Hi guys,
Just a note to say fantastic job on the directional/doppler sounds !
I'm never going to get any flying done now , I just keep buzzing the tower :)
Cheers.
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syd & sandy <[EMAIL PROTECTED]>
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This
request).
> > > > >
> > > > >+ it can be assumed that the card frees this resource
> > > > > like all others, when the context is destroyed, so the
> > > > > buggy freeing operation via glXDestroyPbuffer(
creating a new one during mode changes on user
> > > request).
> > >
> > >+ it can be assumed that the card frees this resource
> > > like all others, when the context is destroyed, so the
> > > buggy freeing operation v
t the card frees this resource
> like all others, when the context is destroyed, so the
> buggy freeing operation via glXDestroyPbuffer() should
> be optional in this case.
>
> m.
Hi , I vote for adding it , and I've had that shutdown error since I firs
Before I start hacking , is this the way it was intended to work , and (most
likely) , I dont understand how to configure the view properly ?
Thanks
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syd & sandy <[EMAIL PROTECTED]>
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On Sun, 17 Jun 2007 18:50:14 +0200
"gh.robin" <[EMAIL PROTECTED]> wrote:
> On Sun 17 June 2007 18:31, syd & sandy wrote:
> > Hi all ,
> > I started a 3d model for the ch47 , heard rumors that there might be one
> > already in progress if the author is
Hi all ,
I started a 3d model for the ch47 , heard rumors that there might be one
already in progress if the author is reading this , could you let me know
what stage it is at , and if I should stop further work on it ?
Thanks
--
syd & sandy <[EMAIL PR
diffs yet.
Thanks,
Syd
--
syd & sandy <[EMAIL PROTECTED]>
flightOSG.diff
Description: Binary data
flightPLIB.diff
Description: Binary data
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Thanks for the replies , I've tested the property with the PLIB version and it
works as expected there too ...
I'll create the patches and submit them for scrutiny tomorrow ...
Night all.
> Cheers,
> Syd
>
> --
> syd
roundspeed property myself, but would like to know if
anyone else could make use of it .
Cheers,
Syd
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syd & sandy <[EMAIL PROTECTED]>
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Hi all , I've been learning the gui / dialog system , but ran into a
possible problem ...
The documentation appears a bit outdated , or I wouldn't be asking here , but
it claims that dialog width and height are pseudo pixels , that virtual screen
size is 1024x768...
But attempting to ad
ome reason , please let me know
Thanks
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syd & sandy <[EMAIL PROTECTED]>
aibaseOSG.diff
Description: Binary data
aibasePLIB.diff
Description: Binary data
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Do
Sigh, sorry guys , it's been one of those weeks ...
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syd & sandy <[EMAIL PROTECTED]>
aibaseOSG.diff
Description: Binary data
aibasePLIB.diff
Description: Binary data
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proceed with my Air
Traffic Controller setup ...
Cheers
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syd & sandy <[EMAIL PROTECTED]>
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On Fri, 1 Jun 2007 14:05:57 +0200
"gh.robin" <[EMAIL PROTECTED]> wrote:
> On Fri 1 June 2007 06:11, syd & sandy wrote:
> > On Thu, 31 May 2007 21:06:20 -0700
> > syd & sandy <[EMAIL PROTECTED]> wrote:
> > Sorry forgot to change subject line the f
On Thu, 31 May 2007 21:06:20 -0700
syd & sandy <[EMAIL PROTECTED]> wrote:
Sorry forgot to change subject line the first time ...
> Hi all,
> Ive attached patches that normalize radar x-shift and y-shift to
> /instrumentation/radar/range, which makes animation much simpler , o
is currently using the x-shift and y-shift in animations , and I'll
be happy to fix them . I'm still looking, in case I have more work ahead :)...
Cheers,
Syd
--
syd & sandy <[EMAIL PROTECTED]>
aibaseOSG.diff
Description: Binary data
aibasePLIB.diff
Desc
release)
>
> Cheers,
> Durk
Hi Durk ,
make sure the cloud cache and resolution aren't zero before enabling them
--
syd & sandy <[EMAIL PROTECTED]>
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D
he JSBSim
> newsletter, "Back or the Envelope". :-)
>
> Jon
YIKES ! ;)
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On Wed, 30 May 2007 21:48:36 -0500
"Jon S. Berndt" <[EMAIL PROTECTED]> wrote:
> > On Wednesday 30 May 2007 21:53, syd & sandy wrote:
> > > Hi Jon , thanks for the reply , I'm not sure I know WHAT I'm
> > doing anymore
> > > :) I wanted
oute-manager ... it seems to be re
written several times , so it would be nice to have a single usable property to
work with at least thats my current line of thinking but I may give
up and go the Nasal route , if this doesn
uments...
rather than having it redone in Nasal ... but nasal is beginning to look more
inviting at the moment ...
and I just discovered I cant "return gspd"
Its probably a simple matter for the gurus , which I'm definately not !
cheers,
Syd
syd & sandy <[E
Hi guys,
Im attempting to add a groundspeed property , but need some assistance if
anyone feels up to it...
The logical place seems to be /source/FDM/flight.cxx , so I added this :
fgTie("/velocities/groundspeed-kt", this,
&FGInterface::get_V_ground_speed,
&FGInterface::set_V_gr
On Tue, 29 May 2007 21:36:55 -0400
John Denker <[EMAIL PROTECTED]> wrote:
> On 05/29/2007 08:06 PM, syd & sandy wrote:
>
> >> Well , Ive thought of that too .researching these things leads me to
> believe that in real life (I
> >> could be wrong),grounds
On Tue, 29 May 2007 22:49:44 +0200
alexis bory <[EMAIL PROTECTED]> wrote:
> syd & sandy a e'crit :
> > Hi all , I would like to add a groundspeed property to the autopilot
> > route manager ... the calculations are already done in the source
> > code , I
-manager for this ... any
objections /suggestions ?
Im also trying to do a 2d radar panel , using the radar x-shift and y-shift ,
which of coarse need scaling ... can scaling use a property ? Ive had no luck
so far...
syd & sandy <[EMAIL PR
to resolve this issue.
> >
> > Thanks in Advance
> >
> > George
>
Hi, had exactly the same problem a week ago , finally did a "make clean" in
OpenSceneGraph and recompiled everything , and all worked fine
. My b1900d has 2 liveries , but only the
Blender-mapped one works ... in OSG
syd & sandy <[EMAIL PROTECTED]>
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135 and bf109 and on the Lightning only
> the color of the fuselage changes, but not the logos.
>
> In Plib everything works fine.
>
> Greetings
>
> Detlef
>
Changing livery textures hasn't worked with OSG since the start , unless Ive
missed some recent changes
Hi Pigeon,
I vote yes , we should have a command line choice for selecting high or low
textures
As it is , I rename the Textures.high folder so it wont load ...
--
syd & sandy <[EMAIL PROTECTED]>
-
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Here's my self addition to the Thanks list
Syd Adams.
Added clipping to 2d instruments...
Added volume control to ATC-chatter...
Created and maintain...
DHC2
B1900D
Aerostar 700
S76C+ helicopter
Cessna Citation Bravo & CitationX
A6M2 'Zero'
Assisted with Cessna Citation II with Curt
and 77
much luck yet in tracking down the problem yet ...
syd & sandy <[EMAIL PROTECTED]>
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sees the 'un-smooth' output of this
proerty... or is it just my setup ?
Its the same with both PLIB and OSG versions .
Thanks.
syd & sandy <[EMAIL PROTECTED]>
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> > that, it's YOUR fault. Don't nanny-state me because you can't grow a
> > pair.
>
> Hey, thanks for providing such a nice occasion to laugh at you,
>
> Martin.
Yes , we need more 'contributors' like this ;)
--
syd & sandy <[EM
gt; improved radar?
>
> Maik
>
Im afraid I dont understand either ... isn't CVS where developement happens ,
whether it's complete or not ???
syd & sandy <[EMAIL PROTECTED]>
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;
> Martin.
> --
> Unix _IS_ user friendly - it's just selective about who its friends are !
Just to get my two cents worth in , I'm not too thrilled about this becoming a
Combat Simulator...
There is this project that might need some help
http://csp.sourceforge.net/wiki
Sébastien MARQUE wrote:
> Hi all,
>
> I just finished a fresh compile of FG and OSG today, then I've found a
> bug (which I've been told to be solved in the past): I can pilot not
> only one, but two airplanes ;-) it is quite a funny bug, so I took some
> snapshots: http://seb.marque.free.fr/fic
Hi all,
Added volume control to atc-chatter but only half the changes committed
, so I've sent the modified source files to Curtis...
Cheers,
Syd
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I added the wxradar to the Aerostar , preparing for things to come ;).
Noticed it uses off, stby, tst and on as switch positions
any objections to changing that to 0,1,2,3 ? Status is shown in
uppercase , simply a copy of switch , so the status string wont change
... it would make switch con
gh.robin wrote:
> On Sat 14 April 2007 13:58, Vivian Meazza wrote:
>
>> Detlef Faber
>>
>>
>>> Hello everybody,
>>>
>>> after my OSG-CVS rebuild last week I noticed that Tower View
>>> seems to be broken. Property Browser reports the correct
>>> Airport-id under "sim/tower/", but for every
[EMAIL PROTECTED] wrote:
> On Fri, 13 Apr 2007 17:40:12 +0200, gh.robin wrote
>
>>
>> I did used RLE compress. (load and save)
>>
>> The best could be for you to get the resulting splash.rgb file
>> working for me
>>
>>
>
> Well, I understand.
>
> Gimp have "agressive" RLE
Harald JOHNSEN wrote:
> Syd & Sandy wrote:
>
>
>> gh.robin wrote:
>>
>>
>>
>>> Jeff is right, i noticed that problem a loong time ago,
>>>
>>> And never got any answer.
>>>
>&
Hi again Ron , I just moved the material animation to the head of the
file , and that did fix the PLIB model orientation problem
Thanks,
Syd
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Ron Jensen wrote:
> On Wed, 2007-04-11 at 21:36 -0700, Syd & Sandy wrote:
>
>> Hi all ,
>> Added the kt-70 transponder to the Aerostar awhile back , and
>> noticed a few things . The material animation , is at the end of the xml
>> file which tends to bre
Hi all ,
Added the kt-70 transponder to the Aerostar awhile back , and
noticed a few things . The material animation , is at the end of the xml
file which tends to break things in PLIB ,at least on the instruments I
designed , and the AC file itself has 4 empties in it.
I dont know who the a
gh.robin wrote:
> On Tue 10 April 2007 19:21, Jeff McBride wrote:
>
>> On 4/10/07, Syd & Sandy <[EMAIL PROTECTED]> wrote:
>>
>>> Hi all ,
>>> Not sure how to describe this , I get a barely visible hesitation in
>>> framerate
Hi all ,
Not sure how to describe this , I get a barely visible hesitation in
framerates while flying, about once a second . Noticed it in the
Aerostar , so I suspected my Nasal electrical routine was causing it
but after changing the loop timing it didnt seem to match
Running with lo
Is there a way to blend the chrome texture without completely hiding
the aircrafts underlying texture , so one can show seams , rivets or
environment mapping effects on glass ? I have found no documentation on
this animation . Am I looking for something that doesnt exist ?
Thanks,
Syd
--
Hi all , is it possible to detect the type of surface one lands on, by
surface type / land cover/ or texture ? In the process of trying to
design a wake / spray for the Beaver I would like to only show a
spray if landing on water ... it would look a bit silly on land , and
although it IS a
Hi all , I have another silly question how does one enable autopilot
passive mode ?
Im rewriting my flightdirector routines because I thought that having
the autopilot in passive mode would give me readouts of target roll
and pitch properties without the autopilot controlling the plane ..
hi , sorry I was no help
I kind of favor yasim over the others , didnt know the other fdm's
didnt create the property :)
Cheers,
Syd
Using Tomcat but need to do more? Need to support web services, security?
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Downlo
> Thanks for the answer on the dialogs. For the time being I will put the GUI
> on the backburner since some development needs to be done.
>
> I want to implement max and min g-load needles on a g-meter instrument.
> I was thinking that setting up a listener in nasal for vertical acceleration
>
Hi Maik ,
I had designed a Sikorsky 76C , but its collecting dust on a 'save' CD
somewhere
Looks like I can dig it up again soon ?
Cheers,
Syd
Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with pre-integrated technology to make your job easie
Hi Eric , I tried changing GL_DONT_CARE to GL_FASTEST , but noticed no
change , still got 8 fps.
Tried your patch Jean , and its back to 18 fps at night , much much
better , enhanced lights on now drops the framerate to 3
Now I can get back to modelling , thank you guys !
Oh, and Im off t
Hi guys , thank you for the tips /patch .
Im going to try them out now... just got home from work.
Hope it improves things , but at least I know now which file to study .
I prefer flyability over pretty lights any day :)
Mind you , I remember when I first got Tie Fighter , and it had gouraud
shadi
Hi all,
I know this was discussed a while back , and if there was a solution I
think I missed it.
So I'll stick my neck out and ask
I used to get better framerates night flying, unless I enabled enhanced
lights.
Now it doesnt matter if enhanced lights are enabled or not , I get the
low fram
>
> I have found what may be a problem with Z-buffer and alpha on textures. You
> can find a description of the issue on that post :
> http://forums.avsim.net/dcboard.php?az=show_topic&forum=198&topic_id=1810&mesg_id=1810&page=
>
> Also I would like to know if there is an easy means to add "smoke
From: Stephen Miller <[EMAIL PROTECTED]>
Syd: Here's some feedback, just FYI:
Basically, the aircraft handles nicely, the ALT-A autopilot toggle
being a nice feature. Some things I've observed:
Display/Features:
1) The panel really needs a heading bug control knob;
Hi all , just discovered a problem with the aircraft downloads from the
website while trying to solve a problem for Steve , who downloaded my
Citation Bravo and reported errors.
The Bravo , and several others of mine rely on instruments in the
Instrument-3d folder , but they dont appear to be i
Syd: Have you had a chance to look at this lately? I tried again
yesterday, same results. When I run this aircraft, I still get a Pa28
panel with jet engine sound.
Steve
Hi Steve , no ,sorry , I havent had a chance to check it out .There should be
NO 2d panel at all.Did you download from the
syd & sandy wrote:
> Hi guys , there have been a lot of suggestions /complaints about my
> b1900d , [...]
I'm sorry if you read my comment as a 'complaint', it was not meant as
such. My sole intention was to investigate if the 'feature' I noticed
is uni
That's because it's a condition lever, not a mixture lever. I had put
this mapping into one of the b1900d files
controls.adjMixture = controls.adjCondition;
and added the entry about the m/M keys, but it didn't take long
until the line was removed again, after which I didn't bother any more a
From: Stephen Miller <[EMAIL PROTECTED]>
To: FlightGear Development List
Date: Tue, 28 Mar 2006 09:37:49 -0500
Subject: [Flightgear-devel] Citation Bravo Launch Problem (syd Adams)
Reply-To: flightgear-devel@lists.sourceforge.net
Syd: Tried to launch this, but I get what appears to be an "enhanc
I have not noticed this for other YASim aircraft, but I do
note that the approach aoa is 5 degs while the wing stall
angle of attack (aoa) is 7.5 degs. The wing stall aoa number
looks far too low to me, and being so close to the approach
aoa is likely to cause difficulties. Possibly a typo for 17
Message: 14
From: Stephen Miller <[EMAIL PROTECTED]>
To: FlightGear Development List
Date: Mon, 27 Mar 2006 13:13:53 -0500
Subject: [Flightgear-devel] Citation Autopilot Question (Syd Adams)
Reply-To: flightgear-devel@lists.sourceforge.net
Syd: I see extensive files relating to this feature, but
Hello,
I browsed the property tree but I didn't find any switch that allows me
to toggle the units for the altimeter reference pressure in the b1900d.
Currently EDDW has a QNH of 1001 hPa and I would like to set the
altimeter in the b1900d accordingly.
Any chance ?
Martin.
Hi Martin , so
Hi Julien ,
the Bravo , (and the rest of my aircraft) are works in progress
it may be a long time before every aspect is finished (if ever) ... but
I should be able to send an update in a few days with the flightdirector
/ autopilot partially functional (heading & altitude).
These things
HI all , still working on the b1900d , not enough free time lately .
I have a few questions , though
How do I disable the gui autopilot menu? I see its disabled in the
c182... but havent figured out how yet ... I know it was discussed
before , I should have paid more attention :)!
The flight
Well there's a bit more work to do on the B1900d than I expected ...
updating gear animations to use the new properties , props , etc ...
removing some unused hotspots , so it should be ready tomorrow ...
If I read correctly it looks like Frederic already put the files in CVS
before I fixed ever
Jean-Yves Lefort wrote:
On Mon, 20 Mar 2006 09:50:45 -0800
syd & sandy <[EMAIL PROTECTED]> wrote:
Jean-Yves Lefort wrote:
Hi, I've removed the old GPWS objects from the b1900d model, since it
now uses the MK VIII. The anim patch is attached, and the .ac file
with the
Jean-Yves Lefort wrote:
Hi, I've removed the old GPWS objects from the b1900d model, since it
now uses the MK VIII. The anim patch is attached, and the .ac file
with the "GPWS", "GPWSon", "BELOW-GS", "BelowGsOn" and "warninglamps"
objects removed can be found here:
http://people.freebsd.
I'm having some problems with hotspots that I can't figure out.
I've looked at several of the FG aircraft and can't figure out what the
problem is. My code looks like this :
Aircraft/737-300/Panels/transparent-bg.rgb
512
1024
panel hotspots
0
0
512
1024
Message: 3
From: Paul Surgeon <[EMAIL PROTECTED]>
To: flightgear-devel@lists.sourceforge.net
Date: Sun, 19 Mar 2006 20:48:34 +0200
Subject: [Flightgear-devel] Hotspots
Reply-To: flightgear-devel@lists.sourceforge.net
I'm having some problems with hotspots that I can't figure out.
I've looked at
Hi David , actually the popup gps was more for testing so I could keep
it in the air longer I watched the values displayed. The intention was
to use the 3d one to change modes , etc...
But as usual I get too many projects going at once and forget what to
delete before sending it off. oh well ...
Neither. The acronym "AoA" is used in place of "angle of attack",
which is a technical term referring to the angle with which the airflow
meets the airframe.
In this case, because the solver uses level flight to solve for
approach*, the AoA will be equal to the nose-high pitch angle.
* Adding su
Hi all , time to clear up some assumption of mine ! They may seem obvios to
most of you so hopefully you can help.
Does yasims 'approach aoa ' mean angle of decsent path or pitch of the
aircraft? Ive always assumed it the angle of approach path.
Thanks ,
Syd
---
Hi guys not sure if anyone here can help , but since my last cvs update last
week i am unable to see any aircraft or airports in FGRUN.
The other options work fine , but there is nothing in the aircraft chooser
window or airports.
I update fgrun from cvs too and rebuild.
What could have changed
On Sunday 26 February 2006 06:10,
[EMAIL PROTECTED] wrote:
> >>A separate A-10-3Dcockpit would make the existing A-10 redundant
> >>- who would want to fly it without your cockpit? :)
> >
> > Maybe those langishing on 098a? From what I've seen of Alexis cockpit, I
> > would love to fly it with h
Thanks guys did an update and ILS works again ! Now I just
have to figure out why I break my Nav needle animations when using
several different conditions on the same object . :)
Cheers ,
Syd
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After a very recent CVS update I noticed some strange behavior while
working on my Citation-Bravo ... heading needle deviation seems to be
inaccurate. I fired up Atlas and the first thing I noticed was ALL ILS
navaids were pointing roughly south .Has anyone else noticed this ...
or have I messed up
4. File name problem in CVS (Christian Mayer)
Hi... you can safetly delete Bravo.ac it is currently being
overhauled so there will be a lot more errors / mistakes happening . ;)
Cheers ,
Syd
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