Re: [Flightgear-devel] GPS - merge request

2013-09-30 Thread Eric van den Berg
It actually does solve issue 1164 (which I started). When one switches to the next waypoint, the active leg course and x-track-error relate to the leg between the previous and active waypoint of the flightplan (as it should in LEG mode). Previously the leg (-course and x-track-error) was

Re: [Flightgear-devel] GPS - merge request

2013-09-30 Thread Eric van den Berg
2013 12:52:08 +0100 To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] GPS - merge request On 30 Sep 2013, at 12:29, Eric van den Berg evan_den_b...@hotmail.com wrote:The other stuff I asked Dirk to add as it makes our extra500 (GPSS) AP design a lot easier. Incidentally

Re: [Flightgear-devel] JSBSim Piston Engine Idle

2012-12-11 Thread Eric van den Berg
Ron, From experience: the lyco IO540 idles at 14-15 inHG, 900RPM (MT-prop with P-880-xx governor) Eric From: w...@jentronics.com To: flightgear-devel@lists.sourceforge.net Date: Sat, 8 Dec 2012 12:12:23 -0700 CC: jsbsim-de...@lists.sourceforge.net Subject: [Flightgear-devel] JSBSim

Re: [Flightgear-devel] JSBSim Piston Engine Idle

2012-12-11 Thread Eric van den Berg
To: flightgear-devel@lists.sourceforge.net Date: Tue, 11 Dec 2012 06:20:23 -0700 Subject: Re: [Flightgear-devel] JSBSim Piston Engine Idle On Tuesday 11 December 2012 00:55:35 Eric van den Berg wrote: Ron, From experience: the lyco IO540 idles at 14-15 inHG, 900RPM (MT-prop with P-880-xx

Re: [Flightgear-devel] JSBSim Piston Engine Idle

2012-12-11 Thread Eric van den Berg
= 2.065 kJ/kg K @20degC, approx linear to 2.710 @140degC hope this might improve accuracy (a bit), Cheers, Eric On 12/11/2012 07:35 PM, Ron Jensen wrote: On Tuesday 11 December 2012 09:46:10 Eric van den Berg wrote: I see. Looking at the code (I think) I can see you are trying calculate

[Flightgear-devel] system/pitot/total-pressure

2012-11-25 Thread Eric van den Berg
Gentlemen, I have been looking at the atmosperic system of flightgear and altitude and airspeed calcs in particular. I have been checking it for correctness and later looked a bit in the code. I must admit that I am not quite clear on how it works, particular the interaction between FDM and

Re: [Flightgear-devel] scenery loading cleanup

2012-03-18 Thread Eric van den Berg
I fully agree with Jacob. I thought that is why we have seperate Terrain/Object/Airport folders in the first place... Eric On 03/17/2012 11:15 PM, Jacob Burbach wrote: On Sat, Mar 17, 2012 at 4:57 PM, Martin Spottmartin.sp...@mgras.net wrote: Anders Gidenstam wrote: While the

Re: [Flightgear-devel] Double Input Resolution?

2012-03-09 Thread Eric van den Berg
How a parking brake on small aircraft works: There is a hydraulic line between the brake cylinders at the pedals ('toe brakes'). The hydraulic pressure pushes pistons in the brake saddle (aircraft fixed) against the brake disk on the wheels. In this line there is a valve that can block this

Re: [Flightgear-devel] Double Input Resolution?

2012-03-09 Thread Eric van den Berg
then a six-seat single turboprop. Cheers, Eric To: flightgear-devel@lists.sourceforge.net From: martin.sp...@mgras.net Date: Fri, 9 Mar 2012 11:22:38 + Subject: Re: [Flightgear-devel] Double Input Resolution? Eric van den Berg wrote: How a parking brake on small aircraft works

Re: [Flightgear-devel] Double Input Resolution?

2012-03-09 Thread Eric van den Berg
...@mgras.net Date: Fri, 9 Mar 2012 12:46:25 + Subject: Re: [Flightgear-devel] Double Input Resolution? Eric van den Berg wrote: Agreed, but the as you are saying, the brake is hydraulic and therefore there will always be a valve that traps the hydraulic fluid No. At least the older C172's

Re: [Flightgear-devel] auto-coordination

2012-03-09 Thread Eric van den Berg
Hi Curt Well actually there are quite some RL aircraft having a so-called rudder-aileron interconnect. Of course in these aircraft it acts both ways: A spring (so not hard linked 1:1) pulls the rudder at aileron deflection and vice versa. The reason is however a very different one namely a

Re: [Flightgear-devel] Radio simulation of navigational aids

2012-02-07 Thread Eric van den Berg
Hi Adrian, Would go with 1. As you say signal strength does not have a major influence on the functionality itself. It works or you have a flag. Only of the very border of reception the respective indicator will wander out. But that also is a signal strength issue and can be modelled

Re: [Flightgear-devel] Release 2.6.0 git/fgdata aircraft maintenance

2012-01-11 Thread Eric van den Berg
Just created a merge request #130 for fgdata. Eric On 01/10/2012 06:23 PM, Stuart Buchanan wrote: On Tue, Jan 10, 2012 at 5:14 PM, Eric van den Berg wrote: Is indeed JSBSIM and that did the trick. Engine running! Great. Will you be committing a fix to fgdata, or do you need

[Flightgear-devel] Release 2.6.0 git/fgdata aircraft maintenance

2012-01-10 Thread Eric van den Berg
On current Git the Mig-15 engine cannot be started. I routed the problem to a missing /engines/engine[]/out-of-fuel property that is there on 2.4. Checking revealed this is the same for the c172p (not sure with what effect), but not for the A-10 or B1900D for instance. Thanks, Eric

Re: [Flightgear-devel] Release 2.6.0 git/fgdata aircraft maintenance

2012-01-10 Thread Eric van den Berg
On 01/10/2012 05:43 PM, Stuart Buchanan wrote: On Tue, Jan 10, 2012 at 4:36 PM, Eric van den Berg wrote: On current Git the Mig-15 engine cannot be started. I routed the problem to a missing /engines/engine[]/out-of-fuel property that is there on 2.4. Checking revealed this is the same

Re: [Flightgear-devel] Release 2.6.0 git/fgdata aircraft maintenance

2012-01-04 Thread Eric van den Berg
Thorsten, I am not sure who the mig-15 maintainer (same as Vostok-1 problem?) is, but I think there will be a problem with this aircraft without stereo. The ADF produces a left/right audio signal to indicate the NDB direction. It looks like this is done by mixing two stereo files, one with a

Re: [Flightgear-devel] Aircraft issues: dg101g, Lightning

2012-01-02 Thread Eric van den Berg
Op 02-01-12 09:37, thorsten.i.r...@jyu.fi schreef: From a general flight dynamics standpoint: all issues point to a too low weight (including the breaking). Cheers, Eric Continuing the list: DG-101G: I tried to do some soaring in the DG-101G. There seems to be something wrong with the

Re: [Flightgear-devel] NAV receiver specs

2011-11-30 Thread Eric van den Berg
Another big influence is the antenna pattern of the antenna on the aircraft. Fuselage, wing and empennage are the blocking structures of course. If you want I can have a look and get you some typical data for structure blocked signal loss. A lot of aircraft have a seperate GS antenna in the

Re: [Flightgear-devel] NAV receiver specs

2011-11-28 Thread Eric van den Berg
For GA (what I have handy right now): The good old Garmin 400 series: VOR/LOC:-103.5dBm, GS:-87dBm Avidyne (EntegraII): VOR: 5uV, LOC and GS: 10uV www.repeater-builder.com/measuring-*sensitivity*/*dbm*2uv.pdf /for conversion table!/ The Avidyne is TSO minimums if I remember correctly. Their

Re: [Flightgear-devel] NAV receiver specs

2011-11-28 Thread Eric van den Berg
On 11/28/2011 06:14 PM, Adrian Musceac wrote: On Monday, November 28, 2011 18:31:42 Eric van den Berg wrote: For GA (what I have handy right now): The good old Garmin 400 series: VOR/LOC:-103.5dBm, GS:-87dBm Avidyne (EntegraII): VOR: 5uV, LOC and GS: 10uV www.repeater-builder.com

Re: [Flightgear-devel] terrain incompatibility with current terragear libs

2011-11-06 Thread Eric van den Berg
On 11/05/2011 12:47 PM, Erik Hofman wrote: On Sat, 2011-11-05 at 13:23 +0100, Eric van den Berg wrote: Hello everyone, I am currently making some Terrain around ELLX using SRMT4 and CORINE data. For that I used a current (approx. two weeks old) terragear version, compiled against PLIB

Re: [Flightgear-devel] terrain incompatibility with current terragear libs

2011-11-06 Thread Eric van den Berg
On 11/06/2011 11:43 AM, James Turner wrote: On 6 Nov 2011, at 09:43, Eric van den Berg wrote: So we now have a Terragear version that produces nice and more detailed terrain, but can only be seen with current GIT flightgear. As the fraction of people using older FG versions is large (95

[Flightgear-devel] terrain incompatibility with current terragear libs

2011-11-05 Thread Eric van den Berg
Hello everyone, I am currently making some Terrain around ELLX using SRMT4 and CORINE data. For that I used a current (approx. two weeks old) terragear version, compiled against PLIB, OSG ans SIMGEAR of the same age. The Terrain generated works fine with current FG GIT, but gives errors with