Ron Jensen
Hi Vivian
I'm more than willing to be corrected on this one, but my understanding
is
as follows:
A VORTAC station has 3 frequencies in RL - TACAN, VOR, and DME.
This is my understanding, too. Further A TACAN channel includes 3
frequencies, Two for TACAN/DME and one
As a long time Virtual Sailor user/idea contributor this thread caught my
attention (well... once it said Sailing Ships... in the subject). In fact
I've been toying with the idea of attempting to make my own cross-platform
sailing simulator for several years. I had thought about using FG as a
Martin Doege wrote:
I have looked around for high-resolution Wadden Sea bathymetry on the Web
and the best I have found yet is this
maphttp://www.waddensea-secretariat.org/news/documents/WSP-Maps/MAP-CWSS-2003.pdf
http://www.waddensea-secretariat.org/news/documents/WSP-Maps/MAP-CWSS-2003.pdf
For craft at sea level over non land turbulence equations could be
modified to create rythmic up down motion as well as currents from a
direction.
If the frequency of the verticla turbulence shift is equal to the speed
of the ship times 3 to 20 feet it should provide reasonable wave dip.
On
On Sat, 3 Jun 2006 12:57:05 + (UTC), Martin wrote in message
[EMAIL PROTECTED]:
Martin Doege wrote:
I have looked around for high-resolution Wadden Sea bathymetry on
the Web and the best I have found yet is this
maphttp://www.waddensea-secretariat.org/news/documents/WSP-Maps/MA
Arnt Karlsen wrote:
..Martin, see if you can find such data around GVAC (Cape Verde),
looks like I have TerrorGear working in a few hours.
If you point me to a location where I can fetch such data I'll tell
you if I managed to find it ;-)
Martin.
--
Unix _IS_ user friendly - it's
Can anyone tell me what the file structure should look like for a MediaWiki
installation?
Say I've got a main html directory where all the public html pages go, and I
want to install a wiki in a subdirectory of that, wiki/. I think that is
where the LocalSettings.php and index.php files are
On Sat, 3 Jun 2006 16:59:45 + (UTC), Martin wrote in message
[EMAIL PROTECTED]:
Arnt Karlsen wrote:
..Martin, see if you can find such data around GVAC (Cape Verde),
looks like I have TerrorGear working in a few hours.
If you point me to a location where I can fetch such data I'll
On 6/3/06, Chris Metzler [EMAIL PROTECTED] wrote:
Is the crash really related to size?Maybe the SVG conversion wasbugged?(of course, Inkscape should react to that better than
by crashing, as well, but anyway.)
It looks like Inkscape needs to fit the whole image data into physical
memory. It loads
Hi all,
following the tradition of reporting on the progress of the respective
pilot's license on flightgear-devel, today it's my turn as today I had
my very first flight lesson for the Sport Pilot's License for very light
aircraft (Ultraleicht, i.e. MTOW 472.5kg).
No, that doesn't mean I'm
On Sat, 3 Jun 2006, Martin Doege wrote:
It looks like Inkscape needs to fit the whole image data into physical
memory. It loads a little more of the file if I log into X without KDE, just
some xterms, but it still crashes with a std::bad_alloc message when it has
processed about 80%.
[snip]
I have found what may be a problem with Z-buffer and alpha on textures. You can
find a description of the issue on that post :
http://forums.avsim.net/dcboard.php?az=show_topicforum=198topic_id=1810mesg_id=1810page=
Also I would like to know if there is an easy means to add smoke generators
to
following the tradition of reporting on the progress of the respective
pilot's license on flightgear-devel, today it's my turn as today I had
my very first flight lesson for the Sport Pilot's License for very light
I can imagine the wide grin in your face ;-)
Congratulations and welcome to the
Hi,
Torsten Dreyer schrieb:
following the tradition of reporting on the progress of the respective
pilot's license on flightgear-devel, today it's my turn as today I had
my very first flight lesson for the Sport Pilot's License for very light
I can imagine the wide grin in your face ;-)
On Sat, 3 Jun 2006 20:05:14 +0200
Martin Doege wrote:
Maybe I should try to throw out more elements, based on their color? Or
simply buy more RAM? :-)
Or file a bug. It sounds like you have plenty of RAM, so I wouldn't
think this would be acceptable to the Inkscape folks.
-c
--
Chris
Am Samstag, den 03.06.2006, 20:28 +0200 schrieb flying.toaster:
I have found what may be a problem with Z-buffer and alpha on textures. You
can find a description of the issue on that post :
http://forums.avsim.net/dcboard.php?az=show_topicforum=198topic_id=1810mesg_id=1810page=
The
On 6/3/06, Anders Gidenstam [EMAIL PROTECTED] wrote:
If you have some spare disk space you could add more swap. I think thatcan be done using a swap-file so you don't even have to create anotherswap partition. See the man page for swapon(8) for more info.
Inkscape does not even seem to touch the
I have found what may be a problem with Z-buffer and alpha on textures. You
can find a description of the issue on that post :
http://forums.avsim.net/dcboard.php?az=show_topicforum=198topic_id=1810mesg_id=1810page=
Also I would like to know if there is an easy means to add smoke
Ralf Gerlich wrote:
following the tradition of reporting on the progress of the respective
pilot's license on flightgear-devel, today it's my turn as today I had
my very first flight lesson for the Sport Pilot's License for very light
aircraft (Ultraleicht, i.e. MTOW 472.5kg).
Wooohooo
Melchior FRANZ wrote:
I've hacked the property browser a bit:
- it unselects entries after editing is finished (i.e. after the small edit
window has disappeared)
- doesn't scroll the list back to top after editing value (which was very
annoying)
- makes bool entries toggle on
Torsten Dreyer wrote:
Hi,
I spent some time on the Seneca II model.
The update is available here
Very nice! Can you fix this link though? I get a 403 error.
http://www.t3r.de/fg/seneca/SenecaII.dcm
Josh
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Flightgear-devel mailing list
On 6/3/06, Martin Doege [EMAIL PROTECTED] wrote:
Inkscape does not even seem to touch the existing 2 GB of swap, so adding more will help little. Memory usage just balloons to 750-800 MB, which is the physical memory minus memory used by KDE, X, etc., and then the app fails to allocate more.
I
AJ MacLeod wrote:
I posted a preview of animations (landing gear retraction) at avsim forum.
I think I got the blender inverse kinematics right now, but I am wondering if
this is of any use since blender uses bones as a replacement for
transforms in the animations (actually bones are
* Josh Babcock -- Saturday 03 June 2006 23:21:
The only thing you missed was to make mouse buttons 4 and 5 scroll
the window.
My mouse doesn't have a 4th/5th button, but only three buttons and
no wheel. So I didn't really miss it -- it just wouldn't buy me
anything. :-}
Would certainly be
A steep sideslip approach with full flaps is the most fun you can safely
have in a cessna!
On Sat, 3 Jun 2006 3:10 pm, Ralf Gerlich wrote:
Hi,
Torsten Dreyer schrieb:
following the tradition of reporting on the progress of the respective
pilot's license on flightgear-devel, today it's my
On Sun, 4 Jun 2006 01:53:14 +0200, Melchior wrote in message
[EMAIL PROTECTED]:
* Josh Babcock -- Saturday 03 June 2006 23:21:
The only thing you missed was to make mouse buttons 4 and 5 scroll
the window.
My mouse doesn't have a 4th/5th button, but only three buttons and
no wheel. So
AJ MacLeod wrote:
My only request at this stage is an easy one - that the aircraft starts off
with the parking brake engaged. There are few things more irritating than
having the fg screen fade in only to find yourself pitching off the carrier
deck or into the nearest windsock!
Hmm,
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