: Re: [Flashcoders] Flash Lite for Verizon
Kurt, see below. Contact me for further info. There is way too much history
and news to put into one, short, email. :)
Kurt Dommermuth wrote:
> Hi Everyone,
>
>
>
> I'm sorry if there is a better forum for this type of question, but
Kurt, see below. Contact me for further info. There is way too much
history and news to put into one, short, email. :)
Kurt Dommermuth wrote:
Hi Everyone,
I'm sorry if there is a better forum for this type of question, but there
are a lot of experienced people here so maybe someone can help.
Hi Everyone,
I'm sorry if there is a better forum for this type of question, but there
are a lot of experienced people here so maybe someone can help.
I was told that the last Flash Lite app Verizon accepted for their "get it
now" store was 2 years ago.
Is this true?
Anyone here de
Hey There,
Does anybody use the Flash Lite? I'd like to know what's difference for
Flash Lite 1 , 2, 3 ? or run data-driven application with Flash Lite 3?
Is there any articles I can find about Flash Lite?
Thank you
___
Flashcoders mailing list
Flashcod
IL PROTECTED]>
To: "Flash Coders List"
Sent: Tuesday, August 05, 2008 5:32 PM
Subject: SPAM-LOW: [Flashcoders] flash lite on widows mobile
Hi all...
Long time...
Wondering if anyone has actually developed using flash lite for windows
mobile 5 or 6...
what issues did you encounter, et
Hi all...
Long time...
Wondering if anyone has actually developed using flash lite for windows
mobile 5 or 6...
what issues did you encounter, etc etc, any resources..tutorials, blogs and
such
thanks much
percy
___
Flashcoders mailing list
Flashcoders@
- Original Message -
From: "Martin Klasson" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list"
Sent: Tuesday, February 06, 2007 11:46 AM
Subject: [Flashcoders] Flash Lite 2.1
Hi Flashcoders,
Do you have tips on where to find the best sources of inf
This book is worth checking out:
http://www.friendsofed.com/book.html?isbn=1590595580
HTH
Alias
On 06/02/07, Martin Klasson <[EMAIL PROTECTED]> wrote:
Hi Flashcoders,
Do you have tips on where to find the best sources of information about
Flash Lite development outside the adobe.com domain?
Hi Flashcoders,
Do you have tips on where to find the best sources of information about
Flash Lite development outside the adobe.com domain?
Or is there a mailing-list, or is Flashcoders the place to talk and
discuss Flash Lite problems and practices on?
/ martin
Hi people
I was wondering
Does flash lite lets you use the phone camera?
10x
dan
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Brought to you
Here my bookmarks. Not spot-on, but in the area.
http://www.mobiledesign.org/
http://www.mobilemonday.net/mm/
http://www.adobe.com/devnet/devices/pocket_pc.html
http://www.microsoft.com/technet/abouttn/flash/tips/tips_062806.mspx
http://www.usablemobile.com/
http://www.adobe.com/mobile/supported_
I am looking to get started developing for a mobile platform using flash
lite. I can't find any books about it and only limited online resources. I'd
like to make games for phones and handhelds. Any help would be appreciated.
___
Flashcoders@chattyfig.fi
Flash Lite is not available for Blackberry devices. The list of
compatible devices can be found at the Mobile section of the Adobe
site.
There are some Nokia's shipping with Flash Lite installed, however
most of your users would probably have to purchase the developers
version from Adobe and inst
First of all, apologies for being off-topic, but
I am the IT consultant for ALLnovascotia.com, a daily, online, business
newspaper produced here in Nova Scotia. Subscribers access
ALLnovascotia.com's news service through a Flash movie which provides logon
/ authentication, fetches the news sto
First of all, apologies for being off-topic, but
I am the IT consultant for ALLnovascotia.com, a daily, online, business
newspaper produced here in Nova Scotia. Subscribers access
ALLnovascotia.com's news service through a Flash movie which provides logon
/ authentication, fetches the news sto
hank williams wrote:
On 8/15/06, Nick Gerig <[EMAIL PROTECTED]> wrote:
Its not possible with the dev version of FL due to memory restrictions
I have made a 3gp audio player, but that's a bit of a hack really.
Is this true even using "external device sounds"
Yes - heres the problem with F
On 8/15/06, Nick Gerig <[EMAIL PROTECTED]> wrote:
Its not possible with the dev version of FL due to memory restrictions
I have made a 3gp audio player, but that's a bit of a hack really.
Is this true even using "external device sounds"
Regards
Hank
Due to FL memory limitations you can only
Its not possible with the dev version of FL due to memory restrictions
I have made a 3gp audio player, but that's a bit of a hack really.
Due to FL memory limitations you can only really playback maximum 50% of
the available memory - which translates as 1mb in the dev version of FL2.
Hopefull
I apologize if this is not the right mailing list to inquire about this. Can
someone tell me where I could find out some information on using flash lite,
with respect to how a mp3 player could be put on a mobile phone? In other
words, I have a mp3 player made in flash and was wanting to put this
>>1.1 and you have to register with the carrier to be a content provider.
> thats not true - you have to register to be part of their official
> portal
Happy to be corrected! I only know what I read on Japanese developer's
blogs, and from that I'd formed the opinion that it wasn't worth looking
f
Robin Burrer wrote:
[various statements/questions about Flash mobile adoption]
North American is behind the curve, agreed... you'll hear similar
statements over the last few years of exec interviews.
Why? Partly because the early build-out of landlines in North America
slowed the momentum f
>1.1 and you have to register with the carrier to be a content provider.
>___
>
>
thats not true - you have to register to be part of their official
portal - which is the same the world over. However you can distribute
content through unofficial port
carriers have total control in Japan which is what makes such a great
development environment for content - you have 2 carriers with
consistent platforms across devices - add to that DRM and you have a
very nice platform for development. The thing with FL over there is that
its used as a very basic
Tony, your clock is set to the epoch (1970)
or its your mail transport agent.
come and join the future :)
Anthony Lee wrote:
>> You literally can't buy a new handset in Japan that doesn't support Flash
>> Lite.
>
> 1.1 and you have to register with the carrier to be a content provider.
_
n)
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Keldon
Rush
Sent: Monday, 7 August 2006 3:40 PM
To: 'Flashcoders mailing list'
Subject: RE: [Flashcoders] Flash Lite - what's happening
http://www.google.com/search?hl=en&q=vzw+fla
> You literally can't buy a new handset in Japan that doesn't support Flash
> Lite.
1.1 and you have to register with the carrier to be a content provider.
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
h
http://www.google.com/search?hl=en&q=vzw+flash+lite
You literally can't buy a new handset in Japan that doesn't support Flash
Lite.
You can buy an LG 8300 today in a Verizon Wireless store that supports Flash
animated wallpapers, not the same thing as the BREW Flash Lite extension,
but it is Fla
> i read somewhere that flash lite is far
> more popular in Japan
Popular yes, but not due to a more conducive environment. Last time I
looked the only carrier to have Flash Lite 2 handsets deliberately
reengineered them to not work. Who knows why, probably some under the
table thing to protect th
obin Burrer" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list"
Sent: Sunday, August 06, 2006 6:57 PM
Subject: [Flashcoders] Flash Lite - what's happening
Hi there,
I think I don't really understand Adobe's policy regarding flash Lite.
First of all how come t
Hi there,
I think I don't really understand Adobe's policy regarding flash Lite.
First of all how come they talking about flash Lite for ages and I have
not met anybody (besides other flash developers) with flash enabled
mobile yet?
Secondly, why is the player not for free? I mean fair enough Ad
Thanks!
I will check out the lists.
Most phones are not connected to the net, thats why I want to use mms. I
like AS2 but I think the Interactive Object and
Event model in AS3 is more suitable for cross platform development, and
would prefer it for mobile apps if possible.
Best Regards
/Esk
Hi Eskil,
First of all you might want to consider to join one of the mailign lists
dedicated to Flash on mobile devices. For example FlashMobile and suhc.
- How do you get a custom icon for your Flash Lite 2 application ?
You would need to make your own Symbian application which will add a
men
I am working on an application for cellphones, and am
interested in porting it for Flash Lite 2.
- How do you get a custom icon for your Flash Lite 2 application ?
- Is there a way to attach files (textfiles preferably ) with sms (mms)
from Flash lite 2 ?
-Will Flash lite have support for AS
11:44 AM
Subject: [Flashcoders] Flash lite 2 loading external data on Nokia 6630
Hi all
I was so excited about the new features in Flash lite 2 especially loading
external data (swf, jpgs, and xml); I bought a brand new Nokia 6630 to do my
testing, although I have a Mobile Imate Pda!
Now the shocking news is
Hi all
I was so excited about the new features in Flash lite 2 especially loading
external data (swf, jpgs, and xml); I bought a brand new Nokia 6630 to do my
testing, although I have a Mobile Imate Pda!
Now the shocking news is I couldn't load any external data into Flash lite,
neither locally or
You mean there are more countries outside of the US?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Robin
Burrer
Sent: 12 January 2006 22:54
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Flash lite 2.0 download
I just called Adobe Australia
> From: Oleg Filipchuk [mailto:[EMAIL PROTECTED]
> Sent: Friday, January 13, 2006 10:46 AM
> To: Flashcoders mailing list
> Subject: Re: [Flashcoders] Flash Lite 2.0 phone list
>
> Does anybody know about any plans for Palm OS flash player?
It appears that the decision is up t
Does anybody know about any plans for Palm OS flash player?
On 1/12/06, Nick Gerig <[EMAIL PROTECTED]> wrote:
>
>
> The majority of Non-Nokia devices listed are Japanese handsets with
> FL1.1 or FL1.0 preinstalled.
>
> >
> >
> > - All the phones that could be supported using the current technology
]
[mailto:[EMAIL PROTECTED] On Behalf Of Robin
Burrer
Sent: Thursday, 12 January 2006 9:33 AM
To: Flashcoders mailing list
Subject: [Flashcoders] Flash lite 2.0 download
Hi there,
I was trying to download the flash new flash lite player for my Nokia
6670 yesterday. However adobe/macromedia website
The majority of Non-Nokia devices listed are Japanese handsets with
FL1.1 or FL1.0 preinstalled.
- All the phones that could be supported using the current technology
once distribution deals
with the manufacturers are sorted out
No - any phones there are because the deals have already
Well I've installed the Flash Lite 2.0 and one of the more
interesting parts is the long list
of possible "Test Devices". Now it shows you the Nokia ones which are
on the website,
but greyed out there are also about 15 different phone manufacturers
and a long list of phones, including
even some
Hi there,
I was trying to download the flash new flash lite player for my Nokia
6670 yesterday. However adobe/macromedia website always linked me to the
American products store. Even though I have a Macromedia account the
order form would not accept my Australian address.
I could not find the fl
Flavio Ramos wrote:
How's the speed, compared to J2ME and Python?
I haven't really played much with J2ME and Python myself, yet... If I
find any information about it I will let you noW!
It should be great to create a database of device's performance, just like
www.jbenchmark.com .
What
How's the speed, compared to J2ME and Python?
It should be great to create a database of device's performance, just like
www.jbenchmark.com .
What do you think?
On 1/6/06, Weyert de Boer <[EMAIL PROTECTED]> wrote:
>
> Flash Lite 2.0 just rocks! If you are dumb ass who doesn't really
> underst
Flash Lite 2.0 just rocks! If you are dumb ass who doesn't really
understand sh*t of Flash4/5 actionscript. Glad those setProperty()
functions are deprecated.
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.fi
riginal Message -
From: "Flavio Ramos" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list"
Sent: Thursday, January 05, 2006 8:56 PM
Subject: Re: [Flashcoders] Flash Lite 2.0
I can't test because it's not compatible with my phone. :(
I'm worried about the pl
I can't test because it's not compatible with my phone. :(
I'm worried about the player performance. Does anyone have anything to say
about it?
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/f
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Merrill,
Jason
Sent: Tuesday, January 03, 2006 2:55 PM
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Flash Lite 2.0
Thx Jesse - suppose it makes some sense when you put it that way.
Jason Merrill
Michael Bedar wrote:
Am I missing this somewhere? Please don't tell me that they are
leaving Mac users out in the cold again...
I'm sorry that you searched fruitlessly -- like other folks here said,
the Preview version was released on one platform, and the full release
will be for both Mac
It's just really frustrating that MM seems to have adopted a new
policy towards OSX.
On Jan 4, 2006, at 11:24 AM, Josh Buhler wrote:
It looks like there's a Mac version on the way, we'll just have to
wait a little longer for it.
http://www.macromedia.com/cfusion/webforums/forum/messagev
Michael Bedar wrote:
Am I missing this somewhere? Please don't tell me that they are
leaving Mac users out in the cold again...
Only for this Preview...
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mai
It looks like there's a Mac version on the way, we'll just have to
wait a little longer for it.
http://www.macromedia.com/cfusion/webforums/forum/messageview.cfm?
catid=588&threadid=1098868&enterthread=y
On Jan 4, 2006, at 9:06 AM, Michael Bedar wrote:
Am I missing this somewhere? Please
Am I missing this somewhere? Please don't tell me that they are
leaving Mac users out in the cold again...
Michael
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
ist
Subject: RE: [Flashcoders] Flash Lite 2.0
Thx Jesse - suppose it makes some sense when you put it that way.
Jason Merrill | E-Learning Solutions | icfconsulting.com
>>-Original Message-
>>From: [EMAIL PROTECTED] [mailto:flashcoders-
>>[EMAIL PROTECTED] On B
y, January 03, 2006 2:10 PM
>>To: Flashcoders mailing list
>>Subject: Re: [Flashcoders] Flash Lite 2.0
>>
>>This is an ld debate. I can't find the context weblog links but
>>basically:
>>- normal consumers wouldn't buy FlashLite from the Macromedi
Merrill, Jason wrote:
Wow, they're *selling* the player? Stupid move IMO.
Well, we should always examine all possibilites, but somehow ;-)
For you, use Labs. Like Jesse said, the download cost for developers is
nullified at the Store, once you get the authoring kit. (I think the
"$10"
Well, it works fine on my Nokia 6681. Are their any limitations about
the amount of times your can redownload a product from the online store?
Normally I buy my software at TechData to get a nice retail box for on
the bookcloset. Hmm, time to fix my bluetooth on my Windows notebook...
_
JesterXL wrote:
This is an ld debate. I can't find the context weblog links but
basically:
- normal consumers wouldn't buy FlashLite from the Macromedia.com store. It
would come pre-installed on their phones like Flash Lite 1.1 does already on
some.
- Macromedia has a different business m
> From: JesterXL [mailto:[EMAIL PROTECTED]
> Sent: Tuesday, January 03, 2006 12:53 PM
> To: Flashcoders mailing list
> Subject: Re: [Flashcoders] Flash Lite 2.0
>
> It's actually free currently if you go through the checkout
> process, you'll see it subtracts t
del around Flash Lite. They make
bling licensing it; go check out their financial reports.
- Original Message -
From: "Merrill, Jason" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list"
Sent: Tuesday, January 03, 2006 2:01 PM
Subject: RE: [Flashcoders] Flash L
Wow, they're *selling* the player? Stupid move IMO.
Also the store download page before you purchase says: "This product is
not refundable. The player is offered as is." And, you have to give them
the serial number of the phone in order to buy the player. Perhaps for
good reason, but some peop
It's actually free currently if you go through the checkout process, you'll
see it subtracts the full price form the total, equaling $0.
- Original Message -
From: "Joe Cutting" <[EMAIL PROTECTED]>
To:
Sent: Tuesday, January 03, 2006 1:23 PM
Subject: [Flashco
For those of you who haven't seen it. Macromedia/Adobe have announced
the release of Flash Lite 2.0
http://www.macromedia.com/devnet/
As far as I can see this means
- You can now develop Flash 7 content for mobile phones (and maybe
other devices)
- You can download a player for several phones
63 matches
Mail list logo