Thanks All, this looks harder than I first thought it would be. Guess
there's no straighfoward solution.
On Mon, Aug 10, 2009 at 11:04 PM, Glen Pike wrote:
> Hi,
>
> computeSpectrum will only do small chunks at a time - it might not give
> you the "spectrum" from the whole wave form.
>
> If y
Hi,
computeSpectrum will only do small chunks at a time - it might not
give you the "spectrum" from the whole wave form.
If you are trying to do Voice Recognition, you will need some
serious computing power and ActionScript may, or may not be too slow to
handle this. It certainly won'
Johnny lee wrote:
> Where are the Actionscript Sages when you need them :(
They're here. I know ActionScript reasonably well, but haven't used the FFT
formulas. Writing the code to compare audio files is going to be rather
involved, I'm afraid. We can provide pointers, but, since it's your progra
Hi Allandt, Thanks for the article link. I read through and pls correct me
if I'm wrong: You can take a snapshot of an audio file with the
computeSpectrum() method and place that data in a ByteArray object, is this
right? So, now my question is, can you take snapshots of two audio files and
compare
have you seen anything like this?
http://www.communitymx.com/content/article.cfm?cid=8E9A0
just trying to get a feel for what you are trying to do
a
On 10 Aug 2009, at 09:35, johnny lee wrote:
Where are the Actionscript Sages when you need them :(
On Mon, Aug 10, 2009 at 10:25 AM, johnny l
Where are the Actionscript Sages when you need them :(
On Mon, Aug 10, 2009 at 10:25 AM, johnny lee wrote:
> Thanks Latcho, can you please describe the process a little bit. What
> actually is going on? How is the FFT used to compare the wav files? Is it
> comparing header data or something? And
Thanks Kerry, I'm still not understanding the process. What actually needs
to take place in order to compare two audio files? How does FFT come into
this? Thanks, juju
On Mon, Aug 10, 2009 at 5:39 AM, Kerry Thompson wrote:
> Latcho wrote:
>
> > I'd suggest you first get down in audio math and alg
Thanks Latcho, can you please describe the process a little bit. What
actually is going on? How is the FFT used to compare the wav files? Is it
comparing header data or something? And what about MP3 files, can they be
used instead of wav? Thanks, juju
P.S. Has to be AS3, trying to make a Flash RIA
Latcho wrote:
> I'd suggest you first get down in audio math and algorithms and indeed
FFT.
> If you're done with that... choose whatever language you like and
> preferably a faster one then AS3.
AS3 may be fast enough. Its math classes are compiled to native code, and
the loops will likely be co
I'd suggest you first get down in audio math and algorithms and indeed FFT.
If you're done with that... choose whatever language you like and
preferably a faster one then AS3.
But it is not impossible to answer your question.
johnny lee wrote:
Hi All, how do you compare two audio files with
Hi All, how do you compare two audio files with actionscript? I heard
something about Fast Fourier Transform, but don't understand how it
works. What I'm trying to do is a basic voice recognition programme,
similar to the one on symbian mobile phones where you can give word
commands to your phone.
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