[Flightgear-devel] triplicate code

2010-02-07 Thread John Denker
Do we really need three pieces of code that try to do the same thing? simgear/props/props_io.cxx: static const char * getTypeName (simgear::props::Type type) src/Network/props.cxx: static string getValueTypeString(const SGPropertyNode *node) src/GUI/property_list.cxx: static string get

Re: [Flightgear-devel] Patch for generic.cxx

2010-02-07 Thread Erik Hofman
Mirko Stanisak wrote: > Hello everybody, > > I'm currently working on interacting flightgear with other applications. For > this I use the generic protocol via UDP like this: > > fgfs --generic=socket,out,10,localhost,1234,udp,exchange -- > generic=socket,in,10,localhost,1235,udp,exchange

Re: [Flightgear-devel] configuration snafu

2010-02-07 Thread leee
On Saturday 06 Feb 2010, Ron Jensen wrote: [snip...] > > ./configure --datadir=$parent/bogus \ > --with-osg=$parent/usr \ > --with-simgear=$parent/usr \ > --with-plib=$parent/usr \ > --prefix=$parent/usr > > Isn't exactly a "stock" setup..

Re: [Flightgear-devel] configuration snafu

2010-02-07 Thread Erik Hofman
leee wrote: > But isn't one of the tasks of ./configure to test that it can find > the libs it needs, and isn't this the real problem? > > Is it not the case that ./configure has run ok, presumably believing > that it has found the libs it needs, but then generated a makefile > that fails becau

Re: [Flightgear-devel] configuration snafu

2010-02-07 Thread Geoff McLane
Hi All, Wow, don't you love it when a topic generates real interest. I count over 30 posts on this so far... and I can not help but add one more ;=)) To try to directly address the problem as posted on - http://www.av8n.com/fly/fgfs/htm/bug-list.htm#bug-64bit the case of a 'missing' osgFX So

Re: [Flightgear-devel] configuration snafu

2010-02-07 Thread Martin Spott
leee wrote: > But isn't one of the tasks of ./configure to test that it can find > the libs it needs, and isn't this the real problem? Yup, and if it doesn't find OSG libraries, then it'll be going to write approx. eight messages in sequence about OSG libraries not being found. The only point w

Re: [Flightgear-devel] configuration snafu

2010-02-07 Thread Martin Spott
Geoff McLane wrote: > Why OSG cmake does this I have no idea. Maybe cmake > thinks it is being 'smart' ;=() OSG is destined to compile and work on a lot more Unix systems than those who are supported by FlightGear (at least nowadays, we were having a few more in the past). Quite a few of these sy

Re: [Flightgear-devel] configuration info (svn part)

2010-02-07 Thread Jari Häkkinen
Wow, what a debate. This is a reply to an early post in this thread. On 2/5/10 6:21 PM, Martin Spott wrote: > Jari Häkkinen wrote: > >> Actually I think subversion support in terrasync should be removed >> altogether or fixed. If removed then all svn checks could be removed. > > Oh my, could you

[Flightgear-devel] MP Errors

2010-02-07 Thread Pete Morgan
With ATC2, I keep getting a Nasal error, which results in having to restart. Nasal runtime error: nil used in numeric context at /home/flight-sim/flight-gear-9/data/Nasal/multiplayer.nas, line 285 http://code.google.com/p/flightgear-bugs/issues/detail?id=51 kind regards Pete ---

[Flightgear-devel] Outerra

2010-02-07 Thread Heiko Schulz
Hi, Just for those who wants to know what's going on in the flight sim world: Outerra is a new 3d-engine for seamless planet rendering. They included JSBSim, so it can be used as Flight Sim. It is still in developement, but they hope it will be used in any games and sims in near future. There

Re: [Flightgear-devel] Outerra

2010-02-07 Thread Jon Stockill
Heiko Schulz wrote: > Hi, > > Just for those who wants to know what's going on in the flight sim world: > Outerra is a new 3d-engine for seamless planet rendering. > > They included JSBSim, so it can be used as Flight Sim. > > It is still in developement, but they hope it will be used in any ga

Re: [Flightgear-devel] Outerra

2010-02-07 Thread James Sleeman
Heiko Schulz wrote: > Just for those who wants to know what's going on in the flight sim world: > Outerra is a new 3d-engine for seamless planet rendering. Wow, the video on the page: http://outerra.blogspot.com/ is amazing if it's real time. That's what a "dense forest" should look like. And th

[Flightgear-devel] property browsing

2010-02-07 Thread John Denker
Hi -- I made multiple improvements to the http property browser. -- much easier to navigate up the tree -- clearer indication of property type -- possible to re-examine property that has just been set See http://gitorious.org/~jsd/fg/sport-model/commits/sport = S

Re: [Flightgear-devel] property browsing

2010-02-07 Thread Pete Morgan
yo John Denker We are working on the same goal, in identifying bugz, and other little imperfections ;-) Please join the google code bugs experiment for FG = R+D. ie a list of bugs. Its an independant tangent, like your spreadsheet, except its online and you can use it also.. http://code.googl

Re: [Flightgear-devel] Outerra

2010-02-07 Thread Gene Buckle
On Mon, 8 Feb 2010, James Sleeman wrote: > Heiko Schulz wrote: >> Just for those who wants to know what's going on in the flight sim world: >> Outerra is a new 3d-engine for seamless planet rendering. > > > Wow, the video on the page: http://outerra.blogspot.com/ is amazing if > it's real time. >

Re: [Flightgear-devel] Issue 57 in flightgear-bugs: Font selection in ATC

2010-02-07 Thread flightgear-bugs
Comment #2 on issue 57 by pedromorgan: Font selection in ATC http://code.google.com/p/flightgear-bugs/issues/detail?id=57 Why are there font in flightgear? cant it use local fonts ? -- You received this message because you are listed in the owner or CC fields of this issue, or because you star

Re: [Flightgear-devel] Issue 58 in flightgear-bugs: New Joystick configuration: SpeedLink SL-6640 Black Widow Flight Stick

2010-02-07 Thread flightgear-bugs
Updates: Labels: joystick Comment #2 on issue 58 by pedromorgan: New Joystick configuration: SpeedLink SL-6640 Black Widow Flight Stick http://code.google.com/p/flightgear-bugs/issues/detail?id=58 (No comment was entered for this change.) -- You received this message because you are li

Re: [Flightgear-devel] Outerra

2010-02-07 Thread Arnt Karlsen
On Sun, 07 Feb 2010 21:52:23 +, Jon wrote in message <4b6f3617.6000...@stockill.net>: > Heiko Schulz wrote: > > Hi, > > > > Just for those who wants to know what's going on in the flight sim > > world: Outerra is a new 3d-engine for seamless planet rendering. > > > > They included JSBSim, s