On Wednesday, 01. October 2008, gerard robin wrote:
> checking for simgear 1.0.0 or newer... [found 1.99.4] ... yes
Well, this should give it away: you obviously have some newer (probably CVS
HEAD) version of Simgear installed in /usr. Otherwise, this version would be
1.0.0, too.
Regards,
Nine
Hi,
attached is a little patch for the f16. It's VRP is obviously wrong, when
watching turns on the ground from outside. I did standard
slipping-of-the-edge tests and found an x-value of -180in to improve the
situation a lot.
Regards,
Nine
? Aircraft/f16/initfile.xml
Index: Aircraft/f16/f16.xm
On Tuesday, 16. September 2008, Saurabh Gupta wrote:
> this is
> ATI Technologies Inc Radeon Mobility M7 LW [Radeon Mobility 7500]
That's six generations and seven years behind current graphics hardware. I
don't know too much about FG's requirements, but I'd bet that this card just
doesn't matc
On Monday 01 September 2008 15:44:50 Manfred Janßen wrote:
> Hi there,
>
> is it possible, to display some of the flight data, like heading,
> altitude, airspeed in the screen if flightgear is in chase view?
> And if, can you give me a short hint where to search for that?
Most of the time, you can
On Wednesday, 23. July 2008, cullam Bruce-Lockhart wrote:
> ../../src/Main/libMain.a(renderer.o): In Function
> '_ZN6Camera12countCamerasEv':
> /home/RAVEN/FlightGear-1.0.0/src/Main/camera.cpp:32: undefined reference to
> '[EMAIL PROTECTED]'
This is a linker-error, not a compiler-error.
> I presu
On Monday, 28. April 2008, Jon Stockill wrote:
> Assuming the machine has an internet connection - if you install ntp and
> set it to sync from pool.ntp.org you'll never need to worry about such
> problems again - it'll sync from an internet clock source within a few
> minutes of starting up, and
On Monday, 28. April 2008, Georg Vollnhals wrote:
> But checking the result is disappointing. I did it after 3 boot cycles
> (2 reboot and one "cold" boot):
>
> dhcppc2:/home/georg # cat
> /sys/devices/system/clocksource/clocksource0/current_clocksource
> tsc
Maybe your system simply doesn't have
On Sunday 27 April 2008 23:53:01 Georg Vollnhals wrote:
> default 0
> timeout 8
> clock=hpet
This is wrong. The kernel parameters are following the file name in
the "kernel" line. This is the section I boot on my server:
###Don't change this comment - YaST2 identifier: Original name: linux###
tit
On Saturday 26 April 2008 21:08:15 Georg Vollnhals wrote:
>
> Sorry for that - my new O/S OpenSUSE 10.3 has some difficulties with my
> hardware-clock - at least using Wine changes the time and day and I have
> to correct that manually. And a time-jump would be nicer backwards
> regarding my age :-
On Sunday, 13. April 2008, James Sleeman wrote:
> On Sat, 2008-04-12 at 14:59 +0100, LeeE wrote:
> > Does it segfault every time or is it inconsistent? I'm about a week
>
> Everytime. I'll try rolling back to an older OSG when I get a chance.
Just a note: I'm having the same problem since 2.3.7.
On Monday, 24. March 2008, George Patterson wrote:
> However, if someone would like to see what has been done, please drop
> me a private email.
> Is there a Perl programmer in the audience?
Yep, there is ;)
If you want me to do some review or have some area where you could need some
help, jus
On Wednesday 19 March 2008 15:16:29 Vivian Meazza wrote:
> I've been testing this patch for some while now. I would strongly recommend
> anyone who uses multiplayer to use it. There is no obvious downside, but as
> Till said, there is more work to be done. It really needs lots of people to
> give
Curtis Olson wrote:
> Don't bother listening to Melchior, he's busy coming up with absurdly long
> strings of obscure unix commands that are just a huge waste of time to
> type. You can do the same check with this much simpler command and save 26
> key strokes (if you start in the aircraft direct
Christian Mayer wrote:
> About the image size: people are looking at the screenshots with their
> web browser. So there are window borders, menus, navigation bar, etc.
> pp. that also have to fit on the monitor. And it's quite bad if the
> "customer" has to scroll to see the full beauty of our scre
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AnMaster wrote:
> Well without a 3D cockpit I don't think it would fit in the base package.
> Basically the lack of a decent cockpit would put off users.
I really liked the 737, but unfortunately it's been completely unusable
for me since I got a wide
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AnMaster wrote:
> Melchior FRANZ wrote:
>> [...] In the PLIB branch
>> we should rather make SDL default, as freeglut is notoriously broken
>> ( keys; reportedly slower FPS(?)). And in the OSG branch [...]
>
> We shouldn't: fg/SDL breaks on Swedish ke
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Curtis Olson wrote:
> Unfortunately,
> giving access to this last step of uploading content would involve personal
> passwords and the ability to affect my paypal account and a few other
> things
> that I'm somewhat nervous about handing off.
Isn't t
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leee wrote:
> It is difficult to see a good answer to this issue. On the one hand,
> planning
> ahead and setting specific objectives for the FG developers to work towards
> would give known objectives and a clear development path but at the same
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John Denker wrote:
> Let me also point out that the word "gremlin" is in the dictionary.
> Its primary meaning explains exactly the purpose of gremlins.nas.
Please consider, that not by far not all FG contributors are native
English speakers and thus
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Ampere K. Hardraade wrote:
> In a vehicle simulation, you need smooth terrain, meaning high resolution
> terrain. In a flight simulation, you want low resolution terrain because you
> are seeing so much terrain at a time. The two requirements go ag
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John Denker wrote:
> If you want to know exactly why FGFS poops out at approximately
> 62,000 feet, look at line 88 of Environment/environment.cxx
>
>You can contrast that with the ISA table that goes up to 278,000
>feet as found e.g. at th
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Hi,
I noticed, that you are still not using the new script to send the
commit messages, that I sent a few weeks ago. Is there some problem with
the script or did you just not come around yet to test it?
Nine
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Curtis Olson wrote:
> On 6/14/07, Bill Galbraith wrote:
>
> But he has changed the name of the product and removed all reference to
> "FlightGear" in his ad, that has to at least be a copyright infringement???
> FlightGear is not public domain where an
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Bill Galbraith wrote:
> I agree that his actions are slimy, but is this action actually an allowable
> form of packaging this software. I am not an expert on this matter, by any
> stretch of the imagination, but if I put FG and all of the available ai
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gh.robin wrote:
>> So, was this statement only for the Noratlas, or all contributions
>> by you that you offer under the GPL? But what's with the "under
>> no circumstances" thing from your homepage then? You know that the
>> GPL explicitly allows sel
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Forums Virgin Net wrote:
> C:\Documents and settings\userACCOUNT1\Application Data\Flightgear.org
> C:\Documents and settings\userACCOUNT2\Application Data\Flightgear.org
> Etc.
>
> It would be useful to create flightgear.osg and flightgear.plib di
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Curtis Olson wrote:
> I've discovered that I really love the AN-2 and the new "fly-by" view mode!
> I've posted a youtube video of the FlightGear AN-2 landing at Ranger Creek,
> WA (taken with a cheesy digital camera pointed at my computer screen ...):
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Harald JOHNSEN wrote:
>
> That was in the situation where the MP server does the fdm computation
> for the client. The 10 hz comes from a ping of 100 ms between the client
> and the server.
I think FDM caculations have to be at a certain rate, ind
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Curtis Olson wrote:
>
> Would you be willing to hack/fixup/modify the original script so that it
> produces "correct" results directly? The issue is that it combines files
> with the same cvs log message and commit date, but sometimes a commit span
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Martin Spott wrote:
> Personally I think some thing like distributed shared memory might fill
> the gap. I've been doing some literature research on this topic several
> years ago, the idea looks pretty promising and different OpenSource
> implement
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James Palmer wrote:
> In your experience, Harald, what has been the approximate ratio of FDM vs
> Graphics vs remainder code on CPU time? Has anyone done work on clocking
> the various subroutines in FG to determine this? (Perhaps I underestimate
>
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Ampere K. Hardraade wrote:
>
> While development over the past few years might give the preception that
> Flightgear is a game, Flightgear is actually meant to be a serious flight
> simulator. Things that go boom are cool in games, but they are als
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James Palmer wrote:
> 1- add missles to submodels
Please at least spell it correctly: missile ;)
Nine
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For your weekly CVS summary log reading pleasure I hacked up a little
Perl script that merges similar entries, so:
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-04-25_23:12:42 (sydadams)
/var/cvs/FlightGear-0.9/data/Aircraft/Ins
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Reagan Thomas wrote:
> I have seen some of the discussions regarding multi-threading and I
> understand the desire to limit the complexity of program flow. However,
> I think that at least *some* specific file IO should be arranged such
> that it
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Melchior FRANZ wrote:
> * Curtis Olson -- Thursday 05 April 2007:
>> It really looks like it might be some sort of osg bug (or possibly
>> our usage of osg?)
>
> Yes. I can confirm the bug, even for KSFO:
>
> http://members.aon.at/mfranz/osg-rende
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Curtis Olson wrote:
> I'm not aware of a way to do that. The trick would be for me to find the
> original files ... which might be a trick. What's the deadline?
Of course it's possible and very easy, too.
http://www.arrakis.es/~rggi3/youtube-dl/ wor
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Julien Pierru wrote:
> Those videos were taken last year by pigeon. Shavlir, Dave Culp and I were
> flying the aircraft in these videos. They would look great on the FG home
> page.
Good idea!
> They use a free flash video player (FlowPlayer).
But
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Nick Warne wrote:
> Hi Curt,
>
> Just subsitute 'ALT' with 'title', thus:
>
> - ALT="e000n00 48.44 Mb 1/17/2006"
> + title="e000n00 48.44 Mb 1/17/2006"
Not exactly. In HTML the alt attribute is mandatory and everyone who
surfs with text browse
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Nick Warne wrote:
> I have seen ideas around where an image of a 'thing' is shown, and the user
> has to type in it's name; thus a picture of a cat, dog, car, house etc. The
> algorithm for a computer to do that is nigh on impossible, but a human c
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Joacim Persson wrote:
> On Fri, 19 Jan 2007, Curtis Olson wrote:
>
> Beware. Captchas can be breached automatically nowadays. (And Stefan: that
> is not specific to phpBB.)
I know. But I also know from my own experience, that if you use
non-standard
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Ampere K. Hardraade wrote:
> Ah yes, here it is:
> http://www.flightgear.org/forums/profile.php?mode=register&agreed=true
>
> The problem is, captcha could be get around very easily by professional
> spammers.
And this particular captcha is really u
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Melchior FRANZ wrote:
> I don't know phpBB, but I suppose the miserable situation can be
> fixed by upgrading and/or installing addons (captcha or something).
> At least I have yet to meet another forum that's as plagues.
Perhaps using phpBB wasn't th
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Douglas Campos wrote:
> wouldn't be good a list of standard controls? in fact, if i remember,
> some time ago that utility that tossed out config files for some
> joystick, uses properties assignment...
Not any more. Nowadays it uses $FG_ROOT/Input/Jo
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Curtis Olson wrote:
> Want to use an sql database with
> flightgear at runtime? Better find an embedded database tool that is
> binary
> compatible across all platforms ... and is open source ... and compiles on
> all the platforms we support ... !
W
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Major A wrote:
> As I wrote in the original email, you don't need to. The only two
> things missing in the (free) demo compared to what you get on DVD is
> the scenery (which you don't need anyway) and joystick input after the
> first 6 minutes have ex
Melchior FRANZ wrote:
> This adds the contents of "bar.xml" under the node foo/. One could
> now declare one property name 'void'
Zope Page Templates for example have an attribute for cases where the
tag should be omitted, like:
Nine
Melchior FRANZ wrote:
>> Also keep in mind that the xml parser will not accept the following
>>
>>
>
> The question here is: is this valid XML?
No it's not valid. In such cases space delimited lists are usually used:
Nine
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Stefan Seifert wrote:
> With the CVS-HEAD version of FG I'm experiencing periodic hangs if I
> start at KSFO.
I finally have found out more about the problem. It vanishes if I
deactivate the Nimitz scenario. So it must be something in it,
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Thomas Biwer wrote:
> Fred, Richard,
>
>> Could you start with --enable-freeze (I think it is, it might be
>> --enable-pause) and then unpause the sim when the screen is ready for
>> you?
Try:
fgfs .-prop:/sim/freeze/clock=true --prop:/sim/freeze/mas
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Norman Vine wrote:
> So the question is
>
> 1: Are screenshots a result of running the program
> or
> 2: Are screenshots a work based on the program
>
> I would argue (1)
That's the point: it's arguable if it's 1 or 2. But wheter it's 1 or 2
puttin
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Dene wrote:
> Hi Curt, thanks for re-affirming that,
>
> I am still a little unsure on some things;
>
> As long as I'm using images in a positive manner then it's OK? who makes
> the judgement call on whether my use is positive or not?
> Who do you
On Friday 17 November 2006 09:56, Arnt Karlsen wrote:
> ..the first line of section 0, states:
> "0. This License applies to any program or other work which contains a
> notice placed by the copyright holder saying it may be distributed under
> the terms of this General Public License.", in the
> "
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Tatsuhiro Nishioka wrote:
> Source files that I used were:
> FlightGear: cvs-head (as of yesterday)
> PLIB-1.8.4
> OpenSceneGraph: CVS-20061113
> SimGear: CVS-head (as of yesterday), which I check out with cvs -
> d :pserver:[EMAIL PROTECTED]:/var/cvs
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With the CVS-HEAD version of FG I'm experiencing periodic hangs if I
start at KSFO. The sim runs at about 40fps for a second, than just hangs
several seconds, then it runs again. Tried to wait a few minutes to see
if the hangs would disappear with time
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Jon S. Berndt wrote:
>> On Sunday 12 November 2006 06:21, Detlef Faber wrote:
>>> There is a property "/gear/gear[0]/compression-norm" (at least in
>>> yasim), you can use for that.
>> I seem to recall seeing similar variable in JSBsim as well, but I
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Holger Wirtz wrote:
> Hi,
>
> does anyone know if there are considerations to add VATSIm Support to
> FlightGear?
There have already been some threads about that topic on this mailing list.
In short: adding support isn't really possible due to licens
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Lee Elliott wrote:
> The only
> thing that slightly bothers me about someone passing off any of
> my work as part of a "FlightGear 2006 Professional" package is
> that I don't consider any of my work to be of commercial quality
> and I wouldn't wa
Heiko Schulz wrote:
> There is something else I want to say about the
> 3d-model: Too much vertices! The exterior model got
> about 10.000 vertices, the interior without (!) the
> cockpit and seats got about 10.000 vertices- I think
> that's too much, my computer got problems with it.
>
That's
Dave Culp wrote:
> I have some buttons on my joystick set up for this, and I do get an increased
> descent rate when spoilers are deployed. The sgs233 FDM uses the JSBSim
> property called fcs/speedbrake-pos-norm, which is controlled by the
> FlightGear property called controls/flight/speedbra
Melchior FRANZ wrote:
> * Stefan Seifert -- Wednesday 23 August 2006 22:03:
>
>> Before Melchior's work-around I could reproduce the problem with fgfs
>> --disable-auto-coordination --aircraft=harrier --carrier=Nimitz
>> Just switch views and it crashes.
>>
Lee Elliott wrote:
> On Wednesday 23 August 2006 03:45, Curtis L. Olson wrote:
> [snip...]
>
>> For what it's worth I can reliably trigger this bug by
>> running: "fgfs --airport=N59" Once FG starts up, hit the "v"
>> key to switch to the outside view. This seems to trigger the
>> bug every ti
Heiko Schulz wrote:
> It should be possible learning to fly a realistic
> flightmodel of a helicopter with the mouse.
>
Well it is already. When I first tried the bo105 it was on my notebook
with mouse and keyboard. It ain't easy, but it's certainly possible.
Of course it's much more fun on
AJ MacLeod wrote:
> Personally I don't think we need a separate file for each aircraft, but I
> don't have any particularly strong feelings either way on that one. I
> suppose it would make it very easy to return any aircraft model to "standard"
> state..
It would be not too difficult to delet
After some months of just hitting ctrl+c I finally tried to find out why
FG hangs every time on exit just sitting there doing nothing.
I did a backtrace on all threads and guessed, that sound may have
something to do with it and it seems like I was right.
I have (define devices '(sdl)) in my .op
Melchior FRANZ wrote:
> $ fgfs --aircraft=YF-23 --airport=knuq --disable-real-weather-fetch
>
> - full throttle
> - climb to 8000 ft
> - 90 degree bank
> - pull stick fully back
> amazingly: you don't bleed off speed, but *accelerate*
> - at ~1630 kt (after that the speed decreases) 0 degree bank
Melchior FRANZ wrote:
I found the old code quite horrible, even after the last improvements.
The new method is without any doubt superior. If nobody objects, then
I'll commit that tomorrow. Some things should IMHO get improved:
New version attached. I added some more info about the dead band
Hi,
I finally managed to finish my rewrite of the fgjs tool (in patch -p0
form). The old one generated pretty outdated config files leaving users
like me wondering why for example it isn't possible to toggle the gear
with only one button.
It is of course and while hand crafted joystick configs
Melchior FRANZ wrote:
> PS: I know we can't have everything in cvs, but I keep committing
> until Curt pulls the emergency brake. And if it's helicopters,
> then I don't even hesitate for a second. :-P
>
But why not have all available aircrafts in CVS? CVS is a source code
management
Thomas Förster wrote:
> Don't know wether svg editors will preserve unknown tags and attributes. If
> they do, the physical airport layout can then be changed with a standard svg
> drawing program (e.g. inkscape).
>
That's the nice thing about XML: you just have to put your own tags and
attr
Melchior FRANZ wrote:
> I don't have a scroll mouse, because I don't like them. The middle
> button is too important on Unix to put a disturbing wheel there.
> Fortunately, there are other developers who could do this. All you
> need is a lot of patience, as getting plib patches committed isn't
> t
Jimmy Coley wrote:
> My question to the community is this, Are there pros and cons to each
> method
> that I don't know about, and does anybody know of a different approach
> that
> might be better/easier?
FlightGear supports a few I/O protocols. Why not use them for
communication of FG and you
Arnt Karlsen wrote:
On Fri, 12 May 2006 08:35:51 +0900, alexander wrote in message
<[EMAIL PROTECTED]>:
Anders Gidenstam wrote:
There are some drivers for Linux, but nothing that really works.
TrackIR manufacturer wants to develop such drivers, but dislike making
it open source for some
That may be a problem, that could affect FGLive, too:
http://trends.newsforge.com/article.pl?sid=06/05/15/1451229&from=rss
Nine
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Get stuff done quickly with pre-integ
Curtis L. Olson wrote:
The actual menu structure is coming from a javascript file (.js) that
is shared among all the pages so perhaps some browsers don't check for
newer .js files the same way they do for newer .html files?
Then of course this is the error and should be fixed. Clientside
scri
Melchior FRANZ wrote:
I don't think we gain much from forking plib. *If* we have people
interested in working on plib, those can as well ask for plib
write access. (The texture compression was IMHO not "advertized"
well, so I'm not really surprised that it was ignored.)
Forgive me my ignoran
Jon S. Berndt wrote:
Using k/j or Ctrl-b or Shift-S - nothing seems to be able to stow the
speedbrake/spoilers on the upper surface of the 737-300 wing. Using the j
key seems to start it stowing, but it's only momentary. Then, it deploys
again. This happens when I use the --disable-real-weather-f
Melchior FRANZ wrote:
* Jon S. Berndt -- Tuesday 04 April 2006 15:01:
* * Melchior FRANZ:
--prop:/environment/params/control-fdm-atmosphere=1
I don't know what this does [...] try again without the above prop spec.
I remember: it's for injecting METAR temperature/pressure int
Melchior FRANZ wrote:
I set the AP altitude-hold target higher and higher, and now I'm
flying with Mach 1.00 at 250,000 ft, and I'm a bit worried about heat
problems once I started the landing procedure.
vspeed ist constant at 2012. Contrails are shooting ahead ... even
faster than the 737 ... I
Ralf Gerlich wrote:
Hi,
Paul Surgeon schrieb:
Well I think the best bang for the buck would be via some sort of
terrain LOD mechanism. Using primitives to draw every single feature
just isn't going to scale well.
Terrain LOD and primitives for every feature is not necessarily a
contradictio
Paul Surgeon wrote:
That EasyJet repaint looks much better than the UA one.
Would be nice to replace the one in CVS.
I'd say, that depends on how much EasyJet.com is willing to pay for the
advertising ;)
Nine
---
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Jon S. Berndt wrote:
I suppose this points out that it would be nice to have a version of the
config file that could work in multiple situations (JSBSim standalone,
FlightGear, etc.) - that is, conditional usage. I'm not sure how I'd do
that, yet, though.
Normally I would say, that the beaut
Justin Smithies wrote:
Hi all,
This may sound daft but i've setup cvs on my server to hold the
737-300 development that me , Markus and others are doing so it does not
touch the FG model until the model authors are happy with changes etc and
wish to commit the changes to the FG cvs.
And of course, I forgot something in my last mail: the engine fans are
missing the cylinder with the spiral in the model.
Nine
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Innis Cunningham wrote:
Hello Stefan
That is correct those two animations are missing and if you would like to
do them again that would be great.
Here are the objects that now make up the nose gear.
...
So rotating everything from " collar" down should do the steering.
And compressing everthing
Innis Cunningham wrote:
Thank you.My pleasure.:-) I must say though that Dave Culp wrote the
nasal file for the spoiler sequence.A neat thing to try if you havn't
already
is to accelerate the aircraft to over 80 kts then pull the throttles
back and the
aircraft should brake to a halt automatica
Innis Cunningham wrote:
Stefan Seifert writes
The 737-300 is missing the nose gear animations: turning and
compression. Looked at it yesterday, but it's not as easy as it was
with the old model because the nosewheel seems not to be a named
object anymore. Have to find out how I can give
Innis Cunningham wrote:
I'd like to ask: is there some development version of the 737
available? I'm tempted to fix some animations that were in the old
model, but if I had to guess, I'd say they are already done and I'd
hate to waste the effort.
As the 737 model has recently been replaced w
Berndt, Jon S wrote:
Second (and more important) a hopefully good guess about the
VRP. I used the z value of the old 737, which seems to fit
and spent half an hour trying to figure out the y value. I
tested giving full left break and 90% thrust which keeps the
plane spinning around the left ma
Hi,
just two little improvements to the 737-300:
First an increased chase-view distance, so the tail fits into the view.
Second (and more important) a hopefully good guess about the VRP. I used
the z value of the old 737, which seems to fit and spent half an hour
trying to figure out the y valu
David Luff wrote:
Melchior FRANZ writes:
OK, you've pricked my consciensce. I'll make a concerted effort to track that one down, since it's undoubtably one of mine :-( I thought it might have been fixed, since I haven't seen it since a couple of bug-fixes were added to that bit of code be so
Innis Cunningham wrote:
Maybe all the people who are working on the 737 need to get
together and work out who is going to do what.You have as it
would appear done a lot of the 737 electrical system I also know
that Justin Smithies is working on the same system.I am working
on the 3D cockpit which
Chris Metzler wrote:
Both pigeon and I are experiencing that the Concorde doesn't start.
We both run Linux. Attempting to start with the Concorde gives a slightly
messed-up splash screen (black blotches near the bottom), followed by
an abort. Backtrace included below:
This has been since t
dene maxwell wrote:
If I chose to stay with the old version front end then I could still
expect the functionality I had enjoyed to still be available. This is
not the case with 098a MP. 098a MP no longer exists and having
supported a household upgrade to cable 'net on the basis of being able
t
Martin Spott wrote:
"Curtis L. Olson" wrote:
Erik Hofman wrote:
It does sound like you don't specify --enable-distance-attenuation or
that your hardware doesn't support GL_DISTANCE_ATTENUATION_EXT
[...]
That does really help ... would it make sense to add a distance
atte
Isao Yamashita wrote:
--carrier=Nimitz option doesn't work for me.
FG gives me some mysterious help text like below :
--carrier=[name|ID] Specify starting position on an AI carrier
--parkpos=name Specify which starting position on an AI carrier (must
also specify a carrier)
I did uncomment
Melchior FRANZ wrote:
I'll start to commit once I got permission. (The old ATC voice
thing will lose the /sim/sound/voice property first, which is used
as an "enabled" flag, and finally die.)
Just that you don't think, this won't be appreciated: I'm very much
looking forward to this. It wil
Major A wrote:
BTW, a rather nice feature of X-Plane (well, compared to MSFS at
least) is the scrolling panel so that you get access to all controls
just by scrolling, without popping up subpanels. Are there thoughts of
how full-features aircraft panels (737, let alone Concorde etc.) are
to be la
Erik Hofman wrote:
Stefan Seifert wrote:
I tested the above line on my ATI card. Makes absolutely no
difference, neither visually, nor performance wise.
Too bad :-(
Enhanced runway lighting is already not too bad on my ATI card. I get
the same framerate with and without it enabled (not
Erik Hofman wrote:
Alex Romosan wrote:
or you can add a call to glEnable(GL_POINT_SPRITE):
+glEnable(GL_POINT_SPRITE);
this allowed me to use GL_POINT_SMOOTH on my nvidia card (enhanced
lighting works fine now).
i think this would be a better solution (tested only on my nvidia card
thou
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