Re: [Flightgear-devel] RFD: how to handle add-on ground scenery distribution

2004-08-02 Thread Jon Stockill
Erik Hofman wrote: Yes. Maintaining can be done using CVS and when the official release is out it can be just a matter of letting a script generate the tarballs for the static scenery. It may be something which would benefit from a more regular snapshot though - so that new scenery is available

Re: [Flightgear-devel] RFD: how to handle add-on ground scenery distribution

2004-08-01 Thread Chris Metzler
On Sun, 01 Aug 2004 10:32:31 +0200 Erik Hofman <[EMAIL PROTECTED]> wrote: > > I've already explained this to Jon, but I was really aiming at a two > stage approach. Maintaining can be done using CVS. Making it available > for users could be done like downloading the terrain data right now: > Us

Re: [Flightgear-devel] RFD: how to handle add-on ground scenery distribution

2004-08-01 Thread Erik Hofman
Chris Metzler wrote: Fair enough. But with ground structures that are installable separately, it's possible for a user to pick and choose what to install. For example, someone could wish to see a set of landmarks in Paris, but not the buildings at Orly (wanting smoother framerates during landing/

Re: [Flightgear-devel] RFD: how to handle add-on ground scenery distribution

2004-08-01 Thread Erik Hofman
Jon Stockill wrote: Erik Hofman wrote: Jon Stockill wrote: Erik Hofman wrote: My personal opinion would be to get everything at one place, preferably (but not necessarily) in a separate CVS branch at flightgear.org just like the world wide scenery right now. That would be easiest for everybody (

Re: [Flightgear-devel] RFD: how to handle add-on ground scenery distribution

2004-08-01 Thread Boris Koenig
Chris Metzler wrote: On Sat, 31 Jul 2004 10:17:48 +0200 Erik Hofman <[EMAIL PROTECTED]> wrote: I think that (now that we have a separate Objects directory) it is possible quite easily to add a command-line option to disable the static scenery objects. Fair enough. But with ground structures that

Re: [Flightgear-devel] RFD: how to handle add-on ground scenery distribution

2004-08-01 Thread Chris Metzler
On Sat, 31 Jul 2004 10:17:48 +0200 Erik Hofman <[EMAIL PROTECTED]> wrote: >Chris Metzler wrote: >> I've been waiting to post this until after the release went out, >> hoping there'd be more discussion when things were a tiny bit calmer . >> . . >> >> Over time, various people have done a lot of wo

Re: [Flightgear-devel] RFD: how to handle add-on ground scenery distribution

2004-07-31 Thread Jon Stockill
Erik Hofman wrote: Jon Stockill wrote: Erik Hofman wrote: My personal opinion would be to get everything at one place, preferably (but not necessarily) in a separate CVS branch at flightgear.org just like the world wide scenery right now. That would be easiest for everybody (and provides mirror

Re: [Flightgear-devel] RFD: how to handle add-on ground scenery distribution

2004-07-31 Thread Erik Hofman
Jon Stockill wrote: Erik Hofman wrote: My personal opinion would be to get everything at one place, preferably (but not necessarily) in a separate CVS branch at flightgear.org just like the world wide scenery right now. That would be easiest for everybody (and provides mirror sites). That makes

Re: [Flightgear-devel] RFD: how to handle add-on ground scenery distribution

2004-07-31 Thread Boris Koenig
Jon Stockill wrote: Erik Hofman wrote: My personal opinion would be to get everything at one place, preferably (but not necessarily) in a separate CVS branch at flightgear.org just like the world wide scenery right now. That would be easiest for everybody (and provides mirror sites). That makes

Re: [Flightgear-devel] RFD: how to handle add-on ground scenery distribution

2004-07-31 Thread Jon Stockill
Erik Hofman wrote: My personal opinion would be to get everything at one place, preferably (but not necessarily) in a separate CVS branch at flightgear.org just like the world wide scenery right now. That would be easiest for everybody (and provides mirror sites). That makes life very easy for u

Re: [Flightgear-devel] RFD: how to handle add-on ground scenery distribution

2004-07-31 Thread Jon Stockill
Chris Metzler wrote: > Mat Churchill and I are both enthusiastic about such a scenery > website. > > What do people think? I think some sort of centralised list of what people have been working on is a great way to go - for both finished scenery, and models too - obviously there are limits to what

Re: [Flightgear-devel] RFD: how to handle add-on ground scenery distribution

2004-07-31 Thread Boris Koenig
Chris Metzler wrote: [...] So what we discussed was a webpage/site which would (eventually) do for FlightGear what avsim.com/flightsim.com's file libraries do for MSFS. At least at first, it'd provide upload/browse/download capability. Even though I agree with Erik that it would make sense to keep

Re: [Flightgear-devel] RFD: how to handle add-on ground scenery distribution

2004-07-31 Thread Erik Hofman
Chris Metzler wrote: I've been waiting to post this until after the release went out, hoping there'd be more discussion when things were a tiny bit calmer . . . Over time, various people have done a lot of work on ground structures, etc., to add to the scenery for FlightGear. Frederic's did a lot

[Flightgear-devel] RFD: how to handle add-on ground scenery distribution

2004-07-30 Thread Chris Metzler
I've been waiting to post this until after the release went out, hoping there'd be more discussion when things were a tiny bit calmer . . . Over time, various people have done a lot of work on ground structures, etc., to add to the scenery for FlightGear. Frederic's did a lot of work on the brid