hi,
I am still using Flash CS3, considering moving onto CS5 (we'll need to target
player 10 soon in our AS3 projects so need an IDE upgrade to publish the visual
elements - all our AS3 engineering is done using FDT/Flex SDK).
I guess I am after straw-polls? Has anyone picked it up recently and
Ave Imperator is the best one that I have used
On 22 Jun 2010, at 15:32, Lehr, Theodore wrote:
any ones to recommend?
From: flashcoders-boun...@chattyfig.figleaf.com
[flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Henrik Andersson
I've been running player 10.1 debugger (latest version), and subsequently the
main release and I am finding sometimes on OSX / Firefox it seems to not render
to the screen; I get either a white screen or a partial rendering of 1 single
frame which then stays static. The app seems to be running;
Hi,
Does anyone know how to get an external swf (hosted on a regular webserver)
into the Loader class - accessed via the low-level flash.net.Socket class into
a ByteArray.
It seems this is possible, but I can't find any examples of how to handle it
either server side (we use Java here) or how
don't need to do anything server-side if you are serving the swf as a
normal file.
Cheers
Juan Pablo Califano
2010/6/8 Tom Gooding t...@quickthinkmedia.co.uk
Hi,
Does anyone know how to get an external swf (hosted on a regular webserver)
into the Loader class - accessed via the low-level
the
libraries and doc and it's proven very dependable and dead easy to work with
the terms of the license you're offering and the quality of the platform
represents a really significant 'gift' to the community - thank you!
Tom Gooding
quickthinkmedia.co.uk
On 28 May 2010, at 06:12, co...@moock.org
I am about to invest in a few desks worth of AS3 IDEs (we have both straight
Flash projects and future requirements for Flex applications).
I currently use FDT and am pretty happy with it (though not used it for MXML) -
my main gripe being the absence of the Flash Builder profiling features -
will be trying it next week:
http://blog.hexagonstar.com/setting-up-the-ultimate-flash-development-environment/
John
On 19/05/2010 10:52, Tom Gooding wrote:
I am about to invest in a few desks worth of AS3 IDEs (we have both straight
Flash projects and future requirements for Flex applications).
I
I'm using the SWFObject js utility to embed a flash movie. In some
circumstances in IE (once the swf is cached I think), the swf fails to
load. All the JavaScript seems to be running correctly - anyone had any
similar issues?
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Hi,
To allow scripting across swfs served from different domains the swfs
themselves need to set
System.security.allowDomain(www.somedomain.com);
to permit a parent swf from somedomain.com to call actionscript methods
on them.
I guess your swfs on amazon will need to run the line above to open
Yes - I have a similar app that loads heavy audio libraries from a
regional server - these libraries (the child swfs if you like) need to
run the line below.
You need to use: System.security.allowDomain( *.floorplanner.com )
If the functions are trivial (changing color etc) you could even do
Calling all AS2.0 developers who have experience working with XMLSocket
connections..
I've recently been seeing an odd behaviour in an app I've developed
which has a continual connection to a socket server.
The symptom I've been seeing is the connection becoming inactive, the
onClose event does
I've seen some really good stuff done recently in Papervision3d
http://www.papervision3d.org/ , also WireEngine3D I've used before
pretty successfully http://osflash.org/we3d . As with any 3D engine,
you'll need reasonable maths to get on with either of these.
-Original Message-
From:
The most sensible way to use Intervals, which are very useful - but
dangerous when not managed correctly, is to use an implementation of
TimeOut, so you fire object methods after a given delay and the API you
use for this, automatically clears up the interval. I can speak from
experience as to the
I think fisix engine is an AS3 continuation of APE. I've used the flade
library (which I think in turn is the precursor of APE) for some rigid
body simulations before and it's pretty good (especially if you need to
support 9 version players), documentation is non existent though, you
need to look
Seems to load OK - massive dload tho!
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Gustavo
Duenas
Sent: 14 March 2007 19:10
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] Site Check
I don't get it stuck on 2%...I don't know what do
Has anyone had much of a play with WPF? What's the word on the street?
Will it take over from Flash?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steven
Sacks | BLITZ
Sent: 13 March 2007 19:18
To: flashcoders@chattyfig.figleaf.com
Subject: RE:
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